X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/1904aa72f0df85f2f02af417eff35639d4f1b93b..e69d5138dc8f95e294ae6d03beb4f321406f4e34:/src/msw/bitmap.cpp diff --git a/src/msw/bitmap.cpp b/src/msw/bitmap.cpp index 6a2c74a221..4585726428 100644 --- a/src/msw/bitmap.cpp +++ b/src/msw/bitmap.cpp @@ -1,5 +1,5 @@ //////////////////////////////////////////////////////////////////////////// -// Name: bitmap.cpp +// Name: src/msw/bitmap.cpp // Purpose: wxBitmap // Author: Julian Smart // Modified by: @@ -17,10 +17,6 @@ // headers // ---------------------------------------------------------------------------- -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) - #pragma implementation "bitmap.h" -#endif - // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" @@ -28,6 +24,8 @@ #pragma hdrstop #endif +#include "wx/bitmap.h" + #ifndef WX_PRECOMP #include @@ -36,22 +34,21 @@ #include "wx/app.h" #include "wx/palette.h" #include "wx/dcmemory.h" - #include "wx/bitmap.h" #include "wx/icon.h" + #include "wx/log.h" + #include "wx/image.h" #endif #include "wx/msw/private.h" -#include "wx/log.h" #if wxUSE_WXDIB -#include "wx/msw/dib.h" + #include "wx/msw/dib.h" #endif -#include "wx/image.h" #include "wx/xpmdecod.h" #ifdef wxHAVE_RAW_BITMAP -#include "wx/rawbmp.h" + #include "wx/rawbmp.h" #endif // missing from mingw32 header @@ -67,6 +64,7 @@ class WXDLLEXPORT wxBitmapRefData : public wxGDIImageRefData { public: wxBitmapRefData(); + wxBitmapRefData(const wxBitmapRefData& data); virtual ~wxBitmapRefData() { Free(); } virtual void Free(); @@ -120,7 +118,9 @@ private: // optional mask for transparent drawing wxMask *m_bitmapMask; - DECLARE_NO_COPY_CLASS(wxBitmapRefData) + + // not implemented + wxBitmapRefData& operator=(const wxBitmapRefData&); }; // ---------------------------------------------------------------------------- @@ -141,32 +141,44 @@ IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject) // ---------------------------------------------------------------------------- // decide whether we should create a DIB or a DDB for the given parameters -static bool wxShouldCreateDIB(int w, int h, int d, WXHDC hdc) -{ -#if wxUSE_WXDIB - // here is the logic: - // - // (a) if hdc is specified, the caller explicitly wants DDB - // (b) otherwise, create a DIB if depth >= 24 (we don't support 16bpp or - // less DIBs anyhow) - // (c) finally, create DIBs under Win9x even if the depth hasn't been - // explicitly specified but the current display depth is 24 or more - // and the image is "big", i.e. > 16Mb which is the theoretical limit - // for DDBs under Win9x - // - // consequences (all of which seem to make sense): - // - // (i) by default, DDBs are created (depth == -1 usually) - // (ii) DIBs can be created by explicitly specifying the depth - // (iii) using a DC always forces creating a DDB - return !hdc && - (d >= 24 || - (d == -1 && - wxDIB::GetLineSize(w, wxDisplayDepth())*h > 16*1024*1024)); -#else - return FALSE; -#endif -} +// +// NB: we always use DIBs under Windows CE as this is much simpler (even if +// also less efficient...) and we obviously can't use them if there is no +// DIB support compiled in at all +#ifdef __WXWINCE__ + static inline bool wxShouldCreateDIB(int, int, int, WXHDC) { return true; } + + #define ALWAYS_USE_DIB +#elif !wxUSE_WXDIB + // no sense in defining wxShouldCreateDIB() as we can't compile code + // executed if it is true, so we have to use #if's anyhow + #define NEVER_USE_DIB +#else // wxUSE_WXDIB && !__WXWINCE__ + static inline bool wxShouldCreateDIB(int w, int h, int d, WXHDC hdc) + { + // here is the logic: + // + // (a) if hdc is specified, the caller explicitly wants DDB + // (b) otherwise, create a DIB if depth >= 24 (we don't support 16bpp + // or less DIBs anyhow) + // (c) finally, create DIBs under Win9x even if the depth hasn't been + // explicitly specified but the current display depth is 24 or + // more and the image is "big", i.e. > 16Mb which is the + // theoretical limit for DDBs under Win9x + // + // consequences (all of which seem to make sense): + // + // (i) by default, DDBs are created (depth == -1 usually) + // (ii) DIBs can be created by explicitly specifying the depth + // (iii) using a DC always forces creating a DDB + return !hdc && + (d >= 24 || + (d == -1 && + wxDIB::GetLineSize(w, wxDisplayDepth())*h > 16*1024*1024)); + } + + #define SOMETIMES_USE_DIB +#endif // different DIB usage scenarious // ---------------------------------------------------------------------------- // wxBitmapRefData @@ -185,7 +197,24 @@ wxBitmapRefData::wxBitmapRefData() #endif