X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/15678bec37c6e3cb8a67a8b041579af595d4ccf3..2e2a55b22eebde25797bd030660d8c644bc7700b:/src/mgl/toplevel.cpp diff --git a/src/mgl/toplevel.cpp b/src/mgl/toplevel.cpp index 5829d32f97..8abe18411c 100644 --- a/src/mgl/toplevel.cpp +++ b/src/mgl/toplevel.cpp @@ -3,7 +3,7 @@ // Purpose: // Author: Vaclav Slavik // Id: $Id$ -// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com) +// Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com) // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// @@ -15,10 +15,6 @@ // headers // ---------------------------------------------------------------------------- -#ifdef __GNUG__ - #pragma implementation "toplevel.h" -#endif - // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" @@ -29,6 +25,7 @@ #include "wx/defs.h" #include "wx/toplevel.h" #include "wx/app.h" +#include "wx/mgl/private.h" // ---------------------------------------------------------------------------- // idle system @@ -55,12 +52,13 @@ void wxTopLevelWindowMGL::Init() m_isIconized = FALSE; m_isMaximized = FALSE; m_fsIsShowing = FALSE; + m_sizeSet = FALSE; } bool wxTopLevelWindowMGL::Create(wxWindow *parent, wxWindowID id, const wxString& title, - const wxPoint& pos, + const wxPoint& posOrig, const wxSize& sizeOrig, long style, const wxString &name) @@ -70,20 +68,40 @@ bool wxTopLevelWindowMGL::Create(wxWindow *parent, wxSize size = sizeOrig; if ( size.x == -1 || size.y == -1 ) { - wxSize sizeDpy = wxGetDisplaySize(); + wxSize sizeDefault = GetDefaultSize(); if ( size.x == -1 ) - size.x = sizeDpy.x / 3; + size.x = sizeDefault.x; if ( size.y == -1 ) - size.y = sizeDpy.y / 5; + size.y = sizeDefault.y; } - wxWindow::Create(parent, id, pos, sizeOrig, style, name); + // for default positioning, centre the first top level window and + // cascade any addtional ones from there. + wxPoint pos = posOrig; + if ( pos.x == -1 || pos.y == -1 ) + { + wxSize sizeDisplay = wxGetDisplaySize(); + static wxPoint nextPos((sizeDisplay.x - size.x) / 2, + (sizeDisplay.y - size.y) / 2); + + if ( pos.x == -1 ) + pos.x = nextPos.x; + if ( pos.y == -1 ) + pos.y = nextPos.y; + if ( pos.x + size.x > sizeDisplay.x || pos.y + size.y > sizeDisplay.y ) + pos = wxPoint(); + + const wxSize cascadeOffset(16, 20); + nextPos = pos + cascadeOffset; + } - wxTopLevelWindows.Append(this); + wxWindow::Create(NULL, id, pos, size, style, name); + SetParent(parent); + if ( parent ) + parent->AddChild(this); + wxTopLevelWindows.Append(this); m_title = title; - - // FIXME_MGL -- should activate itself when shown! return TRUE; } @@ -136,18 +154,41 @@ bool wxTopLevelWindowMGL::ShowFullScreen(bool show, long style) return TRUE; } +bool wxTopLevelWindowMGL::Show(bool show) +{ + bool ret = wxTopLevelWindowBase::Show(show); + + // If this is the first time Show was called, send size event, + // so that the frame can adjust itself (think auto layout or single child) + if ( !m_sizeSet ) + { + m_sizeSet = TRUE; + wxSizeEvent event(GetSize(), GetId()); + event.SetEventObject(this); + GetEventHandler()->ProcessEvent(event); + } + + if ( ret && show && AcceptsFocus() ) + SetFocus(); + // FIXME_MGL -- don't do this for popup windows? + return ret; +} + void wxTopLevelWindowMGL::Maximize(bool maximize) { + int x, y, w, h; + wxClientDisplayRect(&x, &y, &w, &h); + + rect_t screenRect = MGL_defRect(x, y, w, h); + MGL_wmInvalidateRect(g_winMng, &screenRect); + if ( maximize && !m_isMaximized ) { - int x, y, w, h; - m_isMaximized = TRUE; GetPosition(&m_savedFrame.x, &m_savedFrame.y); GetSize(&m_savedFrame.width, &m_savedFrame.height); - wxClientDisplayRect(&x, &y, &w, &h); SetSize(x, y, w, h); } else if ( !maximize && m_isMaximized ) @@ -175,9 +216,11 @@ void wxTopLevelWindowMGL::Restore() } } -void wxTopLevelWindowMGL::Iconize(bool iconize) +void wxTopLevelWindowMGL::Iconize(bool WXUNUSED(iconize)) { - // FIXME_MGL - use wxDesktop for this + wxFAIL_MSG(wxT("Iconize not supported under wxMGL")); + // FIXME_MGL - Iconize is not supported in fullscreen mode. + // It will be supported in windowed mode (if ever implemented in MGL...) } bool wxTopLevelWindowMGL::IsIconized() const