X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/170acdc90e9f92f8b8120fa6c04acdbf45c89582..bad6c5e264fe9a7ac9e931d071d72acdabb3401e:/src/univ/scrolbar.cpp?ds=sidebyside diff --git a/src/univ/scrolbar.cpp b/src/univ/scrolbar.cpp index f316f14715..76a087e935 100644 --- a/src/univ/scrolbar.cpp +++ b/src/univ/scrolbar.cpp @@ -40,11 +40,9 @@ #include "wx/univ/inphand.h" #include "wx/univ/theme.h" -#define WXDEBUG_SCROLLBAR - -#ifndef __WXDEBUG__ - #undef WXDEBUG_SCROLLBAR -#endif // !__WXDEBUG__ +#if wxDEBUG_LEVEL >= 2 + #define WXDEBUG_SCROLLBAR +#endif #if defined(WXDEBUG_SCROLLBAR) && defined(__WXMSW__) && !defined(__WXMICROWIN__) #include "wx/msw/private.h" @@ -1001,7 +999,7 @@ bool wxStdScrollBarInputHandler::HandleMouse(wxInputConsumer *consumer, { // determine which part of the window mouse is in wxScrollBar *scrollbar = wxStaticCast(consumer->GetInputWindow(), wxScrollBar); - wxHitTest ht = scrollbar->HitTest(event.GetPosition()); + wxHitTest ht = scrollbar->HitTestBar(event.GetPosition()); // when the mouse is pressed on any scrollbar element, we capture it // and hold capture until the same mouse button is released