m_isDIB = - m_hasAlpha = FALSE; + m_hasAlpha = false; +} + +wxBitmapRefData::wxBitmapRefData(const wxBitmapRefData& data) + : wxGDIImageRefData(data) +{ +#ifdef __WXDEBUG__ + m_selectedInto = NULL; +#endif + + // can't copy the mask as the other bitmap destroys it + m_bitmapMask = NULL; + + wxASSERT_MSG( !data.m_isDIB, + _T("can't copy bitmap locked for raw access!") ); + m_isDIB = false; + + m_hasAlpha = data.m_hasAlpha; } void wxBitmapRefData::Free() @@ -213,15 +242,35 @@ void wxBitmapRefData::Free() // wxBitmap creation // ---------------------------------------------------------------------------- -// this function should be called from all wxBitmap ctors -void wxBitmap::Init() +wxGDIImageRefData *wxBitmap::CreateData() const { - // m_refData = NULL; done in the base class ctor + return new wxBitmapRefData; } -wxGDIImageRefData *wxBitmap::CreateData() const +wxObjectRefData *wxBitmap::CloneRefData(const wxObjectRefData *dataOrig) const { - return new wxBitmapRefData; + const wxBitmapRefData * + data = wx_static_cast(const wxBitmapRefData *, dataOrig); + if ( !data ) + return NULL; + + wxBitmap *self = wx_const_cast(wxBitmap *, this); + +#if wxUSE_WXDIB + // copy the other bitmap + if ( data->m_hBitmap ) + { + wxDIB dib((HBITMAP)(data->m_hBitmap)); + self->CopyFromDIB(dib); + } + else +#endif // wxUSE_WXDIB + { + // don't copy the bitmap data, but do copy the size, depth, ... + self->m_refData = new wxBitmapRefData(*data); + } + + return m_refData; } #ifdef __WIN32__ @@ -237,7 +286,7 @@ bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon) { wxLogLastError(wxT("GetIconInfo")); - return FALSE; + return false; } wxBitmapRefData *refData = new wxBitmapRefData; @@ -252,17 +301,45 @@ bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon) refData->m_hBitmap = (WXHBITMAP)iconInfo.hbmColor; - // the mask returned by GetIconInfo() is inversed compared to the usual - // wxWin convention - refData->SetMask(wxInvertMask(iconInfo.hbmMask, w, h)); - +#if wxUSE_WXDIB + // If the icon is 32 bits per pixel then it may have alpha channel data, + // although there are some icons that are 32 bpp but have no alpha... So + // convert to a DIB and manually check the 4th byte for each pixel. + BITMAP bm; + if ( ::GetObject(iconInfo.hbmColor, sizeof(BITMAP), (LPVOID)&bm) + && bm.bmBitsPixel == 32) + { + wxDIB dib(iconInfo.hbmColor); + if (dib.IsOk()) + { + unsigned char* pixels = dib.GetData(); + for (int idx=0; idxm_hasAlpha = true; + break; + } + } + } + } +#endif + if ( !refData->m_hasAlpha ) + { + // the mask returned by GetIconInfo() is inverted compared to the usual + // wxWin convention + refData->SetMask(wxInvertMask(iconInfo.hbmMask, w, h)); + } // delete the old one now as we don't need it any more ::DeleteObject(iconInfo.hbmMask); - return TRUE; + return true; #else - return FALSE; + wxUnusedVar(icon); + return false; #endif } @@ -273,15 +350,9 @@ bool wxBitmap::CopyFromCursor(const wxCursor& cursor) UnRef(); if ( !cursor.Ok() ) - return FALSE; - -#ifdef __WIN16__ - wxFAIL_MSG( _T("don't know how to convert cursor to bitmap") ); + return false; - return FALSE; -#else return CopyFromIconOrCursor(cursor); -#endif // Win16 } bool wxBitmap::CopyFromIcon(const wxIcon& icon) @@ -289,49 +360,24 @@ bool wxBitmap::CopyFromIcon(const wxIcon& icon) UnRef(); if ( !icon.Ok() ) - return FALSE; - - // GetIconInfo() doesn't exist under Win16 and I don't know any other way - // to create a bitmap from icon there - but using this way we won't have - // the mask (FIXME) -#ifdef __WIN16__ - int width = icon.GetWidth(), - height = icon.GetHeight(); - - // copy the icon to the bitmap - ScreenHDC hdcScreen; - HDC hdc = ::CreateCompatibleDC(hdcScreen); - HBITMAP hbitmap = ::CreateCompatibleBitmap(hdcScreen, width, height); - HBITMAP hbmpOld = (HBITMAP)::SelectObject(hdc, hbitmap); - - ::DrawIcon(hdc, 0, 0, GetHiconOf(icon)); - - ::SelectObject(hdc, hbmpOld); - ::DeleteDC(hdc); - - wxBitmapRefData *refData = new wxBitmapRefData; - m_refData = refData; - - refData->m_width = width; - refData->m_height = height; - refData->m_depth = wxDisplayDepth(); + return false; - refData->m_hBitmap = (WXHBITMAP)hbitmap; - - return TRUE; -#else // Win32 return CopyFromIconOrCursor(icon); -#endif // Win16/Win32 } -#if wxUSE_WXDIB +#ifndef NEVER_USE_DIB + bool wxBitmap::CopyFromDIB(const wxDIB& dib) { - wxCHECK_MSG( dib.IsOk(), FALSE, _T("invalid DIB in CopyFromDIB") ); + wxCHECK_MSG( dib.IsOk(), false, _T("invalid DIB in CopyFromDIB") ); +#ifdef SOMETIMES_USE_DIB HBITMAP hbitmap = dib.CreateDDB(); if ( !hbitmap ) - return FALSE; + return