X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/11c084163e3702692586f70a9414dca97bb2a2d6..cd318cd31b8fd9876af7ba5f4878b90f446bd0f5:/src/cocoa/app.mm diff --git a/src/cocoa/app.mm b/src/cocoa/app.mm index 08a8e44355..d1676de387 100644 --- a/src/cocoa/app.mm +++ b/src/cocoa/app.mm @@ -4,19 +4,11 @@ // Author: David Elliott // Modified by: // Created: 2002/11/27 -// RCS-ID: $Id: +// RCS-ID: $Id$ // Copyright: (c) David Elliott -// Licence: wxWindows license +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -// ============================================================================ -// declarations -// ============================================================================ - -// ---------------------------------------------------------------------------- -// headers -// ---------------------------------------------------------------------------- - #include "wx/wxprec.h" #ifndef WX_PRECOMP #include "wx/defs.h" @@ -31,6 +23,8 @@ #include "wx/module.h" #include "wx/cocoa/ObjcPose.h" +#include "wx/cocoa/autorelease.h" +#include "wx/cocoa/mbarman.h" #if wxUSE_WX_RESOURCES # include "wx/resource.h" @@ -39,57 +33,28 @@ #import #import #import +#import +#import +#import -// ---------------------------------------------------------------------------- -// globals -// ---------------------------------------------------------------------------- - -wxApp *wxTheApp = NULL; +// ======================================================================== +// wxPoseAsInitializer +// ======================================================================== wxPoseAsInitializer *wxPoseAsInitializer::sm_first = NULL; +// ======================================================================== +// wxPoserNSApplication +// ======================================================================== @interface wxPoserNSApplication : NSApplication { } -- (void)doIdle: (id)data; -- (void)finishLaunching; - (void)sendEvent: (NSEvent*)anEvent; -- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)theApplication; @end // wxPoserNSApplication -@implementation wxPoserNSApplication : NSApplication - -- (void)doIdle: (id)data -{ - wxASSERT(wxTheApp); - wxLogDebug("doIdle called"); - NSRunLoop *rl = [NSRunLoop currentRunLoop]; - // runMode: beforeDate returns YES if something was done - while(wxTheApp->ProcessIdle()) // FIXME: AND NO EVENTS ARE PENDING - { - wxLogDebug("Looping for idle events"); - #if 1 - if( [rl runMode:[rl currentMode] beforeDate:[NSDate distantPast]]) - { - wxLogDebug("Found actual work to do"); - break; - } - #endif - } - wxLogDebug("Idle processing complete, requesting next idle event"); - // Add ourself back into the run loop (on next event) if necessary - wxTheApp->CocoaRequestIdle(); -} - -- (void)finishLaunching -{ - wxLogDebug("finishLaunching"); - bool initsuccess = wxTheApp->OnInit(); - if(!initsuccess) - [super stop: NULL]; +WX_IMPLEMENT_POSER(wxPoserNSApplication); - [super finishLaunching]; -} +@implementation wxPoserNSApplication : NSApplication - (void)sendEvent: (NSEvent*)anEvent { @@ -98,404 +63,255 @@ wxPoseAsInitializer *wxPoseAsInitializer::sm_first = NULL; [super sendEvent: anEvent]; } -- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)theApplication -{ - BOOL ret = wxTheApp->GetExitOnFrameDelete(); - wxLogDebug("applicationShouldTermintaeAfterLastWindowClosed=%d",ret); - return ret; -} - @end // wxPoserNSApplication -WX_IMPLEMENT_POSER(wxPoserNSApplication); - -// ============================================================================ -// functions -// ============================================================================ - -//---------------------------------------------------------------------- -// wxEntry -//---------------------------------------------------------------------- -int WXDLLEXPORT wxEntryStart( int WXUNUSED(argc), char *WXUNUSED(argv)[] ) +// ======================================================================== +// wxNSApplicationDelegate +// ======================================================================== +@interface wxNSApplicationDelegate : NSObject { - return wxApp::Initialize(); } -int WXDLLEXPORT wxEntryInitGui() -{ - return wxTheApp->OnInitGui(); -} +- (void)doIdle: (id)data; +// Delegate methods +- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)theApplication; +- (void)applicationWillBecomeActive:(NSNotification *)notification; +- (void)applicationDidBecomeActive:(NSNotification *)notification; +- (void)applicationWillResignActive:(NSNotification *)notification; +- (void)applicationDidResignActive:(NSNotification *)notification; +@end // interface wxNSApplicationDelegate : NSObject -void WXDLLEXPORT wxEntryCleanup() -{ - wxApp::CleanUp(); -} +@implementation wxNSApplicationDelegate : NSObject -int wxEntry( int argc, char *argv[]) +- (void)doIdle: (id)data { - if (!wxEntryStart(argc, argv)) { - return 0; - } - wxLogDebug("Creating application"); - // create the application object or ensure that one already exists - if (!wxTheApp) + wxASSERT(wxTheApp); + wxASSERT(wxMenuBarManager::GetInstance()); + wxLogDebug("doIdle called"); +#ifdef __WXDEBUG__ + if(wxTheApp->IsInAssert()) { - // The app may have declared a global application object, but we recommend - // the IMPLEMENT_APP macro is used instead, which sets an initializer - // function for delayed, dynamic app object construction. - wxCHECK_MSG( wxApp::GetInitializerFunction(), 0, - wxT("No initializer - use IMPLEMENT_APP macro.") ); - - wxTheApp = (wxApp*) (*wxApp::GetInitializerFunction()) (); + wxLogDebug("Idle events ignored durring assertion dialog"); } - - wxCHECK_MSG( wxTheApp, 0, wxT("You have to define an instance of wxApp!") ); - - // Mac OS X passes a process serial number command line argument when - // the application is launched from the Finder. This argument must be - // removed from the command line arguments before being handled by the - // application (otherwise applications would need to handle it) - - if (argc > 1) { - char theArg[6] = ""; - strncpy(theArg, argv[1], 5); - - if (strcmp(theArg, "-psn_") == 0) { - // assume the argument is always the only one and remove it - --argc; - } - } - - wxTheApp->argc = argc; - wxTheApp->argv = argv; - - wxLogDebug("initializing gui"); - // GUI-specific initialization, such as creating an app context. - wxEntryInitGui(); - - // Here frames insert themselves automatically - // into wxTopLevelWindows by getting created - // in OnInit(). - - int retValue = 0; - - wxLogDebug("Time to run"); - retValue = wxTheApp->OnRun(); - - wxWindow *topWindow = wxTheApp->GetTopWindow(); - if ( topWindow ) + else +#endif { - // Forcibly delete the window. - if ( topWindow->IsKindOf(CLASSINFO(wxFrame)) || - topWindow->IsKindOf(CLASSINFO(wxDialog)) ) - { - topWindow->Close(TRUE); - } - else + NSRunLoop *rl = [NSRunLoop currentRunLoop]; + // runMode: beforeDate returns YES if something was done + while(wxTheApp->ProcessIdle()) // FIXME: AND NO EVENTS ARE PENDING { - delete topWindow; - wxTheApp->SetTopWindow(NULL); + wxLogDebug("Looping for idle events"); + #if 1 + if( [rl runMode:[rl currentMode] beforeDate:[NSDate distantPast]]) + { + wxLogDebug("Found actual work to do"); + break; + } + #endif } } + wxLogDebug("Idle processing complete, requesting next idle event"); + // Add ourself back into the run loop (on next event) if necessary + wxTheApp->CocoaRequestIdle(); +} - wxTheApp->OnExit(); - - wxEntryCleanup(); +// NOTE: Terminate means that the event loop does NOT return and thus +// cleanup code doesn't properly execute. Furthermore, wxWindows has its +// own exit on frame delete mechanism. +- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)theApplication +{ + return NO; +} - return retValue; +- (void)applicationWillBecomeActive:(NSNotification *)notification +{ + wxTheApp->CocoaDelegate_applicationWillBecomeActive(); } -// ---------------------------------------------------------------------------- -// other functions -// ---------------------------------------------------------------------------- -void