X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/16c1f7f345e1850f590cfbf67c3b00fbb6d2e62e..184b5d99a5382cd7a19888c85aff11f8a21af2f6:/src/motif/dcclient.cpp diff --git a/src/motif/dcclient.cpp b/src/motif/dcclient.cpp index 7ef4bf61ef..fe58804734 100644 --- a/src/motif/dcclient.cpp +++ b/src/motif/dcclient.cpp @@ -89,6 +89,7 @@ wxWindowDC::wxWindowDC(void) m_userRegion = (WXRegion) 0; m_pixmap = (WXPixmap) 0; m_autoSetting = 0; + m_oldFont = (WXFont) 0; }; wxWindowDC::wxWindowDC( wxWindow *window ) @@ -136,10 +137,23 @@ wxWindowDC::wxWindowDC( wxWindow *window ) } m_backgroundPixel = (int) gcvalues.background; + + // Get the current Font so we can set it back later + XGCValues valReturn; + XGetGCValues((Display*) m_display, (GC) m_gc, GCFont, &valReturn); + m_oldFont = (WXFont) valReturn.font; }; wxWindowDC::~wxWindowDC(void) { + if (m_gc && (m_oldFont != (WXFont) 0) && ((long) m_oldFont != -1)) + { + XSetFont ((Display*) m_display, (GC) m_gc, (Font) m_oldFont); + + if (m_window && m_window->GetBackingPixmap()) + XSetFont ((Display*) m_display,(GC) m_gcBacking, (Font) m_oldFont); + } + if (m_gc) XFreeGC ((Display*) m_display, (GC) m_gc); m_gc = (WXGC) 0; @@ -1067,7 +1081,7 @@ void wxWindowDC::DrawText( const wxString &text, long x, long y, bool use16 ) if (m_font.Ok()) { - WXFontStructPtr pFontStruct = m_font.FindOrCreateFontStruct(m_userScaleY*m_logicalScaleY); + WXFontStructPtr pFontStruct = m_font.GetFontStruct(m_userScaleY*m_logicalScaleY, m_display); int direction, descent; XCharStruct overall_return; if (use16) @@ -1221,7 +1235,7 @@ void wxWindowDC::GetTextExtent( const wxString &string, long *width, long *heigh return; } - WXFontStructPtr pFontStruct = theFont->FindOrCreateFontStruct(m_userScaleY*m_logicalScaleY); + WXFontStructPtr pFontStruct = theFont->GetFontStruct(m_userScaleY*m_logicalScaleY, m_display); int direction, ascent, descent2; XCharStruct overall; @@ -1251,7 +1265,7 @@ long wxWindowDC::GetCharWidth(void) if (!m_font.Ok()) return 0; - WXFontStructPtr pFontStruct = m_font.FindOrCreateFontStruct(m_userScaleY * m_logicalScaleY); + WXFontStructPtr pFontStruct = m_font.GetFontStruct(m_userScaleY * m_logicalScaleY, m_display); int direction, ascent, descent; XCharStruct overall; @@ -1267,7 +1281,7 @@ long wxWindowDC::GetCharHeight(void) if (!m_font.Ok()) return 0; - WXFontStructPtr pFontStruct = m_font.FindOrCreateFontStruct(m_userScaleY*m_logicalScaleY); + WXFontStructPtr pFontStruct = m_font.GetFontStruct(m_userScaleY*m_logicalScaleY, m_display); int direction, ascent, descent; XCharStruct overall; @@ -1323,9 +1337,18 @@ void wxWindowDC::SetFont( const wxFont &font ) m_font = font; if (!m_font.Ok()) + { + if ((m_oldFont != (WXFont) 0) && ((long) m_oldFont != -1)) + { + XSetFont ((Display*) m_display, (GC) m_gc, (Font) m_oldFont); + + if (m_window && m_window->GetBackingPixmap()) + XSetFont ((Display*) m_display,(GC) m_gcBacking, (Font) m_oldFont); + } return; + } - WXFontStructPtr pFontStruct = m_font.FindOrCreateFontStruct(m_userScaleY*m_logicalScaleY); + WXFontStructPtr pFontStruct = m_font.GetFontStruct(m_userScaleY*m_logicalScaleY, m_display); Font fontId = ((XFontStruct*)pFontStruct)->fid; XSetFont ((Display*) m_display, (GC) m_gc, fontId); @@ -1339,7 +1362,7 @@ void wxWindowDC::SetPen( const wxPen &pen ) if (!Ok()) return; m_pen = pen; - if (m_pen.Ok()) + if (!m_pen.Ok()) return; wxBitmap oldStipple = m_currentStipple; @@ -1832,7 +1855,9 @@ void wxWindowDC::SetBackground( const wxBrush &brush ) int pixel = m_backgroundBrush.GetColour().AllocColour(m_display); - XSetWindowBackground ((Display*) m_display, (Pixmap) m_pixmap, pixel); + // XSetWindowBackground doesn't work for non-Window pixmaps + if (!this->IsKindOf(CLASSINFO(wxMemoryDC))) + XSetWindowBackground ((Display*) m_display, (Pixmap) m_pixmap, pixel); // Necessary for ::DrawIcon, which use fg/bg pixel or the GC. // And Blit,... (Any fct that use XCopyPlane, in fact.) @@ -1967,17 +1992,17 @@ void wxWindowDC:: SetDCClipping () // clipping imposed on a window by a repaint. // We'll combine it with the user region. But for now, // just use the currently-defined user clipping region. - if (m_userRegion || (m_window && m_window->GetPaintRegion()) ) + if (m_userRegion || (m_window && m_window->GetUpdateRegion().Ok()) ) m_currentRegion = (WXRegion) XCreateRegion (); else m_currentRegion = (WXRegion) NULL; - if ((m_window && m_window->GetPaintRegion()) && m_userRegion) - XIntersectRegion ((Region) m_window->GetPaintRegion(), (Region) m_userRegion, (Region) m_currentRegion); + if ((m_window && m_window->GetUpdateRegion().Ok()) && m_userRegion) + XIntersectRegion ((Region) m_window->GetUpdateRegion().GetXRegion(), (Region) m_userRegion, (Region) m_currentRegion); else if (m_userRegion) XIntersectRegion ((Region) m_userRegion, (Region) m_userRegion, (Region) m_currentRegion); - else if (m_window && m_window->GetPaintRegion()) - XIntersectRegion ((Region) m_window->GetPaintRegion(), (Region) m_window->GetPaintRegion(), + else if (m_window && m_window->GetUpdateRegion().Ok()) + XIntersectRegion ((Region) m_window->GetUpdateRegion().GetXRegion(), (Region) m_window->GetUpdateRegion().GetXRegion(), (Region) m_currentRegion); if (m_currentRegion) @@ -2151,7 +2176,7 @@ static void wx_spline_draw_point_array(wxDC *dc) } } -void wxWindowDC::DrawOpenSpline( wxList *points ) +void wxWindowDC::DrawSpline( wxList *points ) { wxPoint *p; double cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4; @@ -2200,3 +2225,56 @@ void wxWindowDC::DrawOpenSpline( wxList *points ) wx_spline_draw_point_array( this ); }; + +/* + * wxPaintDC + */ + +wxPaintDC::wxPaintDC(wxWindow* win): wxWindowDC(win) +{ + wxRegion* region = NULL; + + // Combine all the update rects into a region + if (win->m_updateRects.Number() > 0) + { + int i = 0; + for (i = 0; i < win->m_updateRects.Number(); i++) + { + wxRect* rect = (wxRect*) win->m_updateRects.Nth(i)->Data(); + /* + cout << "wxPaintDC. wxRect: " << rect->x << ", " << rect->y << ", "; + cout << rect->width << ", " << rect->height << "\n\n"; + */ + + if (!region) + region = new wxRegion(*rect); + else + // TODO: is this correct? In SetDCClipping above, + // XIntersectRegion is used to combine paint and user + // regions. XIntersectRegion appears to work in that case... + region->Union(*rect); + } + } + else + { + int cw, ch; + win->GetClientSize(&cw, &ch); + region = new wxRegion(wxRect(0, 0, cw, ch)); + } + + win->m_updateRegion = *region; + + // Set the clipping region. Any user-defined region will be combined with this + // one in SetDCClipping. + XSetRegion ((Display*) m_display, (GC) m_gc, (Region) region->GetXRegion()); + + delete region; +} + +wxPaintDC::~wxPaintDC() +{ + XSetClipMask ((Display*) m_display, (GC) m_gc, None); + if (m_window) + m_window->m_updateRegion.Clear(); +} +