X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/16c9a4258f33da3a3a6c14bec9d1b239f2c93edd..4b5d2be39657bb364c9111c4d13b1eecb8f3b69f:/src/common/framecmn.cpp diff --git a/src/common/framecmn.cpp b/src/common/framecmn.cpp index 4bcb11d5d0..61efbb6cf6 100644 --- a/src/common/framecmn.cpp +++ b/src/common/framecmn.cpp @@ -1,10 +1,10 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: common/framecmn.cpp +// Name: src/common/framecmn.cpp // Purpose: common (for all platforms) wxFrame functions // Author: Julian Smart, Vadim Zeitlin // Created: 01/02/97 // Id: $Id$ -// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem +// Copyright: (c) 1998 Robert Roebling and Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// @@ -16,10 +16,6 @@ // headers // ---------------------------------------------------------------------------- -#ifdef __GNUG__ - #pragma implementation "framebase.h" -#endif - // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" @@ -27,34 +23,31 @@ #pragma hdrstop #endif +#include "wx/frame.h" + #ifndef WX_PRECOMP - #include "wx/frame.h" #include "wx/menu.h" #include "wx/menuitem.h" #include "wx/dcclient.h" -#endif // WX_PRECOMP - -#if wxUSE_TOOLBAR #include "wx/toolbar.h" -#endif -#if wxUSE_STATUSBAR #include "wx/statusbr.h" -#endif - -// FIXME - temporary hack in absence of wxTLW in all ports! -#ifndef wxTopLevelWindowNative - #define wxTopLevelWindow wxTopLevelWindowBase -#endif +#endif // WX_PRECOMP // ---------------------------------------------------------------------------- // event table // ---------------------------------------------------------------------------- +#if wxUSE_MENUS && wxUSE_STATUSBAR + BEGIN_EVENT_TABLE(wxFrameBase, wxTopLevelWindow) - EVT_IDLE(wxFrameBase::OnIdle) + EVT_MENU_OPEN(wxFrameBase::OnMenuOpen) + EVT_MENU_CLOSE(wxFrameBase::OnMenuClose) + EVT_MENU_HIGHLIGHT_ALL(wxFrameBase::OnMenuHighlight) END_EVENT_TABLE() +#endif // wxUSE_MENUS && wxUSE_STATUSBAR + // ============================================================================ // implementation // ============================================================================ @@ -76,6 +69,8 @@ wxFrameBase::wxFrameBase() #if wxUSE_STATUSBAR m_frameStatusBar = NULL; #endif // wxUSE_STATUSBAR + + m_statusBarPane = 0; } wxFrameBase::~wxFrameBase() @@ -125,20 +120,22 @@ bool wxFrameBase::IsOneOfBars(const wxWindow *win) const { #if wxUSE_MENUS if ( win == GetMenuBar() ) - return TRUE; + return true; #endif // wxUSE_MENUS #if wxUSE_STATUSBAR if ( win == GetStatusBar() ) - return TRUE; + return true; #endif // wxUSE_STATUSBAR #if wxUSE_TOOLBAR if ( win == GetToolBar() ) - return TRUE; + return true; #endif // wxUSE_TOOLBAR - return FALSE; + wxUnusedVar(win); + + return false; } // ---------------------------------------------------------------------------- @@ -177,52 +174,113 @@ wxPoint wxFrameBase::GetClientAreaOrigin() const // misc // ---------------------------------------------------------------------------- +#if wxUSE_MENUS + bool wxFrameBase::ProcessCommand(int id) { -#if wxUSE_MENUS wxMenuBar *bar = GetMenuBar(); if ( !bar ) - return FALSE; + return false; - wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, id); + wxMenuItem *item = bar->FindItem(id); + if ( !item ) + return false; + + return ProcessCommand(item); +} + +bool wxFrameBase::ProcessCommand(wxMenuItem *item) +{ + wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, item->GetId()); commandEvent.SetEventObject(this); - wxMenuItem *item = bar->FindItem(id); - if (item) + if (!item->IsEnabled()) + return true; + + if ((item->GetKind() == wxITEM_RADIO) && item->IsChecked() ) + return true; + + if (item->IsCheckable()) { - if (!item->IsEnabled()) - return TRUE; + item->Toggle(); + + // use the new value + commandEvent.SetInt(item->IsChecked()); + } + + return HandleWindowEvent(commandEvent); +} + +#endif // wxUSE_MENUS + +// Do the UI update processing for this window. This is +// provided for the application to call if it wants to +// force a UI update, particularly for the menus and toolbar. +void wxFrameBase::UpdateWindowUI(long flags) +{ + wxWindowBase::UpdateWindowUI(flags); - if (item->IsCheckable()) +#if wxUSE_TOOLBAR + if (GetToolBar()) + GetToolBar()->UpdateWindowUI(flags); +#endif + +#if wxUSE_MENUS + if (GetMenuBar()) + { + if ((flags & wxUPDATE_UI_FROMIDLE) && !wxUSE_IDLEMENUUPDATES) { - item->Toggle(); - // use the new value - commandEvent.SetInt(item->IsChecked()); + // If coming from an idle event, we only + // want to update the menus if we're + // in the wxUSE_IDLEMENUUPDATES configuration: + // so if we're not, do nothing } + else + DoMenuUpdates(); } - - return GetEventHandler()->ProcessEvent(commandEvent); -#else // !wxUSE_MENUS - return FALSE; -#endif // wxUSE_MENUS/!wxUSE_MENUS +#endif // wxUSE_MENUS } // ---------------------------------------------------------------------------- -// event handlers +// event handlers for status bar updates from menus // ---------------------------------------------------------------------------- +#if wxUSE_MENUS && wxUSE_STATUSBAR + void wxFrameBase::OnMenuHighlight(wxMenuEvent& event) { #if wxUSE_STATUSBAR - (void)ShowMenuHelp(GetStatusBar(), event.GetMenuId()); + (void)ShowMenuHelp(event.GetMenuId()); #endif // wxUSE_STATUSBAR } -void wxFrameBase::OnIdle(wxIdleEvent& WXUNUSED(event) ) +#if !wxUSE_IDLEMENUUPDATES +void wxFrameBase::OnMenuOpen(wxMenuEvent& event) +#else +void wxFrameBase::OnMenuOpen(wxMenuEvent& WXUNUSED(event)) +#endif { -#if wxUSE_MENUS - DoMenuUpdates(); -#endif // wxUSE_MENUS +#if !wxUSE_IDLEMENUUPDATES + DoMenuUpdates(event.GetMenu()); +#endif // !wxUSE_IDLEMENUUPDATES +} + +void wxFrameBase::OnMenuClose(wxMenuEvent& WXUNUSED(event)) +{ + DoGiveHelp(wxEmptyString, false); +} + +#endif // wxUSE_MENUS && wxUSE_STATUSBAR + +// Implement internal behaviour (menu updating on some platforms) +void wxFrameBase::OnInternalIdle() +{ + wxTopLevelWindow::OnInternalIdle(); + +#if wxUSE_MENUS && wxUSE_IDLEMENUUPDATES + if (wxUpdateUIEvent::CanUpdate(this)) + DoMenuUpdates(); +#endif } // ---------------------------------------------------------------------------- @@ -241,9 +299,7 @@ wxStatusBar* wxFrameBase::CreateStatusBar(int number, wxCHECK_MSG( !m_frameStatusBar, (wxStatusBar *)NULL, wxT("recreating status bar in wxFrame") ); - m_frameStatusBar = OnCreateStatusBar( number, style, id, name ); - if ( m_frameStatusBar ) - PositionStatusBar(); + SetStatusBar(OnCreateStatusBar(number, style, id, name)); return m_frameStatusBar; } @@ -276,39 +332,112 @@ void wxFrameBase::SetStatusWidths(int n, const int widths_field[] ) PositionStatusBar(); } -bool wxFrameBase::ShowMenuHelp(wxStatusBar *statbar, int