X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/13c13ecbbf6a920c737ec0d3604278f544b83192..1e5b533ec0a5b459fe2ac58abd6f21e5b1e51a92:/src/msw/bitmap.cpp diff --git a/src/msw/bitmap.cpp b/src/msw/bitmap.cpp index ca244ccda0..0cd514ffd1 100644 --- a/src/msw/bitmap.cpp +++ b/src/msw/bitmap.cpp @@ -1,5 +1,5 @@ //////////////////////////////////////////////////////////////////////////// -// Name: bitmap.cpp +// Name: src/msw/bitmap.cpp // Purpose: wxBitmap // Author: Julian Smart // Modified by: @@ -17,10 +17,6 @@ // headers // ---------------------------------------------------------------------------- -#ifdef __GNUG__ - #pragma implementation "bitmap.h" -#endif - // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" @@ -28,6 +24,8 @@ #pragma hdrstop #endif +#include "wx/bitmap.h" + #ifndef WX_PRECOMP #include @@ -36,21 +34,22 @@ #include "wx/app.h" #include "wx/palette.h" #include "wx/dcmemory.h" - #include "wx/bitmap.h" #include "wx/icon.h" + #include "wx/log.h" + #include "wx/image.h" #endif +#include "wx/scopedptr.h" #include "wx/msw/private.h" -#include "wx/log.h" +#include "wx/msw/dc.h" -#if !defined(__WXMICROWIN__) -#include "wx/msw/dib.h" +#if wxUSE_WXDIB + #include "wx/msw/dib.h" #endif -#include "wx/image.h" -#include "wx/xpmdecod.h" - -#include "wx/rawbmp.h" +#ifdef wxHAS_RAW_BITMAP + #include "wx/rawbmp.h" +#endif // missing from mingw32 header #ifndef CLR_INVALID @@ -58,17 +57,20 @@ #endif // no CLR_INVALID // ---------------------------------------------------------------------------- -// Bitmap data +// wxBitmapRefData // ---------------------------------------------------------------------------- class WXDLLEXPORT wxBitmapRefData : public wxGDIImageRefData { public: - wxBitmapRefData(); + wxBitmapRefData() { Init(); } + wxBitmapRefData(const wxBitmapRefData& data); virtual ~wxBitmapRefData() { Free(); } virtual void Free(); + void CopyFromDIB(const wxDIB& dib); + // set the mask object to use as the mask, we take ownership of it void SetMask(wxMask *mask) { @@ -93,22 +95,36 @@ public: // MSW-specific // ------------ -#ifdef __WXDEBUG__ +#if wxDEBUG_LEVEL // this field is solely for error checking: we detect selecting a bitmap // into more than one DC at once or deleting a bitmap still selected into a // DC (both are serious programming errors under Windows) wxDC *m_selectedInto; -#endif // __WXDEBUG__ +#endif // wxDEBUG_LEVEL + +#if wxUSE_WXDIB + // when GetRawData() is called for a DDB we need to convert it to a DIB + // first to be able to provide direct access to it and we cache that DIB + // here and convert it back to DDB when UngetRawData() is called + wxDIB *m_dib; +#endif // true if we have alpha transparency info and can be drawn using // AlphaBlend() bool m_hasAlpha; + // true if our HBITMAP is a DIB section, false if it is a DDB + bool m_isDIB; + private: + void Init(); + // optional mask for transparent drawing wxMask *m_bitmapMask; - DECLARE_NO_COPY_CLASS(wxBitmapRefData) + + // not implemented + wxBitmapRefData& operator=(const wxBitmapRefData&); }; // ---------------------------------------------------------------------------- @@ -129,41 +145,87 @@ IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject) // ---------------------------------------------------------------------------- // decide whether we should create a DIB or a DDB for the given parameters -static bool wxShouldCreateDIB(int w, int h, int d, WXHDC hdc) -{ - // here is the logic: - // - // (a) if hdc is specified, the caller explicitly wants DDB - // (b) otherwise, create a DIB if depth >= 24 (we don't support 16bpp or - // less DIBs anyhow) - // (c) finally, create DIBs under Win9x even if the depth hasn't been - // explicitly specified but the current display depth is 24 or more - // and the image is "big", i.e. > 16Mb which is the theoretical limit - // for DDBs under Win9x - // - // consequences (all of which seem to make sense): - // - // (i) by default, DDBs are created (depth == -1 usually) - // (ii) DIBs can be created by explicitly specifying the depth - // (iii) using a DC always forces creating a DDB - return !hdc && - (d >= 24 || - (d == -1 && - wxDIB::GetLineSize(w, wxDisplayDepth())*h > 16*1024*1024)); -} +// +// NB: we always use DIBs under Windows CE as this is much simpler (even if +// also less efficient...) and we obviously can't use them if there is no +// DIB support compiled in at all +#ifdef __WXWINCE__ + static inline bool wxShouldCreateDIB(int, int, int, WXHDC) { return true; } + + #define ALWAYS_USE_DIB +#elif !wxUSE_WXDIB + // no sense in defining wxShouldCreateDIB() as we can't compile code + // executed if it is true, so we have to use #if's anyhow + #define NEVER_USE_DIB +#else // wxUSE_WXDIB && !__WXWINCE__ + static inline bool wxShouldCreateDIB(int w, int h, int d, WXHDC hdc) + { + // here is the logic: + // + // (a) if hdc is specified, the caller explicitly wants DDB + // (b) otherwise, create a DIB if depth >= 24 (we don't support 16bpp + // or less DIBs anyhow) + // (c) finally, create DIBs under Win9x even if the depth hasn't been + // explicitly specified but the current display depth is 24 or + // more and the image is "big", i.e. > 16Mb which is the + // theoretical limit for DDBs under Win9x + // + // consequences (all of which seem to make sense): + // + // (i) by default, DDBs are created (depth == -1 usually) + // (ii) DIBs can be created by explicitly specifying the depth + // (iii) using a DC always forces creating a DDB + return !hdc && + (d >= 24 || + (d == -1 && + wxDIB::GetLineSize(w, wxDisplayDepth())*h > 16*1024*1024)); + } + + #define SOMETIMES_USE_DIB +#endif // different DIB usage scenarious // ---------------------------------------------------------------------------- // wxBitmapRefData // ---------------------------------------------------------------------------- -wxBitmapRefData::wxBitmapRefData() +void wxBitmapRefData::Init() { -#ifdef __WXDEBUG__ +#if wxDEBUG_LEVEL m_selectedInto = NULL; #endif m_bitmapMask = NULL; + m_hBitmap = (WXHBITMAP) NULL; - m_hasAlpha = FALSE; +#if