X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/193e19cfdfc0506d9ddc19b3532d340fd7421bae..0d1cb8cb298ae68754575cb65695ff9567a36899:/src/univ/button.cpp diff --git a/src/univ/button.cpp b/src/univ/button.cpp index b06789a25d..5d4410bbd2 100644 --- a/src/univ/button.cpp +++ b/src/univ/button.cpp @@ -34,6 +34,7 @@ #include "wx/dcscreen.h" #include "wx/button.h" #include "wx/validate.h" + #include "wx/settings.h" #endif #include "wx/univ/renderer.h" @@ -112,8 +113,11 @@ wxSize wxButtonBase::GetDefaultSize() // this corresponds more or less to wxMSW standard in Win32 theme (see // wxWin32Renderer::AdjustSize()) - s_sizeBtn.x = 8*dc.GetCharWidth(); - s_sizeBtn.y = (11*dc.GetCharHeight())/10 + 2; +// s_sizeBtn.x = 8*dc.GetCharWidth(); +// s_sizeBtn.y = (11*dc.GetCharHeight())/10 + 2; + // Otto Wyss, Patch 664399 + s_sizeBtn.x = dc.GetCharWidth()*10 + 2; + s_sizeBtn.y = dc.GetCharHeight()*11/10 + 2; } return s_sizeBtn; @@ -135,17 +139,23 @@ wxSize wxButton::DoGetBestClientSize() const width += m_bitmap.GetWidth() + 2*m_marginBmpX; } + // The default size should not be adjusted, so the code is moved into the + // renderer. This is conceptual wrong but currently the only solution. + // (Otto Wyss, Patch 664399) + +/* // for compatibility with other ports, the buttons default size is never - // less than the standard one -#ifndef __WXX11__ - if ( !(GetWindowStyle() & wxBU_EXACTFIT) ) + // less than the standard one, but not when display not PDAs. + if (wxSystemSettings::GetScreenType() > wxSYS_SCREEN_PDA) { - wxSize szDef = GetDefaultSize(); - if ( width < szDef.x ) - width = szDef.x; + if ( !(GetWindowStyle() & wxBU_EXACTFIT) ) + { + wxSize szDef = GetDefaultSize(); + if ( width < szDef.x ) + width = szDef.x; + } } -#endif - +*/ return wxSize(width, height); }