X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/11f406f91fb3faceb6e07853dec9c90cd3e15066..66c2bf7b1d9326fb650acfaae22ec50528cfbf7c:/include/wx/msw/bitmap.h diff --git a/include/wx/msw/bitmap.h b/include/wx/msw/bitmap.h index e0740f8832..ef07317b1d 100644 --- a/include/wx/msw/bitmap.h +++ b/include/wx/msw/bitmap.h @@ -4,7 +4,6 @@ // Author: Julian Smart // Modified by: // Created: 01/02/97 -// RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// @@ -13,6 +12,7 @@ #define _WX_BITMAP_H_ #include "wx/msw/gdiimage.h" +#include "wx/math.h" #include "wx/palette.h" class WXDLLIMPEXP_FWD_CORE wxBitmap; @@ -25,7 +25,6 @@ class WXDLLIMPEXP_FWD_CORE wxDC; class WXDLLIMPEXP_FWD_CORE wxDIB; #endif class WXDLLIMPEXP_FWD_CORE wxIcon; -class WXDLLIMPEXP_FWD_CORE wxImage; class WXDLLIMPEXP_FWD_CORE wxMask; class WXDLLIMPEXP_FWD_CORE wxPalette; class WXDLLIMPEXP_FWD_CORE wxPixelDataBase; @@ -41,9 +40,11 @@ enum wxBitmapTransparency // ---------------------------------------------------------------------------- // wxBitmap: a mono or colour bitmap +// NOTE: for wxMSW we don't use the wxBitmapBase base class declared in bitmap.h! // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxBitmap : public wxGDIImage +class WXDLLIMPEXP_CORE wxBitmap : public wxGDIImage, + public wxBitmapHelpers { public: // default ctor creates an invalid bitmap, you must Create() it later @@ -57,22 +58,23 @@ public: #ifdef wxNEEDS_CHARPP wxBitmap(char** data) { - *this = wxBitmap(wx_const_cast(const char* const*, data)); + *this = wxBitmap(const_cast(data)); } #endif // Load a file or resource - wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE); + wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE); // New constructor for generalised creation from data - wxBitmap(const void* data, long type, int width, int height, int depth = 1); + wxBitmap(const void* data, wxBitmapType type, int width, int height, int depth = 1); // Create a new, uninitialized bitmap of the given size and depth (if it // is omitted, will create a bitmap compatible with the display) // // NB: this ctor will create a DIB for 24 and 32bpp bitmaps, use ctor // taking a DC argument if you want to force using DDB in this case - wxBitmap(int width, int height, int depth = -1); + wxBitmap(int width, int height, int depth = -1) { (void)Create(width, height, depth); } + wxBitmap(const wxSize& sz, int depth = -1) { (void)Create(sz, depth); } // Create a bitmap compatible with the given DC wxBitmap(int width, int height, const wxDC& dc); @@ -113,11 +115,16 @@ public: #if wxUSE_IMAGE wxImage ConvertToImage() const; + wxBitmap ConvertToDisabled(unsigned char brightness = 255) const; #endif // wxUSE_IMAGE // get the given part of bitmap wxBitmap GetSubBitmap( const wxRect& rect ) const; + // NB: This should not be called from user code. It is for wx internal + // use only. + wxBitmap GetSubBitmapOfHDC( const wxRect& rect, WXHDC hdc ) const; + // copies the contents and mask of the given (colour) icon to the bitmap bool CopyFromIcon(const wxIcon& icon, wxBitmapTransparency transp = wxBitmapTransparency_Auto); @@ -131,11 +138,17 @@ public: bool CopyFromDIB(const wxDIB& dib); #endif - virtual bool Create(int width, int height, int depth = -1); + virtual bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH); + virtual bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH) + { return Create(sz.GetWidth(), sz.GetHeight(), depth); } + virtual bool Create(int width, int height, const wxDC& dc); - virtual bool Create(const void* data, long type, int width, int height, int depth = 1); - virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE); - virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL); + virtual bool Create(const void* data, wxBitmapType type, int width, int height, int depth = 1); + virtual bool CreateScaled(int w, int h, int d, double logicalScale) + { return Create(wxRound(w*logicalScale), wxRound(h*logicalScale), d); } + + virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE); + virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const; wxBitmapRefData *GetBitmapData() const { return (wxBitmapRefData *)m_refData; } @@ -150,7 +163,6 @@ public: #endif // wxUSE_PALETTE wxMask *GetMask() const; - wxBitmap GetMaskBitmap() const; void SetMask(wxMask *mask); // these functions are internal and shouldn't be used, they risk to @@ -158,6 +170,13 @@ public: bool HasAlpha() const; void UseAlpha(); + // support for scaled bitmaps + virtual double GetScaleFactor() const { return 1.0; } + virtual double GetScaledWidth() const { return GetWidth() / GetScaleFactor(); } + virtual double GetScaledHeight() const { return GetHeight() / GetScaleFactor(); } + virtual wxSize GetScaledSize() const + { return wxSize(wxRound(GetScaledWidth()), wxRound(GetScaledHeight())); } + // implementation only from now on // ------------------------------- @@ -165,14 +184,12 @@ public: void SetHBITMAP(WXHBITMAP bmp) { SetHandle((WXHANDLE)bmp); } WXHBITMAP GetHBITMAP() const { return (WXHBITMAP)GetHandle(); } -#ifdef __WXDEBUG__ void SetSelectedInto(wxDC *dc); wxDC *GetSelectedInto() const; -#endif // __WXDEBUG__ protected: virtual wxGDIImageRefData *CreateData() const; - virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const; + virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const; // creates an uninitialized bitmap, called from Create()s above bool DoCreate(int w, int h, int depth, WXHDC hdc); @@ -202,7 +219,7 @@ private: // wxMask: a mono bitmap used for drawing bitmaps transparently. // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxMask : public wxObject +class WXDLLIMPEXP_CORE wxMask : public wxObject { public: wxMask(); @@ -230,6 +247,8 @@ public: bool Create(const wxBitmap& bitmap, int paletteIndex); bool Create(const wxBitmap& bitmap); + wxBitmap GetBitmap() const; + // Implementation WXHBITMAP GetMaskBitmap() const { return m_maskBitmap; } void SetMaskBitmap(WXHBITMAP bmp) { m_maskBitmap = bmp; } @@ -240,45 +259,49 @@ protected: DECLARE_DYNAMIC_CLASS(wxMask) }; + // ---------------------------------------------------------------------------- // wxBitmapHandler is a class which knows how to load/save bitmaps to/from file +// NOTE: for wxMSW we don't use the wxBitmapHandler class declared in bitmap.h! // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxBitmapHandler : public wxGDIImageHandler +class WXDLLIMPEXP_CORE wxBitmapHandler : public wxGDIImageHandler { public: wxBitmapHandler() { } - wxBitmapHandler(const wxString& name, const wxString& ext, long type) - : wxGDIImageHandler(name, ext, type) - { - } + wxBitmapHandler(const wxString& name, const wxString& ext, wxBitmapType type) + : wxGDIImageHandler(name, ext, type) { } - // keep wxBitmapHandler derived from wxGDIImageHandler compatible with the - // old class which worked only with bitmaps - virtual bool Create(wxBitmap *bitmap, - const void* data, - long flags, - int width, int height, int depth = 1); - virtual bool LoadFile(wxBitmap *bitmap, - const wxString& name, - long flags, - int desiredWidth, int desiredHeight); - virtual bool SaveFile(wxBitmap *bitmap, - const wxString& name, - int type, - const wxPalette *palette = NULL); + // implement wxGDIImageHandler's pure virtuals: virtual bool Create(wxGDIImage *image, const void* data, - long flags, + wxBitmapType type, int width, int height, int depth = 1); virtual bool Load(wxGDIImage *image, const wxString& name, - long flags, + wxBitmapType type, int desiredWidth, int desiredHeight); - virtual bool Save(wxGDIImage *image, + virtual bool Save(const wxGDIImage *image, const wxString& name, - int type); + wxBitmapType type) const; + + + // make wxBitmapHandler compatible with the wxBitmapHandler interface + // declared in bitmap.h, even if it's derived from wxGDIImageHandler: + + virtual bool Create(wxBitmap *bitmap, + const void* data, + wxBitmapType type, + int width, int height, int depth = 1); + virtual bool LoadFile(wxBitmap *bitmap, + const wxString& name, + wxBitmapType type, + int desiredWidth, int desiredHeight); + virtual bool SaveFile(const wxBitmap *bitmap, + const wxString& name, + wxBitmapType type, + const wxPalette *palette = NULL) const; private: DECLARE_DYNAMIC_CLASS(wxBitmapHandler)