wxUSE_WXDIB + m_dib = NULL; +#endif + + m_isDIB = + m_hasAlpha = false; +} + +wxBitmapRefData::wxBitmapRefData(const wxBitmapRefData& data) + : wxGDIImageRefData(data) +{ + Init(); + + // (deep) copy the mask if present + if (data.m_bitmapMask) + m_bitmapMask = new wxMask(*data.m_bitmapMask); + + wxASSERT_MSG( !data.m_dib, + wxT("can't copy bitmap locked for raw access!") ); + + m_hasAlpha = data.m_hasAlpha; + +#if wxUSE_WXDIB + // copy the other bitmap + if ( data.m_hBitmap ) + { + wxDIB dib((HBITMAP)(data.m_hBitmap)); + CopyFromDIB(dib); + } +#endif // wxUSE_WXDIB } void wxBitmapRefData::Free() @@ -171,6 +233,10 @@ void wxBitmapRefData::Free() wxASSERT_MSG( !m_selectedInto, wxT("deleting bitmap still selected into wxMemoryDC") ); +#if wxUSE_WXDIB + wxASSERT_MSG( !m_dib, wxT("forgot to call wxBitmap::UngetRawData()!") ); +#endif + if ( m_hBitmap) { if ( !::DeleteObject((HBITMAP)m_hBitmap) ) @@ -179,30 +245,56 @@ void wxBitmapRefData::Free() } } - delete m_bitmapMask; - m_bitmapMask = NULL; + wxDELETE(m_bitmapMask); +} + +void wxBitmapRefData::CopyFromDIB(const wxDIB& dib) +{ + wxCHECK_RET( !IsOk(), "bitmap already initialized" ); + wxCHECK_RET( dib.IsOk(), wxT("invalid DIB in CopyFromDIB") ); + +#ifdef SOMETIMES_USE_DIB + HBITMAP hbitmap = dib.CreateDDB(); + if ( !hbitmap ) + return; + m_isDIB = false; +#else // ALWAYS_USE_DIB + HBITMAP hbitmap = const_cast(dib).Detach(); + m_isDIB = true; +#endif // SOMETIMES_USE_DIB/ALWAYS_USE_DIB + + m_width = dib.GetWidth(); + m_height = dib.GetHeight(); + m_depth = dib.GetDepth(); + + m_hBitmap = (WXHBITMAP)hbitmap; + +#if wxUSE_PALETTE + wxPalette *palette = dib.CreatePalette(); + if ( palette ) + m_bitmapPalette = *palette; + delete palette; +#endif // wxUSE_PALETTE } // ---------------------------------------------------------------------------- // wxBitmap creation // ---------------------------------------------------------------------------- -// this function should be called from all wxBitmap ctors -void wxBitmap::Init() -{ - // m_refData = NULL; done in the base class ctor -} - wxGDIImageRefData *wxBitmap::CreateData() const { return new wxBitmapRefData; } -#ifdef __WIN32__ +wxGDIRefData *wxBitmap::CloneGDIRefData(const wxGDIRefData *data) const +{ + return new wxBitmapRefData(*static_cast(data)); +} -bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon) +bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon, + wxBitmapTransparency transp) { -#ifndef __WXMICROWIN__ +#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__) // it may be either HICON or HCURSOR HICON hicon = (HICON)icon.GetHandle(); @@ -211,7 +303,7 @@ bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon) { wxLogLastError(wxT("GetIconInfo")); - return FALSE; + return false; } wxBitmapRefData *refData = new wxBitmapRefData; @@ -226,126 +318,132 @@ bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon) refData->m_hBitmap = (WXHBITMAP)iconInfo.hbmColor; - // the mask returned by GetIconInfo() is inversed compared to the usual - // wxWin convention - refData->SetMask(wxInvertMask(iconInfo.hbmMask, w, h)); + switch ( transp ) + { + default: + wxFAIL_MSG( wxT("unknown wxBitmapTransparency value") ); + + case wxBitmapTransparency_None: + // nothing to do, refData->m_hasAlpha is false by default + break; + + case wxBitmapTransparency_Auto: +#if wxUSE_WXDIB + // If the icon is 32 bits per pixel then it may have alpha channel + // data, although there are some icons that are 32 bpp but have no + // alpha... So convert to a DIB and manually check the 4th byte for + // each pixel. + { + BITMAP bm; + if ( ::GetObject(iconInfo.hbmColor, sizeof(bm), &bm) && + (bm.bmBitsPixel == 32) ) + { + wxDIB dib(iconInfo.hbmColor); + if (dib.IsOk()) + { + unsigned char* const pixels = dib.GetData(); + int idx; + for ( idx = 0; idx < w*h*4; idx += 4 ) + { + if (pixels[idx+3] != 0) + { + // If there is an alpha byte that is non-zero + // then set the alpha flag and stop checking + refData->m_hasAlpha = true; + break; + } + } + + if ( refData->m_hasAlpha ) + { + // If we do have alpha, ensure we use premultiplied + // data for our pixels as this is what the bitmaps + // created in other ways do and this is necessary + // for e.g. AlphaBlend() to work with this bitmap. + for ( idx = 0; idx < w*h*4; idx += 4 ) + { + const unsigned char a = pixels[idx+3]; + + pixels[idx] = ((pixels[idx] *a) + 127)/255; + pixels[idx+1] = ((pixels[idx+1]*a) + 127)/255; + pixels[idx+2] = ((pixels[idx+2]*a) + 127)/255; + } + + ::DeleteObject(refData->m_hBitmap); + refData->m_hBitmap = dib.Detach(); + } + } + } + } + break; +#endif // wxUSE_WXDIB + + case wxBitmapTransparency_Always: + refData->m_hasAlpha = true; + break; + } + if ( !refData->m_hasAlpha ) + { + // the mask returned by GetIconInfo() is inverted compared to the usual + // wxWin convention + refData->SetMask(wxInvertMask(iconInfo.hbmMask, w, h)); + } // delete the old one now as we don't need it any more ::DeleteObject(iconInfo.hbmMask); -#if WXWIN_COMPATIBILITY_2 - refData->m_ok = TRUE; -#endif // WXWIN_COMPATIBILITY_2 + return true; +#else // __WXMICROWIN__ || __WXWINCE__ + wxUnusedVar(icon); + wxUnusedVar(transp); - return TRUE; -#else - return FALSE; -#endif + return false; +#endif // !