X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/10a4531d1df283f12225dc71cbbc3351a2a7f83b..574be073c070a9bbe81ad68e98187b0b9e82c2df:/interface/wx/grid.h diff --git a/interface/wx/grid.h b/interface/wx/grid.h index fdd1ee05b6..5fbea265ac 100644 --- a/interface/wx/grid.h +++ b/interface/wx/grid.h @@ -1,11 +1,75 @@ ///////////////////////////////////////////////////////////////////////////// // Name: grid.h -// Purpose: interface of wxGridCellFloatRenderer +// Purpose: interface of wxGrid and related classes // Author: wxWidgets team // RCS-ID: $Id$ // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// +/** + @class wxGridCellRenderer + + This class is responsible for actually drawing the cell in the grid. You + may pass it to the wxGridCellAttr (below) to change the format of one given + cell or to wxGrid::SetDefaultRenderer() to change the view of all cells. + This is an abstract class, and you will normally use one of the predefined + derived classes or derive your own class from it. + + @library{wxadv} + @category{grid} + + @see wxGridCellBoolRenderer, wxGridCellFloatRenderer, + wxGridCellNumberRenderer, wxGridCellStringRenderer +*/ +class wxGridCellRenderer +{ +public: + /** + This function must be implemented in derived classes to return a copy + of itself. + */ + virtual wxGridCellRenderer* Clone() const = 0; + + /** + Draw the given cell on the provided DC inside the given rectangle using + the style specified by the attribute and the default or selected state + corresponding to the isSelected value. + + This pure virtual function has a default implementation which will + prepare the DC using the given attribute: it will draw the rectangle + with the background colour from attr and set the text colour and font. + */ + virtual void Draw(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc, + const wxRect& rect, int row, int col, + bool isSelected) = 0; + + /** + Get the preferred size of the cell for its contents. + */ + virtual wxSize GetBestSize(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc, + int row, int col) = 0; +}; + +/** + @class wxGridCellBoolRenderer + + This class may be used to format boolean data in a cell. + + @library{wxadv} + @category{grid} + + @see wxGridCellRenderer, wxGridCellFloatRenderer, wxGridCellNumberRenderer, + wxGridCellStringRenderer +*/ +class wxGridCellBoolRenderer : public wxGridCellRenderer +{ +public: + /** + Default constructor. + */ + wxGridCellBoolRenderer(); +}; + /** @class wxGridCellFloatRenderer @@ -14,8 +78,8 @@ @library{wxadv} @category{grid} - @see wxGridCellRenderer, wxGridCellNumberRenderer, wxGridCellStringRenderer, - wxGridCellBoolRenderer + @see wxGridCellRenderer, wxGridCellBoolRenderer, wxGridCellNumberRenderer, + wxGridCellStringRenderer */ class wxGridCellFloatRenderer : public wxGridCellStringRenderer { @@ -41,7 +105,7 @@ public: /** Parameters string format is "width[,precision]". */ - void SetParameters(const wxString& params); + virtual void SetParameters(const wxString& params); /** Sets the precision. @@ -54,1188 +118,1039 @@ public: void SetWidth(int width); }; - - /** - @class wxGridTableBase - - The almost abstract base class for grid tables. - - A grid table is responsible for storing the grid data and, indirectly, grid - cell attributes. The data can be stored in the way most convenient for the - application but has to be provided in string form to wxGrid. It is also - possible to provide cells values in other formats if appropriate, e.g. as - numbers. - - This base class is not quite abstract as it implements a trivial strategy - for storing the attributes by forwarding it to wxGridCellAttrProvider and - also provides stubs for some other functions. However it does have a number - of pure virtual methods which must be implemented in the derived classes. + @class wxGridCellNumberRenderer - @see wxGridStringTable + This class may be used to format integer data in a cell. @library{wxadv} @category{grid} + + @see wxGridCellRenderer, wxGridCellBoolRenderer, wxGridCellFloatRenderer, + wxGridCellStringRenderer */ -class wxGridTableBase : public wxObject +class wxGridCellNumberRenderer : public wxGridCellStringRenderer { public: - /// Default constructor. - wxGridTableBase(); - - /// Destructor frees the attribute provider if it was created. - virtual ~wxGridTableBase(); + /** + Default constructor. + */ + wxGridCellNumberRenderer(); +}; - /// Must be overridden to return the number of rows in the table. - virtual int GetNumberRows() = 0; +/** + @class wxGridCellStringRenderer - /// Must be overridden to return the number of columns in the table. - virtual int GetNumberCols() = 0; + This class may be used to format string data