false; +#else // ALWAYS_USE_DIB + HBITMAP hbitmap = ((wxDIB &)dib).Detach(); // const_cast +#endif // SOMETIMES_USE_DIB/ALWAYS_USE_DIB UnRef(); @@ -354,9 +400,10 @@ bool wxBitmap::CopyFromDIB(const wxDIB& dib) delete palette; #endif // wxUSE_PALETTE - return TRUE; + return true; } -#endif + +#endif // NEVER_USE_DIB wxBitmap::~wxBitmap() { @@ -364,8 +411,6 @@ wxBitmap::~wxBitmap() wxBitmap::wxBitmap(const char bits[], int width, int height, int depth) { - Init(); - #ifndef __WXMICROWIN__ wxBitmapRefData *refData = new wxBitmapRefData; m_refData = refData; @@ -379,7 +424,7 @@ wxBitmap::wxBitmap(const char bits[], int width, int height, int depth) { // we assume that it is in XBM format which is not quite the same as // the format CreateBitmap() wants because the order of bytes in the - // line is inversed! + // line is reversed! const size_t bytesPerLine = (width + 7) / 8; const size_t padding = bytesPerLine % 2; const size_t len = height * ( padding + bytesPerLine ); @@ -397,10 +442,10 @@ wxBitmap::wxBitmap(const char bits[], int width, int height, int depth) for ( int bits = 0; bits < 8; bits++) { reversed <<= 1; - reversed |= (val & 0x01); + reversed |= (unsigned char)(val & 0x01); val >>= 1; } - *dst++ = reversed; + *dst++ = ~reversed; } if ( padding ) @@ -428,54 +473,23 @@ wxBitmap::wxBitmap(const char bits[], int width, int height, int depth) #endif } -// Create from XPM data -#if wxUSE_IMAGE && wxUSE_XPM -bool wxBitmap::CreateFromXpm(const char **data) -#else -bool wxBitmap::CreateFromXpm(const char **WXUNUSED(data)) -#endif -{ -#if wxUSE_IMAGE && wxUSE_XPM - Init(); - - wxCHECK_MSG( data != NULL, FALSE, wxT("invalid bitmap data") ) - - wxXPMDecoder decoder; - wxImage img = decoder.ReadData(data); - wxCHECK_MSG( img.Ok(), FALSE, wxT("invalid bitmap data") ) - - *this = wxBitmap(img); - return TRUE; -#else - return FALSE; -#endif -} - wxBitmap::wxBitmap(int w, int h, int d) { - Init(); - (void)Create(w, h, d); } wxBitmap::wxBitmap(int w, int h, const wxDC& dc) { - Init(); - (void)Create(w, h, dc); } -wxBitmap::wxBitmap(void *data, long type, int width, int height, int depth) +wxBitmap::wxBitmap(const void* data, long type, int width, int height, int depth) { - Init(); - (void)Create(data, type, width, height, depth); } wxBitmap::wxBitmap(const wxString& filename, wxBitmapType type) { - Init(); - LoadFile(filename, (int)type); } @@ -486,7 +500,7 @@ bool wxBitmap::Create(int width, int height, int depth) bool wxBitmap::Create(int width, int height, const wxDC& dc) { - wxCHECK_MSG( dc.Ok(), FALSE, _T("invalid HDC in wxBitmap::Create()") ); + wxCHECK_MSG( dc.Ok(), false, _T("invalid HDC in wxBitmap::Create()") ); return DoCreate(width, height, -1, dc.GetHDC()); } @@ -500,9 +514,9 @@ bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc) GetBitmapData()->m_width = w; GetBitmapData()->m_height = h; - HBITMAP hbmp; + HBITMAP hbmp wxDUMMY_INITIALIZE(0); -#if wxUSE_WXDIB +#ifndef NEVER_USE_DIB if ( wxShouldCreateDIB(w, h, d, hdc) ) { if ( d == -1 ) @@ -513,18 +527,18 @@ bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc) wxDIB dib(w, h, d); if ( !dib.IsOk() ) - return FALSE; + return false; // don't delete the DIB section in dib object dtor hbmp = dib.Detach(); - GetBitmapData()->m_isDIB = TRUE; + GetBitmapData()->m_isDIB = true; GetBitmapData()->m_depth = d; } else // create a DDB -#endif +#endif // NEVER_USE_DIB { - +#ifndef ALWAYS_USE_DIB #ifndef __WXMICROWIN__ if ( d > 0 ) { @@ -533,8 +547,10 @@ bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc) { wxLogLastError(wxT("CreateBitmap")); } + + GetBitmapData()->m_depth = d; } - else + else // d == 0, create bitmap compatible with the screen #endif // !__WXMICROWIN__ { ScreenHDC dc; @@ -546,6 +562,7 @@ bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc) GetBitmapData()->m_depth = wxDisplayDepth(); } +#endif // !ALWAYS_USE_DIB } SetHBITMAP((WXHBITMAP)hbmp); @@ -590,7 +607,7 @@ bool wxBitmap::CreateFromImage(const wxImage& image, int depth, const wxDC& dc) if (hBitmap == NULL) { ::ReleaseDC(NULL, hScreenDC); - return FALSE; + return false; } HDC hMemDC = ::CreateCompatibleDC(hScreenDC); @@ -616,7 +633,7 @@ bool wxBitmap::CreateFromImage(const wxImage& image, int depth, const wxDC& dc) if (!hMaskBitmap) { - hasMask = FALSE; + hasMask = false; } else { @@ -627,7 +644,7 @@ bool wxBitmap::CreateFromImage(const wxImage& image, int depth, const wxDC& dc) hOldMaskBitmap = ::SelectObject( hMaskDC, hMaskBitmap); } #else - hasMask = FALSE; + hasMask = false; #endif } @@ -674,7 +691,7 @@ bool wxBitmap::CreateFromImage(const wxImage& image, int