menuId) +void wxFrameBase::PushStatusText(const wxString& text, int number) { -#if wxUSE_MENUS - if ( !statbar ) - return FALSE; + wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") ); + + m_frameStatusBar->PushStatusText(text, number); +} + +void wxFrameBase::PopStatusText(int number) +{ + wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") ); + m_frameStatusBar->PopStatusText(number); +} + +bool wxFrameBase::ShowMenuHelp(int menuId) +{ +#if wxUSE_MENUS // if no help string found, we will clear the status bar text wxString helpString; - - if ( menuId != wxID_SEPARATOR && menuId != -2 /* wxID_TITLE */ ) + if ( menuId != wxID_SEPARATOR && menuId != -3 /* wxID_TITLE */ ) { - wxMenuBar *menuBar = GetMenuBar(); - if ( menuBar ) - { - // it's ok if we don't find the item because it might belong - // to the popup menu - wxMenuItem *item = menuBar->FindItem(menuId); - if ( item ) - helpString = item->GetHelp(); - } + const wxMenuItem * const item = FindItemInMenuBar(menuId); + if ( item && !item->IsSeparator() ) + helpString = item->GetHelp(); + + // notice that it's ok if we don't find the item because it might + // belong to the popup menu, so don't assert here } - // set status text even if the string is empty - this will at least - // remove the string from the item which was previously selected - statbar->SetStatusText(helpString); + DoGiveHelp(helpString, true); - return !helpString.IsEmpty(); + return !helpString.empty(); #else // !wxUSE_MENUS - return FALSE; + return false; #endif // wxUSE_MENUS/!wxUSE_MENUS } +void wxFrameBase::SetStatusBar(wxStatusBar *statBar) +{ + bool hadBar = m_frameStatusBar != NULL; + m_frameStatusBar = statBar; + + if ( (m_frameStatusBar != NULL) != hadBar ) + { + PositionStatusBar(); + + DoLayout(); + } +} + +#endif // wxUSE_STATUSBAR + +#if wxUSE_MENUS || wxUSE_TOOLBAR +void wxFrameBase::DoGiveHelp(const wxString& help, bool show) +{ +#if wxUSE_STATUSBAR + if ( m_statusBarPane < 0 ) + { + // status bar messages disabled + return; + } + + wxStatusBar *statbar = GetStatusBar(); + if ( !statbar ) + return; + + wxString text; + if ( show ) + { + // remember the old status bar text if this is the first time we're + // called since the menu has been opened as we're going to overwrite it + // in our DoGiveHelp() and we want to restore it when the menu is + // closed + // + // note that it would be logical to do this in OnMenuOpen() but under + // MSW we get an EVT_MENU_HIGHLIGHT before EVT_MENU_OPEN, strangely + // enough, and so this doesn't work and instead we use the ugly trick + // with using special m_oldStatusText value as "menu opened" (but it is + // arguably better than adding yet another member variable to wxFrame + // on all platforms) + if ( m_oldStatusText.empty() ) + { + m_oldStatusText = statbar->GetStatusText(m_statusBarPane); + if ( m_oldStatusText.empty() ) + { + // use special value to prevent us from doing this the next time + m_oldStatusText += _T('\0'); + } + } + + text = help; + } + else // hide help, restore the original text + { + text = m_oldStatusText; + m_oldStatusText.clear(); + } + + statbar->SetStatusText(text, m_statusBarPane); +#else + wxUnusedVar(help); + wxUnusedVar(show); #endif // wxUSE_STATUSBAR +} +#endif // wxUSE_MENUS || wxUSE_TOOLBAR + // ---------------------------------------------------------------------------- // toolbar