X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/1309ba6c7ec76b4507cf1f2e8656749e3de1befa..e1146627e2bf16a48554e1c224f427dbd6247c5d:/include/wx/html/htmlpars.h diff --git a/include/wx/html/htmlpars.h b/include/wx/html/htmlpars.h index 272c44ad5e..0faf78d4dd 100644 --- a/include/wx/html/htmlpars.h +++ b/include/wx/html/htmlpars.h @@ -12,7 +12,7 @@ #define _WX_HTMLPARS_H_ #ifdef __GNUG__ -#pragma interface +#pragma interface "htmlpars.h" #endif #include "wx/defs.h" @@ -20,25 +20,27 @@ #include "wx/html/htmltag.h" #include "wx/filesys.h" +#include "wx/hash.h" +#include "wx/fontenc.h" -class wxHtmlParser; -class wxHtmlTagHandler; +class WXDLLEXPORT wxMBConv; +class WXDLLEXPORT wxHtmlParser; +class WXDLLEXPORT wxHtmlTagHandler; +class WXDLLEXPORT wxHtmlEntitiesParser; -//-------------------------------------------------------------------------------- -// wxHtmlParser -// This class handles generic parsing of HTML document : it scans -// the document and divide it into blocks of tags (where one block -// consists of starting and ending tag and of text between these -// 2 tags. -//-------------------------------------------------------------------------------- +class wxHtmlTextPieces; +class wxHtmlParserState; +// This class handles generic parsing of HTML document : it scans +// the document and divide it into blocks of tags (where one block +// consists of starting and ending tag and of text between these +// 2 tags. class WXDLLEXPORT wxHtmlParser : public wxObject { DECLARE_ABSTRACT_CLASS(wxHtmlParser) public: - wxHtmlParser() : wxObject(), m_HandlersHash(wxKEY_STRING) - { m_FS = NULL; m_Cache = NULL; m_HandlersStack = NULL; } + wxHtmlParser(); virtual ~wxHtmlParser(); // Sets the class which will be used for opening files @@ -46,6 +48,10 @@ public: wxFileSystem* GetFS() const { return m_FS; } + // Returns TRUE if the parser is allowed to open given URL (may be forbidden + // for security reasons) + virtual bool CanOpenURL(const wxString& url) const { return TRUE; } + // You can simply call this method when you need parsed output. // This method does these things: // 1. call InitParser(source); @@ -62,7 +68,10 @@ public: // Parses the m_Source from begin_pos to end_pos-1. // (in noparams version it parses whole m_Source) void DoParsing(int begin_pos, int end_pos); - inline void DoParsing() {DoParsing(0, m_Source.Length());}; + void DoParsing(); + + // Returns pointer to the tag at parser's current position + wxHtmlTag *GetCurrentTag() const { return m_CurTag; } // Returns product of parsing // Returned value is result of parsing of the part. The type of this result @@ -91,14 +100,30 @@ public: wxString* GetSource() {return &m_Source;} void SetSource(const wxString& src); + + // Sets HTML source and remebers current parser's state so that it can + // later be restored. This is useful for on-line modifications of + // HTML source (for example,
handler replaces spaces with + // and newlines with
) + virtual void SetSourceAndSaveState(const wxString& src); + // Restores parser's state from stack or returns FALSE if the stack is + // empty + virtual bool RestoreState(); protected: + // DOM structure + void CreateDOMTree(); + void DestroyDOMTree(); + void CreateDOMSubTree(wxHtmlTag *cur, + int begin_pos, int end_pos, + wxHtmlTagsCache *cache); + // Adds text to the output. // This is called from Parse() and must be overriden in derived classes. // txt is not guaranteed to be only one word. It is largest continuous part of text // (= not broken by tags) // NOTE : using char* because of speed improvements - virtual void AddText(const char* txt) = 0; + virtual void AddText(const wxChar* txt) = 0; // Adds tag and proceeds it. Parse() may (and usually is) called from this method. // This is called from Parse() and may be overriden. @@ -106,15 +131,21 @@ protected: // ignored if no hander is found. // Derived class is *responsible* for filling in m_Handlers table. virtual void AddTag(const wxHtmlTag& tag); + + // Returns entity parser object, used to substitute HTML &entities; + wxHtmlEntitiesParser *GetEntitiesParser() const { return m_entitiesParser; } protected: - // source being parsed - wxString m_Source; - - // tags cache, used during parsing. - wxHtmlTagsCache *m_Cache; - wxHashTable m_HandlersHash; + // DOM tree: + wxHtmlTag *m_CurTag; + wxHtmlTag *m_Tags; + wxHtmlTextPieces *m_TextPieces; + size_t m_CurTextPiece; + wxString m_Source; + + wxHtmlParserState *m_SavedStates; + // handlers that handle particular tags. The table is accessed by // key = tag's name. // This attribute MUST be filled by derived class otherwise it would @@ -125,29 +156,26 @@ protected: // m_HandlersList is list of all handlers and it is guaranteed to contain // only one reference to each handler instance. wxList m_HandlersList; + wxHashTable m_HandlersHash; // class for opening files (file system) wxFileSystem *m_FS; // handlers stack used by PushTagHandler and PopTagHandler wxList *m_HandlersStack; + + // entity parse + wxHtmlEntitiesParser *m_entitiesParser; }; - - - -//-------------------------------------------------------------------------------- -// wxHtmlTagHandler -// This class (and derived classes) cooperates with wxHtmlParser. -// Each recognized tag is passed to handler which is capable -// of handling it. Each tag is handled in 3 steps: -// 1. Handler will modifies state of parser -// (using it's public methods) -// 2. Parser parses source between starting and ending tag -// 3. Handler restores original state of the parser -//-------------------------------------------------------------------------------- - +// This class (and derived classes) cooperates with wxHtmlParser. +// Each recognized tag is passed to handler which is capable +// of handling it. Each tag is handled in 3 steps: +// 1. Handler will modifies state of parser +// (using it's public methods) +// 2. Parser parses source between starting and ending tag +// 3. Handler restores original state of the parser class WXDLLEXPORT wxHtmlTagHandler : public wxObject { DECLARE_ABSTRACT_CLASS(wxHtmlTagHandler) @@ -184,6 +212,36 @@ protected: }; +// This class is used to parse HTML entities in strings. It can handle +// both named entities and xxx entries where xxxx is Unicode code. +class WXDLLEXPORT wxHtmlEntitiesParser : public wxObject +{ + DECLARE_DYNAMIC_CLASS(wxHtmlEntitiesParser) + +public: + wxHtmlEntitiesParser(); + virtual ~wxHtmlEntitiesParser(); + + // Sets encoding of output string. + // Has no effect if wxUSE_WCHAR_T==0 or wxUSE_UNICODE==1 + void SetEncoding(wxFontEncoding encoding); + + // Parses entities in input and replaces them with respective characters + // (with respect to output encoding) + wxString Parse(const wxString& input); + + // Returns character for given entity or 0 if the enity is unknown + wxChar GetEntityChar(const wxString& entity); + + // Returns character that represents given Unicode code + wxChar GetCharForCode(unsigned code); + +protected: +#if wxUSE_WCHAR_T && !wxUSE_UNICODE + wxMBConv *m_conv; + wxFontEncoding m_encoding; +#endif +}; #endif