X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/16d17da6ca6d8c9eb1f5b2659a2c5b6dd42b26db..04fa04d8067d235ab45b5bc05b65f0679634b541:/src/os2/evtloop.cpp diff --git a/src/os2/evtloop.cpp b/src/os2/evtloop.cpp index e558aaefeb..6624e1bc4a 100644 --- a/src/os2/evtloop.cpp +++ b/src/os2/evtloop.cpp @@ -1,12 +1,12 @@ /////////////////////////////////////////////////////////////////////////////// // Name: src/os2/evtloop.cpp -// Purpose: implements wxEventLoop for PM +// Purpose: implements wxGUIEventLoop for PM // Author: Vadim Zeitlin // Modified by: // Created: 01.06.01 // RCS-ID: $Id$ // Copyright: (c) 2001 Vadim Zeitlin -// License: wxWindows licence +// Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// // ============================================================================ @@ -33,9 +33,10 @@ #include "wx/evtloop.h" #include "wx/tooltip.h" -#include "wx/ptr_scpd.h" +#include "wx/scopedptr.h" #include "wx/os2/private.h" +#include "wx/os2/private/timer.h" // for wxTimerProc #if wxUSE_THREADS // define the array of QMSG strutures @@ -196,16 +197,16 @@ bool wxEventLoopImpl::SendIdleMessage() } // ============================================================================ -// wxEventLoop implementation +// wxGUIEventLoop implementation // ============================================================================ // ---------------------------------------------------------------------------- -// wxEventLoop running and exiting +// wxGUIEventLoop running and exiting // ---------------------------------------------------------------------------- -wxEventLoop::~wxEventLoop() +wxGUIEventLoop::~wxGUIEventLoop() { - wxASSERT_MSG( !m_impl, _T("should have been deleted in Run()") ); + wxASSERT_MSG( !m_impl, wxT("should have been deleted in Run()") ); } ////////////////////////////////////////////////////////////////////////////// @@ -226,21 +227,21 @@ wxEventLoop::~wxEventLoop() class CallEventLoopMethod { public: - typedef void (wxEventLoop::*FuncType)(); + typedef void (wxGUIEventLoop::*FuncType)(); - CallEventLoopMethod(wxEventLoop *evtLoop, FuncType fn) + CallEventLoopMethod(wxGUIEventLoop *evtLoop, FuncType fn) : m_evtLoop(evtLoop), m_fn(fn) { } ~CallEventLoopMethod() { (m_evtLoop->*m_fn)(); } private: - wxEventLoop *m_evtLoop; + wxGUIEventLoop *m_evtLoop; FuncType m_fn; }; -int wxEventLoop::Run() +int wxGUIEventLoop::Run() { // event loops are not recursive, you need to create another loop! - wxCHECK_MSG( !IsRunning(), -1, _T("can't reenter a message loop") ); + wxCHECK_MSG( !IsRunning(), -1, wxT("can't reenter a message loop") ); // SendIdleMessage() and Dispatch() below may throw so the code here should // be exception-safe, hence we must use local objects for all actions we @@ -248,7 +249,7 @@ int wxEventLoop::Run() wxEventLoopActivator activate(this); wxEventLoopImplTiedPtr impl(&m_impl, new wxEventLoopImpl); - CallEventLoopMethod callOnExit(this, &wxEventLoop::OnExit); + CallEventLoopMethod callOnExit(this, &wxGUIEventLoop::OnExit); for ( ;; ) { @@ -282,9 +283,9 @@ int wxEventLoop::Run() return m_impl->GetExitCode(); } -void wxEventLoop::Exit(int rc) +void wxGUIEventLoop::Exit(int rc) { - wxCHECK_RET( IsRunning(), _T("can't call Exit() if not running") ); + wxCHECK_RET( IsRunning(), wxT("can't call Exit() if not running") ); m_impl->SetExitCode(rc); @@ -292,18 +293,18 @@ void wxEventLoop::Exit(int rc) } // ---------------------------------------------------------------------------- -// wxEventLoop message processing dispatching +// wxGUIEventLoop message processing dispatching // ---------------------------------------------------------------------------- -bool wxEventLoop::Pending() const +bool wxGUIEventLoop::Pending() const { QMSG msg; return ::WinPeekMsg(vHabmain, &msg, 0, 0, 0, PM_NOREMOVE) != 0; } -bool wxEventLoop::Dispatch() +bool wxGUIEventLoop::Dispatch() { - wxCHECK_MSG( IsRunning(), false, _T("can't call Dispatch() if not running") ); + wxCHECK_MSG( IsRunning(), false, wxT("can't call Dispatch() if not running") ); QMSG msg; BOOL bRc = ::WinGetMsg(vHabmain, &msg, (HWND) NULL, 0, 0); @@ -364,3 +365,53 @@ bool wxEventLoop::Dispatch() return true; } + +// +// Yield to incoming messages +// +bool wxGUIEventLoop::YieldFor(long eventsToProcess) +{ + HAB vHab = 0; + QMSG vMsg; + + // + // Disable log flushing from here because a call to wxYield() shouldn't + // normally result in message boxes popping up &c + // + wxLog::Suspend(); + + m_isInsideYield = true; + m_eventsToProcessInsideYield = eventsToProcess; + + // + // We want to go back to the main message loop + // if we see a WM_QUIT. (?) + // + while (::WinPeekMsg(vHab, &vMsg, (HWND)NULL, 0, 0, PM_NOREMOVE) && vMsg.msg != WM_QUIT) + { + // TODO: implement event filtering using the eventsToProcess mask + +#if wxUSE_THREADS + wxMutexGuiLeaveOrEnter(); +#endif // wxUSE_THREADS + if (!wxTheApp->Dispatch()) + break; + } + + // + // If they are pending events, we must process them. + // + if (wxTheApp) + { + wxTheApp->ProcessPendingEvents(); + wxTheApp->HandleSockets(); + } + + // + // Let the logs be flashed again + // + wxLog::Resume(); + m_isInsideYield = false; + + return true; +} // end of wxYield