X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/170acdc90e9f92f8b8120fa6c04acdbf45c89582..15cac64f7564d48c274c6490774a77bd8c09f808:/src/msw/statbmp.cpp diff --git a/src/msw/statbmp.cpp b/src/msw/statbmp.cpp index cd03008f89..418541bfd9 100644 --- a/src/msw/statbmp.cpp +++ b/src/msw/statbmp.cpp @@ -29,8 +29,10 @@ #include "wx/statbmp.h" #ifndef WX_PRECOMP + #include "wx/app.h" #include "wx/window.h" #include "wx/icon.h" + #include "wx/dcclient.h" #endif #include "wx/msw/private.h" @@ -168,12 +170,22 @@ bool wxStaticBitmap::Create(wxWindow *parent, // GetBestSize will work properly now, so set the best size if needed SetInitialSize(size); - return true; -} + // painting manually is reported not to work under Windows CE (see #10093), + // so don't do it there even if this probably means that alpha is not + // supported there -- but at least bitmaps without alpha appear correctly +#ifndef __WXWINCE__ + // Windows versions before XP (and even XP if the application has no + // manifest and so the old comctl32.dll is used) don't draw correctly the + // images with alpha channel so we need to draw them ourselves and it's + // easier to just always do it rather than check if we have an image with + // alpha or not + if ( wxTheApp->GetComCtl32Version() < 600 ) + { + Connect(wxEVT_PAINT, wxPaintEventHandler(wxStaticBitmap::DoPaintManually)); + } +#endif // !__WXWINCE__ -wxBorder wxStaticBitmap::GetDefaultBorder() const -{ - return wxBORDER_NONE; + return true; } WXDWORD wxStaticBitmap::MSWGetStyle(long style, WXDWORD *exstyle) const @@ -245,6 +257,32 @@ wxSize wxStaticBitmap::DoGetBestSize() const return wxSize(16, 16); } +#ifndef __WXWINCE__ + +void wxStaticBitmap::DoPaintManually(wxPaintEvent& WXUNUSED(event)) +{ + wxPaintDC dc(this); + + const wxSize size(GetSize()); + const wxBitmap bmp(GetBitmap()); + + // Clear the background: notice that we're supposed to be transparent, so + // use the parent background colour if we don't have our own instead of + // falling back to the default + const wxWindow *win = UseBgCol() ? this : GetParent(); + dc.SetBrush(win->GetBackgroundColour()); + dc.SetPen(*wxTRANSPARENT_PEN); + dc.DrawRectangle(0, 0, size.GetWidth(), size.GetHeight()); + + // Draw the image in the middle + dc.DrawBitmap(bmp, + (size.GetWidth() - bmp.GetWidth()) / 2, + (size.GetHeight() - bmp.GetHeight()) / 2, + true /* use mask */); +} + +#endif // !__WXWINCE__ + void wxStaticBitmap::SetImage( const wxGDIImage* image ) { wxGDIImage* convertedImage = ConvertImage( *image );