X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/111d99489d509bc96819877b88596474f3253859..12b5f4b4d2d8a07962da7ba3b78c8c1ec2634a67:/src/common/stringops.cpp diff --git a/src/common/stringops.cpp b/src/common/stringops.cpp index 66a461a6bb..9ccd34d95c 100644 --- a/src/common/stringops.cpp +++ b/src/common/stringops.cpp @@ -34,7 +34,7 @@ // UTF-8 sequences lengths // --------------------------------------------------------------------------- -unsigned char wxStringOperationsUtf8::ms_utf8IterTable[256] = { +const unsigned char wxStringOperationsUtf8::ms_utf8IterTable[256] = { // single-byte sequences (ASCII): 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 00..0F 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 10..1F @@ -131,7 +131,16 @@ bool wxStringOperationsUtf8::IsValidUtf8String(const char *str, size_t len) if ( !(b >= 0x80 && b <= 0xBF ) ) return false; } - else if ( b <= 0xEF ) // E1..EF + else if ( b == 0xED ) + { + b = *(++c); + if ( !(b >= 0x80 && b <= 0x9F ) ) + return false; + b = *(++c); + if ( !(b >= 0x80 && b <= 0xBF ) ) + return false; + } + else if ( b <= 0xEF ) // E1..EC EE..EF { for ( int i = 0; i < 2; ++i ) { @@ -190,13 +199,14 @@ bool wxStringOperationsUtf8::IsValidUtf8LeadByte(unsigned char c) #endif -wxStringOperationsUtf8::Utf8CharBuffer -wxStringOperationsUtf8::EncodeChar(const wxUniChar& ch) +// NB: this is in this file and not unichar.cpp to keep all UTF-8 encoding +// code in single place +wxUniChar::Utf8CharBuffer wxUniChar::AsUTF8() const { - Utf8CharBuffer buf; + Utf8CharBuffer buf = { "" }; // init to avoid g++ 4.1 warning with -O2 char *out = buf.data; - wxUniChar::value_type code = ch.GetValue(); + value_type code = GetValue(); // Char. number range | UTF-8 octet sequence // (hexadecimal) | (binary) @@ -248,7 +258,7 @@ wxStringOperationsUtf8::EncodeChar(const wxUniChar& ch) } wxUniChar -wxStringOperationsUtf8::DecodeChar(wxStringImpl::const_iterator i) +wxStringOperationsUtf8::DecodeNonAsciiChar(wxStringImpl::const_iterator i) { wxASSERT( IsValidUtf8LeadByte(*i) );