X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/10c5f652b9604accb5981b59515d93c64df63f2c..c3b501e187fdb318911177e5ad90fea9e163a112:/src/cocoa/dc.mm diff --git a/src/cocoa/dc.mm b/src/cocoa/dc.mm index 0c80e867ad..b6ee3bf591 100644 --- a/src/cocoa/dc.mm +++ b/src/cocoa/dc.mm @@ -28,7 +28,8 @@ #import #import -#include +#include "wx/math.h" //math constants +#include "wx/listimpl.cpp" WX_DEFINE_LIST(wxCocoaDCStack); IMPLEMENT_ABSTRACT_CLASS(wxDC, wxObject) @@ -140,13 +141,13 @@ bool wxDC::CocoaUnwindStackAndTakeFocus() wxDC::wxDC(void) { - m_cocoaFlipped = false; - m_cocoaHeight = 0.0; + m_cocoaWxToBoundsTransform = nil; m_pen = *wxBLACK_PEN; } wxDC::~wxDC(void) { + [m_cocoaWxToBoundsTransform release]; } bool wxDC::CocoaLockFocus() @@ -159,26 +160,49 @@ bool wxDC::CocoaUnlockFocus() return false; } -void wxDC::CocoaApplyTransformations() +/*static*/ WX_NSAffineTransform wxDC::CocoaGetWxToBoundsTransform(bool isFlipped, float height) { + NSAffineTransform *transform = nil; // This transform flips the graphics since wxDC uses top-left origin - if(!m_cocoaFlipped) + if(!isFlipped) { // The transform is auto released - NSAffineTransform *transform = [NSAffineTransform transform]; + transform = [NSAffineTransform transform]; /* x' = 1x + 0y + 0 y' = 0x + -1y + window's height */ NSAffineTransformStruct matrix = { 1, 0 , 0, -1 - , 0, m_cocoaHeight + , 0, height }; [transform setTransformStruct: matrix]; - // Apply the transform - [transform concat]; } - // TODO: Apply scaling transformation + return transform; +} + +void wxDC::CocoaApplyTransformations() +{ + [m_cocoaWxToBoundsTransform concat]; + // TODO: Apply device/logical/user position/scaling transformations +} + +void wxDC::CocoaUnapplyTransformations() +{ + // NOTE: You *must* call this with focus held. + // Undo all transforms so we're back in true Cocoa coords with + // no scaling or flipping. + NSAffineTransform *invertTransform; + invertTransform = [m_cocoaWxToBoundsTransform copy]; + [invertTransform invert]; + [invertTransform concat]; + [invertTransform release]; +} + +bool wxDC::CocoaGetBounds(void *rectData) +{ + // We don't know what we are so we can't return anything. + return false; } void wxDC::DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height) @@ -342,17 +366,6 @@ int wxDCBase::LogicalToDeviceYRel(int y) const // cut here, the rest is stubs /////////////////////////////////////////////////////////////////////////// -//----------------------------------------------------------------------------- -// constants -//----------------------------------------------------------------------------- - -#define mm2inches 0.0393700787402 -#define inches2mm 25.4 -#define mm2twips 56.6929133859 -#define twips2mm 0.0176388888889 -#define mm2pt 2.83464566929 -#define pt2mm 0.352777777778 - //----------------------------------------------------------------------------- // wxDC //----------------------------------------------------------------------------- @@ -549,6 +562,22 @@ void wxDC::SetTextBackground( const wxColour &col ) void wxDC::Clear() { + if(!CocoaTakeFocus()) return; + + NSRect boundsRect; + if(!CocoaGetBounds(&boundsRect)) return; + + NSGraphicsContext *context = [NSGraphicsContext currentContext]; + [context saveGraphicsState]; + + // Undo all transforms so when we draw our bounds rect we + // really overwrite our bounds rect. + CocoaUnapplyTransformations(); + + [m_backgroundBrush.GetNSColor() set]; + [NSBezierPath fillRect:boundsRect]; + + [context restoreGraphicsState]; } void wxDC::SetBackground(const wxBrush& brush)