X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/10b959e3729a77b95ab15614d1bdce74da327d8b..f135ff73b4b0b7c76a1fa3396f768c44f8dc204f:/include/wx/thread.h diff --git a/include/wx/thread.h b/include/wx/thread.h index 1041ed5db7..99091a44ab 100644 --- a/include/wx/thread.h +++ b/include/wx/thread.h @@ -22,14 +22,16 @@ typedef enum { MUTEX_NO_ERROR=0, MUTEX_DEAD_LOCK, // Mutex has been already locked by THE CALLING thread - MUTEX_BUSY // Mutex has been already locked by ONE thread + MUTEX_BUSY, // Mutex has been already locked by ONE thread + MUTEX_UNLOCKED } wxMutexError; typedef enum { THREAD_NO_ERROR=0, // No error THREAD_NO_RESOURCE, // No resource left to create a new thread THREAD_RUNNING, // The thread is already running - THREAD_NOT_RUNNING // The thread isn't running + THREAD_NOT_RUNNING, // The thread isn't running + THREAD_MISC_ERROR // Some other error } wxThreadError; // defines the interval of priority. @@ -39,22 +41,22 @@ typedef enum { // --------------------------------------------------------------------------- // Mutex handler -class wxMutexInternal; +class WXDLLEXPORT wxMutexInternal; class WXDLLEXPORT wxMutex { public: // constructor & destructor - wxMutex(void); - ~wxMutex(void); + wxMutex(); + ~wxMutex(); // Lock the mutex. - wxMutexError Lock(void); + wxMutexError Lock(); // Try to lock the mutex: if it can't, returns immediately with an error. - wxMutexError TryLock(void); + wxMutexError TryLock(); // Unlock the mutex. - wxMutexError Unlock(void); + wxMutexError Unlock(); // Returns true if the mutex is locked. - bool IsLocked(void) { return (m_locked > 0); } + bool IsLocked() const { return (m_locked > 0); } protected: friend class wxCondition; @@ -68,17 +70,17 @@ class wxConditionInternal; class WXDLLEXPORT wxCondition { public: // constructor & destructor - wxCondition(void); - ~wxCondition(void); + wxCondition(); + ~wxCondition(); - // Waits undefinitely. + // Waits indefinitely. void Wait(wxMutex& mutex); // Waits until a signal is raised or the timeout is elapsed. bool Wait(wxMutex& mutex, unsigned long sec, unsigned long nsec); // Raises a signal: only one "Waiter" is released. - void Signal(void); + void Signal(); // Broadcasts to all "Waiters". - void Broadcast(void); + void Broadcast(); private: wxConditionInternal *p_internal; }; @@ -89,46 +91,57 @@ class wxThreadInternal; class WXDLLEXPORT wxThread { public: // constructor & destructor. - wxThread(void); - virtual ~wxThread(void); + wxThread(); + virtual ~wxThread(); // Create a new thread, this method should check there is only one thread // running by object. - wxThreadError Create(void); + wxThreadError Create(); - // Destroys the thread immediately if the flag DIFFER isn't true. - wxThreadError Destroy(void); + // Destroys the thread immediately if the defer flag isn't true. + wxThreadError Destroy(); - // Switches on the DIFFER flag. + // Pause a running thread + wxThreadError Pause(); + + // Resume a paused thread + wxThreadError Resume(); + + // Switches on the defer flag. void DeferDestroy(bool on); // Waits for the termination of the thread. - void *Join(void); + void *Join(); // Sets the priority to "prio". (Warning: The priority can only be set before // the thread is created) void SetPriority(int prio); // Get the current priority. - int GetPriority(void); + int GetPriority() const; // Get the thread ID - unsigned long GetID(void); + unsigned long GetID() const; // Returns true if the thread is alive. - bool IsAlive(void); + bool IsAlive() const; + // Returns true if the thread is running (not paused, not killed). + bool IsRunning() const; // Returns true if the thread is the main thread (aka the GUI thread). - static bool IsMain(void); + static bool IsMain(); // Called when thread exits. - virtual void OnExit(void); + virtual void OnExit(); + + // Returns the wxThread object which corresponds to the ID. + static wxThread *GetThreadFromID(unsigned long id); protected: // In case, the DIFFER flag is true, enables another thread to kill this one. - void TestDestroy(void); + void TestDestroy(); // Exits from the current thread. void Exit(void *status = NULL); private: // Entry point for the thread. - virtual void *Entry(void) = 0; + virtual void *Entry() = 0; private: friend class wxThreadInternal; @@ -139,7 +152,8 @@ private: // --------------------------------------------------------------------------- // Global variables -// GUI mutex. -WXDLLEXPORT_DATA(extern wxMutex) wxMainMutex; +// GUI mutex handling. +void WXDLLEXPORT wxMutexGuiEnter(); +void WXDLLEXPORT wxMutexGuiLeave(); #endif