X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/11a68fa3af72d8a237e5dc509b820de0077f1a56..166bcebb8e87aefb42de52d22d567a8fa316928d:/contrib/src/fl/gcupdatesmgr.cpp diff --git a/contrib/src/fl/gcupdatesmgr.cpp b/contrib/src/fl/gcupdatesmgr.cpp index dfe73d3811..577ccfd1c3 100644 --- a/contrib/src/fl/gcupdatesmgr.cpp +++ b/contrib/src/fl/gcupdatesmgr.cpp @@ -1,12 +1,12 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: No names yet. -// Purpose: Contrib. demo +// Name: gcupdatesmgr.cpp +// Purpose: cbGCUpdatesMgr class, optimizing refresh using GarbageCollector // Author: Aleksandras Gluchovas // Modified by: // Created: 19/10/98 // RCS-ID: $Id$ // Copyright: (c) Aleksandras Gluchovas -// Licence: wxWindows license +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ @@ -30,30 +30,30 @@ static inline bool rect_hits_rect( const wxRect& r1, const wxRect& r2 ) { - if ( ( r2.x >= r1.x && r2.x <= r1.x + r1.width ) || - ( r1.x >= r2.x && r1.x <= r2.x + r2.width ) ) + if ( ( r2.x >= r1.x && r2.x <= r1.x + r1.width ) || + ( r1.x >= r2.x && r1.x <= r2.x + r2.width ) ) - if ( ( r2.y >= r1.y && r2.y <= r1.y + r1.height ) || - ( r1.y >= r2.y && r1.y <= r2.y + r2.height ) ) - - return 1; + if ( ( r2.y >= r1.y && r2.y <= r1.y + r1.height ) || + ( r1.y >= r2.y && r1.y <= r2.y + r2.height ) ) + + return 1; - return 0; + return 0; } // helper structure struct cbRectInfo { - cbBarInfo* mpBar; - cbDockPane* mpPane; - wxRect* mpCurBounds; - wxRect* mpPrevBounds; + cbBarInfo* mpBar; + cbDockPane* mpPane; + wxRect* mpCurBounds; + wxRect* mpPrevBounds; }; static inline cbRectInfo& node_to_rect_info( wxNode* pNode ) { - return *( (cbRectInfo*) (pNode->Data()) ); + return *( (cbRectInfo*) (pNode->GetData()) ); } /***** Implementation for class cbSimpleUpdatesMgr *****/ @@ -61,350 +61,350 @@ static inline cbRectInfo& node_to_rect_info( wxNode* pNode ) IMPLEMENT_DYNAMIC_CLASS( cbGCUpdatesMgr, cbSimpleUpdatesMgr ) cbGCUpdatesMgr::cbGCUpdatesMgr( wxFrameLayout* pPanel ) - : cbSimpleUpdatesMgr( pPanel ) + : cbSimpleUpdatesMgr( pPanel ) {} void cbGCUpdatesMgr::AddItem( wxList& itemList, - cbBarInfo* pBar, - cbDockPane* pPane, - wxRect& curBounds, - wxRect& prevBounds ) + cbBarInfo* pBar, + cbDockPane* pPane, + wxRect& curBounds, + wxRect& prevBounds ) { - cbRectInfo* pInfo = new cbRectInfo(); + cbRectInfo* pInfo = new cbRectInfo(); - pInfo->mpBar = pBar; - pInfo->mpPane = pPane; - pInfo->mpCurBounds = &curBounds; - pInfo->mpPrevBounds = &prevBounds; + pInfo->mpBar = pBar; + pInfo->mpPane = pPane; + pInfo->mpCurBounds = &curBounds; + pInfo->mpPrevBounds = &prevBounds; - itemList.Append( (wxObject*) pInfo ); + itemList.Append( (wxObject*) pInfo ); } void cbGCUpdatesMgr::OnStartChanges() { - // memorize states of ALL items in the layout - - // this is quite excessive, but OK for the decent - // implementation of updates manager + // memorize states of ALL items in the layout - + // this is quite excessive, but OK for the decent + // implementation of updates manager - mpLayout->GetPrevClientRect() = mpLayout->GetClientRect(); + mpLayout->GetPrevClientRect() = mpLayout->GetClientRect(); - cbDockPane** panes = mpLayout->GetPanesArray(); + cbDockPane** panes = mpLayout->GetPanesArray(); - for( int