X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/186baeb23726399569b1b2c972b36a3aecefa10e..43cb7161a01924c1fc29e01f6df740215c33b4ff:/samples/minimal/minimal.cpp diff --git a/samples/minimal/minimal.cpp b/samples/minimal/minimal.cpp index 9fd4095b12..80bf766199 100644 --- a/samples/minimal/minimal.cpp +++ b/samples/minimal/minimal.cpp @@ -1,12 +1,6 @@ -/* - Test for menu swapping bug (?) with GTK 2.1.13 -*/ - - - ///////////////////////////////////////////////////////////////////////////// // Name: minimal.cpp -// Purpose: Minimal wxWindows sample +// Purpose: Minimal wxWidgets sample // Author: Julian Smart // Modified by: // Created: 04/01/98 @@ -22,37 +16,28 @@ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- -#ifdef __GNUG__ - #pragma implementation "minimal.cpp" - #pragma interface "minimal.cpp" -#endif - + // For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" - + #ifdef __BORLANDC__ #pragma hdrstop #endif // for all others, include the necessary headers (this file is usually all you -// need because it includes almost all "standard" wxWindows headers +// need because it includes almost all "standard" wxWidgets headers) #ifndef WX_PRECOMP #include "wx/wx.h" #endif - // ---------------------------------------------------------------------------- -// Global variables +// resources // ---------------------------------------------------------------------------- -static wxMenuBar *bar[2]; -static int current_bar; -// ---------------------------------------------------------------------------- -// ressources -// ---------------------------------------------------------------------------- -// the application icon -#if defined(__WXGTK__) || defined(__WXMOTIF__) - #include "mondrian.xpm" +// the application icon (under Windows and OS/2 it is in resources and even +// though we could still include the XPM here it would be unused) +#if !defined(__WXMSW__) && !defined(__WXPM__) + #include "../sample.xpm" #endif // ---------------------------------------------------------------------------- @@ -77,17 +62,14 @@ class MyFrame : public wxFrame { public: // ctor(s) - MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size); + MyFrame(const wxString& title); // event handlers (these functions should _not_ be virtual) void OnQuit(wxCommandEvent& event); void OnAbout(wxCommandEvent& event); - void OnSwapMenus(wxCommandEvent& event); - void OnReplaceMenu(wxCommandEvent& event); - void OnRemoveInsertMenu(wxCommandEvent& event); private: - // any class wishing to process wxWindows events must use this macro + // any class wishing to process wxWidgets events must use this macro DECLARE_EVENT_TABLE() }; @@ -99,31 +81,29 @@ private: enum { // menu items - Minimal_Quit = 1, - Minimal_About, - Minimal_SwapMenus, - Minimal_ReplaceMenu, - Minimal_RemoveInsertMenu + Minimal_Quit = wxID_EXIT, + + // it is important for the id corresponding to the "About" command to have + // this standard value as otherwise it won't be handled properly under Mac + // (where it is special and put into the "Apple" menu) + Minimal_About = wxID_ABOUT }; // ---------------------------------------------------------------------------- -// event tables and other macros for wxWindows +// event tables and other macros for wxWidgets // ---------------------------------------------------------------------------- -// the event tables connect the wxWindows events with the functions (event +// the event tables connect the wxWidgets events with the functions (event // handlers) which process them. It can be also done at run-time, but for the // simple menu events like this the static method is much simpler. BEGIN_EVENT_TABLE(MyFrame, wxFrame) EVT_MENU(Minimal_Quit, MyFrame::OnQuit) EVT_MENU(Minimal_About, MyFrame::OnAbout) - EVT_MENU(Minimal_SwapMenus, MyFrame::OnSwapMenus) - EVT_MENU(Minimal_ReplaceMenu, MyFrame::OnReplaceMenu) - EVT_MENU(Minimal_RemoveInsertMenu, MyFrame::OnRemoveInsertMenu) END_EVENT_TABLE() -// Create a new application object: this macro will allow wxWindows to create +// Create a new application object: this macro will allow wxWidgets to create // the application object during program execution (it's better than using a -// static object for many reasons) and also declares the accessor function +// static object for many reasons) and also implements the accessor function // wxGetApp() which will return the reference of the right type (i.e. MyApp and // not wxApp) IMPLEMENT_APP(MyApp) @@ -132,45 +112,29 @@ IMPLEMENT_APP(MyApp) // implementation // ============================================================================ -wxString IntTowxString(int number) -{ - return(wxString(IntToString(number))); -} - -wxMenu *GetFileMenu(int menu_number) -{ - wxMenu *menuFile = new wxMenu("", wxMENU_TEAROFF); - menuFile->Append(Minimal_Quit, "E&xit" + IntTowxString(menu_number) + - "\tAlt-X", "Quit this program"); - menuFile->Append(Minimal_SwapMenus, "&SwapMenus" + IntTowxString(menu_number) - + "\tAlt-S", "Swap Menus"); - menuFile->Append(Minimal_ReplaceMenu, "&ReplaceMenu" + - IntTowxString(menu_number) + "\tAlt-R", "Replace