depth, const wxDC& dc) SetPalette(image.GetPalette()); #endif // wxUSE_PALETTE - return TRUE; + return true; } wxImage wxBitmap::ConvertToImage() const @@ -753,16 +770,17 @@ bool wxBitmap::CreateFromImage(const wxImage& image, int depth) bool wxBitmap::CreateFromImage(const wxImage& image, const wxDC& dc) { - wxCHECK_MSG( dc.Ok(), FALSE, + wxCHECK_MSG( dc.Ok(), false, _T("invalid HDC in wxBitmap::CreateFromImage()") ); return CreateFromImage(image, -1, dc.GetHDC()); } -bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc ) -{ #if wxUSE_WXDIB - wxCHECK_MSG( image.Ok(), FALSE, wxT("invalid image") ); + +bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc) +{ + wxCHECK_MSG( image.Ok(), false, wxT("invalid image") ); UnRef(); @@ -772,8 +790,10 @@ bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc ) wxDIB dib(image); if ( !dib.IsOk() ) - return FALSE; + return false; + if ( depth == -1 ) + depth = dib.GetDepth(); // Get depth from image if none specified // store the bitmap parameters wxBitmapRefData *refData = new wxBitmapRefData; @@ -785,7 +805,7 @@ bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc ) // next either store DIB as is or create a DDB from it - HBITMAP hbitmap; + HBITMAP hbitmap wxDUMMY_INITIALIZE(0); // are we going to use DIB? // @@ -795,15 +815,17 @@ bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc ) // don't delete the DIB section in dib object dtor hbitmap = dib.Detach(); - refData->m_isDIB = TRUE; - refData->m_depth = dib.GetDepth(); + refData->m_isDIB = true; + refData->m_depth = depth; } +#ifndef ALWAYS_USE_DIB else // we need to convert DIB to DDB { hbitmap = dib.CreateDDB((HDC)hdc); - refData->m_depth = depth == -1 ? wxDisplayDepth() : depth; + refData->m_depth = depth; } +#endif // !ALWAYS_USE_DIB // validate this object SetHBITMAP((WXHBITMAP)hbitmap); @@ -811,356 +833,147 @@ bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc ) // finally also set the mask if we have one if ( image.HasMask() ) { - SetMask(new wxMask(*this, wxColour(image.GetMaskRed(), - image.GetMaskGreen(), - image.GetMaskBlue()))); - } - - return TRUE; -#else - // FIXME: wxWinCE doesn't support wxDIB yet - return FALSE; -#endif -} - -wxImage wxBitmap::ConvertToImage() const -{ - // FIXME: this is untested code for WinCE, and - // the mask is not yet handled. - // For tips, see: - // http://www.codeproject.com/bitmap/dibsection.asp?print=true - -#ifdef __WXWINCE__ - // the colour used as transparent one in wxImage and the one it is replaced - // with when it really occurs in the bitmap - static const int MASK_RED = 1; - static const int MASK_GREEN = 2; - static const int MASK_BLUE = 3; - static const int MASK_BLUE_REPLACEMENT = 2; - - wxImage image; - - wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") ); - - // create an wxImage object - int width = GetWidth(); - int height = GetHeight(); - image.Create( width, height ); - unsigned char *data = image.GetData(); - if( !data ) - { - wxFAIL_MSG( wxT("could not allocate data for image") ); - return wxNullImage; - } - - // calc the number of bytes per scanline and padding in the DIB - int bytePerLine = width*3; - int sizeDWORD = sizeof( DWORD ); - int lineBoundary = bytePerLine % sizeDWORD; - int padding = 0; - if( lineBoundary > 0 ) - { - padding = sizeDWORD - lineBoundary; - bytePerLine += padding; - } - - // create a DIB header - int headersize = sizeof(BITMAPINFOHEADER); - BITMAPINFO *lpDIBh = (BITMAPINFO *) malloc( headersize ); - if( !lpDIBh ) - { - wxFAIL_MSG( wxT("could not allocate data for DIB header") ); - free( data ); - return wxNullImage; - } - // Fill in the DIB header - lpDIBh->bmiHeader.biSize = headersize; - lpDIBh->bmiHeader.biWidth = width; - lpDIBh->bmiHeader.biHeight = -height; - lpDIBh->bmiHeader.biSizeImage = bytePerLine * height; - lpDIBh->bmiHeader.biPlanes = 1; - lpDIBh->bmiHeader.biBitCount = 24; - lpDIBh->bmiHeader.biCompression = BI_RGB; - lpDIBh->bmiHeader.biClrUsed = 0; - // These seem not really needed for our purpose here. - lpDIBh->bmiHeader.biClrImportant = 0; - lpDIBh->bmiHeader.biXPelsPerMeter = 0; - lpDIBh->bmiHeader.biYPelsPerMeter = 0; - - // memory for DIB data is allocated by CreateDIBSection - void *lpBits = NULL; - - // copy data from the device-dependent bitmap to the DIB - HDC hdc = ::GetDC(NULL); - HBITMAP hBitmap = (HBITMAP) GetHBITMAP(); - - HBITMAP hBitmapSection = ::CreateDIBSection( hdc, lpDIBh, DIB_RGB_COLORS, & lpBits, NULL, 0 ); - if (!hBitmapSection) - { - wxFAIL_MSG( wxT("could not create a DIB section") ); - return wxNullImage; - } - - // Copy the image from the DDB