n = 0; n != MAX_PANES; ++n ) - { - cbDockPane& pane = *(panes[n]); + for( int n = 0; n != MAX_PANES; ++n ) + { + cbDockPane& pane = *(panes[n]); - // store pane state - pane.mUMgrData.StoreItemState( pane.mBoundsInParent ); - pane.mUMgrData.SetDirty( FALSE ); + // store pane state + pane.mUMgrData.StoreItemState( pane.mBoundsInParent ); + pane.mUMgrData.SetDirty( false ); - cbRowInfo* pRow = pane.GetFirstRow(); + cbRowInfo* pRow = pane.GetFirstRow(); - while ( pRow ) - { - cbBarInfo* pBar = pRow->GetFirstBar(); + while ( pRow ) + { + cbBarInfo* pBar = pRow->GetFirstBar(); - // store row state - pRow->mUMgrData.StoreItemState( pRow->mBoundsInParent ); - pRow->mUMgrData.SetDirty( FALSE ); + // store row state + pRow->mUMgrData.StoreItemState( pRow->mBoundsInParent ); + pRow->mUMgrData.SetDirty( false ); - while( pBar ) - { - // store bar state - pBar->mUMgrData.StoreItemState( pBar->mBoundsInParent ); - pBar->mUMgrData.SetDirty( FALSE ); + while( pBar ) + { + // store bar state + pBar->mUMgrData.StoreItemState( pBar->mBoundsInParent ); + pBar->mUMgrData.SetDirty( false ); - pBar = pBar->mpNext; - } + pBar = pBar->mpNext; + } - pRow = pRow->mpNext; - } - } + pRow = pRow->mpNext; + } + } } void cbGCUpdatesMgr::UpdateNow() { - cbDockPane** panes = mpLayout->GetPanesArray(); + cbDockPane** panes = mpLayout->GetPanesArray(); - wxRect& r1 = mpLayout->GetClientRect(); - wxRect& r2 = mpLayout->GetPrevClientRect(); + wxRect& r1 = mpLayout->GetClientRect(); + wxRect& r2 = mpLayout->GetPrevClientRect(); - // detect changes in client window's area + // detect changes in client window's area - bool clientWindowChanged = ( r1.x != r2.x || - r1.y != r2.y || - r1.width != r2.width || - r1.height != r2.height ); + bool clientWindowChanged = ( r1.x != r2.x || + r1.y != r2.y || + r1.width != r2.width || + r1.height != r2.height ); - // step #1 - detect changes in each row of each pane, - // and repaint decorations around changed windows + // step #1 - detect changes in each row of each pane, + // and repaint decorations around changed windows - wxList mBarsToResize; + wxList mBarsToResize; - int n; - for ( n = 0; n != MAX_PANES; ++n ) - { - cbDockPane& pane = *(panes[n]); + int n; + for ( n = 0; n != MAX_PANES; ++n ) + { + cbDockPane& pane = *(panes[n]); - bool paneChanged = WasChanged( pane.mUMgrData, pane.mBoundsInParent ); + bool paneChanged = WasChanged( pane.mUMgrData, pane.mBoundsInParent ); - if ( paneChanged ) - { - wxClientDC dc( &mpLayout->GetParentFrame() ); - pane.PaintPaneBackground( dc ); - } + if ( paneChanged ) + { + wxClientDC dc( &mpLayout->GetParentFrame() ); + pane.PaintPaneBackground( dc ); + } - wxRect realBounds; + wxRect realBounds; - cbRowInfo* pRow = pane.GetFirstRow(); + cbRowInfo* pRow = pane.GetFirstRow(); - while ( pRow ) - { - wxDC* pDc = 0; + while ( pRow ) + { + wxDC* pDc = 0; - cbBarInfo* pBar = pRow->GetFirstBar(); + cbBarInfo* pBar = pRow->GetFirstBar(); - bool rowChanged = FALSE; -// bool rowBkPainted = FALSE; + bool rowChanged = false; +// bool rowBkPainted = false; - // FIXME:: the below should not be fixed - cbBarInfo* barsToRepaint[128]; - // number of bars, that were changed in the current row - int nBars = 0; + // FIXME:: the below should not