X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/1169a91932273bc84c23ed9dbd0a2da064d59d66..7c11806499166993dffcbb99139d5b248a2c6c82:/include/wx/msw/window.h?ds=inline diff --git a/include/wx/msw/window.h b/include/wx/msw/window.h index 74f5ec8e5b..ef21be2ecf 100644 --- a/include/wx/msw/window.h +++ b/include/wx/msw/window.h @@ -28,23 +28,18 @@ // a better solution should be found later... #define wxUSE_MOUSEEVENT_HACK 0 -#include "wx/hash.h" - -// pseudo-template HWND <-> wxWindow hash table -WX_DECLARE_HASH(wxWindow, wxWindowList, wxWinHashTable); - -extern wxWinHashTable *wxWinHandleHash; - // --------------------------------------------------------------------------- // constants // --------------------------------------------------------------------------- -// FIXME does anybody use those? they're unused by wxWindows... +#if WXWIN_COMPATIBILITY_2_4 +// they're unused by wxWidgets... enum { wxKEY_SHIFT = 1, wxKEY_CTRL = 2 }; +#endif // --------------------------------------------------------------------------- // wxWindow declaration for MSW @@ -53,14 +48,18 @@ enum class WXDLLEXPORT wxWindowMSW : public wxWindowBase { public: - wxWindowMSW(); + wxWindowMSW() { Init(); } wxWindowMSW(wxWindow *parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, - const wxString& name = wxPanelNameStr); + const wxString& name = wxPanelNameStr) + { + Init(); + Create(parent, id, pos, size, style, name); + } virtual ~wxWindowMSW(); @@ -78,8 +77,8 @@ public: virtual void Raise(); virtual void Lower(); - virtual bool Show( bool show = TRUE ); - virtual bool Enable( bool enable = TRUE ); + virtual bool Show( bool show = true ); + virtual bool Enable( bool enable = true ); virtual void SetFocus(); virtual void SetFocusFromKbd(); @@ -88,7 +87,7 @@ public: virtual void WarpPointer(int x, int y); - virtual void Refresh( bool eraseBackground = TRUE, + virtual void Refresh( bool eraseBackground = true, const wxRect *rect = (const wxRect *) NULL ); virtual void Update(); virtual void Freeze(); @@ -112,8 +111,8 @@ public: #endif // wxUSE_MENUS_NATIVE virtual void SetScrollbar( int orient, int pos, int thumbVisible, - int range, bool refresh = TRUE ); - virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE ); + int range, bool refresh = true ); + virtual void SetScrollPos( int orient, int pos, bool refresh = true ); virtual int GetScrollPos( int orient ) const; virtual int GetScrollThumb( int orient ) const; virtual int GetScrollRange( int orient ) const; @@ -133,7 +132,7 @@ public: #if WXWIN_COMPATIBILITY_2_4 wxDEPRECATED( bool GetUseCtl3D() const ); wxDEPRECATED( bool GetTransparentBackground() const ); - wxDEPRECATED( void SetTransparent(bool t = TRUE) ); + wxDEPRECATED( void SetTransparent(bool t = true) ); #endif // WXWIN_COMPATIBILITY_2_4 #ifndef __WXUNIVERSAL__ @@ -151,27 +150,30 @@ public: virtual bool UnregisterHotKey(int hotkeyId); #endif // wxUSE_HOTKEY - // implementation from now on - // -------------------------- - - // simple accessors - // ---------------- + // window handle stuff + // ------------------- WXHWND GetHWND() const { return m_hWnd; } void SetHWND(WXHWND hWnd) { m_hWnd = hWnd; } virtual WXWidget GetHandle() const { return GetHWND(); } + void AssociateHandle(WXWidget handle); + void DissociateHandle(); + + + // implementation from now on + // ========================== + // event handlers // -------------- - void OnEraseBackground(wxEraseEvent& event); void OnPaint(wxPaintEvent& event); + void OnEraseBackground(wxEraseEvent& event); +#ifdef __WXWINCE__ + void OnInitDialog(wxInitDialogEvent& event); +#endif public: - // For implementation purposes - sometimes decorations make the client area - // smaller - virtual wxPoint GetClientAreaOrigin() const; - // Windows subclassing void SubclassWin(WXHWND hWnd); void UnsubclassWin(); @@ -179,35 +181,35 @@ public: WXFARPROC MSWGetOldWndProc() const { return m_oldWndProc; } void MSWSetOldWndProc(WXFARPROC proc) { m_oldWndProc = proc; } - // return TRUE if the window is of a standard (i.e. not wxWindows') class + // return true if the window is of a standard (i.e. not wxWidgets') class // // to understand why does it work, look at SubclassWin() code and comments bool IsOfStandardClass() const { return m_oldWndProc != NULL; } wxWindow *FindItem(long id) const; - wxWindow *FindItemByHWND(WXHWND hWnd, bool controlOnly = FALSE) const; + wxWindow *FindItemByHWND(WXHWND hWnd, bool controlOnly = false) const; - // MSW only: TRUE if this control is part of the main control - virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return FALSE; }; + // MSW only: true if this control is part of the main control + virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return false; }; - // translate wxWindows style flags for this control into the Windows style + // translate wxWidgets style flags for this control into the Windows style // and optional extended style for the corresponding native control // // this is the function that should be overridden in the derived classes, // but you will mostly use MSWGetCreateWindowFlags() below virtual WXDWORD MSWGetStyle(long flags, WXDWORD *exstyle = NULL) const ; - // get the MSW window flags corresponding to wxWindows ones + // get the MSW window flags corresponding to wxWidgets ones // // the functions returns the flags (WS_XXX) directly and puts the ext // (WS_EX_XXX) flags into the provided pointer if not NULL WXDWORD MSWGetCreateWindowFlags(WXDWORD *exflags = NULL) const { return MSWGetStyle(GetWindowStyle(), exflags); } - // translate wxWindows coords into Windows ones suitable to be passed to + // translate wxWidgets coords into Windows ones suitable to be passed to // ::CreateWindow() // - // returns TRUE if non default coords are returned, FALSE otherwise + // returns true if non default coords are returned, false otherwise bool MSWGetCreateWindowCoords(const wxPoint& pos, const wxSize& size, int& x, int& y, @@ -219,7 +221,7 @@ public: // creates the window of specified Windows class with given style, extended // style, title and geometry (default values // - // returns TRUE if the window has been created, FALSE if creation failed + // returns true if the window has been created, false if creation failed bool MSWCreate(const wxChar *wclass, const wxChar *title = NULL, const wxPoint& pos = wxDefaultPosition, @@ -253,13 +255,13 @@ public: void UnpackScroll(WXWPARAM wParam, WXLPARAM lParam, WXWORD *code, WXWORD *pos, WXHWND *hwnd); void UnpackCtlColor(WXWPARAM wParam, WXLPARAM lParam, - WXWORD *nCtlColor, WXHDC *hdc, WXHWND *hwnd); + WXHDC *hdc, WXHWND *hwnd); void UnpackMenuSelect(WXWPARAM wParam, WXLPARAM lParam, WXWORD *item, WXWORD *flags, WXHMENU *hmenu); // ------------------------------------------------------------------------ // internal handlers for MSW messages: all handlers return a boolean value: - // TRUE means that the handler processed the event and FALSE that it didn't + // true means that the handler processed the event and false that it didn't // ------------------------------------------------------------------------ // there are several cases where we have virtual functions for Windows @@ -300,15 +302,8 @@ public: bool HandleActivate(int flag, bool minimized, WXHWND activate); bool HandleCommand(WXWORD id, WXWORD cmd, WXHWND control); - bool HandleSysCommand(WXWPARAM wParam, WXLPARAM lParam); - bool