X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/12028905135250524409f1e7b9bfa9c55e5ce16b..c65650d7b5472d00da0a0516ff1a2ccf53746319:/include/wx/x11/region.h?ds=sidebyside diff --git a/include/wx/x11/region.h b/include/wx/x11/region.h index 0b3c967d3c..6d25a33e0d 100644 --- a/include/wx/x11/region.h +++ b/include/wx/x11/region.h @@ -74,9 +74,12 @@ public: wxRegion( size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE ); + wxRegion( const wxBitmap& bmp) + { + Union(bmp); + } wxRegion( const wxBitmap& bmp, - const wxColour& transColour = wxNullColour, - int tolerance = 0) + const wxColour& transColour, int tolerance = 0) { Union(bmp, transColour, tolerance); } @@ -127,12 +130,13 @@ public: wxBitmap ConvertToBitmap() const; // Use the non-transparent pixels of a wxBitmap for the region to combine - // with this region. If the bitmap has a mask then it will be used, - // otherwise the colour to be treated as transparent may be specified, + // with this region. First version takes transparency from bitmap's mask, + // second lets the user specify the colour to be treated as transparent // along with an optional tolerance value. + // NOTE: implemented in common/rgncmn.cpp + bool Union(const wxBitmap& bmp); bool Union(const wxBitmap& bmp, - const wxColour& transColour = wxNullColour, - int tolerance = 0); + const wxColour& transColour, int tolerance = 0); public: