X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/197dd9af26230291b156c504506fed47a4d7420b..4770df95a0ace5e4e8f67e8ea85392e464fbaad2:/src/msw/statbmp.cpp?ds=inline diff --git a/src/msw/statbmp.cpp b/src/msw/statbmp.cpp index cc8808dd41..f51c590ce6 100644 --- a/src/msw/statbmp.cpp +++ b/src/msw/statbmp.cpp @@ -28,6 +28,8 @@ #pragma hdrstop #endif +#if wxUSE_STATBMP + #include "wx/window.h" #include "wx/msw/private.h" @@ -42,9 +44,7 @@ // macors // --------------------------------------------------------------------------- -#if !USE_SHARED_LIBRARY - IMPLEMENT_DYNAMIC_CLASS(wxStaticBitmap, wxControl) -#endif +IMPLEMENT_DYNAMIC_CLASS(wxStaticBitmap, wxControl) // =========================================================================== // implementation @@ -55,7 +55,7 @@ // --------------------------------------------------------------------------- bool wxStaticBitmap::Create(wxWindow *parent, wxWindowID id, - const wxBitmap& bitmap, + const wxGDIImage& bitmap, const wxPoint& pos, const wxSize& size, long style, @@ -82,23 +82,51 @@ bool wxStaticBitmap::Create(wxWindow *parent, wxWindowID id, m_windowStyle = style; + // we may have either bitmap or icon: if a bitmap with mask is passed, we + // will transform it to an icon ourselves because otherwise the mask will + // be ignored by Windows + wxIcon *icon = (wxIcon *)NULL; m_isIcon = bitmap.IsKindOf(CLASSINFO(wxIcon)); +#ifdef __WIN16__ + wxASSERT_MSG( !m_isIcon, "Icons are not supported in wxStaticBitmap under WIN16." ); +#endif + +#ifndef __WIN16__ + if ( !m_isIcon ) + { + const wxBitmap& bmp = (const wxBitmap&)bitmap; + wxMask *mask = bmp.GetMask(); + if ( mask && mask->GetMaskBitmap() ) + { + icon = new wxIcon; + icon->CopyFromBitmap(bmp); + + m_isIcon = TRUE; + } + } +#endif + #ifdef __WIN32__ // create a static control with either SS_BITMAP or SS_ICON style depending // on what we have here - const wxChar *classname = _T("STATIC"); + const wxChar *classname = wxT("STATIC"); int winstyle = m_isIcon ? SS_ICON : SS_BITMAP; #else // Win16 - const wxChar *classname = _T("BUTTON"); + const wxChar *classname = wxT("BUTTON"); int winstyle = BS_OWNERDRAW; #endif // Win32 + if ( m_windowStyle & wxCLIP_SIBLINGS ) + winstyle |= WS_CLIPSIBLINGS; + + m_hWnd = (WXHWND)::CreateWindow ( classname, - _T(""), - winstyle | WS_CHILD | WS_VISIBLE, + wxT(""), + // NOT DISABLED!!! We want to move it in Dialog Editor. + winstyle | WS_CHILD | WS_VISIBLE /* | WS_CLIPSIBLINGS */ , // | WS_DISABLED, 0, 0, 0, 0, (HWND)parent->GetHWND(), (HMENU)m_windowId, @@ -106,9 +134,10 @@ bool wxStaticBitmap::Create(wxWindow *parent, wxWindowID id, NULL ); - wxCHECK_MSG( m_hWnd, FALSE, _T("Failed to create static bitmap") ); + wxCHECK_MSG( m_hWnd, FALSE, wxT("Failed to create static bitmap") ); - SetBitmap(bitmap); + SetImage(icon ? icon : &bitmap); + delete icon; // may be NULL, ok // Subclass again for purposes of dialog editing mode SubclassWin(m_hWnd); @@ -122,40 +151,42 @@ bool wxStaticBitmap::Create(wxWindow *parent, wxWindowID id, bool wxStaticBitmap::ImageIsOk() const { - if ( m_isIcon && m_image.icon ) - return m_image.icon->Ok(); - else if ( m_image.bitmap ) - return m_image.bitmap->Ok(); - else - return FALSE; + return m_image && m_image->Ok(); } void wxStaticBitmap::Free() { - if ( m_isIcon ) - delete m_image.icon; - else - delete m_image.bitmap; + delete m_image; - m_image.icon = NULL; + m_image = NULL; } -wxSize wxStaticBitmap::DoGetBestSize() +wxSize wxStaticBitmap::DoGetBestSize() const { // reuse the current size (as wxWindow does) instead of using some // arbitrary default size (as wxControl, our immediate base class, does) return wxWindow::DoGetBestSize(); } -void wxStaticBitmap::SetBitmap(const wxBitmap& bitmap) +void wxStaticBitmap::SetImage(const wxGDIImage* image) { Free(); - m_isIcon = bitmap.IsKindOf(CLASSINFO(wxIcon)); + const wxIcon *icon = wxDynamicCast(image, wxIcon); + m_isIcon = icon != NULL; if ( m_isIcon ) - m_image.icon = new wxIcon((const wxIcon&)bitmap); + { + m_image = new wxIcon(*icon); + } else - m_image.bitmap = new wxBitmap(bitmap); + { + wxASSERT_MSG( wxDynamicCast(image, wxBitmap), + _T("not an icon and not a bitmap?") ); + + const wxBitmap *bitmap = (wxBitmap *)image; + + m_image = new wxBitmap(*bitmap); + } int x, y; int w, h; @@ -163,31 +194,30 @@ void wxStaticBitmap::SetBitmap(const wxBitmap& bitmap) GetSize(&w, &h); #ifdef __WIN32__ - HANDLE handle = m_isIcon ? (HANDLE)m_image.icon->GetHICON() - : (HANDLE)m_image.bitmap->GetHBITMAP(); - ::SendMessage((HWND)m_hWnd, STM_SETIMAGE, + HANDLE handle = (HANDLE)m_image->GetHandle(); + ::SendMessage(GetHwnd(), STM_SETIMAGE, m_isIcon ? IMAGE_ICON : IMAGE_BITMAP, (LPARAM)handle); #endif // Win32 if ( ImageIsOk() ) { - int width = bitmap.GetWidth(), - height = bitmap.GetHeight(); + int width = image->GetWidth(), + height = image->GetHeight(); if ( width && height ) { w = width; h = height; - ::MoveWindow((HWND)GetHWND(), x, y, width, height, FALSE); + ::MoveWindow(GetHwnd(), x, y, width, height, FALSE); } } - RECT rect ; - rect.left = x ; - rect.top = y ; - rect.right = x + w ; - rect.bottom = y + h ; - InvalidateRect((HWND)GetParent()->GetHWND(), &rect, TRUE); + RECT rect; + rect.left = x; + rect.top = y; + rect.right = x + w; + rect.bottom = y + h; + InvalidateRect(GetHwndOf(GetParent()), &rect, TRUE); } // under Win32 we use the standard static control style for this @@ -196,7 +226,9 @@ bool wxStaticBitmap::MSWOnDraw(WXDRAWITEMSTRUCT *item) { LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT) item; - wxBitmap* bitmap = m_image.bitmap; + wxCHECK_MSG( !m_isIcon, FALSE, _T("icons not supported in wxStaticBitmap") ); + + wxBitmap* bitmap = (wxBitmap *)m_image; if ( !bitmap->Ok() ) return FALSE; @@ -225,7 +257,9 @@ bool wxStaticBitmap::MSWOnDraw(WXDRAWITEMSTRUCT *item) return TRUE; } +#endif // Win16 +// We need this or the control can never be moved e.g. in Dialog Editor. long wxStaticBitmap::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam) @@ -237,4 +271,5 @@ long wxStaticBitmap::MSWWindowProc(WXUINT nMsg, return wxWindow::MSWWindowProc(nMsg, wParam, lParam); } -#endif // Win16 + +#endif // wxUSE_STATBMP