wxWakeUpIdle() +- (void)applicationDidBecomeActive:(NSNotification *)notification { - wxTheApp->CocoaRequestIdle(); + wxTheApp->CocoaDelegate_applicationDidBecomeActive(); } -void wxExit() +- (void)applicationWillResignActive:(NSNotification *)notification { - wxLogError(_("Fatal error: exiting")); + wxTheApp->CocoaDelegate_applicationWillResignActive(); +} - wxApp::CleanUp(); - exit(1); +- (void)applicationDidResignActive:(NSNotification *)notification +{ + wxTheApp->CocoaDelegate_applicationDidResignActive(); } -// ============================================================================ -// wxApp implementation -// ============================================================================ +@end // implementation wxNSApplicationDelegate : NSObject + +// ======================================================================== +// wxApp +// ======================================================================== // ---------------------------------------------------------------------------- // wxApp Static member initialization // ---------------------------------------------------------------------------- -wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL; - -#if !USE_SHARED_LIBRARY IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler) BEGIN_EVENT_TABLE(wxApp, wxEvtHandler) - EVT_IDLE(wxApp::OnIdle) + EVT_IDLE(wxAppBase::OnIdle) // EVT_END_SESSION(wxApp::OnEndSession) // EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession) END_EVENT_TABLE() -#endif // ---------------------------------------------------------------------------- -// wxApp static functions +// wxApp initialization/cleanup // ---------------------------------------------------------------------------- -/*static*/ bool wxApp::Initialize() +bool wxApp::Initialize(int& argc, wxChar **argv) { - wxPoseAsInitializer::InitializePosers(); - wxClassInfo::InitializeClasses(); - -#if wxUSE_THREADS - wxPendingEventsLocker = new wxCriticalSection; -#endif - - wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING); - wxTheColourDatabase->Initialize(); - - wxInitializeStockLists(); - wxInitializeStockObjects(); - -#if wxUSE_WX_RESOURCES - wxInitializeResourceSystem(); -#endif + wxAutoNSAutoreleasePool pool; + m_cocoaMainThread = [NSThread currentThread]; + // Mac OS X passes a process serial number command line argument when + // the application is launched from the Finder. This argument must be + // removed from the command line arguments before being handled by the + // application (otherwise applications would need to handle it) + if ( argc > 1 ) + { + static const wxChar *ARG_PSN = _T("-psn_"); + if ( wxStrncmp(argv[1], ARG_PSN, strlen(ARG_PSN)) == 0 ) + { + // remove this argument + --argc; + memmove(argv + 1, argv + 2, argc * sizeof(char *)); + } + } - wxBitmap::InitStandardHandlers(); + // Posing must be completed before any instances of the Objective-C + // classes being posed as are created. + wxPoseAsInitializer::InitializePosers(); - wxModule::RegisterModules(); - if (!wxModule::InitializeModules()) { - return FALSE; - } - return TRUE; + return wxAppBase::Initialize(argc, argv); } -/*static*/ void wxApp::CleanUp() +void wxApp::CleanUp() { - wxModule::CleanUpModules(); - -#if wxUSE_WX_RESOURCES - wxCleanUpResourceSystem(); -#endif - - wxDeleteStockObjects() ; - - // Destroy all GDI lists, etc. - wxDeleteStockLists(); - - delete wxTheColourDatabase; - wxTheColourDatabase = NULL; + wxAutoNSAutoreleasePool pool; - wxBitmap::CleanUpHandlers(); - - delete wxPendingEvents; - -#if wxUSE_THREADS - delete wxPendingEventsLocker; - // If we don't do the following, we get an apparent memory leak. - ((wxEvtHandler&) wxDefaultValidator).ClearEventLocker(); -#endif - - wxClassInfo::CleanUpClasses(); - - delete wxTheApp; - wxTheApp = NULL; + wxDC::CocoaShutdownTextSystem(); + wxMenuBarManager::DestroyInstance(); -#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT - // At this point we want to check if