to the DIBSection - // Need to copy the supplied bitmap onto the newly created DIBsection - HDC hMemDC = CreateCompatibleDC(hdc); - HDC hCopyDC = CreateCompatibleDC(hdc); - - if (! hMemDC || ! hCopyDC) - { - wxFAIL_MSG( wxT("unable to create compatible DCs") ); - return wxNullImage; - } - -#if 0 - if (m_hPal) - { - SelectPalette(hMemDC, m_hPal, FALSE); RealizePalette(hMemDC); - SelectPalette(hCopyDC, m_hPal, FALSE); RealizePalette(hCopyDC); - } -#endif - - HBITMAP hOldMemBitmap = (HBITMAP) SelectObject(hMemDC, hBitmap); - HBITMAP hOldCopyBitmap = (HBITMAP) SelectObject(hCopyDC, hBitmapSection); - - BitBlt(hCopyDC, 0, 0, GetWidth(), GetHeight(), hMemDC, 0, 0, SRCCOPY); - - SelectObject(hMemDC, hOldMemBitmap); - SelectObject(hCopyDC, hOldCopyBitmap); - DeleteDC(hMemDC); - DeleteDC(hCopyDC); - -#if 0 - if (m_hPal) - { - HGDIOBJ hObj = ::GetStockObject(DEFAULT_PALETTE); - SelectObject(hMemDC, hObj); - SelectObject(hCopyDC, hObj); - } -#endif - - ReleaseDC(NULL, hdc); - - // copy DIB data into the wxImage object - int i, j; - unsigned char *ptdata = data; - unsigned char *ptbits = (unsigned char*) lpBits; - for( i=0; iGetMaskBitmap() ) - { - hbitmap = (HBITMAP) GetMask()->GetMaskBitmap(); - // memory DC created, color set, data copied, and memory DC deleted - HDC memdc = ::CreateCompatibleDC( hdc ); - ::SetTextColor( memdc, RGB( 0, 0, 0 ) ); - ::SetBkColor( memdc, RGB( 255, 255, 255 ) ); - ::GetDIBits( memdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS ); - ::DeleteDC( memdc ); - ptdata = data; - ptbits = lpBits; - for( i=0; i>= 1) == 0 ) { - *(ptdata++) = MASK_RED; - *(ptdata++) = MASK_GREEN; - *(ptdata++) = MASK_BLUE; + dstLine++; + mask = 0x80; } - ptbits += 3; } - ptbits += padding; } - image.SetMaskColour( MASK_RED, MASK_GREEN, MASK_BLUE ); - image.SetMask( TRUE ); - } - else -#endif - { - image.SetMask( FALSE ); - } - - // free allocated resources - ::ReleaseDC(NULL, hdc); - free(lpDIBh); - - // Delete the DIB section - ::DeleteObject(hBitmapSection); + hbitmap = ::CreateBitmap(w, h, 1, 1, data); + if ( !hbitmap ) + { + wxLogLastError(_T("CreateBitmap(mask)")); + } + else + { + SetMask(new wxMask((WXHBITMAP)hbitmap)); + } - return image; -#else - // the colour used as transparent one in wxImage and the one it is replaced - // with when it really occurs in the bitmap - static const int MASK_RED = 1; - static const int MASK_GREEN = 2; - static const int MASK_BLUE = 3; - static const int MASK_BLUE_REPLACEMENT = 2; + delete[] data; + } - wxImage image; + return true; +} - wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") ); +wxImage wxBitmap::ConvertToImage() const +{ + // convert DDB to DIB + wxDIB dib(*this); - // create an wxImage object - int width = GetWidth(); - int height = GetHeight(); - image.Create( width, height ); - unsigned char *data = image.GetData(); - if( !data ) + if ( !dib.IsOk() ) { - wxFAIL_MSG( wxT("could not allocate data for image") ); return wxNullImage; } - // calc the number of bytes per scanline and padding in the DIB - int bytePerLine = width*3; - int sizeDWORD = sizeof( DWORD ); - int lineBoundary = bytePerLine % sizeDWORD; - int padding = 0; - if( lineBoundary > 0 ) - { - padding = sizeDWORD - lineBoundary; - bytePerLine += padding; - } - - // create a DIB header - int headersize = sizeof(BITMAPINFOHEADER); - BITMAPINFO *lpDIBh = (BITMAPINFO *) malloc( headersize ); - if( !lpDIBh ) - { - wxFAIL_MSG( wxT("could not allocate data for DIB header") ); - free( data ); - return wxNullImage; - } - // Fill in the DIB header - lpDIBh->bmiHeader.biSize = headersize; - lpDIBh->bmiHeader.biWidth = width; - lpDIBh->bmiHeader.biHeight = -height; - lpDIBh->bmiHeader.biSizeImage = bytePerLine * height; - lpDIBh->bmiHeader.biPlanes = 1; - lpDIBh->bmiHeader.biBitCount = 24; - lpDIBh->bmiHeader.biCompression = BI_RGB; - lpDIBh->bmiHeader.biClrUsed = 0; - // These seem not really needed for our purpose here. - lpDIBh->bmiHeader.biClrImportant = 0; - lpDIBh->bmiHeader.biXPelsPerMeter = 0; - lpDIBh->bmiHeader.biYPelsPerMeter = 0; - // memory for DIB data - unsigned char *lpBits; - lpBits = (unsigned char *) malloc( lpDIBh->bmiHeader.biSizeImage ); - if( !lpBits ) + // and then DIB to our wxImage + wxImage image = dib.ConvertToImage(); + if ( !image.Ok() ) { - wxFAIL_MSG( wxT("could not allocate data for DIB") ); - free( data ); - free( lpDIBh ); return wxNullImage; } - // copy data from the device-dependent bitmap to the DIB - HDC hdc = ::GetDC(NULL); - HBITMAP hbitmap; - hbitmap = (HBITMAP) GetHBITMAP(); - ::GetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS ); - - // copy