X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/181b406894cd3ed082a1beb015811fbd12e8d371..4dfda526ef28063afce88b272d7e5394eef2f8ec:/docs/latex/wx/dllload.tex diff --git a/docs/latex/wx/dllload.tex b/docs/latex/wx/dllload.tex index 36b14e6ad7..c0f217dfd2 100644 --- a/docs/latex/wx/dllload.tex +++ b/docs/latex/wx/dllload.tex @@ -11,6 +11,11 @@ \section{\class{wxDllLoader}}\label{wxdllloader} +\textbf{Deprecation note: } This class is deprecated since version 2.4 and is +not compiled in by default in version 2.6 and will be removed in 2.8. Please +use \helpref{wxDynamicLibrary}{wxdynamiclibrary} instead. + + wxDllLoader is a class providing an interface similar to Unix's {\tt dlopen()}. It is used by the wxLibrary framework and manages the actual loading of shared libraries and the resolving of symbols in them. There are no @@ -24,7 +29,7 @@ The terms {\it DLL} and {\it shared library/object} will both be used in the documentation to refer to the same thing: a {\tt .dll} file under Windows or {\tt .so} or {\tt .sl} one under Unix. -Example of using this class to dynamically load {\tt strlen()} function: +Example of using this class to dynamically load the {\tt strlen()} function: \begin{verbatim} #if defined(__WXMSW__) @@ -74,7 +79,7 @@ No base class \wxheading{Data structures} -This header defines a platfrom-dependent {\tt wxDllType} typedef which stores +This header defines a platform-dependent {\tt wxDllType} typedef which stores a handle to a loaded DLLs on the given platform. \latexignore{\rtfignore{\wxheading{Members}}} @@ -108,7 +113,7 @@ This function resolves a symbol in a loaded DLL, such as a variable or function name. Returned value will be {\tt NULL} if the symbol was not found in the DLL or if -an error occured. +an error occurred. \wxheading{Parameters} @@ -123,8 +128,8 @@ an error occured. This function loads a shared library into memory, with {\it libname} being the name of the library: it may be either the full name including path and -(platform-dependent) extenesion, just the basename (no path and no extension) -or a basename with extentsion. In the last two cases, the library will be +(platform-dependent) extension, just the basename (no path and no extension) +or a basename with extension. In the last two cases, the library will be searched in all standard locations. Returns a handle to the loaded DLL. Use {\it success} parameter to test if it @@ -135,8 +140,8 @@ is valid. If the handle is valid, the library must be unloaded later with \docparam{libname}{Name of the shared object to load.} -\docparam{success}{May point to a bool variable which will be set to TRUE or -FALSE; may also be {\tt NULL}.} +\docparam{success}{May point to a bool variable which will be set to true or +false; may also be {\tt NULL}.} \membersection{wxDllLoader::UnloadLibrary}\label{wxdllloaderunloadlibrary} @@ -145,47 +150,3 @@ FALSE; may also be {\tt NULL}.} This function unloads the shared library. The handle {\it dllhandle} must have been returned by \helpref{LoadLibrary}{wxdllloaderloadlibrary} previously. -\section{\class{wxDynamicLibrary}}\label{wxdynamiclibrary} - -wxDynamicLibrary is a class representing dynamically loadable library -(Windows DLL, shared library under Unix etc.). It is implemented as a wrapper -to \helpref{wxDllLoader}{wxdllloader}. - -\wxheading{See also} - -\helpref{wxDllLoader}{wxdllloader} - -\membersection{wxDynamicLibrary::wxDynamicLibrary}\label{wxdynamiclibrarywxdynamiclibrary} - -\func{}{wxDynamicLibrary}{\void} - -\func{}{wxDynamicLibrary}{\param{const wxString\& }{name}} - -Constructor. Second form calls \helpref{Load}{wxdynamiclibraryload}. - -\membersection{wxDynamicLibrary::IsLoaded}\label{wxdynamiclibraryisloaded} - -\constfunc{bool}{IsLoaded}{\void} - -Returns TRUE if the library was successfully loaded, FALSE otherwise. - -\membersection{wxDynamicLibrary::Load}\label{wxdynamiclibraryload} - -\func{bool}{Load}{\param{const wxString\& }{name}} - -Loads DLL into memory. - -Returns TRUE if the library was successfully loaded, FALSE otherwise. - -\membersection{wxDynamicLibrary::Unload}\label{wxdynamiclibraryunload} - -\func{void}{Unload}{\void} - -Unloads the library from memory. - -\membersection{wxDynamicLibrary::GetSymbol}\label{wxdynamiclibrarygetsymbol} - -\constfunc{void*}{GetSymbol}{\param{const wxString\& }{name}} - -Returns pointer to symbol {\it name} in the library or NULL if the library -contains no such symbol.