X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/1542ea396a625766c59d683adbb1d613c1344d50..c668531784567b84a131875707d9a63a5977fd77:/include/wx/gtk/region.h diff --git a/include/wx/gtk/region.h b/include/wx/gtk/region.h index 03c2844e0b..80eca89536 100644 --- a/include/wx/gtk/region.h +++ b/include/wx/gtk/region.h @@ -10,10 +10,6 @@ #ifndef _WX_GTK_REGION_H_ #define _WX_GTK_REGION_H_ -#if defined(__GNUG__) && !defined(__APPLE__) -#pragma interface -#endif - #include "wx/list.h" #include "wx/gdiobj.h" #include "wx/gdicmn.h" @@ -22,7 +18,7 @@ // classes //----------------------------------------------------------------------------- -class wxRegion; +class WXDLLIMPEXP_CORE wxRegion; //----------------------------------------------------------------------------- // constants @@ -49,7 +45,7 @@ enum wxRegionOp // wxRegion // ---------------------------------------------------------------------------- -class wxRegion : public wxGDIObject +class WXDLLIMPEXP_CORE wxRegion : public wxGDIObject { public: wxRegion() { } @@ -72,24 +68,22 @@ public: wxRegion( size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE ); + wxRegion( const wxBitmap& bmp) + { + Union(bmp); + } wxRegion( const wxBitmap& bmp, - const wxColour& transColour = wxNullColour, - int tolerance = 0) + const wxColour& transColour, int tolerance = 0) { Union(bmp, transColour, tolerance); } ~wxRegion(); - wxRegion( const wxRegion& region ) - : wxGDIObject() - { Ref(region); } - wxRegion& operator = ( const wxRegion& region ) { Ref(region); return *this; } - bool Ok() const { return m_refData != NULL; } - bool operator == ( const wxRegion& region ); - bool operator != ( const wxRegion& region ) { return !(*this == region); } + bool operator == ( const wxRegion& region ) const; + bool operator != ( const wxRegion& region ) const { return !(*this == region); } void Clear(); @@ -122,17 +116,18 @@ public: wxRegionContain Contains(const wxPoint& pt) const; wxRegionContain Contains(const wxRect& rect) const; - // Convert the region to a B&W bitmap with the black pixels being inside + // Convert the region to a B&W bitmap with the white pixels being inside // the region. wxBitmap ConvertToBitmap() const; // Use the non-transparent pixels of a wxBitmap for the region to combine - // with this region. If the bitmap has a mask then it will be used, - // otherwise the colour to be treated as transparent may be specified, + // with this region. First version takes transparency from bitmap's mask, + // second lets the user specify the colour to be treated as transparent // along with an optional tolerance value. + // NOTE: implemented in common/rgncmn.cpp + bool Union(const wxBitmap& bmp); bool Union(const wxBitmap& bmp, - const wxColour& transColour = wxNullColour, - int tolerance = 0); + const wxColour& transColour, int tolerance = 0); public: @@ -151,14 +146,14 @@ protected: void InitRect(wxCoord x, wxCoord y, wxCoord w, wxCoord h); private: - DECLARE_DYNAMIC_CLASS(wxRegion); + DECLARE_DYNAMIC_CLASS(wxRegion) }; // ---------------------------------------------------------------------------- // wxRegionIterator: decomposes a region into rectangles // ---------------------------------------------------------------------------- -class wxRegionIterator: public wxObject +class WXDLLIMPEXP_CORE wxRegionIterator: public wxObject { public: wxRegionIterator(); @@ -186,7 +181,7 @@ private: wxRegion m_region; private: - DECLARE_DYNAMIC_CLASS(wxRegionIterator); + DECLARE_DYNAMIC_CLASS(wxRegionIterator) };