HandleCtlColor(WXHBRUSH *hBrush, - WXHDC hdc, - WXHWND hWnd, - WXUINT nCtlColor, - WXUINT message, - WXWPARAM wParam, - WXLPARAM lParam); + bool HandleCtlColor(WXHBRUSH *hBrush, WXHDC hdc, WXHWND hWnd); bool HandlePaletteChanged(WXHWND hWndPalChange); bool HandleQueryNewPalette(); @@ -328,7 +323,7 @@ public: bool HandleMouseMove(int x, int y, WXUINT flags); bool HandleMouseWheel(WXWPARAM wParam, WXLPARAM lParam); - bool HandleChar(WXWPARAM wParam, WXLPARAM lParam, bool isASCII = FALSE); + bool HandleChar(WXWPARAM wParam, WXLPARAM lParam, bool isASCII = false); bool HandleKeyDown(WXWPARAM wParam, WXLPARAM lParam); bool HandleKeyUp(WXWPARAM wParam, WXLPARAM lParam); #if wxUSE_ACCEL @@ -343,21 +338,21 @@ public: bool HandleSetCursor(WXHWND hWnd, short nHitTest, int mouseMsg); // Window procedure - virtual long MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam); + virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam); // Calls an appropriate default window procedure - virtual long MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam); + virtual WXLRESULT MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam); // message processing helpers - // return FALSE if the message shouldn't be translated/preprocessed but + // return false if the message shouldn't be translated/preprocessed but // dispatched normally virtual bool MSWShouldPreProcessMessage(WXMSG* pMsg); - // return TRUE if the message was preprocessed and shouldn't be dispatched + // return true if the message was preprocessed and shouldn't be dispatched virtual bool MSWProcessMessage(WXMSG* pMsg); - // return TRUE if the message was translated and shouldn't be dispatched + // return true if the message was translated and shouldn't be dispatched virtual bool MSWTranslateMessage(WXMSG* pMsg); // called when the window is about to be destroyed @@ -365,12 +360,53 @@ public: // this function should return the brush to paint the window background // with or 0 for the default brush - virtual WXHBRUSH OnCtlColor(WXHDC hDC, - WXHWND hWnd, - WXUINT nCtlColor, - WXUINT message, - WXWPARAM wParam, - WXLPARAM lParam); + virtual WXHBRUSH MSWControlColor(WXHDC hDC); + + // this function should return the brush to paint the children controls + // background or 0 if this window doesn't impose any particular background + // on its children + // + // the base class version uses MSWGetBgColourForChild() and returns a solid + // brush if we have a non default background colour or 0 otherwise + virtual WXHBRUSH MSWGetBgBrushForChild(WXHDC WXUNUSED(hDC), wxWindow *child) + { + return MSWGetSolidBgBrushForChild(child); + } + + // return the background colour of this window under the given child + // (possible grand child) + // + // this is a hack as if the background is themed, there is no single colour + // representing it, but sometimes we can't use the pattern brush returned + // by MSWGetBgBrushForChild() anyhow and then this function is used as + // fallback + // + // the base class version returns bg colour if it had been explicitely set + // or wxNullColour otherwise + virtual wxColour MSWGetBgColourForChild(wxWindow *child); + + // convenience function: returns a solid brush of the colour returned by + // MSWGetBgColourForChild() or 0 + WXHBRUSH MSWGetSolidBgBrushForChild(wxWindow *child); + + // normally just calls MSWGetBgBrushForChild() on the parent window but may + // be overridden if the default background brush is not suitable for some + // reason (e.g. wxStaticBox uses MSWGetSolidBgBrushForChild() instead) + virtual WXHBRUSH MSWGetBgBrushForSelf(wxWindow *parent, WXHDC hDC); + + // return the background brush to use for this window by quering the parent + // windows via their MSWGetBgBrushForChild() recursively + WXHBRUSH MSWGetBgBrush(WXHDC hDC); + + // overriding this method gives the parent window the opportunity to + // process WM_PRINTCLIENT for its children: this is currently used by + // wxNotebook to draw themed background for them + // + // return true if the message was processed or false to use default logic + // for it (currently this means handling it just as WM_PAINT i.e. render + // the control into the provided DC) + virtual bool MSWPrintChild(wxWindow *win, WXWPARAM wParam, WXLPARAM lParam); + // Responds to colour changes: passes event on to children. void OnSysColourChanged(wxSysColourChangedEvent& event); @@ -381,6 +417,9 @@ public: // check if mouse is in the window bool IsMouseInWindow() const; + // synthesize a wxEVT_LEAVE_WINDOW event and set m_mouseInWindow to false + void GenerateMouseLeave(); + // virtual function for implementing internal idle // behaviour virtual void OnInternalIdle() ; @@ -407,8 +446,6 @@ protected: int m_lastMouseEvent; #endif // wxUSE_MOUSEEVENT_HACK - WXHMENU m_hMenu; // Menu, if any - // implement the base class pure virtuals virtual void DoClientToScreen( int *x, int *y ) const; virtual void DoScreenToClient( int *x, int *y ) const; @@ -423,6 +460,9 @@ protected: virtual void DoCaptureMouse(); virtual void DoReleaseMouse(); + // has the window been frozen by Freeze()? + bool IsFrozen() const { return m_frozenness > 0; } + // move the window to the specified location and resize it: this is called // from both DoSetSize() and DoSetClientSize() and would usually just call // ::MoveWindow() except for composite controls which will want to arrange @@ -443,6 +483,11 @@ protected: wxKeyEvent CreateKeyEvent(wxEventType evType, int id, WXLPARAM lParam = 0, WXWPARAM wParam = 0) const; + + // default OnEraseBackground() implementation, return true if we did erase + // the background, false otherwise + bool DoEraseBackground(wxDC& dc); + private: // common part of all ctors void Init(); @@ -459,6 +504,13 @@ private: // list of disabled children before last call to our Disable() wxWindowList *m_childrenDisabled; + // number of calls to Freeze() minus number of calls to Thaw() + unsigned int m_frozenness; + + // current defer window position operation handle (may be NULL) + WXHANDLE m_hDWP; + + DECLARE_DYNAMIC_CLASS(wxWindowMSW) DECLARE_NO_COPY_CLASS(wxWindowMSW) DECLARE_EVENT_TABLE() @@ -481,8 +533,8 @@ inline void wxWindowMSW::SetTransparent(bool WXUNUSED(t)) { } // --------------------------------------------------------------------------- // kbd code translation -WXDLLEXPORT int wxCharCodeMSWToWX(int keySym); -WXDLLEXPORT int wxCharCodeWXToMSW(int id, bool *IsVirtual); +WXDLLEXPORT int wxCharCodeMSWToWX(int keySym, WXLPARAM lParam = 0); +WXDLLEXPORT WXWORD wxCharCodeWXToMSW(int id, bool *IsVirtual); // window creation helper class: before creating a new HWND, instantiate an // object of this class on stack - this allows to process the messages sent to @@ -494,5 +546,22 @@ public: ~wxWindowCreationHook(); }; +// ---------------------------------------------------------------------------- +// global objects +// ---------------------------------------------------------------------------- + +// notice that this hash must be defined after wxWindow declaration as it +// needs to "see" its dtor and not just forward declaration +#include "wx/hash.h" + +// pseudo-template HWND <-> wxWindow hash table +#if WXWIN_COMPATIBILITY_2_4 +WX_DECLARE_HASH(wxWindow, wxWindowList, wxWinHashTable); +#else +WX_DECLARE_HASH(wxWindowMSW, wxWindowList, wxWinHashTable); +#endif + +extern wxWinHashTable *wxWinHandleHash; + #endif // _WX_WINDOW_H_