__WXWINCE__/__WXWINCE__ } -#endif // Win32 - -bool wxBitmap::CopyFromCursor(const wxCursor& cursor) +bool wxBitmap::CopyFromCursor(const wxCursor& cursor, wxBitmapTransparency transp) { UnRef(); - if ( !cursor.Ok() ) - return FALSE; - -#ifdef __WIN16__ - wxFAIL_MSG( _T("don't know how to convert cursor to bitmap") ); + if ( !cursor.IsOk() ) + return false; - return FALSE; -#else - return CopyFromIconOrCursor(cursor); -#endif // Win16 + return CopyFromIconOrCursor(cursor, transp); } -bool wxBitmap::CopyFromIcon(const wxIcon& icon) +bool wxBitmap::CopyFromIcon(const wxIcon& icon, wxBitmapTransparency transp) { UnRef(); - if ( !icon.Ok() ) - return FALSE; - - // GetIconInfo() doesn't exist under Win16 and I don't know any other way - // to create a bitmap from icon there - but using this way we won't have - // the mask (FIXME) -#ifdef __WIN16__ - int width = icon.GetWidth(), - height = icon.GetHeight(); - - // copy the icon to the bitmap - ScreenHDC hdcScreen; - HDC hdc = ::CreateCompatibleDC(hdcScreen); - HBITMAP hbitmap = ::CreateCompatibleBitmap(hdcScreen, width, height); - HBITMAP hbmpOld = (HBITMAP)::SelectObject(hdc, hbitmap); + if ( !icon.IsOk() ) + return false; - ::DrawIcon(hdc, 0, 0, GetHiconOf(icon)); - - ::SelectObject(hdc, hbmpOld); - ::DeleteDC(hdc); - - wxBitmapRefData *refData = new wxBitmapRefData; - m_refData = refData; - - refData->m_width = width; - refData->m_height = height; - refData->m_depth = wxDisplayDepth(); - - refData->m_hBitmap = (WXHBITMAP)hbitmap; - -#if WXWIN_COMPATIBILITY_2 - refData->m_ok = TRUE; -#endif // WXWIN_COMPATIBILITY_2 - - return TRUE; -#else // Win32 - return CopyFromIconOrCursor(icon); -#endif // Win16/Win32 + return CopyFromIconOrCursor(icon, transp); } +#ifndef NEVER_USE_DIB + bool wxBitmap::CopyFromDIB(const wxDIB& dib) { - wxCHECK_MSG( dib.IsOk(), FALSE, _T("invalid DIB in CopyFromDIB") ); - - HBITMAP hbitmap = dib.CreateDDB(); - if ( !hbitmap ) - return FALSE; + wxScopedPtr newData(new wxBitmapRefData); + newData->CopyFromDIB(dib); + if ( !newData->IsOk() ) + return false; UnRef(); - - wxBitmapRefData *refData = new wxBitmapRefData; - m_refData = refData; - - refData->m_width = dib.GetWidth(); - refData->m_height = dib.GetHeight(); - refData->m_depth = dib.GetDepth(); - - refData->m_hBitmap = (WXHBITMAP)hbitmap; - -#if wxUSE_PALETTE - wxPalette *palette = dib.CreatePalette(); - if ( palette ) - { - refData->m_bitmapPalette = *palette; - } - - delete palette; -#endif // wxUSE_PALETTE - - return TRUE; + m_refData = newData.release(); + return true; } +#endif // NEVER_USE_DIB + wxBitmap::~wxBitmap() { } wxBitmap::wxBitmap(const char bits[], int width, int height, int depth) { - Init(); - #ifndef __WXMICROWIN__ wxBitmapRefData *refData = new wxBitmapRefData; m_refData = refData; @@ -359,7 +457,7 @@ wxBitmap::wxBitmap(const char bits[], int width, int height, int depth) { // we assume that it is in XBM format which is not quite the same as // the format CreateBitmap() wants because the order of bytes in the - // line is inversed! + // line is reversed! const size_t bytesPerLine = (width + 7) / 8; const size_t padding = bytesPerLine % 2; const size_t len = height * ( padding + bytesPerLine ); @@ -377,10 +475,10 @@ wxBitmap::wxBitmap(const char bits[], int width, int height, int depth) for ( int bits = 0; bits < 8; bits++) { reversed <<= 1; - reversed |= (val & 0x01); + reversed |= (unsigned char)(val & 0x01); val >>= 1; } - *dst++ = reversed; + *dst++ = ~reversed; } if ( padding ) @@ -390,7 +488,7 @@ wxBitmap::wxBitmap(const char bits[], int width, int height, int depth) else { // bits should already be in Windows standard format - data = (char *)bits; // const_cast is harmless + data = const_cast(bits); } HBITMAP hbmp = ::CreateBitmap(width, height, 1, depth, data); @@ -408,44 +506,19 @@ wxBitmap::wxBitmap(const char bits[], int width, int height, int depth) #endif } -// Create from XPM data -bool wxBitmap::CreateFromXpm(const char **data) +wxBitmap::wxBitmap(int w, int h, const wxDC& dc) { -#if wxUSE_IMAGE && wxUSE_XPM - Init(); - - wxCHECK_MSG( data != NULL, FALSE, wxT("invalid bitmap data") ) - - wxXPMDecoder decoder; - wxImage img = decoder.ReadData(data); - wxCHECK_MSG( img.Ok(), FALSE, wxT("invalid bitmap data") ) - - *this = wxBitmap(img); - return TRUE; -#else - return FALSE; -#endif + (void)Create(w, h, dc); } -wxBitmap::wxBitmap(int w, int h, int d) +wxBitmap::wxBitmap(const void* data, wxBitmapType type, int width, int height, int depth) { - Init(); - - (void)Create(w, h, d); -} - -wxBitmap::wxBitmap(void *data, long type, int width, int height, int depth) -{ - Init(); - (void)Create(data, type, width, height, depth); } wxBitmap::wxBitmap(const wxString& filename, wxBitmapType type) { - Init(); - - LoadFile(filename, (int)type); + LoadFile(filename, type); } bool wxBitmap::Create(int width, int height, int depth) @@ -455,9 +528,14 @@ bool wxBitmap::Create(int width, int height, int depth) bool wxBitmap::Create(int width, int height, const wxDC& dc) { - wxCHECK_MSG( dc.Ok(), FALSE, _T("invalid HDC in wxBitmap::Create()") ); + wxCHECK_MSG( dc.IsOk(), false, wxT("invalid HDC in wxBitmap::Create()") ); + + const wxMSWDCImpl *impl = wxDynamicCast( dc.GetImpl(), wxMSWDCImpl ); - return DoCreate(width, height, -1, dc.GetHDC()); + if (impl) + return DoCreate(width, height, -1, impl->GetHDC()); + else + return false; } bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc) @@ -469,8 +547,9 @@ bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc) GetBitmapData()->m_width = w; GetBitmapData()->m_height = h; - HBITMAP hbmp; + HBITMAP hbmp wxDUMMY_INITIALIZE(0); +#ifndef NEVER_USE_DIB if ( wxShouldCreateDIB(w, h, d, hdc) ) { if ( d == -1 ) @@ -481,20 +560,18 @@ bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc) wxDIB dib(w, h, d); if ( !dib.IsOk() ) - return FALSE; + return false; // don't delete the DIB section in dib object dtor hbmp = dib.Detach(); + GetBitmapData()->m_isDIB = true; GetBitmapData()->m_depth = d; } else // create a DDB +#endif // NEVER_USE_DIB { - if ( d == -1 ) - d = wxDisplayDepth(); - - GetBitmapData()->m_depth = d; - +#ifndef ALWAYS_USE_DIB #ifndef __WXMICROWIN__ if ( d > 0 ) { @@ -503,8 +580,10 @@ bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc) { wxLogLastError(wxT("CreateBitmap")); } + + GetBitmapData()->m_depth = d; } - else + else // d == 0, create bitmap compatible with the screen #endif // !