X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/19193a2c85987b595932957e73013e7ea100f0e8..047ac72bbe45c9ee5ea271fdfa7a3c033dd93d05:/src/os2/dc.cpp diff --git a/src/os2/dc.cpp b/src/os2/dc.cpp index d2fe58841f..daa44afdec 100644 --- a/src/os2/dc.cpp +++ b/src/os2/dc.cpp @@ -542,10 +542,22 @@ int wxDC::GetDepth() const void wxDC::Clear() { + // + // If this is a canvas DC then just fill with the background color + // Otherwise purge the whole thing + // + if (m_pCanvas) + { + RECTL vRect; + + ::GpiQueryClipBox(m_hPS, &vRect); + ::WinFillRect(m_hPS, &vRect, ::GpiQueryBackColor(m_hPS)); + } + else ::GpiErase(m_hPS); } // end of wxDC::Clear -void wxDC::DoFloodFill( +bool wxDC::DoFloodFill( wxCoord vX , wxCoord vY , const wxColour& rCol @@ -555,6 +567,8 @@ void wxDC::DoFloodFill( POINTL vPtlPos; LONG lColor; LONG lOptions; + LONG lHits; + bool bSuccess = FALSE; vPtlPos.x = vX; // Loads x-coordinate vPtlPos.y = OS2Y(vY,0); // Loads y-coordinate @@ -564,7 +578,9 @@ void wxDC::DoFloodFill( if(wxFLOOD_SURFACE == nStyle) lOptions = FF_SURFACE; - ::GpiFloodFill(m_hPS, lOptions, lColor); + if ((lHits = ::GpiFloodFill(m_hPS, lOptions, lColor)) != GPI_ERROR) + bSuccess = TRUE; + return TRUE; } // end of wxDC::DoFloodFill bool wxDC::DoGetPixel( @@ -962,15 +978,22 @@ void wxDC::DoDrawRectangle( LONG lBorderColor; int nIsTRANSPARENT = 0; - vY = OS2Y(vY,vHeight); + // + // Might be a memory DC with no Paint rect + // + if (!(m_vRclPaint.yTop == 0 && + m_vRclPaint.yBottom == 0 && + m_vRclPaint.xRight == 0 && + m_vRclPaint.xLeft == 0)) + vY = OS2Y(vY,vHeight); wxCoord vX2 = vX + vWidth; wxCoord vY2 = vY + vHeight; vPoint[0].x = vX; vPoint[0].y = vY; - vPoint[1].x = vX + vWidth; - vPoint[1].y = vY + vHeight; + vPoint[1].x = vX + vWidth - 1; + vPoint[1].y = vY + vHeight - 1; ::GpiMove(m_hPS, &vPoint[0]); lColor = m_brush.GetColour().GetPixel(); lBorderColor = m_pen.GetColour().GetPixel(); @@ -1008,8 +1031,8 @@ void wxDC::DoDrawRectangle( ); vPoint[0].x = vX + 1; vPoint[0].y = vY + 1; - vPoint[1].x = vX + vWidth - 1; - vPoint[1].y = vY + vHeight - 1; + vPoint[1].x = vX + vWidth - 2; + vPoint[1].y = vY + vHeight - 2; ::GpiMove(m_hPS, &vPoint[0]); ::GpiBox( m_hPS ,lControl @@ -1186,16 +1209,264 @@ void wxDC::DoDrawBitmap( , bool bUseMask ) { - POINTL vPoint = {vX, vY}; + if (!IsKindOf(CLASSINFO(wxPrinterDC))) + { + HBITMAP hBitmap = (HBITMAP)rBmp.GetHBITMAP(); + HBITMAP hBitmapOld; - ::WinDrawBitmap( GetHPS() - ,(HBITMAP)GetHbitmapOf(rBmp) - ,NULL - ,&vPoint - ,0L - ,0L - ,DBM_NORMAL - ); + vY = OS2Y(vY,rBmp.GetHeight()); + + // + // Flip the picture as OS/2 is upside-down + // + POINTL vPoint[4] = { vX, vY + rBmp.GetHeight() + ,vX + rBmp.GetWidth(), vY + ,0, 0 + ,rBmp.GetWidth(), rBmp.GetHeight() + }; + if (bUseMask) + { + wxMask* pMask = rBmp.GetMask(); + + if (pMask) + { + // + // Need to imitate ::MaskBlt in windows. + // 1) Extract the bits from from the bitmap. + // 2) Extract