be fixed + cbBarInfo* barsToRepaint[128]; + // number of bars, that were changed in the current row + int nBars = 0; - wxRect r1 = pRow->mUMgrData.mPrevBounds; - wxRect r2 = pRow->mBoundsInParent; + //wxRect r1 = pRow->mUMgrData.mPrevBounds; + //wxRect r2 = pRow->mBoundsInParent; - if ( WasChanged( pRow->mUMgrData, pRow->mBoundsInParent ) ) - - rowChanged = TRUE; - else - while( pBar ) - { - if ( WasChanged( pBar->mUMgrData, pBar->mBoundsInParent ) ) - - barsToRepaint[nBars++] = pBar; + if ( WasChanged( pRow->mUMgrData, pRow->mBoundsInParent ) ) + + rowChanged = true; + else + while( pBar ) + { + if ( WasChanged( pBar->mUMgrData, pBar->mBoundsInParent ) ) + + barsToRepaint[nBars++] = pBar; - pBar = pBar->mpNext; - } + pBar = pBar->mpNext; + } - if ( nBars || rowChanged ) - { - realBounds = pRow->mBoundsInParent; + if ( nBars || rowChanged ) + { + realBounds = pRow->mBoundsInParent; - // include 1-pixel thick shades around the row - realBounds.x -= 1; - realBounds.y -= 1; - realBounds.width += 2; - realBounds.height += 2; + // include 1-pixel thick shades around the row + realBounds.x -= 1; + realBounds.y -= 1; + realBounds.width += 2; + realBounds.height += 2; - pDc = pane.StartDrawInArea( realBounds ); - } + pDc = pane.StartDrawInArea( realBounds ); + } - if ( rowChanged ) - { - // postphone the resizement and refreshing the changed - // bar windows + if ( rowChanged ) + { + // postphone the resizement and refreshing the changed + // bar windows - cbBarInfo* pCurBar = pRow->GetFirstBar(); + cbBarInfo* pCurBar = pRow->GetFirstBar(); - while ( pCurBar ) - { - if ( WasChanged( pCurBar->mUMgrData, - pCurBar->mBoundsInParent ) ) + while ( pCurBar ) + { + if ( WasChanged( pCurBar->mUMgrData, + pCurBar->mBoundsInParent ) ) - AddItem( mBarsToResize, pCurBar, &pane, - pCurBar->mBoundsInParent, - pCurBar->mUMgrData.mPrevBounds ); + AddItem( mBarsToResize, pCurBar, &pane, + pCurBar->mBoundsInParent, + pCurBar->mUMgrData.mPrevBounds ); - pCurBar = pCurBar->mpNext; - } + pCurBar = pCurBar->mpNext; + } - // draw only their decorations now + // draw only their decorations now - pane.PaintRow( pRow, *pDc ); - } - else - if ( nBars != 0 ) - { - for ( int i = 0; i != nBars; ++i ) + pane.PaintRow( pRow, *pDc ); + } + else + if ( nBars != 0 ) + { + for ( int i = 0; i != nBars; ++i ) - // postphone the resizement and refreshing the changed - // bar windows + // postphone the resizement and refreshing the changed + // bar windows - AddItem( mBarsToResize, - barsToRepaint[i], - &pane, - barsToRepaint[i]->mBoundsInParent, - barsToRepaint[i]->mUMgrData.mPrevBounds ); + AddItem( mBarsToResize, + barsToRepaint[i], + &pane, + barsToRepaint[i]->mBoundsInParent, + barsToRepaint[i]->mUMgrData.mPrevBounds ); - // redraw decorations of entire row, regardless of how much - // of the bars were changed + // redraw decorations of entire row, regardless of how much + // of the bars were changed - pane.PaintRow( pRow, *pDc ); - } + pane.PaintRow( pRow, *pDc ); + } - if ( pDc ) - - pane.FinishDrawInArea( realBounds ); + if ( pDc ) + + pane.FinishDrawInArea( realBounds ); - pRow = pRow->mpNext; + pRow = pRow->mpNext; - } // end of while + } // end of while - if ( paneChanged ) - { - wxClientDC