X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/14f355c2b5c71fc7c3d680aea366582d2ac60f7b..85a94ef07bc7b67ce7c418bb672c51a0a54d6f73:/src/univ/control.cpp diff --git a/src/univ/control.cpp b/src/univ/control.cpp index 712ccbb4c0..67cadcb96f 100644 --- a/src/univ/control.cpp +++ b/src/univ/control.cpp @@ -13,10 +13,6 @@ // declarations // ============================================================================ -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) - #pragma implementation "control.h" -#endif - // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- @@ -29,9 +25,10 @@ #if wxUSE_CONTROLS +#include "wx/control.h" + #ifndef WX_PRECOMP #include "wx/app.h" - #include "wx/control.h" #include "wx/dcclient.h" #endif @@ -58,8 +55,6 @@ WX_FORWARD_TO_INPUT_CONSUMER(wxControl) void wxControl::Init() { m_indexAccel = -1; - - m_inputHandler = (wxInputHandler *)NULL; } bool wxControl::Create(wxWindow *parent, @@ -70,18 +65,13 @@ bool wxControl::Create(wxWindow *parent, const wxValidator& validator, const wxString& name) { - // Ee use wxNO_FULL_REPAINT_ON_RESIZE by default as it results in much - // less flicker and none of the standard controls needs to be entirely - // repainted after resize anyhow. - if ( !wxControlBase::Create(parent, id, pos, size, - style | wxNO_FULL_REPAINT_ON_RESIZE , - validator, name) ) + if ( !wxControlBase::Create(parent, id, pos, size, style, validator, name) ) { // underlying window creation failed? - return FALSE; + return false; } - return TRUE; + return true; } // ----------------------------------------------------------------------------