X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/17a1ebd101f0653e69736416a2a28d0ada423141..c3e54dee9173954a7f18a88632fbc263695938f6:/include/wx/math.h diff --git a/include/wx/math.h b/include/wx/math.h index a32f1b0901..de561737dd 100644 --- a/include/wx/math.h +++ b/include/wx/math.h @@ -1,10 +1,10 @@ /** -* Name: math.h +* Name: wx/math.h * Purpose: Declarations/definitions of common math functions * Author: John Labenski and others * Modified by: * Created: 02/02/03 -* RCS-ID: +* RCS-ID: $Id$ * Copyright: (c) John Labenski * Licence: wxWindows licence */ @@ -77,27 +77,56 @@ #endif #ifdef __cplusplus -#ifdef __INTELC__ -inline bool wxIsSameDouble(double x, double y) -{ - // VZ: this warning, given for operators==() and !=() is not wrong, as == - // shouldn't be used with doubles, but we get too many of them and - // removing these operators is probably not a good idea - #pragma warning(push) - - // floating-point equality and inequality comparisons are unreliable - #pragma warning(disable: 1572) - - return x == y; - - #pragma warning(pop) -} -#else /* !__INTELC__ */ -inline bool wxIsSameDouble(double x, double y) { return x == y; } -#endif /* __INTELC__/!__INTELC__ */ + + #ifdef __INTELC__ + + inline bool wxIsSameDouble(double x, double y) + { + // VZ: this warning, given for operators==() and !=() is not wrong, as == + // shouldn't be used with doubles, but we get too many of them and + // removing these operators is probably not a good idea + // + // Maybe we should alway compare doubles up to some "epsilon" precision + #pragma warning(push) + + // floating-point equality and inequality comparisons are unreliable + #pragma warning(disable: 1572) + + return x == y; + + #pragma warning(pop) + } + + #else /* !__INTELC__ */ + + inline bool wxIsSameDouble(double x, double y) { return x == y; } + + #endif /* __INTELC__/!__INTELC__ */ + + inline bool wxIsNullDouble(double x) { return wxIsSameDouble(x, 0.); } + + #if defined(HAVE_ROUND) && !defined(HAVE_DECL_ROUND) + extern "C" double round(double); + #endif + inline int wxRound(double x) + { + #if defined(HAVE_ROUND) + return int(round(x)); + #else + return (int)(x < 0 ? x - 0.5 : x + 0.5); + #endif + } #endif /* __cplusplus */ +#if defined(__WXMSW__) && !defined(__WXWINCE__) + #define wxMulDivInt32( a , b , c ) ::MulDiv( a , b , c ) +#elif defined( __WXMAC__ ) + #define wxMulDivInt32( a , b , c ) ( (wxInt32) ( ( (wxInt64)(a) * (wxInt64)(b) ) / (wxInt64)(c) ) ) +#else + #define wxMulDivInt32( a , b , c ) ((wxInt32)((a)*(((wxDouble)b)/((wxDouble)c)))) +#endif + #if wxUSE_APPLE_IEEE #ifdef __cplusplus extern "C" {