in a cell; it is the default + for string cells. + @library{wxadv} + @category{grid} + @see wxGridCellRenderer, wxGridCellBoolRenderer, wxGridCellFloatRenderer, + wxGridCellNumberRenderer +*/ +class wxGridCellStringRenderer : public wxGridCellRenderer +{ +public: /** - Accessing table cells. - */ - //@{ + Default constructor. + */ + wxGridCellStringRenderer(); +}; - /// Must be overridden to implement testing for empty cells. - virtual bool IsEmptyCell(int row, int col) = 0; - /** - Same as IsEmptyCell() but taking wxGridCellCoords. - Notice that this method is not virtual, only IsEmptyCell() should be - overridden. - */ - bool IsEmpty(const wxGridCellCoords& coords); +/** + @class wxGridCellEditor - /// Must be overridden to implement accessing the table values as text. - virtual wxString GetValue(int row, int col) = 0; + This class is responsible for providing and manipulating the in-place edit + controls for the grid. Instances of wxGridCellEditor (actually, instances + of derived classes since it is an abstract class) can be associated with + the cell attributes for individual cells, rows, columns, or even for the + entire grid. - /// Must be overridden to implement setting the table values as text. - virtual void SetValue(int row, int col, const wxString& value) = 0; + @library{wxadv} + @category{grid} + @see wxGridCellBoolEditor, wxGridCellChoiceEditor, wxGridCellFloatEditor, + wxGridCellNumberEditor, wxGridCellTextEditor +*/ +class wxGridCellEditor +{ +public: /** - Returns the type of the value in the given cell. - - By default all cells are strings and this method returns @c - wxGRID_VALUE_STRING. - */ - virtual wxString GetTypeName(int row, int col); + Default constructor. + */ + wxGridCellEditor(); /** - Returns true if the value of the given cell can be accessed as if it - were of the specified type. + Fetch the value from the table and prepare the edit control to begin + editing. - By default the cells can only be accessed as strings. Note that a cell - could be accessible in different ways, e.g. a numeric cell may return - @true for @c wxGRID_VALUE_NUMBER but also for @c wxGRID_VALUE_STRING - indicating that the value can be coerced to a string form. - */ - virtual bool CanGetValueAs(int row, int col, const wxString& typeName); + This function should save the original value of the grid cell at the + given @a row and @a col and show the control allowing the user to + change it. - /** - Returns true if the value of the given cell can be set as if it were of - the specified type. + @see EndEdit() + */ + virtual void BeginEdit(int row, int col, wxGrid* grid) = 0; - @see CanGetValueAs() - */ - virtual bool CanSetValueAs(int row, int col, const wxString& typeName); + /** + Create a new object which is the copy of this one. + */ + virtual wxGridCellEditor* Clone() const = 0; /** - Returns the value of the given cell as a long. + Creates the actual edit control. + */ + virtual void Create(wxWindow* parent, wxWindowID id, + wxEvtHandler* evtHandler) = 0; - This should only be called if CanGetValueAs() returns @true when called - with @c wxGRID_VALUE_NUMBER argument. Default implementation always - return 0. - */ - virtual long GetValueAsLong(int row, int col); + /** + Final cleanup. + */ + virtual void Destroy(); /** - Returns the value of the given cell as a double. + End editing the cell. - This should only be called if CanGetValueAs() returns @true when called - with @c wxGRID_VALUE_FLOAT argument. Default implementation always - return 0.0. - */ - virtual double GetValueAsDouble(int row, int col); + This function must check if the current value of the editing control is + valid and different from the original value (available as @a oldval in + its string form and possibly saved internally using its real type by + BeginEdit()). If it isn't, it just returns @false, otherwise it must do + the following: + # Save the new value internally so that ApplyEdit() could apply it. + # Fill @a newval (which is never @NULL) with the string + representation of the new value. + # Return @true - /** - Returns the value of the given cell as a boolean. + Notice that it must @em not modify the grid as the change could still + be vetoed. - This should only be called if CanGetValueAs() returns @true when called - with @c wxGRID_VALUE_BOOL argument. Default implementation always - return false. - */ - virtual bool GetValueAsBool(int row, int col); + If the user-defined wxEVT_GRID_CELL_CHANGING event handler doesn't veto + this change, ApplyEdit() will be called next. + */ + virtual bool EndEdit(int row, int col, const wxGrid* grid, + const wxString& oldval, wxString* newval) = 0; /** - Returns the value of the given