X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/116627da194fc2ff567a1b3cc7d961dc6a34b7b6..d8dd214c1bccfd7a7defdbbedd69aef706a8816b:/include/wx/dcbuffer.h diff --git a/include/wx/dcbuffer.h b/include/wx/dcbuffer.h index cac6228a8e..1b12cc6f05 100644 --- a/include/wx/dcbuffer.h +++ b/include/wx/dcbuffer.h @@ -16,6 +16,15 @@ #include "wx/dcclient.h" #include "wx/window.h" +// Split platforms into two groups - those which have well-working +// double-buffering by default, and those which do not. +#if defined(__WXMAC__) || defined(__WXGTK20__) || defined(__WXDFB__) + #define wxALWAYS_NATIVE_DOUBLE_BUFFER 1 +#else + #define wxALWAYS_NATIVE_DOUBLE_BUFFER 0 +#endif + + // ---------------------------------------------------------------------------- // Double buffering helper. // ---------------------------------------------------------------------------- @@ -28,62 +37,58 @@ // does not prepare the window DC #define wxBUFFER_CLIENT_AREA 0x02 -class wxBufferedDC : public wxMemoryDC +class WXDLLEXPORT wxBufferedDC : public wxMemoryDC { public: // Default ctor, must subsequently call Init for two stage construction. - wxBufferedDC() : m_dc( 0 ), m_style(0) + wxBufferedDC() + : m_dc(NULL), + m_style(0) { } // Construct a wxBufferedDC using a user supplied buffer. wxBufferedDC(wxDC *dc, - const wxBitmap &buffer = wxNullBitmap, + const wxBitmap& buffer = wxNullBitmap, int style = wxBUFFER_CLIENT_AREA) - : m_dc( dc ), - m_buffer( buffer ), - m_style(style) + : m_dc(NULL) { - UseBuffer(); + Init(dc, buffer, style); } // Construct a wxBufferedDC with an internal buffer of 'area' // (where area is usually something like the size of the window // being buffered) - wxBufferedDC(wxDC *dc, const wxSize &area, int style = wxBUFFER_CLIENT_AREA) - : m_dc( dc ), - m_buffer( area.GetWidth(), area.GetHeight() ), - m_style(style) - + wxBufferedDC(wxDC *dc, const wxSize& area, int style = wxBUFFER_CLIENT_AREA) + : m_dc(NULL) { - UseBuffer(); + Init(dc, area, style); } - // default copy ctor ok. - // The usually desired action in the dtor is to blit the buffer. virtual ~wxBufferedDC() { - if ( m_dc ) UnMask(); + if ( m_dc ) + UnMask(); } - // These reimplement the actions of the ctors for two stage creation, but - // are not used by the ctors themselves to save a few cpu cycles. + // These reimplement the actions of the ctors for two stage creation void Init(wxDC *dc, - const wxBitmap &buffer=wxNullBitmap, + const wxBitmap& buffer = wxNullBitmap, int style = wxBUFFER_CLIENT_AREA) { - wxASSERT_MSG( m_dc == 0 && m_buffer == wxNullBitmap, - _T("wxBufferedDC already initialised") ); - m_dc = dc; + InitCommon(dc, style); + m_buffer = buffer; - m_style = style; + UseBuffer(); } void Init(wxDC *dc, const wxSize &area, int style = wxBUFFER_CLIENT_AREA) { - Init(dc, wxBitmap(area.GetWidth(), area.GetHeight()), style); + InitCommon(dc, style); + + UseBuffer(area.x, area.y); } // Blits the buffer to the dc, and detaches the dc from the buffer (so it @@ -94,17 +99,17 @@ public: // blitting to) is destroyed. void UnMask() { - wxASSERT_MSG( m_dc != 0, - _T("No underlying DC associated with wxBufferedDC (anymore)") ); + wxCHECK_RET( m_dc, _T("no underlying wxDC?") ); + wxASSERT_MSG( m_buffer.IsOk(), _T("invalid backing store") ); - wxCoord x=0, y=0; + wxCoord x = 0, + y = 0; - if (m_style & wxBUFFER_CLIENT_AREA) - GetDeviceOrigin(& x, & y); + if ( m_style & wxBUFFER_CLIENT_AREA ) + GetDeviceOrigin(&x, &y); - m_dc->Blit( 0, 0, - m_buffer.GetWidth(), m_buffer.GetHeight(), this, - -x, -y ); + m_dc->Blit(0, 0, m_buffer.GetWidth(), m_buffer.GetHeight(), + this, -x, -y ); m_dc = NULL; } @@ -113,19 +118,22 @@ public: int GetStyle() const { return m_style; } private: - // check that the bitmap is valid and use it - void UseBuffer() + // common part of Init()s + void InitCommon(wxDC *dc, int style) { - if (!m_buffer.Ok()) - { - wxCoord w, h; - m_dc->GetSize(&w, &h); - m_buffer = wxBitmap(w, h); - } - - SelectObject(m_buffer); + wxASSERT_MSG( !m_dc, _T("wxBufferedDC already initialised") ); + + m_dc = dc; + m_style = style; + + // inherit the same layout direction as the original DC + if (dc && dc->IsOk()) + SetLayoutDirection(dc->GetLayoutDirection()); } + // check that the bitmap is valid and use it + void UseBuffer(wxCoord w = -1, wxCoord h = -1); + // the underlying DC to which we copy everything drawn on this one in // UnMask() // @@ -133,12 +141,13 @@ private: // could probably be a reference. wxDC *m_dc; - // the buffer (selected in this DC) + // the buffer (selected in this DC), initially invalid wxBitmap m_buffer; // the buffering style int m_style; + DECLARE_DYNAMIC_CLASS(wxBufferedDC) DECLARE_NO_COPY_CLASS(wxBufferedDC) }; @@ -149,7 +158,7 @@ private: // Creates a double buffered wxPaintDC, optionally allowing the // user to specify their own buffer to use. -class wxBufferedPaintDC : public wxBufferedDC +class WXDLLEXPORT wxBufferedPaintDC : public wxBufferedDC { public: // If no bitmap is supplied by the user, a temporary one will be created. @@ -189,8 +198,69 @@ public: private: wxPaintDC m_paintdc; + DECLARE_ABSTRACT_CLASS(wxBufferedPaintDC) DECLARE_NO_COPY_CLASS(wxBufferedPaintDC) }; -#endif // _WX_DCBUFFER_H_ + +// +// wxAutoBufferedPaintDC is a wxPaintDC in toolkits which have double- +// buffering by default. Otherwise it is a wxBufferedPaintDC. Thus, +// you can only expect it work with a simple constructor that +// accepts single wxWindow* argument. +// +#if wxALWAYS_NATIVE_DOUBLE_BUFFER + #define wxAutoBufferedPaintDCBase wxPaintDC +#else + #define wxAutoBufferedPaintDCBase wxBufferedPaintDC +#endif + + +#ifdef __WXDEBUG__ + +class wxAutoBufferedPaintDC : public wxAutoBufferedPaintDCBase +{ +public: + + wxAutoBufferedPaintDC(wxWindow* win) + : wxAutoBufferedPaintDCBase(win) + { + TestWinStyle(win); + } + + virtual ~wxAutoBufferedPaintDC() { } + +private: + + void TestWinStyle(wxWindow* win) + { + // Help the user to get the double-buffering working properly. + wxASSERT_MSG( win->GetBackgroundStyle() == wxBG_STYLE_CUSTOM, + wxT("In constructor, you need to call SetBackgroundStyle(wxBG_STYLE_CUSTOM), ") + wxT("and also, if needed, paint the background manually in the paint event handler.")); + } + + DECLARE_NO_COPY_CLASS(wxAutoBufferedPaintDC) +}; + +#else // !__WXDEBUG__ + +// In release builds, just use typedef +typedef wxAutoBufferedPaintDCBase wxAutoBufferedPaintDC; + +#endif + + +// Check if the window is natively double buffered and will return a wxPaintDC +// if it is, a wxBufferedPaintDC otherwise. It is the caller's responsibility +// to delete the wxDC pointer when finished with it. +inline wxDC* wxAutoBufferedPaintDCFactory(wxWindow* window) +{ + if ( window->IsDoubleBuffered() ) + return new wxPaintDC(window); + else + return new wxBufferedPaintDC(window); +} + +#endif // _WX_DCBUFFER_H_