X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/191e43fd02e958cd302049c469fb0f5ca9b67ceb..b4c1fe36b9854cdb404906ba3a181a67f9247e0e:/interface/wx/renderer.h diff --git a/interface/wx/renderer.h b/interface/wx/renderer.h index 0d0803e4f4..77d3d8e0e7 100644 --- a/interface/wx/renderer.h +++ b/interface/wx/renderer.h @@ -56,6 +56,18 @@ enum wxCONTROL_UNDETERMINED = wxCONTROL_CHECKABLE }; +/** + Title bar buttons supported by wxRendererNative::DrawTitleBarBitmap(). + */ +enum wxTitleBarButton +{ + wxTITLEBAR_BUTTON_CLOSE = 0x01000000, + wxTITLEBAR_BUTTON_MAXIMIZE = 0x02000000, + wxTITLEBAR_BUTTON_ICONIZE = 0x04000000, + wxTITLEBAR_BUTTON_RESTORE = 0x08000000, + wxTITLEBAR_BUTTON_HELP = 0x10000000 +}; + /** @struct wxSplitterRenderParams @@ -409,22 +421,46 @@ public: /** Draw a native wxChoice */ - virtual void DrawChoice(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0) = 0; + virtual void DrawChoice(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0) = 0; /** Draw a native wxComboBox */ - virtual void DrawComboBox(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0) = 0; + virtual void DrawComboBox(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0) = 0; /** Draw a native wxTextCtrl frame */ - virtual void DrawTextCtrl(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0) = 0; + virtual void DrawTextCtrl(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0) = 0; /** - Draw a native wxRadioButton (just the button image, not the text) + Draw a native wxRadioButton bitmap. */ - virtual void DrawRadioButton(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0) = 0; + virtual void DrawRadioBitmap(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0) = 0; + + /** + Draw a title bar button in the given state. + + This function is currently only available under MSW and OS X (and only + for wxTITLEBAR_BUTTON_CLOSE under the latter), its best replacement for + the other platforms is to use wxArtProvider to retrieve the bitmaps for + @c wxART_HELP and @c wxART_CLOSE (but not any other title bar buttons + and not for any state but normal, i.e. not pressed and not current one). + + The presence of this function is indicated by @c + wxHAS_DRAW_TITLE_BAR_BITMAP symbol being defined. + + Also notice that PNG handler must be enabled using wxImage::AddHandler() + to use this function under OS X currently as the bitmaps are embedded + in the library itself in PNG format. + + @since 2.9.1 + */ + virtual void DrawTitleBarBitmap(wxWindow *win, + wxDC& dc, + const wxRect& rect, + wxTitleBarButton button, + int flags = 0) = 0; /** Return the currently used renderer.