cell as a user-defined type. + Effectively save the changes in the grid. - This should only be called if CanGetValueAs() returns @true when called - with @a typeName. Default implementation always return @NULL. + This function should save the value of the control in the grid. It is + called only after EndEdit() returns @true. */ - virtual void *GetValueAsCustom(int row, int col, const wxString& typeName); - + virtual void ApplyEdit(int row, int col, wxGrid* grid) = 0; /** - Sets the value of the given cell as a long. + Some types of controls on some platforms may need some help with the + Return key. + */ + virtual void HandleReturn(wxKeyEvent& event); - This should only be called if CanSetValueAs() returns @true when called - with @c wxGRID_VALUE_NUMBER argument. Default implementation doesn't do - anything. - */ - virtual void SetValueAsLong(int row, int col, long value); + /** + Returns @true if the edit control has been created. + */ + bool IsCreated(); /** - Sets the value of the given cell as a double. + Draws the part of the cell not occupied by the control: the base class + version just fills it with background colour from the attribute. + */ + virtual void PaintBackground(const wxRect& rectCell, wxGridCellAttr* attr); - This should only be called if CanSetValueAs() returns @true when called - with @c wxGRID_VALUE_FLOAT argument. Default implementation doesn't do - anything. - */ - virtual void SetValueAsDouble(int row, int col, double value); + /** + Reset the value in the control back to its starting value. + */ + virtual void Reset() = 0; /** - Sets the value of the given cell as a boolean. + Size and position the edit control. + */ + virtual void SetSize(const wxRect& rect); - This should only be called if CanSetValueAs() returns @true when called - with @c wxGRID_VALUE_BOOL argument. Default implementation doesn't do - anything. - */ - virtual void SetValueAsBool( int row, int col, bool value ); + /** + Show or hide the edit control, use the specified attributes to set + colours/fonts for it. + */ + virtual void Show(bool show, wxGridCellAttr* attr = NULL); /** - Sets the value of the given cell as a user-defined type. + If the editor is enabled by clicking on the cell, this method will be + called. + */ + virtual void StartingClick(); - This should only be called if CanSetValueAs() returns @true when called - with @a typeName. Default implementation doesn't do anything. - */ - virtual void SetValueAsCustom(int row, int col, const wxString& typeName, - void *value); + /** + If the editor is enabled by pressing keys on the grid, this will be + called to let the editor do something about that first key if desired. + */ + virtual void StartingKey(wxKeyEvent& event); - //@} +protected: /** - Called by the grid when the table is associated with it. + The destructor is private because only DecRef() can delete us. + */ + virtual ~wxGridCellEditor(); +}; - The default implementation stores the pointer and returns it from its - GetView() and so only makes sense if the table cannot be associated - with more than one grid at a time. - */ - virtual void SetView(wxGrid *grid); +/** + @class wxGridCellBoolEditor - /** - Returns the last grid passed to SetView(). - */ - virtual wxGrid *GetView() const; + Grid cell editor for boolean data. + @library{wxadv} + @category{grid} + @see wxGridCellEditor, wxGridCellChoiceEditor, wxGridCellFloatEditor, + wxGridCellNumberEditor, wxGridCellTextEditor +*/ +class wxGridCellBoolEditor : public wxGridCellEditor +{ +public: /** - Modifying the table structure. + Default constructor. + */ + wxGridCellBoolEditor(); - Notice that none of these functions are pure virtual as they don't have - to be implemented if the table structure is never modified after - creation, i.e. neither rows nor columns are never added or deleted but - that you do need to implement them if they are called, i.e. if your - code either calls them directly or uses the matching wxGrid methods, as - by default they simply do nothing which is definitely inappropriate. - */ - //@{ + /** + Returns @true if the given @a value is equal to the string + representation of the truth value we currently use (see + UseStringValues()). + */ + static bool IsTrueValue(const wxString& value); /** - Clear the table contents. + This method allows you to customize the values returned by GetValue() + for the cell using this editor. By default, the default values of the + arguments are used, i.e. @c "1" is returned if the cell is checked and + an empty string otherwise. + */ + static void UseStringValues(const wxString& valueTrue = "1", + const wxString& valueFalse = wxEmptyString); +}; - This method is used by wxGrid::ClearGrid(). - */ - virtual void Clear(); +/** + @class wxGridCellChoiceEditor - /** - Insert additional rows into the table. + Grid cell editor for string data providing the user a choice from a list of + strings. - @param pos - The position of the first new row. - @param numRows - The number of rows to insert. - */ - virtual bool InsertRows(size_t pos = 0, size_t numRows = 1); + @library{wxadv} + @category{grid} + @see wxGridCellEditor, wxGridCellBoolEditor, wxGridCellFloatEditor, + wxGridCellNumberEditor, wxGridCellTextEditor +*/ +class wxGridCellChoiceEditor : public wxGridCellEditor +{ +public: /** - Append additional rows at the end of the table. - - This method is provided in addition to InsertRows() as some data models - may only support appending rows to them but not inserting them at - arbitrary locations. In such case you may implement this method only - and leave InsertRows() unimplemented. - - @param pos - The position of the first new row. - @param numRows - The number of rows to add. - */ - virtual bool AppendRows(size_t numRows = 1); - + @param count + Number of strings from which the user can choose. + @param choices + An array of strings from which the user can choose. + @param allowOthers + If allowOthers is @true, the user can type a string not in choices + array. + */ + wxGridCellChoiceEditor(size_t count = 0, + const wxString choices[] = NULL, + bool allowOthers = false); /** - Delete rows from the table. - - @param pos - The first row to delete. - @param numRows - The number of rows to delete. - */ - virtual bool DeleteRows(size_t pos = 0, size_t numRows = 1); - - /// Exactly the same as InsertRows() but for columns. - virtual bool InsertCols(size_t pos = 0, size_t numCols = 1); - - /// Exactly the same as AppendRows() but for columns. - virtual bool AppendCols(size_t numCols = 1); - - /// Exactly the same as DeleteRows() but for columns. - virtual bool DeleteCols(size_t pos = 0, size_t numCols = 1); - - //@} + @param choices + An array of strings from which the user can choose. + @param allowOthers + If allowOthers is @true, the user can type a string not in choices + array. + */ + wxGridCellChoiceEditor(const wxArrayString& choices, + bool allowOthers = false); /** - Table rows and columns labels. + Parameters string format is "item1[,item2[...,itemN]]" + */ + virtual void SetParameters(const wxString& params); +}; - By default the numbers are used for labeling rows and Latin letters for - labeling columns. If the table has more than 26 columns, the pairs of - letters are used starting from the 27-th one and so on, i.e. the - sequence of labels is A, B, ..., Z, AA, AB, ..., AZ, BA, ..., ..., ZZ, - AAA, ... - */ - //@{ +/** + @class wxGridCellTextEditor - /// Return the label of the specified row. - virtual wxString GetRowLabelValue(int row); + Grid cell editor for string/text data. - /// Return the label of the specified column. - virtual wxString GetColLabelValue(int col); + @library{wxadv} + @category{grid} + @see wxGridCellEditor, wxGridCellBoolEditor, wxGridCellChoiceEditor, + wxGridCellFloatEditor, wxGridCellNumberEditor +*/ +class wxGridCellTextEditor : public wxGridCellEditor +{ +public: /** - Set the given label for the specified row. - - The default version does nothing, i.e. the label is not stored. You - must override this method in your derived class if you wish - wxGrid::SetRowLabelValue() to work. - */ - virtual void SetRowLabelValue(int row, const wxString& label); - - /// Exactly the same as SetRowLabelValue() but for columns. - virtual void SetColLabelValue(int col, const wxString& label); - - //@} - + Default constructor. + */ + wxGridCellTextEditor(); /** - Attributes management. + The parameters string format is "n" where n is a number representing + the maximum width. + */ + virtual void SetParameters(const wxString& params); +}; - By default the attributes management is delegated to - wxGridCellAttrProvider class. You may override the methods in this - section to handle the attributes directly if, for example, they can be - computed from the cell values. - */ - //@{ +/** + @class wxGridCellFloatEditor - /** - Associate this attributes provider with the table. + The editor for floating point numbers data. - The table takes ownership of @a attrProvider pointer and will delete it - when it doesn't need it any more. The pointer can be @NULL, however - this won't disable attributes management in the table but will just - result in a default attributes being recreated the next time any of the - other functions in this section is called. To completely disable the - attributes support, should this be needed, you need to override - CanHaveAttributes() to return @false. - */ - void SetAttrProvider(wxGridCellAttrProvider *attrProvider); + @library{wxadv} + @category{grid} + @see wxGridCellEditor, wxGridCellNumberEditor, wxGridCellBoolEditor, + wxGridCellTextEditor, wxGridCellChoiceEditor +*/ +class wxGridCellFloatEditor : public wxGridCellTextEditor +{ +public: /** - Returns the attribute provider currently being used. - - This function may return @NULL if the attribute provider hasn't been - neither associated with this table by SetAttrProvider() nor created on - demand by any other methods. - */ - wxGridCellAttrProvider *GetAttrProvider() const { return m_attrProvider; } + @param width + Minimum number of characters to be shown. + @param precision + Number of digits after the decimal dot. + */ + wxGridCellFloatEditor(int width = -1, int precision = -1); /** - Returns true if this table supports attributes or false otherwise. + Parameters string format is "width,precision" + */ + virtual void SetParameters(const wxString& params); +}; - By default, the table automatically creates a wxGridCellAttrProvider - when this function is called if it had no attribute provider before and - returns @true. - */ - virtual bool CanHaveAttributes(); +/** + @class wxGridCellNumberEditor - /** - Return the attribute for the given cell. + Grid cell editor for numeric integer data. - By default this function is simply forwarded to - wxGridCellAttrProvider::GetAttr() but it may be overridden to handle - attributes directly in the table. - */ - virtual wxGridCellAttr *GetAttr(int row, int col, - wxGridCellAttr::wxAttrKind kind); + @library{wxadv} + @category{grid} + @see wxGridCellEditor, wxGridCellBoolEditor, wxGridCellChoiceEditor, + wxGridCellFloatEditor, wxGridCellTextEditor +*/ +class wxGridCellNumberEditor : public wxGridCellTextEditor +{ +public: /** - Set attribute of the specified cell. - - By default this function is simply forwarded to - wxGridCellAttrProvider::SetAttr(). + Allows you to specify the range for acceptable data. Values equal to + -1 for both @a min and @a max indicate that no range checking should be + done. + */ + wxGridCellNumberEditor(int min = -1, int max = -1); - The table takes ownership of @a attr, i.e. will call DecRef() on it. - */ - virtual void SetAttr(wxGridCellAttr* attr, int row, int col); /** - Set attribute of the specified row. - - By default this function is simply forwarded to - wxGridCellAttrProvider::SetRowAttr(). + Parameters string format is "min,max". + */ + virtual void SetParameters(const wxString& params); - The table takes ownership of @a attr, i.e. will call DecRef() on it. - */ - virtual void SetRowAttr(wxGridCellAttr *attr, int row); +protected: /** - Set attribute of the specified column. - - By default this function is simply forwarded to - wxGridCellAttrProvider::SetColAttr(). - - The table takes ownership of @a attr, i.e. will call DecRef() on it. - */ - virtual void SetColAttr(wxGridCellAttr *attr, int col); + If the return value is @true, the editor uses a wxSpinCtrl to get user + input, otherwise it uses a wxTextCtrl. + */ + bool HasRange() const; - //@} + /** + String representation of the value. + */ + wxString GetString() const; }; /** - @class wxGridCellEditor + @class wxGridCellAttr - This class is responsible for providing and manipulating - the in-place edit controls for the grid. Instances of wxGridCellEditor - (actually, instances of derived classes since it is an abstract class) can be - associated with the cell attributes for individual cells, rows, columns, or - even for the entire grid. + This class can be used to alter the cells' appearance in the grid by + changing their attributes from the defaults. An object of this class may be + returned by wxGridTableBase::GetAttr(). @library{wxadv} @category{grid} - - @see wxGridCellTextEditor, wxGridCellFloatEditor, wxGridCellBoolEditor, - wxGridCellNumberEditor, wxGridCellChoiceEditor */ -class wxGridCellEditor +class wxGridCellAttr { public: /** - + Default constructor. */ - wxGridCellEditor(); - + wxGridCellAttr(wxGridCellAttr* attrDefault = NULL); /** - The dtor is private because only DecRef() can delete us. + Constructor specifying some of the often used attributes. */ - ~wxGridCellEditor(); + wxGridCellAttr(const wxColour& colText, const wxColour& colBack, + const wxFont& font, int hAlign, int vAlign); /** - Fetch the value from the table and prepare the edit control - to begin editing. Set the focus to the edit control. + Creates a new copy of this object. */ - void BeginEdit(int row, int col, wxGrid* grid); + wxGridCellAttr* Clone() const; /** - Create a new object which is the copy of this one. + This class is reference counted: it is created with ref count of 1, so + calling