__WXMICROWIN__ { ScreenHDC dc; @@ -516,15 +595,12 @@ bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc) GetBitmapData()->m_depth = wxDisplayDepth(); } +#endif // !ALWAYS_USE_DIB } SetHBITMAP((WXHBITMAP)hbmp); -#if WXWIN_COMPATIBILITY_2 - GetBitmapData()->m_ok = hbmp != 0; -#endif // WXWIN_COMPATIBILITY_2 - - return Ok(); + return IsOk(); } #if wxUSE_IMAGE @@ -564,7 +640,7 @@ bool wxBitmap::CreateFromImage(const wxImage& image, int depth, const wxDC& dc) if (hBitmap == NULL) { ::ReleaseDC(NULL, hScreenDC); - return FALSE; + return false; } HDC hMemDC = ::CreateCompatibleDC(hScreenDC); @@ -590,7 +666,7 @@ bool wxBitmap::CreateFromImage(const wxImage& image, int depth, const wxDC& dc) if (!hMaskBitmap) { - hasMask = FALSE; + hasMask = false; } else { @@ -601,7 +677,7 @@ bool wxBitmap::CreateFromImage(const wxImage& image, int depth, const wxDC& dc) hOldMaskBitmap = ::SelectObject( hMaskDC, hMaskBitmap); } #else - hasMask = FALSE; + hasMask = false; #endif } @@ -648,12 +724,7 @@ bool wxBitmap::CreateFromImage(const wxImage& image, int depth, const wxDC& dc) SetPalette(image.GetPalette()); #endif // wxUSE_PALETTE -#if WXWIN_COMPATIBILITY_2 - // check the wxBitmap object - GetBitmapData()->SetOk(); -#endif // WXWIN_COMPATIBILITY_2 - - return TRUE; + return true; } wxImage wxBitmap::ConvertToImage() const @@ -663,7 +734,7 @@ wxImage wxBitmap::ConvertToImage() const // so the 'depth' argument is ignored. // TODO: transparency (create a mask image) - if (!Ok()) + if (!IsOk()) { wxFAIL_MSG( wxT("bitmap is invalid") ); return wxNullImage; @@ -671,7 +742,7 @@ wxImage wxBitmap::ConvertToImage() const wxImage image; - wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") ); + wxCHECK_MSG( IsOk(), wxNullImage, wxT("invalid bitmap") ); // create an wxImage object int width = GetWidth(); @@ -732,15 +803,22 @@ bool wxBitmap::CreateFromImage(const wxImage& image, int depth) bool wxBitmap::CreateFromImage(const wxImage& image, const wxDC& dc) { - wxCHECK_MSG( dc.Ok(), FALSE, - _T("invalid HDC in wxBitmap::CreateFromImage()") ); + wxCHECK_MSG( dc.IsOk(), false, + wxT("invalid HDC in wxBitmap::CreateFromImage()") ); + + const wxMSWDCImpl *impl = wxDynamicCast( dc.GetImpl(), wxMSWDCImpl ); - return CreateFromImage(image, -1, dc.GetHDC()); + if (impl) + return CreateFromImage(image, -1, impl->GetHDC()); + else + return false; } -bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc ) +#if wxUSE_WXDIB + +bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc) { - wxCHECK_MSG( image.Ok(), FALSE, wxT("invalid image") ); + wxCHECK_MSG( image.IsOk(), false, wxT("invalid image") ); UnRef(); @@ -750,189 +828,197 @@ bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc ) wxDIB dib(image); if ( !dib.IsOk() ) - return FALSE; + return false; + const bool hasAlpha = image.HasAlpha(); + + if (depth == -1) + depth = dib.GetDepth(); // store the bitmap parameters - wxBitmapRefData *refData = new wxBitmapRefData; + wxBitmapRefData * const refData = new wxBitmapRefData; refData->m_width = w; refData->m_height = h; - refData->m_hasAlpha = image.HasAlpha(); + refData->m_hasAlpha = hasAlpha; + refData->m_depth = depth; m_refData = refData; // next either store DIB as is or create a DDB from it - HBITMAP hbitmap; + HBITMAP hbitmap wxDUMMY_INITIALIZE(0); // are we going to use DIB? - if ( wxShouldCreateDIB(w, h, depth, hdc) ) + // + // NB: DDBs don't support alpha so if we have alpha channel we must use DIB + if ( hasAlpha || wxShouldCreateDIB(w, h, depth, hdc) ) { // don't delete the DIB section in dib object dtor hbitmap = dib.Detach(); - refData->m_depth = dib.GetDepth(); + refData->m_isDIB = true; } +#ifndef ALWAYS_USE_DIB else // we need to convert DIB to DDB { hbitmap = dib.CreateDDB((HDC)hdc); - - refData->m_depth = depth == -1 ? wxDisplayDepth() : depth; } +#endif // !ALWAYS_USE_DIB // validate this object SetHBITMAP((WXHBITMAP)hbitmap); -#if WXWIN_COMPATIBILITY_2 - m_refData->m_ok = TRUE; -#endif // WXWIN_COMPATIBILITY_2 - // finally also set the mask if we have one if ( image.HasMask() ) { - SetMask(new wxMask(*this, wxColour(image.GetMaskRed(), - image.GetMaskGreen(), - image.GetMaskBlue()))); + const size_t len = 2*((w+15)/16); + BYTE *src = image.GetData(); + BYTE *data = new BYTE[h*len]; + memset(data, 0, h*len); + BYTE r = image.GetMaskRed(), + g = image.GetMaskGreen(), + b = image.GetMaskBlue(); + BYTE *dst = data; + for ( int y = 0; y < h; y++, dst += len ) + { + BYTE *dstLine = dst; + BYTE mask = 0x80; + for ( int x = 0; x < w; x++, src += 3 ) + { + if (src[0] != r || src[1] != g || src[2] != b) + *dstLine |= mask; + + if ( (mask >>= 1) == 0 ) + { + dstLine++; + mask = 0x80; + } + } + } + + hbitmap = ::CreateBitmap(w, h, 1, 1, data); + if ( !hbitmap ) + { + wxLogLastError(wxT("CreateBitmap(mask)")); + } + else + { + SetMask(new wxMask((WXHBITMAP)hbitmap)); + } + + delete[] data; } - return TRUE; + return true; } wxImage wxBitmap::ConvertToImage() const { - wxImage image; + // convert DDB to DIB + wxDIB dib(*this); - wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") ); - - // create an wxImage object - int width = GetWidth(); - int height = GetHeight(); - image.Create( width, height ); - unsigned char *data = image.GetData(); - if( !data ) + if ( !dib.IsOk() ) { - wxFAIL_MSG( wxT("could not allocate data for image") ); return wxNullImage; } - // calc the number of bytes per scanline and padding in the DIB - int bytePerLine = width*3; - int sizeDWORD = sizeof( DWORD ); - int lineBoundary = bytePerLine % sizeDWORD; - int padding = 0; - if( lineBoundary > 0 ) - { - padding = sizeDWORD - lineBoundary; - bytePerLine += padding; - } - - // create a DIB header - int headersize = sizeof(BITMAPINFOHEADER); - BITMAPINFO *lpDIBh = (BITMAPINFO *) malloc( headersize ); - if( !lpDIBh ) + // and then DIB to our wxImage + wxImage image = dib.ConvertToImage(); + if ( !image.IsOk() ) { - wxFAIL_MSG( wxT("could not allocate data for DIB header") ); - free( data ); return wxNullImage; } - // Fill in the DIB header - lpDIBh->bmiHeader.biSize = headersize; - lpDIBh->bmiHeader.biWidth = width; - lpDIBh->bmiHeader.biHeight = -height; - lpDIBh->bmiHeader.biSizeImage = bytePerLine * height; - lpDIBh->bmiHeader.biPlanes = 1; - lpDIBh->bmiHeader.biBitCount = 24; - lpDIBh->bmiHeader.biCompression = BI_RGB; - lpDIBh->bmiHeader.biClrUsed = 0; - // These seem not really needed for our purpose here. - lpDIBh->bmiHeader.biClrImportant = 0; - lpDIBh->bmiHeader.biXPelsPerMeter = 0; - lpDIBh->bmiHeader.biYPelsPerMeter = 0; - // memory for DIB data - unsigned char *lpBits; - lpBits = (unsigned char *) malloc( lpDIBh->bmiHeader.biSizeImage ); - if( !lpBits ) - { - wxFAIL_MSG( wxT("could not allocate data for DIB") ); - free( data ); - free( lpDIBh ); - return wxNullImage; - } - - // copy data from the device-dependent bitmap to the DIB - HDC hdc = ::GetDC(NULL); - HBITMAP hbitmap; - hbitmap = (HBITMAP) GetHBITMAP(); - ::GetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS ); - - // copy DIB data into the wxImage object - int i, j; - unsigned char *ptdata = data; - unsigned char *ptbits = lpBits; - for( i=0; iGetMaskBitmap() ) + // now do the same for the mask, if we have any + HBITMAP hbmpMask = GetMask() ? (HBITMAP) GetMask()->GetMaskBitmap() : NULL; + if ( hbmpMask ) { - hbitmap = (HBITMAP) GetMask()->GetMaskBitmap(); - // memory DC created, color set, data copied, and memory DC deleted - HDC memdc = ::CreateCompatibleDC( hdc ); - ::SetTextColor( memdc, RGB( 0, 0, 0 ) ); - ::SetBkColor( memdc, RGB( 255, 255, 255 ) ); - ::GetDIBits( memdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS ); - ::DeleteDC( memdc ); - // background color set to RGB(16,16,16) in consistent with wxGTK - unsigned char r=16, g=16, b=16; - ptdata = data; - ptbits = lpBits; - for( i=0; i> 3; + const int maskBytesPerLine = wxDIB::GetLineSize(w, bpp); + unsigned char *data = image.GetData(); + + // remember that DIBs are stored in bottom to top order + unsigned char * + maskLineStart = dibMask.GetData() + ((h - 1) * maskBytesPerLine); + + for ( int y = 0; y < h; y++, maskLineStart -= maskBytesPerLine ) { - if( *ptbits != 0 ) - ptdata += 3; - else + // traverse one mask DIB line + unsigned char *mask = maskLineStart; + for ( int x = 0; x < w; x++, mask += maskBytesPerPixel ) { - *(ptdata++) = r; - *(ptdata++) = g; - *(ptdata++) = b; + // should this pixel be transparent? + if ( *mask ) + { + // no, check that it isn't transparent by accident + if ( (data[0] == MASK_RED) && + (data[1] == MASK_GREEN) && + (data[2] == MASK_BLUE) ) + { + // we have to fudge the colour a bit to prevent + // this pixel from appearing transparent + data[2] = MASK_BLUE_REPLACEMENT; + } + + data += 3; + } + else // yes, transparent pixel + { + *data++ = MASK_RED; + *data++ = MASK_GREEN; + *data++ = MASK_BLUE; + } } - ptbits += 3; } - ptbits += padding; + + image.SetMaskColour(MASK_RED, MASK_GREEN, MASK_BLUE); } - image.SetMaskColour( r, g, b ); - image.SetMask( TRUE ); } - else - { - image.SetMask( FALSE ); - } - // free allocated resources - ::ReleaseDC(NULL, hdc); - free(lpDIBh); - free(lpBits); return image; } +#else // !wxUSE_WXDIB + +bool +wxBitmap::CreateFromImage(const wxImage& WXUNUSED(image), + int WXUNUSED(depth), + WXHDC WXUNUSED(hdc)) +{ + return false; +} + +wxImage wxBitmap::ConvertToImage() const +{ + return wxImage(); +} + +#endif // wxUSE_WXDIB/!wxUSE_WXDIB + #endif // wxUSE_IMAGE // ---------------------------------------------------------------------------- // loading and saving bitmaps // ---------------------------------------------------------------------------- -bool wxBitmap::LoadFile(const wxString& filename, long type) +bool wxBitmap::LoadFile(const wxString& filename, wxBitmapType type) { UnRef(); @@ -944,23 +1030,23 @@ bool wxBitmap::LoadFile(const wxString& filename, long type) return handler->LoadFile(this, filename, type, -1, -1); } -#if wxUSE_IMAGE - else +#if wxUSE_IMAGE && wxUSE_WXDIB + else // no bitmap handler found { wxImage image; - if ( image.LoadFile( filename, type ) && image.Ok() ) + if ( image.LoadFile( filename, type ) && image.IsOk() ) { *this = wxBitmap(image); - return TRUE; + return true; } } #endif // wxUSE_IMAGE - return FALSE; + return false; } -bool wxBitmap::Create(void *data, long type, int width, int height, int depth) +bool wxBitmap::Create(const void* data, wxBitmapType type, int width, int height, int depth) { UnRef(); @@ -970,7 +1056,7 @@ bool wxBitmap::Create(void *data, long type, int width, int height, int depth) { wxLogDebug(wxT("Failed to create bitmap: no bitmap handler for type %ld defined."), type); - return FALSE; + return false; } m_refData = new wxBitmapRefData; @@ -979,8 +1065,8 @@ bool wxBitmap::Create(void *data, long type, int width, int height, int depth) } bool wxBitmap::SaveFile(const wxString& filename, - int type, - const wxPalette *palette) + wxBitmapType type, + const wxPalette *palette) const { wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler); @@ -988,56 +1074,63 @@ bool wxBitmap::SaveFile(const wxString& filename, { return handler->SaveFile(this, filename, type, palette); } -#if wxUSE_IMAGE - else +#if wxUSE_IMAGE && wxUSE_WXDIB + else // no bitmap handler found { // FIXME what about palette? shouldn't we use it? wxImage image = ConvertToImage(); - if ( image.Ok() ) + if ( image.IsOk() ) { return image.SaveFile(filename, type); } } #endif // wxUSE_IMAGE - return FALSE; + return false; } // ---------------------------------------------------------------------------- // sub bitmap extraction // ---------------------------------------------------------------------------- +wxBitmap wxBitmap::GetSubBitmap( const wxRect& rect ) const +{ + MemoryHDC dcSrc; + SelectInHDC selectSrc(dcSrc, GetHbitmap()); + return GetSubBitmapOfHDC( rect, (WXHDC)dcSrc ); +} -wxBitmap wxBitmap::GetSubBitmap( const wxRect& rect) const +wxBitmap wxBitmap::GetSubBitmapOfHDC( const wxRect& rect, WXHDC hdc ) const { - wxCHECK_MSG( Ok() && + wxCHECK_MSG( IsOk() && (rect.x >= 0) && (rect.y >= 0) && (rect.x+rect.width <= GetWidth()) && (rect.y+rect.height <= GetHeight()), wxNullBitmap, wxT("Invalid bitmap or bitmap region") ); - wxBitmap ret( rect.width, rect.height ); - wxASSERT_MSG( ret.Ok(), wxT("GetSubBitmap error") ); + wxBitmap ret( rect.width, rect.height, GetDepth() ); + wxASSERT_MSG( ret.IsOk(), wxT("GetSubBitmap error") ); #ifndef __WXMICROWIN__ - // TODO: copy alpha channel data if any + // handle alpha channel, if any + if (HasAlpha()) + ret.UseAlpha(); // copy bitmap data MemoryHDC dcSrc, dcDst; { - SelectInHDC selectSrc(dcSrc, GetHbitmap()), - selectDst(dcDst, GetHbitmapOf(ret)); + SelectInHDC