X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/16cfbafc6a80aef131ab2634fa64e9748632c591..01526d4f6cd7dd242e561aa24066f8ca0290a9ac:/include/wx/msw/setup_microwin.h diff --git a/include/wx/msw/setup_microwin.h b/include/wx/msw/setup_microwin.h index 21b62558cd..8f291d8ecd 100644 --- a/include/wx/msw/setup_microwin.h +++ b/include/wx/msw/setup_microwin.h @@ -28,7 +28,7 @@ // compatibility settings // ---------------------------------------------------------------------------- -// This setting determines the compatibility with 2.0 API: set it to 1 to +// This setting determines the compatibility with 2.2 API: set it to 1 to // enable it // // Default is 1. @@ -36,27 +36,6 @@ // Recommended setting: 0 (please update your code instead!) #define WXWIN_COMPATIBILITY_2_2 1 -// in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap, -// but this is very dangerous because you can mistakenly pass an icon instead -// of a bitmap to a function taking "const wxBitmap&" - which will *not* work -// because an icon is not a valid bitmap -// -// Starting from 2.1.12, you have the choice under this backwards compatible -// behaviour (your code will still compile, but probably won't behave as -// expected!) and not deriving wxIcon class from wxBitmap, but providing a -// conversion ctor wxBitmap(const wxIcon&) instead. -// -// Recommended setting: 0 -#define wxICON_IS_BITMAP 0 - -// Define as 1 for font size to be backward compatible to 1.63 and earlier. -// 1.64 and later define point sizes to be compatible with Windows. -// -// Default is 0 -// -// Recommended setting: 0 -#define wxFONT_SIZE_COMPATIBILITY 0 - // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before. // If migrating between versions, your dialogs may seem to shrink. // @@ -392,12 +371,26 @@ // wxSound class #define wxUSE_SOUND 0 -// wxMovieCtrl class +// Use wxMediaCtrl // -// Requires DirectX 7 & DirectMedia or above (link with STRMIIDS.LIB) +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_MEDIACTRL 1 + +// Use QuickTime +// +// Default is 0 +// +// Recommended setting: 1 if you have the QT SDK installed and you need it, else 0 +#define wxUSE_QUICKTIME 0 + +// Use DirectShow +// +// Default is 0 // -// Recommended setting: 0 (Nice to have, but SDK doesn't exist by default) -#define wxUSE_MOVIECTRL 0 +// Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0 +#define wxUSE_DIRECTSHOW 1 // Use wxWidget's XRC XML-based resource system. Recommended. //