X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/10b959e3729a77b95ab15614d1bdce74da327d8b..8f494e5d878c7f11c6fd58f9172a95bfb9c03feb:/include/wx/thread.h?ds=sidebyside diff --git a/include/wx/thread.h b/include/wx/thread.h index 1041ed5db7..64481d7c88 100644 --- a/include/wx/thread.h +++ b/include/wx/thread.h @@ -22,7 +22,8 @@ typedef enum { MUTEX_NO_ERROR=0, MUTEX_DEAD_LOCK, // Mutex has been already locked by THE CALLING thread - MUTEX_BUSY // Mutex has been already locked by ONE thread + MUTEX_BUSY, // Mutex has been already locked by ONE thread + MUTEX_UNLOCKED } wxMutexError; typedef enum { @@ -43,18 +44,18 @@ class wxMutexInternal; class WXDLLEXPORT wxMutex { public: // constructor & destructor - wxMutex(void); - ~wxMutex(void); + wxMutex(); + ~wxMutex(); // Lock the mutex. - wxMutexError Lock(void); + wxMutexError Lock(); // Try to lock the mutex: if it can't, returns immediately with an error. - wxMutexError TryLock(void); + wxMutexError TryLock(); // Unlock the mutex. - wxMutexError Unlock(void); + wxMutexError Unlock(); // Returns true if the mutex is locked. - bool IsLocked(void) { return (m_locked > 0); } + bool IsLocked() const { return (m_locked > 0); } protected: friend class wxCondition; @@ -68,17 +69,17 @@ class wxConditionInternal; class WXDLLEXPORT wxCondition { public: // constructor & destructor - wxCondition(void); - ~wxCondition(void); + wxCondition(); + ~wxCondition(); - // Waits undefinitely. + // Waits indefinitely. void Wait(wxMutex& mutex); // Waits until a signal is raised or the timeout is elapsed. bool Wait(wxMutex& mutex, unsigned long sec, unsigned long nsec); // Raises a signal: only one "Waiter" is released. - void Signal(void); + void Signal(); // Broadcasts to all "Waiters". - void Broadcast(void); + void Broadcast(); private: wxConditionInternal *p_internal; }; @@ -89,46 +90,46 @@ class wxThreadInternal; class WXDLLEXPORT wxThread { public: // constructor & destructor. - wxThread(void); - virtual ~wxThread(void); + wxThread(); + virtual ~wxThread(); // Create a new thread, this method should check there is only one thread // running by object. - wxThreadError Create(void); + wxThreadError Create(); - // Destroys the thread immediately if the flag DIFFER isn't true. - wxThreadError Destroy(void); + // Destroys the thread immediately if the defer flag isn't true. + wxThreadError Destroy(); - // Switches on the DIFFER flag. + // Switches on the defer flag. void DeferDestroy(bool on); // Waits for the termination of the thread. - void *Join(void); + void *Join(); // Sets the priority to "prio". (Warning: The priority can only be set before // the thread is created) void SetPriority(int prio); // Get the current priority. - int GetPriority(void); + int GetPriority() const; // Get the thread ID - unsigned long GetID(void); + unsigned long GetID() const; // Returns true if the thread is alive. - bool IsAlive(void); + bool IsAlive() const; // Returns true if the thread is the main thread (aka the GUI thread). - static bool IsMain(void); + static bool IsMain(); // Called when thread exits. - virtual void OnExit(void); + virtual void OnExit(); protected: // In case, the DIFFER flag is true, enables another thread to kill this one. - void TestDestroy(void); + void TestDestroy(); // Exits from the current thread. void Exit(void *status = NULL); private: // Entry point for the thread. - virtual void *Entry(void) = 0; + virtual void *Entry() = 0; private: friend class wxThreadInternal;