X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/1542ea396a625766c59d683adbb1d613c1344d50..eba99da4c0563e6508761272a1e1f1b791d0af6b:/include/wx/mac/region.h diff --git a/include/wx/mac/region.h b/include/wx/mac/region.h index 33c31e7d0d..2bdcd52252 100644 --- a/include/wx/mac/region.h +++ b/include/wx/mac/region.h @@ -1,177 +1,5 @@ -///////////////////////////////////////////////////////////////////////////// -// Name: region.h -// Purpose: wxRegion class -// Author: Stefan Csomor -// Modified by: -// Created: 1998-01-01 -// RCS-ID: $Id$ -// Copyright: (c) Stefan Csomor -// Licence: wxWindows licence -///////////////////////////////////////////////////////////////////////////// - -#ifndef _WX_REGION_H_ -#define _WX_REGION_H_ - -#if defined(__GNUG__) && !defined(__APPLE__) -#pragma interface "region.h" +#ifdef __WXMAC_CLASSIC__ +#include "wx/mac/classic/region.h" +#else +#include "wx/mac/carbon/region.h" #endif - -#include "wx/list.h" -#include "wx/gdiobj.h" -#include "wx/gdicmn.h" - -class WXDLLEXPORT wxRect; -class WXDLLEXPORT wxPoint; - -enum wxRegionContain { - wxOutRegion = 0, wxPartRegion = 1, wxInRegion = 2 -}; - -// So far, for internal use only -enum wxRegionOp { -wxRGN_AND, // Creates the intersection of the two combined regions. -wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1. -wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2. -wxRGN_OR, // Creates the union of two combined regions. -wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas. -}; - -class WXDLLEXPORT wxRegion : public wxGDIObject { -DECLARE_DYNAMIC_CLASS(wxRegion); - friend class WXDLLEXPORT wxRegionIterator; -public: - wxRegion(long x, long y, long w, long h); - wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight); - wxRegion(const wxRect& rect); - wxRegion( WXHRGN hRegion ); - wxRegion(); - wxRegion( const wxBitmap& bmp, - const wxColour& transColour = wxNullColour, - int tolerance = 0) - { - Union(bmp, transColour, tolerance); - } - - ~wxRegion(); - - //# Copying - wxRegion(const wxRegion& r) - : wxGDIObject() - { Ref(r); } - wxRegion& operator = (const wxRegion& r) - { Ref(r); return (*this); } - - //# Modify region - // Clear current region - void Clear(); - - // Union rectangle or region with this. - bool Union(long x, long y, long width, long height) - { return Combine(x, y, width, height, wxRGN_OR); } - bool Union(const wxRect& rect) - { return Combine(rect, wxRGN_OR); } - bool Union(const wxRegion& region) - { return Combine(region, wxRGN_OR); } - - // Intersect rectangle or region with this. - bool Intersect(long x, long y, long width, long height) - { return Combine(x, y, width, height, wxRGN_AND); } - bool Intersect(const wxRect& rect) - { return Combine(rect, wxRGN_AND); } - bool Intersect(const wxRegion& region) - { return Combine(region, wxRGN_AND); } - - // Subtract rectangle or region from this: - // Combines the parts of 'this' that are not part of the second region. - bool Subtract(long x, long y, long width, long height) - { return Combine(x, y, width, height, wxRGN_DIFF); } - bool Subtract(const wxRect& rect) - { return Combine(rect, wxRGN_DIFF); } - bool Subtract(const wxRegion& region) - { return Combine(region, wxRGN_DIFF); } - - // XOR: the union of two combined regions except for any overlapping areas. - bool Xor(long x, long y, long width, long height) - { return Combine(x, y, width, height, wxRGN_XOR); } - bool Xor(const wxRect& rect) - { return Combine(rect, wxRGN_XOR); } - bool Xor(const wxRegion& region) - { return Combine(region, wxRGN_XOR); } - - //# Information on region - // Outer bounds of region - void GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const; - wxRect GetBox() const ; - - // Is region empty? - bool Empty() const; - inline bool IsEmpty() const { return Empty(); } - - //# Tests - // Does the region contain the point (x,y)? - wxRegionContain Contains(long x, long y) const; - // Does the region contain the point pt? - wxRegionContain Contains(const wxPoint& pt) const; - // Does the region contain the rectangle (x, y, w, h)? - wxRegionContain Contains(long x, long y, long w, long h) const; - // Does the region contain the rectangle rect? - wxRegionContain Contains(const wxRect& rect) const; - - // Convert the region to a B&W bitmap with the black pixels being inside - // the region. - wxBitmap ConvertToBitmap() const; - - // Use the non-transparent pixels of a wxBitmap for the region to combine - // with this region. If the bitmap has a mask then it will be used, - // otherwise the colour to be treated as transparent may be specified, - // along with an optional tolerance value. - bool Union(const wxBitmap& bmp, - const wxColour& transColour = wxNullColour, - int tolerance = 0); - - // Internal - bool Combine(long x, long y, long width, long height, wxRegionOp op); - bool Combine(const wxRegion& region, wxRegionOp op); - bool Combine(const wxRect& rect, wxRegionOp op); - const WXHRGN GetWXHRGN() const ; -}; - -class WXDLLEXPORT wxRegionIterator : public wxObject -{ - DECLARE_DYNAMIC_CLASS(wxRegionIterator) - -public: - wxRegionIterator(); - wxRegionIterator(const wxRegion& region); - wxRegionIterator(const wxRegionIterator& iterator); - ~wxRegionIterator(); - - wxRegionIterator& operator=(const wxRegionIterator& iterator); - - void Reset() { m_current = 0; } - void Reset(const wxRegion& region); - - operator bool () const { return m_current < m_numRects; } - bool HaveRects() const { return m_current < m_numRects; } - - wxRegionIterator& operator++(); - wxRegionIterator operator++(int); - - long GetX() const; - long GetY() const; - long GetW() const; - long GetWidth() const { return GetW(); } - long GetH() const; - long GetHeight() const { return GetH(); } - wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); } -private: - void SetRects(long numRects, wxRect *rects); - - long m_current; - long m_numRects; - wxRegion m_region; - wxRect* m_rects; -}; - -#endif - // _WX_REGION_H_