there are any memory - // blocks that aren't part of the wxDebugContext itself, - // as a special case. Then when dumping we need to ignore - // wxDebugContext, too. - if (wxDebugContext::CountObjectsLeft(TRUE) > 0) - { - wxLogDebug(wxT("There were memory leaks.")); - wxDebugContext::Dump(); - wxDebugContext::PrintStatistics(); - } - // wxDebugContext::SetStream(NULL, NULL); -#endif + [m_cocoaApp setDelegate:nil]; + [m_cocoaAppDelegate release]; + m_cocoaAppDelegate = NULL; - wxDC::CocoaShutdownTextSystem(); -#if wxUSE_LOG - // do it as the very last thing because everything else can log messages - delete wxLog::SetActiveTarget(NULL); -#endif // wxUSE_LOG + wxAppBase::CleanUp(); } // ---------------------------------------------------------------------------- // wxApp creation // ---------------------------------------------------------------------------- - wxApp::wxApp() { m_topWindow = NULL; - wxTheApp = this; m_isIdle = true; #if WXWIN_COMPATIBILITY_2_2 m_wantDebugOutput = TRUE; #endif +#ifdef __WXDEBUG__ + m_isInAssert = FALSE; +#endif // __WXDEBUG__ argc = 0; argv = NULL; m_cocoaApp = NULL; + m_cocoaAppDelegate = NULL; } void wxApp::CocoaInstallIdleHandler() { + // If we're not the main thread, don't install the idle handler + if(m_cocoaMainThread != [NSThread currentThread]) + { + wxLogDebug("Attempt to install idle handler from secondary thread"); + return; + } + // If we're supposed to be stopping, don't add more idle events + if(![m_cocoaApp isRunning]) + return; wxLogDebug("wxApp::CocoaInstallIdleHandler"); m_isIdle = false; // Call doIdle for EVERYTHING dammit // We'd need Foundation/NSConnection.h for this next constant, do we need it? - [[ NSRunLoop currentRunLoop ] performSelector:@selector(doIdle:) target:m_cocoaApp argument:NULL order:0 modes:[NSArray arrayWithObjects:NSDefaultRunLoopMode, /* NSConnectionReplyRunLoopMode,*/ NSModalPanelRunLoopMode, /**/NSEventTrackingRunLoopMode,/**/ nil] ]; + [[ NSRunLoop currentRunLoop ] performSelector:@selector(doIdle:) target:m_cocoaAppDelegate argument:NULL order:0 modes:[NSArray arrayWithObjects:NSDefaultRunLoopMode, /* NSConnectionReplyRunLoopMode,*/ NSModalPanelRunLoopMode, /**/NSEventTrackingRunLoopMode,/**/ nil] ]; + /* Notes: + In the Mac OS X implementation of Cocoa, the above method schedules + doIdle: to be called from *within* [NSApplication + -nextEventMatchingMask:untilDate:inMode:dequeue:]. That is, no + NSEvent object is generated and control does not return from that + method. In fact, control will only return from that method for the + usual reasons (e.g. a real event is received or the untilDate is reached). + This has implications when trying to stop the event loop and return to + its caller. See wxEventLoop::Exit + */ } -bool wxApp::OnInitGui() +void wxApp::CocoaDelegate_applicationWillBecomeActive() { - if(!wxAppBase::OnInitGui()) - return FALSE; - - // Create the app using the sharedApplication method - m_cocoaApp = [NSApplication sharedApplication]; - wxDC::CocoaInitializeTextSystem(); -// [ m_cocoaApp setDelegate:m_cocoaApp ]; - #if 0 - wxLogDebug("Just for kicks"); - [ m_cocoaApp performSelector:@selector(doIdle:) withObject:NULL ]; - wxLogDebug("okay.. done now"); - #endif - return TRUE; } -bool wxApp::OnInit() +void wxApp::CocoaDelegate_applicationDidBecomeActive() { - if(!wxAppBase::OnInit()) - return FALSE; - - return TRUE; } -bool wxApp::Initialized() +void wxApp::CocoaDelegate_applicationWillResignActive() { - if (GetTopWindow()) - return TRUE; - else - return FALSE; } -int wxApp::MainLoop() +void wxApp::CocoaDelegate_applicationDidResignActive() { - [m_cocoaApp run]; - return 0; } -// Returns TRUE if more time is needed. -bool wxApp::ProcessIdle() +bool wxApp::OnInitGui() { - wxIdleEvent event; - event.SetEventObject(this); - ProcessEvent(event); + wxAutoNSAutoreleasePool pool; + if(!wxAppBase::OnInitGui()) + return FALSE; - return event.MoreRequested(); -} + // Create the app using the sharedApplication method + m_cocoaApp = [NSApplication