selectDst(dcDst, GetHbitmapOf(ret)); - if ( !selectSrc || !selectDst ) + if ( !selectDst ) { - wxLogLastError(_T("SelectObjct(hBitmap)")); + wxLogLastError(wxT("SelectObject(destBitmap)")); } if ( !::BitBlt(dcDst, 0, 0, rect.width, rect.height, - dcSrc, rect.x, rect.y, SRCCOPY) ) + (HDC)hdc, rect.x, rect.y, SRCCOPY) ) { - wxLogLastError(_T("BitBlt")); + wxLogLastError(wxT("BitBlt")); } } @@ -1052,7 +1145,7 @@ wxBitmap wxBitmap::GetSubBitmap( const wxRect& rect) const if ( !::BitBlt(dcDst, 0, 0, rect.width, rect.height, dcSrc, rect.x, rect.y, SRCCOPY) ) { - wxLogLastError(_T("BitBlt")); + wxLogLastError(wxT("BitBlt")); } wxMask *mask = new wxMask((WXHBITMAP) hbmpMask); @@ -1067,35 +1160,28 @@ wxBitmap wxBitmap::GetSubBitmap( const wxRect& rect) const // wxBitmap accessors // ---------------------------------------------------------------------------- +#if wxUSE_PALETTE wxPalette* wxBitmap::GetPalette() const { return GetBitmapData() ? &GetBitmapData()->m_bitmapPalette - : (wxPalette *) NULL; + : NULL; } +#endif wxMask *wxBitmap::GetMask() const { - return GetBitmapData() ? GetBitmapData()->GetMask() : (wxMask *) NULL; + return GetBitmapData() ? GetBitmapData()->GetMask() : NULL; } -#ifdef __WXDEBUG__ - wxDC *wxBitmap::GetSelectedInto() const { - return GetBitmapData() ? GetBitmapData()->m_selectedInto : (wxDC *) NULL; -} - +#if wxDEBUG_LEVEL + return GetBitmapData() ? GetBitmapData()->m_selectedInto : NULL; +#else + return NULL; #endif - -#if WXWIN_COMPATIBILITY_2_4 - -int wxBitmap::GetQuality() const -{ - return 0; } -#endif // WXWIN_COMPATIBILITY_2_4 - void wxBitmap::UseAlpha() { if ( GetBitmapData() ) @@ -1111,21 +1197,21 @@ bool wxBitmap::HasAlpha() const // wxBitmap setters // ---------------------------------------------------------------------------- -#ifdef __WXDEBUG__ - void wxBitmap::SetSelectedInto(wxDC *dc) { +#if wxDEBUG_LEVEL if ( GetBitmapData() ) GetBitmapData()->m_selectedInto = dc; -} - +#else + wxUnusedVar(dc); #endif +} #if wxUSE_PALETTE void wxBitmap::SetPalette(const wxPalette& palette) { - EnsureHasData(); + AllocExclusive(); GetBitmapData()->m_bitmapPalette = palette; } @@ -1134,96 +1220,123 @@ void wxBitmap::SetPalette(const wxPalette& palette) void wxBitmap::SetMask(wxMask *mask) { - EnsureHasData(); + AllocExclusive(); GetBitmapData()->SetMask(mask); } -#if WXWIN_COMPATIBILITY_2 - -void wxBitmap::SetOk(bool isOk) -{ - EnsureHasData(); - - GetBitmapData()->m_ok = isOk; -} - -#endif // WXWIN_COMPATIBILITY_2 +// ---------------------------------------------------------------------------- +// raw bitmap access support +// ---------------------------------------------------------------------------- -#if WXWIN_COMPATIBILITY_2_4 +#ifdef wxHAS_RAW_BITMAP -void wxBitmap::SetQuality(int WXUNUSED(quality)) +void *wxBitmap::GetRawData(wxPixelDataBase& data, int bpp) { -} +#if wxUSE_WXDIB + if ( !IsOk() ) + { + // no bitmap, no data (raw or otherwise) + return NULL; + } -#endif // WXWIN_COMPATIBILITY_2_4 + // if we're already a DIB we can access our data directly, but if not we + // need to convert this DDB to a DIB section and use it for raw access and + // then convert it back + HBITMAP hDIB; + if ( !GetBitmapData()->m_isDIB ) + { + wxCHECK_MSG( !GetBitmapData()->m_dib, NULL, + wxT("GetRawData() may be called only once") ); -// ---------------------------------------------------------------------------- -// raw bitmap access support -// ---------------------------------------------------------------------------- + wxDIB *dib = new wxDIB(*this); + if ( !dib->IsOk() ) + { + delete dib; -bool wxBitmap::GetRawData(wxRawBitmapData *data) -{ - wxCHECK_MSG( data, FALSE, _T("NULL pointer in wxBitmap::GetRawData") ); + return NULL; + } - if ( !Ok() ) + // we'll free it in UngetRawData() + GetBitmapData()->m_dib = dib; + + hDIB = dib->GetHandle(); + } + else // we're a DIB { - // no bitmap, no data (raw or otherwise) - return FALSE; + hDIB = GetHbitmap(); } - // we only support raw access to the DIBs, so check if we have one DIBSECTION ds; - if ( !::GetObject(GetHbitmap(), sizeof(ds), &ds) ) + if ( ::GetObject(hDIB, sizeof(ds), &ds) != sizeof(DIBSECTION) ) { - return FALSE; + wxFAIL_MSG( wxT("failed to get DIBSECTION from a DIB?") ); + + return NULL; } - // ok, store the relevant info in wxRawBitmapData + // check that the bitmap is in correct format + if ( ds.dsBm.bmBitsPixel != bpp ) + { + wxFAIL_MSG( wxT("incorrect bitmap type in wxBitmap::GetRawData()") ); + + return NULL; + } + + // ok, store the relevant info in wxPixelDataBase const LONG h = ds.dsBm.bmHeight; - data->m_width = ds.dsBm.bmWidth; - data->m_height = h; - data->m_bypp = ds.dsBm.bmBitsPixel / 8; + data.m_width = ds.dsBm.bmWidth; + data.m_height = h; // remember that DIBs are stored in top to bottom order! - const LONG bytesPerRow = ds.dsBm.bmWidthBytes; - data->m_stride = -bytesPerRow; - data->m_pixels = (unsigned char *)ds.dsBm.bmBits; + // (We can't just use ds.dsBm.bmWidthBytes here, because it isn't always a + // multiple of 2, as required by the documentation. So we use the official + // formula, which we already use elsewhere.) + const LONG bytesPerRow = + wxDIB::GetLineSize(ds.dsBm.bmWidth, ds.dsBm.bmBitsPixel); + data.m_stride = -bytesPerRow; + + char *bits = (char *)ds.dsBm.bmBits; if ( h > 1 ) { - data->m_pixels += (h - 1)*bytesPerRow; + bits += (h - 1)*bytesPerRow; } - return TRUE; + return bits; +#else + return NULL; +#endif } -void wxBitmap::UngetRawData(wxRawBitmapData *data) +void wxBitmap::UngetRawData(wxPixelDataBase& dataBase) { - wxCHECK_RET( data, _T("NULL pointer in wxBitmap::UngetRawData()") ); +#if wxUSE_WXDIB + if ( !IsOk() ) + return; - // AlphaBlend() wants to have premultiplied source alpha but wxRawBitmap - // API uses normal, not premultiplied, colours, so adjust them here now - wxRawBitmapIterator p(data); - unsigned char *pixels = data->GetPixels(); - - const int w = data->GetWidth(); - const int h = data->GetHeight(); + if ( !