the bits from the mask + // 3) Using the mask bits do the following: + // A) If the mask byte is 00 leave the bitmap byte alone + // B) If the mask byte is FF copy the screen color into + // bitmap byte + // 4) Create a new bitmap and set its bits to the above result + // 5) Blit this to the screen PS + // + HBITMAP hMask = (HBITMAP)pMask->GetMaskBitmap(); + HBITMAP hOldBitmap = NULLHANDLE; + HBITMAP hNewBitmap = NULLHANDLE; + unsigned char* pucBits; // buffer that will contain the bitmap data + unsigned char* pucBitsMask; // buffer that will contain the mask data + unsigned char* pucData; // pointer to use to traverse bitmap data + unsigned char* pucDataMask; // pointer to use to traverse mask data + LONG lHits; + ERRORID vError; + wxString sError; + + // + // The usual Memory context creation stuff + // + DEVOPENSTRUC vDop = {0L, "DISPLAY", NULL, 0L, 0L, 0L, 0L, 0L, 0L}; + SIZEL vSize = {0, 0}; + HDC hDC = ::DevOpenDC(vHabmain, OD_MEMORY, "*", 5L, (PDEVOPENDATA)&vDop, NULLHANDLE); + HPS hPS = ::GpiCreatePS(vHabmain, hDC, &vSize, PU_PELS | GPIA_ASSOC); + + // + // The usual bitmap header stuff + // + BITMAPINFOHEADER2 vHeader; + BITMAPINFO2 vInfo; + + memset(&vHeader, '\0', 16); + vHeader.cbFix = 16; + vHeader.cx = (ULONG)rBmp.GetWidth(); + vHeader.cy = (ULONG)rBmp.GetHeight(); + vHeader.cPlanes = 1L; + vHeader.cBitCount = 24; + + memset(&vInfo, '\0', 16); + vInfo.cbFix = 16; + vInfo.cx = (ULONG)rBmp.GetWidth(); + vInfo.cy = (ULONG)rBmp.GetHeight(); + vInfo.cPlanes = 1; + vInfo.cBitCount = 24; // Set to desired count going in + + // + // Create the buffers for data....all wxBitmaps are 24 bit internally + // + int nBytesPerLine = rBmp.GetWidth() * 3; + int nSizeDWORD = sizeof(DWORD); + int nLineBoundary = nBytesPerLine % nSizeDWORD; + int nPadding = 0; + int i; + int j; + LONG lScans = 0L; + LONG lColor = 0L; + + // + // Need to get a background color for mask blitting + // + if (IsKindOf(CLASSINFO(wxPaintDC))) + { + wxPaintDC* pPaintDC = wxDynamicCast(this, wxPaintDC); + + lColor = pPaintDC->m_pCanvas->GetBackgroundColour().GetPixel(); + } + else if (GetBrush() != wxNullBrush) + lColor = GetBrush().GetColour().GetPixel(); + else + lColor = m_textBackgroundColour.GetPixel(); + + // + // Bitmap must be ina double-word alligned address so we may + // have some padding to worry about + // + if (nLineBoundary > 0) + { + nPadding = nSizeDWORD - nLineBoundary; + nBytesPerLine += nPadding; + } + pucBits = (unsigned char *)malloc(nBytesPerLine * rBmp.GetHeight()); + pucBitsMask = (unsigned char *)malloc(nBytesPerLine * rBmp.GetHeight()); + memset(pucBits, '\0', (nBytesPerLine * rBmp.GetHeight())); + memset(pucBitsMask, '\0', (nBytesPerLine * rBmp.GetHeight())); + + // + // Extract the bitmap and mask data + // + if ((hOldBitmap = ::GpiSetBitmap(hPS, hBitmap)) == HBM_ERROR) + { + vError = ::WinGetLastError(vHabmain); + sError = wxPMErrorToStr(vError); + } + if ((lScans = ::GpiQueryBitmapBits( hPS + ,0L + ,(LONG)rBmp.GetHeight() + ,(PBYTE)pucBits + ,&vInfo + )) == GPI_ALTERROR) + { + vError = ::WinGetLastError(vHabmain); + sError = wxPMErrorToStr(vError); + } + if ((hOldBitmap = ::GpiSetBitmap(hPS, hMask)) == HBM_ERROR) + { + vError = ::WinGetLastError(vHabmain); + sError = wxPMErrorToStr(vError); + } + if ((lScans = ::GpiQueryBitmapBits( hPS + ,0L + ,(LONG)rBmp.GetHeight() + ,(PBYTE)pucBitsMask + ,&vInfo + )) == GPI_ALTERROR) + { + vError = ::WinGetLastError(vHabmain); + sError = wxPMErrorToStr(vError); + } + + // + // Now set the bytes(bits) according to the mask values + // 3 bytes per pel...must handle one at a time + // + pucData = pucBits; + pucDataMask = pucBitsMask; + + for (i = 0; i < rBmp.GetHeight(); i++) + { + for (j = 0; j < rBmp.GetWidth(); j++) + { + // Byte 1 + if (*pucDataMask == 0x00) // leave bitmap byte alone + pucData++; + else + { + *pucData = (unsigned char)lColor; + pucData++; + } + // Byte 2 + if (*(pucDataMask + 1) == 0x00) // leave bitmap byte alone + pucData++; + else + { + *pucData = (unsigned char)lColor >> 8; + pucData++; + } + + // Byte 3 + if (*(pucDataMask + 2) == 0x00) // leave bitmap byte alone + pucData++; + else + { + *pucData = (unsigned char)lColor >> 16; + pucData++; + } + pucDataMask += 3; + } + for (j = 0; j < nPadding; j++) + { + pucData++; + pucDataMask++; + } + } + + // + // Create a new bitmap + // + if ((hNewBitmap = ::GpiCreateBitmap( hPS + ,&vHeader + ,CBM_INIT + ,(PBYTE)pucBits + ,&vInfo + )) == GPI_ERROR) + { + vError = ::WinGetLastError(vHabmain); + sError = wxPMErrorToStr(vError); + } + + // + // Now blit it to the screen PS + // + if ((lHits = ::GpiWCBitBlt( (HPS)GetHPS() + ,hNewBitmap + ,4 + ,vPoint + ,ROP_SRCCOPY + ,BBO_IGNORE + )) == GPI_ERROR) + { + vError = ::WinGetLastError(vHabmain); + sError = wxPMErrorToStr(vError); + } + + // + // Clean up + // + free(pucBits); + free(pucBitsMask); + ::GpiSetBitmap(hPS, NULLHANDLE); + ::GpiDestroyPS(hPS); + ::DevCloseDC(hDC); + } + } + else + { + LONG lOldTextground = ::GpiQueryColor((HPS)GetHPS()); + LONG lOldBackground = ::GpiQueryBackColor((HPS)GetHPS()); + + if (m_textForegroundColour.Ok()) + { + ::GpiSetColor( (HPS)GetHPS() + ,m_textForegroundColour.GetPixel() + ); + } + if (m_textBackgroundColour.Ok()) + { + ::GpiSetBackColor( (HPS)GetHPS() + ,m_textBackgroundColour.GetPixel() + ); + } + ::GpiWCBitBlt( (HPS)GetHPS() + ,hBitmap + ,4 + ,vPoint + ,ROP_SRCCOPY + ,BBO_IGNORE + ); + ::GpiSetBitmap((HPS)GetHPS(), hBitmapOld); + ::GpiSetColor((HPS)GetHPS(), lOldTextground); + ::GpiSetBackColor((HPS)GetHPS(), lOldBackground); + } + } } // end of wxDC::DoDrawBitmap void wxDC::DoDrawText( @@ -1354,6 +1625,52 @@ void wxDC::DoDrawRotatedText( // set GDI objects // --------------------------------------------------------------------------- +void wxDC::DoSelectPalette( + bool bRealize +) +{ + // + // Set the old object temporarily, in case the