Menu"); - menuFile->Append(Minimal_RemoveInsertMenu, "&RemoveInsertMenu" + - IntTowxString(menu_number) + "\tAlt-I", "Remove Then Insert Menu"); - - return(menuFile); -} - // ---------------------------------------------------------------------------- // the application class // ---------------------------------------------------------------------------- -// `Main program' equivalent: the program execution "starts" here +// 'Main program' equivalent: the program execution "starts" here bool MyApp::OnInit() { + // call the base class initialization method, currently it only parses a + // few common command-line options but it could be do more in the future + if ( !wxApp::OnInit() ) + return false; + // create the main application window - MyFrame *frame = new MyFrame("Minimal wxWindows App", - wxPoint(50, 50), wxSize(450, 340)); + MyFrame *frame = new MyFrame("Minimal wxWidgets App"); // and show it (the frames, unlike simple controls, are not shown when // created initially) - frame->Show(TRUE); + frame->Show(true); // success: wxApp::OnRun() will be called which will enter the main message - // loop and the application will run. If we returned FALSE here, the + // loop and the application will run. If we returned false here, the // application would exit immediately. - return TRUE; + return true; } // ---------------------------------------------------------------------------- @@ -178,50 +142,35 @@ bool MyApp::OnInit() // ---------------------------------------------------------------------------- // frame constructor -MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size) - : wxFrame((wxFrame *)NULL, -1, title, pos, size) +MyFrame::MyFrame(const wxString& title) + : wxFrame(NULL, wxID_ANY, title) { -#ifdef __WXMAC__ - // we need this in order to allow the about menu relocation, since ABOUT is - // not the default id of the about menu - wxApp::s_macAboutMenuItemId = Minimal_About; -#endif - // set the frame icon - SetIcon(wxICON(mondrian)); - - bar[0] = new wxMenuBar(); + SetIcon(wxICON(sample)); - wxMenu *menuFile0 = GetFileMenu(0); +#if wxUSE_MENUS + // create a menu bar + wxMenu *fileMenu = new wxMenu; - wxMenu *helpMenu0 = new wxMenu; - helpMenu0->Append(Minimal_About, "&About0...\tCtrl-A", - "Show about dialog"); + // the "About" item should be in the help menu + wxMenu *helpMenu = new wxMenu; + helpMenu->Append(Minimal_About, "&About...\tF1", "Show about dialog"); - bar[0]->Append(menuFile0, "&File0"); - bar[0]->Append(helpMenu0, "&Help0"); + fileMenu->Append(Minimal_Quit, "E&xit\tAlt-X", "Quit this program"); - - bar[1] = new wxMenuBar(); - - wxMenu *menuFile1 = GetFileMenu(1); - - wxMenu *helpMenu1 = new wxMenu; - helpMenu1->Append(Minimal_About, "&About1...\tCtrl-A", - "Show about dialog"); - - bar[1]->Append(menuFile1, "&File1"); - bar[1]->Append(helpMenu1, "&Help1"); - - current_bar = 1; + // now append the freshly created menu to the menu bar... + wxMenuBar *menuBar = new wxMenuBar(); + menuBar->Append(fileMenu, "&File"); + menuBar->Append(helpMenu, "&Help"); // ... and attach this menu bar to the frame - SetMenuBar(bar[current_bar]); + SetMenuBar(menuBar); +#endif // wxUSE_MENUS #if wxUSE_STATUSBAR // create a status bar just for fun (by default with 1 pane only) CreateStatusBar(2); - SetStatusText("Welcome to wxWindows!"); + SetStatusText("Welcome to wxWidgets!"); #endif // wxUSE_STATUSBAR } @@ -230,61 +179,22 @@ MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size) void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) { - // TRUE is to force the frame to close - Close(TRUE); + // true is to force the frame to close + Close(true); } void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) { - wxString msg; - msg.Printf( _T("This is the about dialog of minimal sample.\n") - _T("Welcome to %s"), wxVERSION_STRING); - - wxMessageBox(msg, "About Minimal", wxOK | wxICON_INFORMATION, this); + wxMessageBox(wxString::Format + ( + "Welcome to %s!\n" + "\n" + "This is the minimal wxWidgets sample\n" + "running under %s.", + wxVERSION_STRING, + wxGetOsDescription() + ), + "About wxWidgets minimal sample", + wxOK | wxICON_INFORMATION, + this); } - -void MyFrame::OnSwapMenus(wxCommandEvent& WXUNUSED(event)) -{ - // Change the menu set around - current_bar = 1 - current_bar; - SetMenuBar(bar[current_bar]); -} - -void MyFrame::OnReplaceMenu(wxCommandEvent& WXUNUSED(event)) -{ - wxMenuBar *curr_bar = bar[current_bar]; - wxMenu *menu = GetFileMenu(3); - wxString title = "&File3"; - - // Replace the first menu with the same thing - int pos = 1; - if (pos != wxNOT_FOUND) - { - curr_bar->Replace(pos, menu, title); -// SetMenuBar(curr_bar); - } -} - - -void MyFrame::OnRemoveInsertMenu(wxCommandEvent& WXUNUSED(event)) -{ - wxMenuBar *curr_bar = bar[current_bar]; - wxMenu *menu = GetFileMenu(current_bar); - wxString title = "&File3"; - - // Remove the first menu then insert it back in - int pos = 1; - if (pos != wxNOT_FOUND) - { - curr_bar->Remove(pos); - if (curr_bar->GetMenuCount() != 0) - curr_bar->Insert(pos, menu, title); - else - curr_bar->Append(menu, title); - - SetMenuBar(curr_bar); - } -} - - -