&dataBase ) + { + // invalid data, don't crash -- but don't assert neither as we're + // called automatically from wxPixelDataBase dtor and so there is no + // way to prevent this from happening + return; + } - for ( int y = 0; y < h; y++ ) + // if we're a DDB we need to convert DIB back to DDB now to make the + // changes made via raw bitmap access effective + if ( !GetBitmapData()->m_isDIB ) { - for ( int x = 0; x < w; x++ ) - { - const unsigned alpha = p.Alpha(); - p.Red() *= alpha; - p.Red() /= 255 - p.Blue() *= alpha; - p.Blue() /= 255 - p.Green() *= alpha; - p.Green() /= 255 - } + wxDIB *dib = GetBitmapData()->m_dib; + GetBitmapData()->m_dib = NULL; + + // TODO: convert + + delete dib; } +#endif // wxUSE_WXDIB } +#endif // wxHAS_RAW_BITMAP // ---------------------------------------------------------------------------- // wxMask @@ -1234,6 +1347,39 @@ wxMask::wxMask() m_maskBitmap = 0; } +// Copy constructor +wxMask::wxMask(const wxMask &mask) + : wxObject() +{ + BITMAP bmp; + + HDC srcDC = CreateCompatibleDC(0); + HDC destDC = CreateCompatibleDC(0); + + // GetBitmapDimensionEx won't work if SetBitmapDimensionEx wasn't used + // so we'll use GetObject() API here: + if (::GetObject((HGDIOBJ)mask.m_maskBitmap, sizeof(bmp), &bmp) == 0) + { + wxFAIL_MSG(wxT("Cannot retrieve the dimensions of the wxMask to copy")); + return; + } + + // create our HBITMAP + int w = bmp.bmWidth, h = bmp.bmHeight; + m_maskBitmap = (WXHBITMAP)CreateCompatibleBitmap(srcDC, w, h); + + // copy the mask's HBITMAP into our HBITMAP + SelectObject(srcDC, (HBITMAP) mask.m_maskBitmap); + SelectObject(destDC, (HBITMAP) m_maskBitmap); + + BitBlt(destDC, 0, 0, w, h, srcDC, 0, 0, SRCCOPY); + + SelectObject(srcDC, 0); + DeleteDC(srcDC); + SelectObject(destDC, 0); + DeleteDC(destDC); +} + // Construct a mask from a bitmap and a colour indicating // the transparent area wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour) @@ -1267,8 +1413,8 @@ wxMask::~wxMask() bool wxMask::Create(const wxBitmap& bitmap) { #ifndef __WXMICROWIN__ - wxCHECK_MSG( bitmap.Ok() && bitmap.GetDepth() == 1, FALSE, - _T("can't create mask from invalid or not monochrome bitmap") ); + wxCHECK_MSG( bitmap.IsOk() && bitmap.GetDepth() == 1, false, + wxT("can't create mask from invalid or not monochrome bitmap") ); if ( m_maskBitmap ) { @@ -1290,9 +1436,10 @@ bool wxMask::Create(const wxBitmap& bitmap) DeleteDC(srcDC); SelectObject(destDC, 0); DeleteDC(destDC); - return TRUE; + return true; #else - return FALSE; + wxUnusedVar(bitmap); + return false; #endif } @@ -1307,7 +1454,7 @@ bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex) } #if wxUSE_PALETTE - if (bitmap.Ok() && bitmap.GetPalette()->Ok()) + if (bitmap.IsOk() && bitmap.GetPalette()->IsOk()) { unsigned char red, green, blue; if (bitmap.GetPalette()->GetRGB(paletteIndex, &red, &green, &blue)) @@ -1318,7 +1465,7 @@ bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex) } #endif // wxUSE_PALETTE - return FALSE; + return false; } // Create a mask from a bitmap and a colour indicating @@ -1326,7 +1473,7 @@ bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex) bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour) { #ifndef __WXMICROWIN__ - wxCHECK_MSG( bitmap.Ok(), FALSE, _T("invalid bitmap in wxMask::Create") ); + wxCHECK_MSG( bitmap.IsOk(), false, wxT("invalid bitmap in wxMask::Create") ); if ( m_maskBitmap ) { @@ -1349,18 +1496,18 @@ bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour) wxLogLastError(wxT("CreateCompatibleDC")); } - bool ok = TRUE; + bool ok = true; // SelectObject() will fail wxASSERT_MSG( !bitmap.GetSelectedInto(), - _T("bitmap can't be selected in another DC") ); + wxT("bitmap can't be selected in another DC") ); HGDIOBJ hbmpSrcOld = ::SelectObject(srcDC, GetHbitmapOf(bitmap)); if ( !hbmpSrcOld ) { wxLogLastError(wxT("SelectObject")); - ok = FALSE; + ok = false; } HGDIOBJ hbmpDstOld = ::SelectObject(destDC, (HBITMAP)m_maskBitmap); @@ -1368,7 +1515,7 @@ bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour) { wxLogLastError(wxT("SelectObject")); - ok = FALSE; + ok = false; } if ( ok ) @@ -1387,124 +1534,79 @@ bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour) return ok; #else // __WXMICROWIN__ - return FALSE; + wxUnusedVar(bitmap); + wxUnusedVar(colour); + return false; #endif // __WXMICROWIN__/!__WXMICROWIN__ } +wxBitmap wxMask::GetBitmap() const +{ + wxBitmap bmp; + bmp.SetHBITMAP(m_maskBitmap); + return bmp; +} + // ---------------------------------------------------------------------------- // wxBitmapHandler // ---------------------------------------------------------------------------- bool wxBitmapHandler::Create(wxGDIImage *image, - void *data, - long flags, + const void* data, + wxBitmapType type, int width, int height, int depth) { wxBitmap *bitmap = wxDynamicCast(image, wxBitmap); - return bitmap ? Create(bitmap, data, flags, width, height, depth) : FALSE; + return bitmap && Create(bitmap, data, type, width, height, depth); } bool wxBitmapHandler::Load(wxGDIImage *image, const wxString& name, - long flags, + wxBitmapType type, int width, int height) { wxBitmap *bitmap = wxDynamicCast(image, wxBitmap); - return bitmap ? LoadFile(bitmap, name, flags, width, height) : FALSE; + return bitmap && LoadFile(bitmap, name, type, width, height); } -bool wxBitmapHandler::Save(wxGDIImage *image, +bool wxBitmapHandler::Save(const wxGDIImage *image, const wxString& name, - int type) + wxBitmapType type) const { wxBitmap *bitmap = wxDynamicCast(image, wxBitmap); - return bitmap ? SaveFile(bitmap, name, type) : FALSE; + return bitmap && SaveFile(bitmap, name, type); } bool wxBitmapHandler::Create(wxBitmap *WXUNUSED(bitmap), - void *WXUNUSED(data), - long WXUNUSED(type), + const void* WXUNUSED(data), + wxBitmapType WXUNUSED(type), int WXUNUSED(width), int WXUNUSED(height), int WXUNUSED(depth)) { - return FALSE; + return false; } bool wxBitmapHandler::LoadFile(wxBitmap *WXUNUSED(bitmap), const wxString& WXUNUSED(name), - long WXUNUSED(type), + wxBitmapType WXUNUSED(type), int WXUNUSED(desiredWidth), int WXUNUSED(desiredHeight)) { - return FALSE; + return false; } -bool