stuff @@ -320,12 +449,24 @@ wxToolBar* wxFrameBase::CreateToolBar(long style, wxWindowID id, const wxString& name) { - // the main toolbar can't be recreated (unless it was explicitly deeleted + // the main toolbar can't be recreated (unless it was explicitly deleted // before) wxCHECK_MSG( !m_frameToolBar, (wxToolBar *)NULL, wxT("recreating toolbar in wxFrame") ); - m_frameToolBar = OnCreateToolBar(style, id, name); + if ( style == -1 ) + { + // use default style + // + // NB: we don't specify the default value in the method declaration + // because + // a) this allows us to have different defaults for different + // platforms (even if we don't have them right now) + // b) we don't need to include wx/toolbar.h in the header then + style = wxBORDER_NONE | wxTB_HORIZONTAL | wxTB_FLAT; + } + + SetToolBar(OnCreateToolBar(style, id, name)); return m_frameToolBar; } @@ -334,9 +475,28 @@ wxToolBar* wxFrameBase::OnCreateToolBar(long style, wxWindowID id, const wxString& name) { +#if defined(__WXWINCE__) && defined(__POCKETPC__) + return new wxToolMenuBar(this, id, + wxDefaultPosition, wxDefaultSize, + style, name); +#else return new wxToolBar(this, id, wxDefaultPosition, wxDefaultSize, style, name); +#endif +} + +void wxFrameBase::SetToolBar(wxToolBar *toolbar) +{ + bool hadBar = m_frameToolBar != NULL; + m_frameToolBar = toolbar; + + if ( (m_frameToolBar != NULL) != hadBar ) + { + PositionToolBar(); + + DoLayout(); + } } #endif // wxUSE_TOOLBAR @@ -348,51 +508,18 @@ wxToolBar* wxFrameBase::OnCreateToolBar(long style, #if wxUSE_MENUS // update all menus -void wxFrameBase::DoMenuUpdates() +void wxFrameBase::DoMenuUpdates(wxMenu* menu) { - wxMenuBar* bar = GetMenuBar(); - -#ifdef __WXMSW__ - wxWindow* focusWin = wxFindFocusDescendant((wxWindow*) this); -#else - wxWindow* focusWin = (wxWindow*) NULL; -#endif - if ( bar != NULL ) + if (menu) { - int nCount = bar->GetMenuCount(); - for (int n = 0; n < nCount; n++) - DoMenuUpdates(bar->GetMenu(n), focusWin); + wxEvtHandler* source = GetEventHandler(); + menu->UpdateUI(source); } -} - -// update a menu and all submenus recursively -void wxFrameBase::DoMenuUpdates(wxMenu* menu, wxWindow* focusWin) -{ - wxEvtHandler* evtHandler = focusWin ? focusWin->GetEventHandler() : GetEventHandler(); - wxMenuItemList::Node* node = menu->GetMenuItems().GetFirst(); - while (node) + else { - wxMenuItem* item = node->GetData(); - if ( !item->IsSeparator() ) - { - wxWindowID id = item->GetId(); - wxUpdateUIEvent event(id); - event.SetEventObject( this ); - - if (evtHandler->ProcessEvent(event)) - { - if (event.GetSetText()) - menu->SetLabel(id, event.GetText()); - if (event.GetSetChecked()) - menu->Check(id, event.GetChecked()); - if (event.GetSetEnabled()) - menu->Enable(id, event.GetEnabled()); - } - - if (item->GetSubMenu()) - DoMenuUpdates(item->GetSubMenu(), (wxWindow*) NULL); - } - node = node->GetNext(); + wxMenuBar* bar = GetMenuBar(); + if (bar != NULL) + bar->UpdateMenus(); } } @@ -424,7 +551,14 @@ void wxFrameBase::SetMenuBar(wxMenuBar *menubar) DetachMenuBar(); - AttachMenuBar(menubar); + this->AttachMenuBar(menubar); +} + +const wxMenuItem *wxFrameBase::FindItemInMenuBar(int menuId) const +{ + const wxMenuBar * const menuBar = GetMenuBar(); + + return menuBar ? menuBar->FindItem(menuId) : NULL; } #endif // wxUSE_MENUS