X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/16c1f7f345e1850f590cfbf67c3b00fbb6d2e62e..e81a301cbdc8729b0a71fa5dfd7124bf59368673:/include/wx/motif/pen.h diff --git a/include/wx/motif/pen.h b/include/wx/motif/pen.h index e8ac082a80..35247eb99c 100644 --- a/include/wx/motif/pen.h +++ b/include/wx/motif/pen.h @@ -20,7 +20,7 @@ #include "wx/colour.h" #include "wx/bitmap.h" -typedef char wxDash ; +typedef char wxMOTIFDash; class WXDLLEXPORT wxPen; @@ -31,16 +31,16 @@ public: wxPenRefData(); wxPenRefData(const wxPenRefData& data); ~wxPenRefData(); - + protected: - int m_width; - int m_style; - int m_join ; - int m_cap ; - wxBitmap m_stipple ; - int m_nbDash ; - wxDash * m_dash ; - wxColour m_colour; + int m_width; + int m_style; + int m_join ; + int m_cap ; + wxBitmap m_stipple ; + int m_nbDash ; + wxMOTIFDash *m_dash ; + wxColour m_colour; }; #define M_PENDATA ((wxPenRefData *)m_refData) @@ -48,56 +48,55 @@ protected: // Pen class WXDLLEXPORT wxPen: public wxGDIObject { - DECLARE_DYNAMIC_CLASS(wxPen) + DECLARE_DYNAMIC_CLASS(wxPen) public: - wxPen(); - wxPen(const wxColour& col, int width, int style); - wxPen(const wxString& col, int width, int style); - wxPen(const wxBitmap& stipple, int width); - inline wxPen(const wxPen& pen) { Ref(pen); } - inline wxPen(const wxPen* pen) { if (pen) Ref(*pen); } - ~wxPen(); - - inline wxPen& operator = (const wxPen& pen) { if (*this == pen) return (*this); Ref(pen); return *this; } - inline bool operator == (const wxPen& pen) { return m_refData == pen.m_refData; } - inline bool operator != (const wxPen& pen) { return m_refData != pen.m_refData; } - - virtual bool Ok() const { return (m_refData != NULL) ; } - - // Override in order to recreate the pen - void SetColour(const wxColour& col) ; - void SetColour(const wxString& col) ; - void SetColour(const unsigned char r, const unsigned char g, const unsigned char b) ; - - void SetWidth(int width) ; - void SetStyle(int style) ; - void SetStipple(const wxBitmap& stipple) ; - void SetDashes(int nb_dashes, const wxDash *dash) ; - void SetJoin(int join) ; - void SetCap(int cap) ; - - inline wxColour& GetColour() const { return (M_PENDATA ? M_PENDATA->m_colour : wxNullColour); }; - inline int GetWidth() const { return (M_PENDATA ? M_PENDATA->m_width : 0); }; - inline int GetStyle() const { return (M_PENDATA ? M_PENDATA->m_style : 0); }; - inline int GetJoin() const { return (M_PENDATA ? M_PENDATA->m_join : 0); }; - inline int GetCap() const { return (M_PENDATA ? M_PENDATA->m_cap : 0); }; - inline int GetDashes(wxDash **ptr) const { - *ptr = (M_PENDATA ? M_PENDATA->m_dash : (wxDash*) NULL); return (M_PENDATA ? M_PENDATA->m_nbDash : 0); - } - inline int GetDashCount() const { return (M_PENDATA->m_nbDash); } - inline wxDash* GetDash() const { return (M_PENDATA->m_dash); } - - inline wxBitmap *GetStipple() const { return (M_PENDATA ? (& M_PENDATA->m_stipple) : (wxBitmap*) NULL); }; - -// Implementation - - // Useful helper: create the brush resource - bool RealizeResource(); - - // When setting properties, we must make sure we're not changing - // another object - void Unshare(); + wxPen(); + wxPen(const wxColour& col, int width, int style); + wxPen(const wxBitmap& stipple, int width); + inline wxPen(const wxPen& pen) { Ref(pen); } + ~wxPen(); + + inline wxPen& operator = (const wxPen& pen) { if (*this == pen) return (*this); Ref(pen); return *this; } + inline bool operator == (const wxPen& pen) const { return m_refData == pen.m_refData; } + inline bool operator != (const wxPen& pen) const { return m_refData != pen.m_refData; } + + virtual bool Ok() const { return (m_refData != NULL) ; } + + // Override in order to recreate the pen + void SetColour(const wxColour& col) ; + void SetColour(unsigned char r, unsigned char g, unsigned char b) ; + + void SetWidth(int width) ; + void SetStyle(int style) ; + void SetStipple(const wxBitmap& stipple) ; + void SetDashes(int nb_dashes, const wxDash *dash) ; + void SetJoin(int join) ; + void SetCap(int cap) ; + + inline wxColour& GetColour() const { return (M_PENDATA ? M_PENDATA->m_colour : wxNullColour); }; + inline int GetWidth() const { return (M_PENDATA ? M_PENDATA->m_width : 0); }; + inline int GetStyle() const { return (M_PENDATA ? M_PENDATA->m_style : 0); }; + inline int GetJoin() const { return (M_PENDATA ? M_PENDATA->m_join : 0); }; + inline int GetCap() const { return (M_PENDATA ? M_PENDATA->m_cap : 0); }; + inline int GetDashes(wxDash **ptr) const + { + *ptr = (M_PENDATA ? (wxDash*)M_PENDATA->m_dash : (wxDash*) NULL); + return (M_PENDATA ? M_PENDATA->m_nbDash : 0); + } + inline int GetDashCount() const { return (M_PENDATA->m_nbDash); } + inline wxDash* GetDash() const { return (wxDash*)M_PENDATA->m_dash; } + + inline wxBitmap *GetStipple() const { return (M_PENDATA ? (& M_PENDATA->m_stipple) : (wxBitmap*) NULL); }; + + // Implementation + + // Useful helper: create the brush resource + bool RealizeResource(); + + // When setting properties, we must make sure we're not changing + // another object + void Unshare(); }; #endif - // _WX_PEN_H_ +// _WX_PEN_H_