DIB data into the wxImage object - int i, j; - unsigned char *ptdata = data; - unsigned char *ptbits = lpBits; - for( i=0; iGetMaskBitmap() ) + // now do the same for the mask, if we have any + HBITMAP hbmpMask = GetMask() ? (HBITMAP) GetMask()->GetMaskBitmap() : NULL; + if ( hbmpMask ) { - hbitmap = (HBITMAP) GetMask()->GetMaskBitmap(); - // memory DC created, color set, data copied, and memory DC deleted - HDC memdc = ::CreateCompatibleDC( hdc ); - ::SetTextColor( memdc, RGB( 0, 0, 0 ) ); - ::SetBkColor( memdc, RGB( 255, 255, 255 ) ); - ::GetDIBits( memdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS ); - ::DeleteDC( memdc ); - ptdata = data; - ptbits = lpBits; - for( i=0; i> 3; + const int maskBytesPerLine = wxDIB::GetLineSize(w, bpp); + unsigned char *data = image.GetData(); + + // remember that DIBs are stored in bottom to top order + unsigned char * + maskLineStart = dibMask.GetData() + ((h - 1) * maskBytesPerLine); + + for ( int y = 0; y < h; y++, maskLineStart -= maskBytesPerLine ) { - // is this pixel transparent? - if ( *ptbits != 0 ) + // traverse one mask DIB line + unsigned char *mask = maskLineStart; + for ( int x = 0; x < w; x++, mask += maskBytesPerPixel ) { - if ( (ptdata[0] == MASK_RED) && - (ptdata[1] == MASK_GREEN) && - (ptdata[2] == MASK_BLUE) ) + // should this pixel be transparent? + if ( *mask ) { - // we have to fudge the colour a bit to prevent this - // pixel from appearing transparent - ptdata[2] = MASK_BLUE_REPLACEMENT; + // no, check that it isn't transparent by accident + if ( (data[0] == MASK_RED) && + (data[1] == MASK_GREEN) && + (data[2] == MASK_BLUE) ) + { + // we have to fudge the colour a bit to prevent + // this pixel from appearing transparent + data[2] = MASK_BLUE_REPLACEMENT; + } + + data += 3; + } + else // yes, transparent pixel + { + *data++ = MASK_RED; + *data++ = MASK_GREEN; + *data++ = MASK_BLUE; } - ptdata += 3; - } - else // masked pixel - { - *(ptdata++) = MASK_RED; - *(ptdata++) = MASK_GREEN; - *(ptdata++) = MASK_BLUE; } - ptbits += 3; } - ptbits += padding; - } - image.SetMaskColour( MASK_RED, MASK_GREEN, MASK_BLUE ); - image.SetMask( TRUE ); - } - else - { - image.SetMask( FALSE ); + image.SetMaskColour(MASK_RED, MASK_GREEN, MASK_BLUE); + } } - // free allocated resources - ::ReleaseDC(NULL, hdc); - free(lpDIBh); - free(lpBits); return image; -#endif } +#else // !wxUSE_WXDIB + +bool +wxBitmap::CreateFromImage(const wxImage& WXUNUSED(image), + int WXUNUSED(depth), + WXHDC WXUNUSED(hdc)) +{ + return false; +} + +wxImage wxBitmap::ConvertToImage() const +{ + return wxImage(); +} + +#endif // wxUSE_WXDIB/!wxUSE_WXDIB + #endif // wxUSE_IMAGE // ---------------------------------------------------------------------------- @@ -1179,23 +992,23 @@ bool wxBitmap::LoadFile(const wxString& filename, long type) return handler->LoadFile(this, filename, type, -1, -1); } -#if wxUSE_IMAGE - else +#if wxUSE_IMAGE && wxUSE_WXDIB + else // no bitmap handler found { wxImage image; if ( image.LoadFile( filename, type ) && image.Ok() ) { *this = wxBitmap(image); - return TRUE; + return true; } } #endif // wxUSE_IMAGE - return FALSE; + return false; } -bool wxBitmap::Create(void *data, long type, int width, int height, int depth) +bool wxBitmap::Create(const void* data, long type, int width, int height, int depth) { UnRef(); @@ -1205,7 +1018,7 @@ bool wxBitmap::Create(void *data, long type, int width, int height, int depth) { wxLogDebug(wxT("Failed to create bitmap: no bitmap handler for type %ld defined."), type); - return FALSE; + return false; } m_refData = new wxBitmapRefData; @@ -1223,8 +1036,8 @@ bool wxBitmap::SaveFile(const wxString& filename, { return handler->SaveFile(this, filename, type, palette); } -#if wxUSE_IMAGE - else +#if wxUSE_IMAGE && wxUSE_WXDIB + else // no bitmap handler found { // FIXME what about palette? shouldn't we use it? wxImage image = ConvertToImage(); @@ -1235,7 +1048,7 @@ bool wxBitmap::SaveFile(const wxString& filename, } #endif // wxUSE_IMAGE - return FALSE; + return false; } // ---------------------------------------------------------------------------- @@ -1250,11 +1063,13 @@ wxBitmap wxBitmap::GetSubBitmap( const wxRect& rect) const (rect.y+rect.height <= GetHeight()), wxNullBitmap, wxT("Invalid bitmap or bitmap region") ); - wxBitmap ret( rect.width, rect.height ); + wxBitmap ret( rect.width, rect.height, GetDepth() ); wxASSERT_MSG( ret.Ok(), wxT("GetSubBitmap error") ); #ifndef __WXMICROWIN__ - // TODO: copy alpha channel data if any + // handle alpha channel, if any + if (HasAlpha()) + ret.UseAlpha(); // copy bitmap