assignment deletes an object + // that's not yet selected out. + // + if (m_hOldPalette) + { + m_hOldPalette = 0; + } + + if (m_palette.Ok()) + { + HPALETTE hOldPal; + + hOldPal = ::GpiSelectPalette((HDC) m_hPS, (HPALETTE) m_palette.GetHPALETTE()); + if (!m_hOldPalette) + m_hOldPalette = (WXHPALETTE)hOldPal; + } +} // end of wxDC::DoSelectPalette + +void wxDC::InitializePalette() +{ + if (wxDisplayDepth() <= 8 ) + { + // + // Look for any window or parent that has a custom palette. If any has + // one then we need to use it in drawing operations + // + wxWindow* pWin = m_pCanvas->GetAncestorWithCustomPalette(); + + m_hasCustomPalette = pWin && pWin->HasCustomPalette(); + if (m_hasCustomPalette) + { + m_palette = pWin->GetPalette(); + + // + // turn on PM translation for this palette + // + DoSelectPalette(); + } + } +} // end of wxDC::InitializePalette + void wxDC::SetPalette( const wxPalette& rPalette ) @@ -1796,8 +2113,8 @@ void wxDC::SetMapMode( ulOptions = PU_ARBITRARY | GPIF_DEFAULT; ::GpiSetPS(m_hPS, &vSize, ulOptions); } - m_nWindowExtX = (int)MS_XDEV2LOGREL(VIEWPORT_EXTENT); - m_nWindowExtY = (int)MS_YDEV2LOGREL(VIEWPORT_EXTENT); + m_nWindowExtX = (int)MS_XDEV2LOG(VIEWPORT_EXTENT); + m_nWindowExtY = (int)MS_YDEV2LOG(VIEWPORT_EXTENT); // ???? }; // end of wxDC::SetMapMode @@ -1885,7 +2202,8 @@ wxCoord wxDCBase::DeviceToLogicalX(wxCoord x) const wxCoord wxDCBase::DeviceToLogicalXRel(wxCoord x) const { - return (wxCoord) ((x)/(m_logicalScaleX*m_userScaleX*m_signX*m_scaleX)); + // axis orientation is not taken into account for conversion of a distance + return (wxCoord) ((x)/(m_logicalScaleX*m_userScaleX*m_scaleX)); } wxCoord wxDCBase::DeviceToLogicalY(wxCoord y) const @@ -1895,7 +2213,8 @@ wxCoord wxDCBase::DeviceToLogicalY(wxCoord y) const wxCoord wxDCBase::DeviceToLogicalYRel(wxCoord y) const { - return (wxCoord) ((y)/(m_logicalScaleY*m_userScaleY*m_signY*m_scaleY)); + // axis orientation is not taken into account for conversion of a distance + return (wxCoord) ((y)/(m_logicalScaleY*m_userScaleY*m_scaleY)); } wxCoord wxDCBase::LogicalToDeviceX(wxCoord x) const @@ -1905,7 +2224,8 @@ wxCoord wxDCBase::LogicalToDeviceX(wxCoord x) const wxCoord wxDCBase::LogicalToDeviceXRel(wxCoord x) const { - return (wxCoord) (x*m_logicalScaleX*m_userScaleX*m_signX*m_scaleX); + // axis orientation is not taken into account for conversion of a distance + return (wxCoord) (x*m_logicalScaleX*m_userScaleX*m_scaleX); } wxCoord wxDCBase::LogicalToDeviceY(wxCoord y) const @@ -1915,7 +2235,8 @@ wxCoord wxDCBase::LogicalToDeviceY(wxCoord y) const wxCoord wxDCBase::LogicalToDeviceYRel(wxCoord y) const { - return (wxCoord) (y*m_logicalScaleY*m_userScaleY*m_signY*m_scaleY); + // axis orientation is not taken into account for conversion of a distance + return (wxCoord) (y*m_logicalScaleY*m_userScaleY*m_scaleY); } // ---------------------------------------------------------------------------