sharedApplication]; + m_cocoaAppDelegate = [[wxNSApplicationDelegate alloc] init]; + [m_cocoaApp setDelegate:m_cocoaAppDelegate]; -void wxApp::ExitMainLoop() -{ - wxLogDebug("wxApp::ExitMailLoop m_isIdle=%d, isRunning=%d",(int)m_isIdle,(int)[m_cocoaApp isRunning]); -// CocoaInstallRequestedIdleHandler(); -// if(m_isIdle) -// [[ NSRunLoop currentRunLoop ] performSelector:@selector(doIdle:) target:m_cocoaApp argument:NULL order:0 modes:[NSArray arrayWithObjects:NSDefaultRunLoopMode, /* NSConnectionReplyRunLoopMode, NSModalPanelRunLoopMode, NSEventTrackingRunLoopMode,*/ nil] ]; -// actually.. we WANT the idle event -// or not -#if 0 - if(!m_isIdle) - [[ NSRunLoop currentRunLoop ] cancelPerformSelector:@selector(doIdle:) target:m_cocoaApp argument:NULL]; -#endif - [m_cocoaApp terminate: m_cocoaApp]; -} + wxMenuBarManager::CreateInstance(); -// Is a message/event pending? -bool wxApp::Pending() -{ - return 0; + wxDC::CocoaInitializeTextSystem(); +// [ m_cocoaApp setDelegate:m_cocoaApp ]; + #if 0 + wxLogDebug("Just for kicks"); + [ m_cocoaAppDelegate performSelector:@selector(doIdle:) withObject:NULL ]; + wxLogDebug("okay.. done now"); + #endif + return TRUE; } -// Dispatch a message. -void wxApp::Dispatch() +bool wxApp::CallOnInit() { +// wxAutoNSAutoreleasePool pool; + return OnInit(); } -void wxApp::OnIdle(wxIdleEvent& event) -{ - wxLogDebug("wxApp::OnIdle"); - static bool s_inOnIdle = FALSE; - - // Avoid recursion (via ProcessEvent default case) - if ( s_inOnIdle ) - return; - s_inOnIdle = TRUE; - - - DeletePendingObjects(); - - // flush the logged messages if any - wxLog *pLog = wxLog::GetActiveTarget(); - if ( pLog != NULL && pLog->HasPendingMessages() ) - pLog->Flush(); - - // Send OnIdle events to all windows - bool needMore = SendIdleEvents(); - - if (needMore) - event.RequestMore(TRUE); - - s_inOnIdle = FALSE; -} - -// Send idle event to all top-level windows -bool wxApp::SendIdleEvents() +bool wxApp::OnInit() { - bool needMore = FALSE; - wxWindowList::Node* node = wxTopLevelWindows.GetFirst(); - while (node) - { - wxWindow* win = node->GetData(); - if (SendIdleEvents(win)) - needMore = TRUE; + if(!wxAppBase::OnInit()) + return FALSE; - node = node->GetNext(); - } - return needMore; + return TRUE; } -// Send idle event to window and all subwindows -bool wxApp::SendIdleEvents(wxWindow* win) +void wxApp::Exit() { -// wxLogDebug("SendIdleEvents win=%p",win); - bool needMore = FALSE; - - wxIdleEvent event; - event.SetEventObject(win); - win->ProcessEvent(event); - - if (event.MoreRequested()) - needMore = TRUE; - - wxWindowList::Node* node = win->GetChildren().GetFirst(); - while (node) - { -// wxLogDebug("child=%p",node->Data()); - wxWindow* win = node->GetData(); - if (SendIdleEvents(win)) - needMore = TRUE; + wxApp::CleanUp(); - node = node->GetNext(); - } - return needMore; + wxAppConsole::Exit(); } // Yield to other processes - bool wxApp::Yield(bool onlyIfNeeded) { // MT-FIXME @@ -519,8 +335,15 @@ bool wxApp::Yield(bool onlyIfNeeded) s_inYield = true; - wxLogDebug("WARNING: SUPPOSED to have yielded!"); - // FIXME: Do something! + // Run the event loop until it is out of events + while(NSEvent *event = [GetNSApplication() + nextEventMatchingMask:NSAnyEventMask + untilDate:[NSDate distantPast] + inMode:NSDefaultRunLoopMode + dequeue: YES]) + { + [GetNSApplication() sendEvent: event]; + } #if wxUSE_LOG // let the logs be flashed again @@ -532,21 +355,12 @@ bool wxApp::Yield(bool onlyIfNeeded) return true; } -void wxApp::DeletePendingObjects() +#ifdef __WXDEBUG__ +void wxApp::OnAssert(const wxChar *file, int line, const wxChar* cond, const wxChar *msg) { - wxNode *node = wxPendingDelete.GetFirst(); - while (node) - { - wxObject *obj = (wxObject *)node->GetData(); - - delete obj; - - if (wxPendingDelete.Find(obj)) - delete node; - - node = wxPendingDelete.GetFirst(); - } + m_isInAssert = TRUE; + wxAppBase::OnAssert(file, line, cond, msg); + m_isInAssert = FALSE; } - -// platform specifics +#endif // __WXDEBUG__