data MemoryHDC dcSrc, @@ -1315,6 +1130,15 @@ wxMask *wxBitmap::GetMask() const return GetBitmapData() ? GetBitmapData()->GetMask() : (wxMask *) NULL; } +wxBitmap wxBitmap::GetMaskBitmap() const +{ + wxBitmap bmp; + wxMask *mask = GetMask(); + if ( mask ) + bmp.SetHBITMAP(mask->GetMaskBitmap()); + return bmp; +} + #ifdef __WXDEBUG__ wxDC *wxBitmap::GetSelectedInto() const @@ -1362,7 +1186,7 @@ void wxBitmap::SetSelectedInto(wxDC *dc) void wxBitmap::SetPalette(const wxPalette& palette) { - EnsureHasData(); + AllocExclusive(); GetBitmapData()->m_bitmapPalette = palette; } @@ -1371,7 +1195,7 @@ void wxBitmap::SetPalette(const wxPalette& palette) void wxBitmap::SetMask(wxMask *mask) { - EnsureHasData(); + AllocExclusive(); GetBitmapData()->SetMask(mask); } @@ -1404,7 +1228,7 @@ void *wxBitmap::GetRawData(wxPixelDataBase& data, int bpp) HBITMAP hDIB; if ( !GetBitmapData()->m_isDIB ) { - wxCHECK_MSG( !GetBitmapData()->m_dib, FALSE, + wxCHECK_MSG( !GetBitmapData()->m_dib, NULL, _T("GetRawData() may be called only once") ); wxDIB *dib = new wxDIB(*this); @@ -1448,7 +1272,11 @@ void *wxBitmap::GetRawData(wxPixelDataBase& data, int bpp) data.m_height = h; // remember that DIBs are stored in top to bottom order! - const LONG bytesPerRow = ds.dsBm.bmWidthBytes; + // (We can't just use ds.dsBm.bmWidthBytes here, because it isn't always a + // multiple of 2, as required by the documentation. So we use the official + // formula, which we already use elsewhere.) + const LONG bytesPerRow = + wxDIB::GetLineSize(ds.dsBm.bmWidth, ds.dsBm.bmBitsPixel); data.m_stride = -bytesPerRow; char *bits = (char *)ds.dsBm.bmBits; @@ -1469,12 +1297,7 @@ void wxBitmap::UngetRawData(wxPixelDataBase& dataBase) if ( !Ok() ) return; - // the cast is ugly but we can't do without it and without making this - // function template (and hence inline) unfortunately - typedef wxPixelData PixelData; - PixelData& data = (PixelData &)dataBase; - - if ( !data ) + if ( !&dataBase ) { // invalid data, don't crash -- but don't assert neither as we're // called automatically from wxPixelDataBase dtor and so there is no @@ -1482,36 +1305,6 @@ void wxBitmap::UngetRawData(wxPixelDataBase& dataBase) return; } - if ( GetBitmapData()->m_hasAlpha ) - { - // AlphaBlend() wants to have premultiplied source alpha but - // wxRawBitmap API uses normal, not premultiplied, colours, so adjust - // them here now - PixelData::Iterator p(data); - - const int w = data.GetWidth(); - const int h = data.GetHeight(); - - for ( int y = 0; y < h; y++ ) - { - PixelData::Iterator rowStart = p; - - for ( int x = 0; x < w; x++ ) - { - const unsigned alpha = p.Alpha(); - - p.Red() = (p.Red() * alpha + 127) / 255; - p.Blue() = (p.Blue() * alpha + 127) / 255; - p.Green() = (p.Green() * alpha + 127) / 255; - - ++p; - } - - p = rowStart; - p.OffsetY(data, 1); - } - } - // if we're a DDB we need to convert DIB back to DDB now to make the // changes made via raw bitmap access effective if ( !GetBitmapData()->m_isDIB ) @@ -1569,7 +1362,7 @@ wxMask::~wxMask() bool wxMask::Create(const wxBitmap& bitmap) { #ifndef __WXMICROWIN__ - wxCHECK_MSG( bitmap.Ok() && bitmap.GetDepth() == 1, FALSE, + wxCHECK_MSG( bitmap.Ok() && bitmap.GetDepth() == 1, false, _T("can't create mask from invalid or not monochrome bitmap") ); if ( m_maskBitmap ) @@ -1592,9 +1385,10 @@ bool wxMask::Create(const wxBitmap& bitmap) DeleteDC(srcDC); SelectObject(destDC, 0); DeleteDC(destDC); - return TRUE; + return true; #else - return FALSE; + wxUnusedVar(bitmap); + return false; #endif } @@ -1620,7 +1414,7 @@ bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex) } #endif // wxUSE_PALETTE - return FALSE; + return false; } // Create a mask from a bitmap and a colour indicating @@ -1628,7 +1422,7 @@ bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex) bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour) { #ifndef __WXMICROWIN__ - wxCHECK_MSG( bitmap.Ok(), FALSE, _T("invalid bitmap in wxMask::Create") ); + wxCHECK_MSG( bitmap.Ok(), false, _T("invalid bitmap in wxMask::Create") ); if ( m_maskBitmap ) { @@ -1651,7 +1445,7 @@ bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour) wxLogLastError(wxT("CreateCompatibleDC")); } - bool ok = TRUE; + bool ok = true; // SelectObject() will fail wxASSERT_MSG( !bitmap.GetSelectedInto(), @@ -1662,7 +1456,7 @@ bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour) { wxLogLastError(wxT("SelectObject")); - ok = FALSE; + ok = false; } HGDIOBJ hbmpDstOld = ::SelectObject(destDC, (HBITMAP)m_maskBitmap); @@ -1670,7 +1464,7 @@ bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour) { wxLogLastError(wxT("SelectObject")); - ok = FALSE; + ok = false; } if ( ok ) @@ -1689,7 +1483,9 @@ bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour) return ok; #else // __WXMICROWIN__ - return FALSE; + wxUnusedVar(bitmap); + wxUnusedVar(colour); + return false; #endif // __WXMICROWIN__/!