dc( &mpLayout->GetParentFrame() ); - pane.PaintPaneDecorations( dc ); - } + if ( paneChanged ) + { + wxClientDC dc( &mpLayout->GetParentFrame() ); + pane.PaintPaneDecorations( dc ); + } - } // end of for + } // end of for - if ( clientWindowChanged && !mpLayout->mClientWndRefreshPending ) - { - // ptr to client-window object is "marked" as NULL + if ( clientWindowChanged && !mpLayout->mClientWndRefreshPending ) + { + // ptr to client-window object is "marked" as NULL - AddItem( mBarsToResize, NULL, NULL, - mpLayout->GetClientRect(), - mpLayout->GetPrevClientRect() ); - } + AddItem( mBarsToResize, NULL, NULL, + mpLayout->GetClientRect(), + mpLayout->GetPrevClientRect() ); + } - // step #2 - do ordered refreshing and resizing of bar window objects now + // step #2 - do ordered refreshing and resizing of bar window objects now - DoRepositionItems( mBarsToResize ); + DoRepositionItems( mBarsToResize ); } void cbGCUpdatesMgr::DoRepositionItems( wxList& items ) { - wxNode* pNode1 = items.First(); + wxNode* pNode1 = items.GetFirst(); - while( pNode1 ) - { - cbRectInfo& info = node_to_rect_info( pNode1 ); + while( pNode1 ) + { + cbRectInfo& info = node_to_rect_info( pNode1 ); - wxNode* pNode2 = items.First(); + wxNode* pNode2 = items.GetFirst(); - // and node itself + // and node itself - mGC.AddObject( &info ); + mGC.AddObject( &info ); - while( pNode2 ) - { - if ( pNode2 != pNode1 ) // node should not depend on itself - { - // add references to objects, on which this object - // depends. Dependecy here indicates intersection of current - // bounds of this object with the initial bounds of the - // other object + while( pNode2 ) + { + if ( pNode2 != pNode1 ) // node should not depend on itself + { + // Add references to objects on which this object + // depends. Dependency here indicates intersection of current + // bounds of this object with the initial bounds of the + // other object. - cbRectInfo& otherInfo = node_to_rect_info( pNode2 ); + cbRectInfo& otherInfo = node_to_rect_info( pNode2 ); - if ( rect_hits_rect( *info.mpCurBounds, *otherInfo.mpPrevBounds ) ) - - // the node depends on node - mGC.AddDependency( &info, &otherInfo ); - } + if ( rect_hits_rect( *info.mpCurBounds, *otherInfo.mpPrevBounds ) ) + + // the node depends on node + mGC.AddDependency( &info, &otherInfo ); + } - pNode2 = pNode2->Next(); - } + pNode2 = pNode2->GetNext(); + } - pNode1 = pNode1->Next(); - } + pNode1 = pNode1->GetNext(); + } - mGC.ArrangeCollection(); // order nodes according "least-dependency" rule, - // and find out cycled chains + mGC.ArrangeCollection(); // order nodes according "least-dependency" rule, + // and find out cycled chains - // regular item nodes need to be resized, but not repainted (since - // they stand in linear (not cyclic) dependency with other - // regular nodes) + // Regular item nodes need to be resized, but not repainted (since + // they stand in linear (not cyclic) dependency with other + // regular nodes). - wxNode* pNode = mGC.GetRegularObjects().First(); + wxNode* pNode = mGC.GetRegularObjects().GetFirst(); - while ( pNode ) - { - cbRectInfo& info = *((cbRectInfo*)gc_node_to_obj(pNode)); + while ( pNode ) + { + cbRectInfo& info = *((cbRectInfo*)gc_node_to_obj(pNode)); - if ( info.mpBar == NULL ) - - mpLayout->PositionClientWindow(); - else - info.mpPane->SizeBar( info.mpBar ); + if ( info.mpBar == NULL ) + + mpLayout->PositionClientWindow(); + else + info.mpPane->SizeBar( info.mpBar ); - pNode = pNode->Next(); - } + pNode = pNode->GetNext(); + } - // cycled item nodes, need to be both resized and repainted + // cycled item nodes, need to be both resized and repainted - pNode = mGC.GetCycledObjects().First(); + pNode = mGC.GetCycledObjects().GetFirst(); - while ( pNode ) - { - cbRectInfo& info = *((cbRectInfo*)gc_node_to_obj(pNode)); + while ( pNode ) + { + cbRectInfo& info = *((cbRectInfo*)gc_node_to_obj(pNode)); - if ( info.mpBar == NULL ) - { - wxWindow* pClntWnd = mpLayout->GetFrameClient(); + if ( info.mpBar == NULL ) + { + wxWindow* pClntWnd = mpLayout->GetFrameClient(); - mpLayout->PositionClientWindow(); + mpLayout->PositionClientWindow(); - // FIXME FIXME:: excessive! + // FIXME FIXME:: excessive! - pClntWnd->Show( FALSE ); - pClntWnd->Show( TRUE ); + pClntWnd->Show( false ); + pClntWnd->Show( true ); - // OLD STUFF:: mpLayout->PositionClientWindow(); - } - else - if ( info.mpBar->mpBarWnd ) - { - wxWindow* pWnd = info.mpBar->mpBarWnd; + // OLD STUFF:: mpLayout->PositionClientWindow(); + } + else + if ( info.mpBar->mpBarWnd ) + { + wxWindow* pWnd = info.mpBar->mpBarWnd; - // resize - info.mpPane->SizeBar( info.mpBar ); + // resize + info.mpPane->SizeBar( info.mpBar ); - // repaint + // repaint - /* OLD STUFF:: bool isChoice = info.mpBar->IsKindOf( CLASSINFO( wxChoice ) ); + /* OLD STUFF:: bool isChoice = info.mpBar->IsKindOf( CLASSINFO( wxChoice ) ); - //#ifdef __WINDOWS__ - //int result = ::SendMessage( (HWND)pWnd->m_hWnd, WM_NCPAINT, 0, 0 ); - //#endif - */ + //#ifdef __WINDOWS__ + //int result = ::SendMessage( (HWND)pWnd->m_hWnd, WM_NCPAINT, 0, 0 ); + //#endif + */ - // FIXME FIXME:: there's no other way to repaint non-client area of the wxWindow!! - // so we do *excessive* "hide 'n show" + // FIXME FIXME:: there's no other way to repaint non-client area of the wxWindow!! + // so we do *excessive* "hide 'n show" - pWnd->Show(FALSE); - pWnd->Show(TRUE); - - pWnd->Refresh(); - } + pWnd->Show(false); + pWnd->Show(true); + + pWnd->Refresh(); + } - pNode = pNode->Next(); - } + pNode = pNode->GetNext(); + } - // release data prepared for GC alg. + // release data prepared for GC alg. - pNode = items.First(); + pNode = items.GetFirst(); - while( pNode ) - { - cbRectInfo* pInfo = (cbRectInfo*)(pNode->Data()); + while( pNode ) + { + cbRectInfo* pInfo = (cbRectInfo*)(pNode->GetData()); - delete pInfo; + delete pInfo; - pNode = pNode->Next(); - } + pNode = pNode->GetNext(); + } - mGC.Reset(); // reinit GC + mGC.Reset(); // reinit GC - // FIXME:: this is a dirty-workaround for messy client-area, - // as a result of docking bar out of floated-container window + // FIXME:: this is a dirty-workaround for messy client-area, + // as a result of docking bar out of floated-container window - if ( mpLayout->mClientWndRefreshPending ) - { - mpLayout->PositionClientWindow(); - mpLayout->GetFrameClient()->Refresh(); - } + if ( mpLayout->mClientWndRefreshPending ) + { + mpLayout->PositionClientWindow(); + mpLayout->GetFrameClient()->Refresh(); + } }