X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/154f22b3facdbca2cb89e091ae2ea1398bfad9d1..674ac8b919eecbc201b5f23b470a567cd0565e10:/docs/msw/install.txt?ds=sidebyside diff --git a/docs/msw/install.txt b/docs/msw/install.txt index dee174b790..a12338bef1 100644 --- a/docs/msw/install.txt +++ b/docs/msw/install.txt @@ -92,7 +92,8 @@ Using project files: Debug and Release configurations. If you have VC++ 4, use makefile.vc, but you may only have one set of object files at a time in use (debug or release versions). -4. Open a sample project file, choose a configuration, and compile. +4. Open a sample project file, choose a configuration using + Build | Set Active Configuration..., and compile. The project files don't use precompiled headers, to save space, but you can switch PCH compiling on for greater speed. @@ -275,6 +276,9 @@ Note (1): setup.h overrides wxUSE_LIBJPEG and sets it to 0, since imagjpeg.cpp doesn't compile. Note (2): makewat.env uses the odbc32.lib supplied in wxWindows' lib\watcom directory. See the notes in that directory. +Note (3): makefile compilation seems broken (28/12/99) with a +GPF in the linker. Too many object files? Could try switching +some options off in setup.h. Metrowerks CodeWarrior compilation ----------------------------------