__WXMICROWIN__ } @@ -1698,13 +1494,13 @@ bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour) // ---------------------------------------------------------------------------- bool wxBitmapHandler::Create(wxGDIImage *image, - void *data, + const void* data, long flags, int width, int height, int depth) { wxBitmap *bitmap = wxDynamicCast(image, wxBitmap); - return bitmap ? Create(bitmap, data, flags, width, height, depth) : FALSE; + return bitmap && Create(bitmap, data, flags, width, height, depth); } bool wxBitmapHandler::Load(wxGDIImage *image, @@ -1714,7 +1510,7 @@ bool wxBitmapHandler::Load(wxGDIImage *image, { wxBitmap *bitmap = wxDynamicCast(image, wxBitmap); - return bitmap ? LoadFile(bitmap, name, flags, width, height) : FALSE; + return bitmap && LoadFile(bitmap, name, flags, width, height); } bool wxBitmapHandler::Save(wxGDIImage *image, @@ -1723,17 +1519,17 @@ bool wxBitmapHandler::Save(wxGDIImage *image, { wxBitmap *bitmap = wxDynamicCast(image, wxBitmap); - return bitmap ? SaveFile(bitmap, name, type) : FALSE; + return bitmap && SaveFile(bitmap, name, type); } bool wxBitmapHandler::Create(wxBitmap *WXUNUSED(bitmap), - void *WXUNUSED(data), + const void* WXUNUSED(data), long WXUNUSED(type), int WXUNUSED(width), int WXUNUSED(height), int WXUNUSED(depth)) { - return FALSE; + return false; } bool wxBitmapHandler::LoadFile(wxBitmap *WXUNUSED(bitmap), @@ -1742,7 +1538,7 @@ bool wxBitmapHandler::LoadFile(wxBitmap *WXUNUSED(bitmap), int WXUNUSED(desiredWidth), int WXUNUSED(desiredHeight)) { - return FALSE; + return false; } bool wxBitmapHandler::SaveFile(wxBitmap *WXUNUSED(bitmap), @@ -1750,7 +1546,7 @@ bool wxBitmapHandler::SaveFile(wxBitmap *WXUNUSED(bitmap), int WXUNUSED(type), const wxPalette *WXUNUSED(palette)) { - return FALSE; + return false; } // ---------------------------------------------------------------------------- @@ -1781,7 +1577,7 @@ bool wxCreateDIB(long xSize, long ySize, long bitsPerPixel, // this value must be 1, 4, 8 or 24 so PixelDepth can only be lpDIBheader->bmiHeader.biBitCount = (WORD)(bitsPerPixel); lpDIBheader->bmiHeader.biCompression = BI_RGB; - lpDIBheader->bmiHeader.biSizeImage = xSize * abs(ySize) * bitsPerPixel >> 3; + lpDIBheader->bmiHeader.biSizeImage = (xSize * abs(ySize) * bitsPerPixel) >> 3; lpDIBheader->bmiHeader.biClrUsed = 256; @@ -1795,7 +1591,7 @@ bool wxCreateDIB(long xSize, long ySize, long bitsPerPixel, *lpDIBHeader = lpDIBheader; - return TRUE; + return true; } void wxFreeDIB(LPBITMAPINFO lpDIBHeader) @@ -1821,7 +1617,33 @@ HICON wxBitmapToIconOrCursor(const wxBitmap& bmp, return 0; } - wxMask *mask = bmp.GetMask(); + if ( bmp.HasAlpha() ) + { + // Create an empty mask bitmap. + // it doesn't seem to work if we mess with the mask at all. + HBITMAP hMonoBitmap = CreateBitmap(bmp.GetWidth(),bmp.GetHeight(),1,1,NULL); + + ICONINFO iconInfo; + wxZeroMemory(iconInfo); + iconInfo.fIcon = iconWanted; // do we want an icon or a cursor? + if ( !iconWanted ) + { + iconInfo.xHotspot = hotSpotX; + iconInfo.yHotspot = hotSpotY; + } + + iconInfo.hbmMask = hMonoBitmap; + iconInfo.hbmColor = GetHbitmapOf(bmp); + + HICON hicon = ::CreateIconIndirect(&iconInfo); + + ::DeleteObject(hMonoBitmap); + + return hicon; + } + + wxMask* mask = bmp.GetMask(); + if ( !mask ) { // we must have a mask for an icon, so even if it's probably incorrect, @@ -1858,7 +1680,7 @@ HICON wxBitmapToIconOrCursor(const wxBitmap& bmp, HICON hicon = ::CreateIconIndirect(&iconInfo); - if ( !bmp.GetMask() ) + if ( !bmp.GetMask() && !bmp.HasAlpha() ) { // we created the mask, now delete it delete mask; @@ -1872,12 +1694,12 @@ HICON wxBitmapToIconOrCursor(const wxBitmap& bmp, HICON wxBitmapToHICON(const wxBitmap& bmp) { - return wxBitmapToIconOrCursor(bmp, TRUE, 0, 0); + return wxBitmapToIconOrCursor(bmp, true, 0, 0); } HCURSOR wxBitmapToHCURSOR(const wxBitmap& bmp, int hotSpotX, int hotSpotY) { - return (HCURSOR)wxBitmapToIconOrCursor(bmp, FALSE, hotSpotX, hotSpotY); + return (HCURSOR)wxBitmapToIconOrCursor(bmp, false, hotSpotX, hotSpotY); } HBITMAP wxInvertMask(HBITMAP hbmpMask, int w, int h) @@ -1919,7 +1741,7 @@ HBITMAP wxInvertMask(HBITMAP hbmpMask, int w, int h) // Deselect objects SelectObject(hdcSrc,srcTmp); SelectObject(hdcDst,dstTmp); - + ::DeleteDC(hdcSrc); ::DeleteDC(hdcDst);