wxBitmapHandler::SaveFile(wxBitmap *WXUNUSED(bitmap), +bool wxBitmapHandler::SaveFile(const wxBitmap *WXUNUSED(bitmap), const wxString& WXUNUSED(name), - int WXUNUSED(type), - const wxPalette *WXUNUSED(palette)) + wxBitmapType WXUNUSED(type), + const wxPalette *WXUNUSED(palette)) const { - return FALSE; + return false; } -// ---------------------------------------------------------------------------- -// DIB functions -// ---------------------------------------------------------------------------- - -#ifndef __WXMICROWIN__ -bool wxCreateDIB(long xSize, long ySize, long bitsPerPixel, - HPALETTE hPal, LPBITMAPINFO* lpDIBHeader) -{ - unsigned long i, headerSize; - LPBITMAPINFO lpDIBheader = NULL; - LPPALETTEENTRY lpPe = NULL; - - - // Allocate space for a DIB header - headerSize = (sizeof(BITMAPINFOHEADER) + (256 * sizeof(PALETTEENTRY))); - lpDIBheader = (BITMAPINFO *) malloc(headerSize); - lpPe = (PALETTEENTRY *)((BYTE*)lpDIBheader + sizeof(BITMAPINFOHEADER)); - - GetPaletteEntries(hPal, 0, 256, lpPe); - - memset(lpDIBheader, 0x00, sizeof(BITMAPINFOHEADER)); - - // Fill in the static parts of the DIB header - lpDIBheader->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); - lpDIBheader->bmiHeader.biWidth = xSize; - lpDIBheader->bmiHeader.biHeight = ySize; - lpDIBheader->bmiHeader.biPlanes = 1; - - // this value must be 1, 4, 8 or 24 so PixelDepth can only be - lpDIBheader->bmiHeader.biBitCount = (WORD)(bitsPerPixel); - lpDIBheader->bmiHeader.biCompression = BI_RGB; - lpDIBheader->bmiHeader.biSizeImage = xSize * abs(ySize) * bitsPerPixel >> 3; - lpDIBheader->bmiHeader.biClrUsed = 256; - - - // Initialize the DIB palette - for (i = 0; i < 256; i++) { - lpDIBheader->bmiColors[i].rgbReserved = lpPe[i].peFlags; - lpDIBheader->bmiColors[i].rgbRed = lpPe[i].peRed; - lpDIBheader->bmiColors[i].rgbGreen = lpPe[i].peGreen; - lpDIBheader->bmiColors[i].rgbBlue = lpPe[i].peBlue; - } - - *lpDIBHeader = lpDIBheader; - - return TRUE; -} - -void wxFreeDIB(LPBITMAPINFO lpDIBHeader) -{ - free(lpDIBHeader); -} -#endif - // ---------------------------------------------------------------------------- // global helper functions implemented here // ---------------------------------------------------------------------------- @@ -1516,13 +1618,51 @@ HICON wxBitmapToIconOrCursor(const wxBitmap& bmp, int hotSpotX, int hotSpotY) { - if ( !bmp.Ok() ) + if ( !bmp.IsOk() ) { // we can't create an icon/cursor form nothing return 0; } - wxMask *mask = bmp.GetMask(); + if ( bmp.HasAlpha() ) + { + HBITMAP hbmp; + +#if wxUSE_WXDIB && wxUSE_IMAGE + // CreateIconIndirect() requires non-pre-multiplied pixel data on input + // as it does pre-multiplication internally itself so we need to create + // a special DIB in such format to pass to it. This is inefficient but + // better than creating an icon with wrong colours. + AutoHBITMAP hbmpRelease; + hbmp = wxDIB(bmp.ConvertToImage(), + wxDIB::PixelFormat_NotPreMultiplied).Detach(); + hbmpRelease.Init(hbmp); +#else // !(wxUSE_WXDIB && wxUSE_IMAGE) + hbmp = GetHbitmapOf(bmp); +#endif // wxUSE_WXDIB && wxUSE_IMAGE + + // Create an empty mask bitmap. + // it doesn't seem to work if we mess with the mask at all. + AutoHBITMAP + hMonoBitmap(CreateBitmap(bmp.GetWidth(),bmp.GetHeight(),1,1,NULL)); + + ICONINFO iconInfo; + wxZeroMemory(iconInfo); + iconInfo.fIcon = iconWanted; // do we want an icon or a cursor? + if ( !iconWanted ) + { + iconInfo.xHotspot = hotSpotX; + iconInfo.yHotspot = hotSpotY; + } + + iconInfo.hbmMask = hMonoBitmap; + iconInfo.hbmColor = hbmp; + + return ::CreateIconIndirect(&iconInfo); + } + + wxMask* mask = bmp.GetMask(); + if ( !mask ) { // we must have a mask for an icon, so even if it's probably incorrect, @@ -1531,6 +1671,7 @@ HICON wxBitmapToIconOrCursor(const wxBitmap& bmp, } ICONINFO iconInfo; + wxZeroMemory(iconInfo); iconInfo.fIcon = iconWanted; // do we want an icon or a cursor? if ( !iconWanted ) { @@ -1538,7 +1679,8 @@ HICON wxBitmapToIconOrCursor(const wxBitmap& bmp, iconInfo.yHotspot = hotSpotY; } - iconInfo.hbmMask = wxInvertMask((HBITMAP)mask->GetMaskBitmap()); + AutoHBITMAP hbmpMask(wxInvertMask((HBITMAP)mask->GetMaskBitmap())); + iconInfo.hbmMask = hbmpMask; iconInfo.hbmColor = GetHbitmapOf(bmp); // black out the transparent area to preserve background colour, because @@ -1552,38 +1694,35 @@ HICON wxBitmapToIconOrCursor(const wxBitmap& bmp, if ( !::BitBlt(dcDst, 0, 0, bmp.GetWidth(), bmp.GetHeight(), dcSrc, 0, 0, SRCAND) ) { - wxLogLastError(_T("BitBlt")); + wxLogLastError(wxT("BitBlt")); } } HICON hicon = ::CreateIconIndirect(&iconInfo); - if ( !bmp.GetMask() ) + if ( !bmp.GetMask() && !bmp.HasAlpha() ) { // we created the mask, now delete it delete mask; } - // delete the inverted mask bitmap we created as well - ::DeleteObject(iconInfo.hbmMask); - return hicon; } HICON wxBitmapToHICON(const wxBitmap& bmp) { - return wxBitmapToIconOrCursor(bmp, TRUE, 0, 0); + return wxBitmapToIconOrCursor(bmp, true, 0, 0); } HCURSOR wxBitmapToHCURSOR(const wxBitmap& bmp, int hotSpotX, int hotSpotY) { - return (HCURSOR)wxBitmapToIconOrCursor(bmp, FALSE, hotSpotX, hotSpotY); + return (HCURSOR)wxBitmapToIconOrCursor(bmp, false, hotSpotX, hotSpotY); } HBITMAP wxInvertMask(HBITMAP hbmpMask, int w, int h) { #ifndef __WXMICROWIN__ - wxCHECK_MSG( hbmpMask, 0, _T("invalid bitmap in wxInvertMask") ); + wxCHECK_MSG( hbmpMask, 0, wxT("invalid bitmap in wxInvertMask") ); // get width/height from the bitmap if not given if ( !w || !h ) @@ -1607,8 +1746,8 @@ HBITMAP wxInvertMask(HBITMAP hbmpMask, int w, int h) wxLogLastError(wxT("CreateBitmap")); } - ::SelectObject(hdcSrc, hbmpMask); - ::SelectObject(hdcDst, hbmpInvMask); + HGDIOBJ srcTmp = ::SelectObject(hdcSrc, hbmpMask); + HGDIOBJ dstTmp = ::SelectObject(hdcDst, hbmpInvMask); if ( !::BitBlt(hdcDst, 0, 0, w, h, hdcSrc, 0, 0, NOTSRCCOPY) ) @@ -1616,6 +1755,10 @@ HBITMAP wxInvertMask(HBITMAP hbmpMask, int w, int h) wxLogLastError(wxT("BitBlt")); } + // Deselect objects + SelectObject(hdcSrc,srcTmp); + SelectObject(hdcDst,dstTmp); + ::DeleteDC(hdcSrc); ::DeleteDC(hdcDst);