X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/15dadf3155f879f8c5031e452566a7b1859e01e3..69108ccb4e8de4279ffa0fdd4e23ea3666f84e92:/include/wx/gdicmn.h diff --git a/include/wx/gdicmn.h b/include/wx/gdicmn.h index d8d1bb44d6..2df4124c47 100644 --- a/include/wx/gdicmn.h +++ b/include/wx/gdicmn.h @@ -16,17 +16,14 @@ // headers // --------------------------------------------------------------------------- -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(__APPLE__) #pragma interface "gdicmn.h" #endif -#include "wx/object.h" +#include "wx/setup.h" #include "wx/list.h" -#include "wx/hash.h" #include "wx/string.h" -#include "wx/setup.h" -#include "wx/colour.h" -#include "wx/font.h" +#include "wx/fontenc.h" // --------------------------------------------------------------------------- // forward declarations @@ -118,6 +115,9 @@ enum wxStockCursor #ifdef __WXGTK__ wxCURSOR_DEFAULT, // standard X11 cursor #endif +#ifdef __WXMAC__ + wxCURSOR_COPY_ARROW , // MacOS Theme Plus arrow +#endif #ifdef __X__ // Not yet implemented for Windows wxCURSOR_CROSS_REVERSE, @@ -151,10 +151,10 @@ enum wxStockCursor #ifdef __WXMSW__ // Load from a resource - #define wxICON(X) wxIcon("" #X "") + #define wxICON(X) wxIcon(wxT(#X)) #elif defined(__WXPM__) // Load from a resource - #define wxICON(X) wxIcon("" #X "") + #define wxICON(X) wxIcon(wxT(#X)) #elif defined(__WXMGL__) // Initialize from an included XPM #define wxICON(X) wxIcon( (const char**) X##_xpm ) @@ -172,7 +172,7 @@ enum wxStockCursor #define wxICON(X) wxIcon( X##_xpm ) #else // This will usually mean something on any platform - #define wxICON(X) wxIcon("" #X "") + #define wxICON(X) wxIcon(wxT(#X)) #endif // platform /* Another macro: this one is for portable creation of bitmaps. We assume that @@ -180,7 +180,7 @@ enum wxStockCursor */ #if defined(__WXMSW__) || defined(__WXPM__) - #define wxBITMAP(name) wxBitmap(#name, wxBITMAP_TYPE_RESOURCE) + #define wxBITMAP(name) wxBitmap(wxT(#name), wxBITMAP_TYPE_RESOURCE) #elif defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXX11__) || defined(__WXMAC__) || defined(__WXMGL__) // Initialize from an included XPM #define wxBITMAP(name) wxBitmap( (const char**) name##_xpm ) @@ -199,14 +199,12 @@ enum wxStockCursor class WXDLLEXPORT wxSize { public: - // members are public for compatibility (don't use them directly, - // especially that there names were chosen very unfortunately - they should - // have been called width and height) + // members are public for compatibility, don't use them directly. int x, y; // constructors - wxSize() { x = y = 0; } - wxSize(int xx, int yy) { Set(xx, yy); } + wxSize() : x(0), y(0) { } + wxSize(int xx, int yy) : x(xx), y(yy) { } // no copy ctor or assignment operator - the defaults are ok @@ -240,13 +238,14 @@ public: double x; double y; - wxRealPoint() { x = y = 0.0; }; - wxRealPoint(double xx, double yy) { x = xx; y = yy; }; + wxRealPoint() : x(0.0), y(0.0) { } + wxRealPoint(double xx, double yy) : x(xx), y(yy) { } wxRealPoint operator+(const wxRealPoint& pt) const { return wxRealPoint(x + pt.x, y + pt.y); } wxRealPoint operator-(const wxRealPoint& pt) const { return wxRealPoint(x - pt.x, y - pt.y); } bool operator==(const wxRealPoint& pt) const { return x == pt.x && y == pt.y; } + bool operator!=(const wxRealPoint& pt) const { return x != pt.x || y != pt.y; } }; class WXDLLEXPORT wxPoint @@ -254,8 +253,8 @@ class WXDLLEXPORT wxPoint public: int x, y; - wxPoint() { x = y = 0; }; - wxPoint(int xx, int yy) { x = xx; y = yy; }; + wxPoint() : x(0), y(0) { } + wxPoint(int xx, int yy) : x(xx), y(yy) { } // no copy ctor or assignment operator - the defaults are ok @@ -283,9 +282,12 @@ public: class WXDLLEXPORT wxRect { public: - wxRect() { x = y = width = height = 0; } + wxRect() + : x(0), y(0), width(0), height(0) + { } wxRect(int xx, int yy, int ww, int hh) - { x = xx; y = yy; width = ww; height = hh; } + : x(xx), y(yy), width(ww), height(hh) + { } wxRect(const wxPoint& topLeft, const wxPoint& bottomRight); wxRect(const wxPoint& pos, const wxSize& size); @@ -304,7 +306,10 @@ public: void SetHeight(int h) { height = h; } wxPoint GetPosition() const { return wxPoint(x, y); } + void SetPosition( const wxPoint &p ) { x = p.x; y = p.y; } + wxSize GetSize() const { return wxSize(width, height); } + void SetSize( const wxSize &s ) { width = s.GetWidth(); height = s.GetHeight(); } int GetLeft() const { return x; } int GetTop() const { return y; }