X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/12f5e1e78fe906050ff2fee9529476db332633f0..b5fe7ca67bf3121959a0b5a59afd00c1708f2f03:/interface/wx/spinbutt.h?ds=sidebyside diff --git a/interface/wx/spinbutt.h b/interface/wx/spinbutt.h index 186669d52d..2c34359884 100644 --- a/interface/wx/spinbutt.h +++ b/interface/wx/spinbutt.h @@ -1,6 +1,6 @@ ///////////////////////////////////////////////////////////////////////////// // Name: spinbutt.h -// Purpose: interface of wxSpinEvent +// Purpose: interface of wxSpinEvent, wxSpinButton // Author: wxWidgets team // RCS-ID: $Id$ // Licence: wxWindows license @@ -9,8 +9,20 @@ /** @class wxSpinEvent - This event class is used for the events generated by - wxSpinButton and wxSpinCtrl. + This event class is used for the events generated by wxSpinButton and wxSpinCtrl. + + @beginEventTable{wxSpinEvent} + @event{EVT_SPIN(id, func)} + Generated whenever an arrow is pressed. + @event{EVT_SPIN_UP(id, func)} + Generated when left/up arrow is pressed. + @event{EVT_SPIN_DOWN(id, func)} + Generated when right/down arrow is pressed. + @endEventTable + + Note that if you handle both SPIN and UP or DOWN events, you will be notified + about each of them twice: first the UP/DOWN event will be received and then, + if it wasn't vetoed, the SPIN event will be sent. @library{wxcore} @category{events} @@ -41,16 +53,17 @@ public: /** @class wxSpinButton - A wxSpinButton has two small up and down (or left and right) arrow buttons. It - is often used next to a text control for increment and decrementing a value. - Portable programs should try to use wxSpinCtrl instead - as wxSpinButton is not implemented for all platforms but wxSpinCtrl is as it - degenerates to a simple wxTextCtrl on such platforms. + A wxSpinButton has two small up and down (or left and right) arrow buttons. + + It is often used next to a text control for increment and decrementing a value. + Portable programs should try to use wxSpinCtrl instead as wxSpinButton is not + implemented for all platforms but wxSpinCtrl is as it degenerates to a simple + wxTextCtrl on such platforms. @note the range supported by this control (and wxSpinCtrl) depends on the - platform but is at least @c -0x8000 to @c 0x7fff. Under GTK and - Win32 with sufficiently new version of @c comctrl32.dll (at least 4.71 is - required, 5.80 is recommended) the full 32 bit range is supported. + platform but is at least @c -0x8000 to @c 0x7fff. Under GTK and + Win32 with sufficiently new version of @c comctrl32.dll (at least 4.71 + is required, 5.80 is recommended) the full 32 bit range is supported. @beginStyleTable @style{wxSP_HORIZONTAL} @@ -64,9 +77,22 @@ public: The value wraps at the minimum and maximum. @endStyleTable + @beginEventEmissionTable{wxSpinEvent} + @event{EVT_SPIN(id, func)} + Generated whenever an arrow is pressed. + @event{EVT_SPIN_UP(id, func)} + Generated when left/up arrow is pressed. + @event{EVT_SPIN_DOWN(id, func)} + Generated when right/down arrow is pressed. + @endEventTable + + Note that if you handle both SPIN and UP or DOWN events, you will be notified + about each of them twice: first the UP/DOWN event will be received and then, + if it wasn't vetoed, the SPIN event will be sent. + @library{wxcore} @category{ctrl} - + @appearance{spinbutton.png} @see wxSpinCtrl */ @@ -77,7 +103,7 @@ public: Default constructor. */ wxSpinButton(); - + /** Constructor, creating and showing a spin button. @@ -86,59 +112,59 @@ public: @param id Window identifier. The value wxID_ANY indicates a default value. @param pos - Window position. If wxDefaultPosition is specified then a default - position is chosen. + Window position. + If wxDefaultPosition is specified then a default position is chosen. @param size - Window size. If wxDefaultSize is specified then a default size - is chosen. + Window size. + If wxDefaultSize is specified then a default size is chosen. @param style - Window style. See wxSpinButton. + Window style. See wxSpinButton class description. @param name Window name. @see Create() */ - wxSpinButton(wxWindow* parent, wxWindowID id, + wxSpinButton(wxWindow* parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, - long style = wxSP_HORIZONTAL, + long style = wxSP_VERTICAL, const wxString& name = "spinButton"); /** Destructor, destroys the spin button control. */ - ~wxSpinButton(); + virtual ~wxSpinButton(); /** Scrollbar creation function called by the spin button constructor. See wxSpinButton() for details. */ - bool Create(wxWindow* parent, wxWindowID id, + bool Create(wxWindow* parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, - long style = wxSP_HORIZONTAL, - const wxString& name = "spinButton"); + long style = wxSP_VERTICAL, + const wxString& name = "wxSpinButton"); /** Returns the maximum permissible value. @see SetRange() */ - int GetMax() const; + virtual int GetMax() const; /** Returns the minimum permissible value. @see SetRange() */ - int GetMin() const; + virtual int GetMin() const; /** Returns the current spin button value. @see SetValue() */ - int GetValue() const; + virtual int GetValue() const; /** Sets the range of the spin button. @@ -150,7 +176,7 @@ public: @see GetMin(), GetMax() */ - void SetRange(int min, int max); + virtual void SetRange(int min, int max); /** Sets the value of the spin button. @@ -158,6 +184,6 @@ public: @param value The value for the spin button. */ - void SetValue(int value); + virtual void SetValue(int value); };