X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/155ecd4c4221d3bbc7aa93d472d11948f21d21ab..14ba694c26bb7bdf3d75db9d3dc85774e5a8d126:/src/msw/imaglist.cpp diff --git a/src/msw/imaglist.cpp b/src/msw/imaglist.cpp index d9ffadf717..4820d044b6 100644 --- a/src/msw/imaglist.cpp +++ b/src/msw/imaglist.cpp @@ -25,6 +25,7 @@ #endif #ifndef WX_PRECOMP + #include "wx/msw/wrapcctl.h" // include "properly" #include "wx/window.h" #include "wx/icon.h" #include "wx/dc.h" @@ -36,12 +37,11 @@ #include #endif -#include "wx/msw/imaglist.h" +#include "wx/imaglist.h" +#include "wx/dc.h" +#include "wx/msw/dc.h" #include "wx/msw/private.h" -// include "properly" -#include "wx/msw/wrapcctl.h" - // ---------------------------------------------------------------------------- // wxWin macros // ---------------------------------------------------------------------------- @@ -76,17 +76,15 @@ bool wxImageList::Create(int width, int height, bool mask, int initial) { UINT flags = 0; - // set appropriate color depth + // as we want to be able to use 32bpp bitmaps in the image lists, we always + // use ILC_COLOR32, even if the display resolution is less -- the system + // will make the best effort to show the bitmap if we do this resulting in + // quite acceptable display while using a lower depth ILC_COLOR constant + // (e.g. ILC_COLOR16) shows completely broken bitmaps #ifdef __WXWINCE__ flags |= ILC_COLOR; #else - int dd = wxDisplayDepth(); - - if (dd <= 4) flags |= ILC_COLOR; // 16 color - else if (dd <= 8) flags |= ILC_COLOR8; // 256 color - else if (dd <= 16) flags |= ILC_COLOR16; // 64k hi-color - else if (dd <= 24) flags |= ILC_COLOR24; // 16m truecolor - else if (dd <= 32) flags |= ILC_COLOR32; // 16m truecolor + flags |= ILC_COLOR32; #endif if ( mask ) @@ -119,7 +117,7 @@ wxImageList::~wxImageList() // Returns the number of images in the image list. int wxImageList::GetImageCount() const { - wxASSERT_MSG( m_hImageList, _T("invalid image list") ); + wxASSERT_MSG( m_hImageList, wxT("invalid image list") ); return ImageList_GetImageCount(GetHImageList()); } @@ -127,7 +125,7 @@ int wxImageList::GetImageCount() const // Returns the size (same for all images) of the images in the list bool wxImageList::GetSize(int WXUNUSED(index), int &width, int &height) const { - wxASSERT_MSG( m_hImageList, _T("invalid image list") ); + wxASSERT_MSG( m_hImageList, wxT("invalid image list") ); return ImageList_GetIconSize(GetHImageList(), &width, &height) != 0; } @@ -230,15 +228,7 @@ bool wxImageList::Remove(int index) bool wxImageList::RemoveAll() { // don't use ImageList_RemoveAll() because mingw32 headers don't have it - int count = ImageList_GetImageCount(GetHImageList()); - for ( int i = 0; i < count; i++ ) - { - // the image indexes are shifted, so we should always remove the first - // one - (void)Remove(0); - } - - return true; + return Remove(-1); } // Draws the given image on a dc at the specified position. @@ -251,8 +241,13 @@ bool wxImageList::Draw(int index, int flags, bool solidBackground) { - HDC hDC = GetHdcOf(dc); - wxCHECK_MSG( hDC, false, _T("invalid wxDC in wxImageList::Draw") ); + wxDCImpl *impl = dc.GetImpl(); + wxMSWDCImpl *msw_impl = wxDynamicCast( impl, wxMSWDCImpl ); + if (!msw_impl) + return false; + + HDC hDC = GetHdcOf(*msw_impl); + wxCHECK_MSG( hDC, false, wxT("invalid wxDC in wxImageList::Draw") ); COLORREF clr = CLR_NONE; // transparent by default if ( solidBackground ) @@ -288,7 +283,7 @@ bool wxImageList::Draw(int index, // Get the bitmap wxBitmap wxImageList::GetBitmap(int index) const { -#if wxUSE_WXDIB +#if wxUSE_WXDIB && wxUSE_IMAGE int bmp_width = 0, bmp_height = 0; GetSize(index, bmp_width, bmp_height); @@ -350,6 +345,10 @@ wxIcon wxImageList::GetIcon(int index) const static HBITMAP GetMaskForImage(const wxBitmap& bitmap, const wxBitmap& mask) { +#if wxUSE_IMAGE + wxBitmap bitmapWithMask; +#endif // wxUSE_IMAGE + HBITMAP hbmpMask; wxMask *pMask; bool deleteMask = false; @@ -362,6 +361,23 @@ static HBITMAP GetMaskForImage(const wxBitmap& bitmap, const wxBitmap& mask) else { pMask = bitmap.GetMask(); + +#if wxUSE_IMAGE + // check if we don't have alpha in this bitmap -- we can create a mask + // from it (and we need to do it for the older systems which don't + // support 32bpp bitmaps natively) + if ( !pMask ) + { + wxImage img(bitmap.ConvertToImage()); + if ( img.HasAlpha() ) + { + img.ConvertAlphaToMask(); + bitmapWithMask = wxBitmap(img); + pMask = bitmapWithMask.GetMask(); + } + } +#endif // wxUSE_IMAGE + if ( !pMask ) { // use the light grey count as transparent: the trouble here is