DecRef() once will delete it. Calling IncRef() allows to lock + it until the matching DecRef() is called. */ - wxGridCellEditor* Clone() const; + void DecRef(); /** - Creates the actual edit control. + See SetAlignment() for the returned values. */ - void Create(wxWindow* parent, wxWindowID id, - wxEvtHandler* evtHandler); + void GetAlignment(int* hAlign, int* vAlign) const; /** - Final cleanup. + Returns the background colour. */ - void Destroy(); + const wxColour& GetBackgroundColour() const; /** - Complete the editing of the current cell. Returns @true if the value has - changed. If necessary, the control may be destroyed. + Returns the cell editor. */ - bool EndEdit(int row, int col, wxGrid* grid); + wxGridCellEditor* GetEditor(const wxGrid* grid, int row, int col) const; /** - Some types of controls on some platforms may need some help - with the Return key. + Returns the font. */ - void HandleReturn(wxKeyEvent& event); + const wxFont& GetFont() const; /** - + Returns the cell renderer. */ - bool IsCreated(); + wxGridCellRenderer* GetRenderer(const wxGrid* grid, int row, int col) const; /** - Draws the part of the cell not occupied by the control: the base class - version just fills it with background colour from the attribute. + Returns the text colour. */ - void PaintBackground(const wxRect& rectCell, - wxGridCellAttr* attr); + const wxColour& GetTextColour() const; /** - Reset the value in the control back to its starting value. + Returns @true if this attribute has a valid alignment set. */ - void Reset(); + bool HasAlignment() const; /** - Size and position the edit control. + Returns @true if this attribute has a valid background colour set. */ - void SetSize(const wxRect& rect); + bool HasBackgroundColour() const; /** - Show or hide the edit control, use the specified attributes to set - colours/fonts for it. + Returns @true if this attribute has a valid cell editor set. */ - void Show(bool show, wxGridCellAttr* attr = NULL); + bool HasEditor() const; /** - If the editor is enabled by clicking on the cell, this method will be - called. + Returns @true if this attribute has a valid font set. */ - void StartingClick(); + bool HasFont() const; /** - If the editor is enabled by pressing keys on the grid, - this will be called to let the editor do something about - that first key if desired. + Returns @true if this attribute has a valid cell renderer set. */ - void StartingKey(wxKeyEvent& event); -}; - + bool HasRenderer() const; + /** + Returns @true if this attribute has a valid text colour set. + */ + bool HasTextColour() const; -/** - @class wxGridCellTextEditor + /** + This class is reference counted: it is created with ref count of 1, so + calling DecRef() once will delete it. Calling IncRef() allows to lock + it until the matching DecRef() is called. + */ + void IncRef(); - The editor for string/text data. + /** + Returns @true if this cell is set as read-only. + */ + bool IsReadOnly() const; - @library{wxadv} - @category{grid} + /** + Sets the alignment. @a hAlign can be one of @c wxALIGN_LEFT, + @c wxALIGN_CENTRE or @c wxALIGN_RIGHT and @a vAlign can be one of + @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM. + */ + void SetAlignment(int hAlign, int vAlign); - @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellBoolEditor, - wxGridCellNumberEditor, wxGridCellChoiceEditor -*/ -class wxGridCellTextEditor : public wxGridCellEditor -{ -public: /** - Default constructor. + Sets the background colour. */ - wxGridCellTextEditor(); + void SetBackgroundColour(const wxColour& colBack); /** - The parameters string format is "n" where n is a number representing the - maximum width. + @todo Needs documentation. */ - void SetParameters(const wxString& params); -}; + void SetDefAttr(wxGridCellAttr* defAttr); + /** + Sets the editor to be used with the cells with this attribute. + */ + void SetEditor(wxGridCellEditor* editor); - -/** - @class wxGridCellStringRenderer - - This class may be used to format string data in a cell; it is the default - for string cells. - - @library{wxadv} - @category{grid} - - @see wxGridCellRenderer, wxGridCellNumberRenderer, wxGridCellFloatRenderer, - wxGridCellBoolRenderer -*/ -class wxGridCellStringRenderer : public wxGridCellRenderer -{ -public: /** - Default constructor + Sets the font. */ - wxGridCellStringRenderer(); -}; - - - -/** - @class wxGridCellChoiceEditor - - The editor for string data allowing to choose from a list of strings. + void SetFont(const wxFont& font); - @library{wxadv} - @category{grid} + /** + Sets the cell as read-only. + */ + void SetReadOnly(bool isReadOnly = true); - @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellBoolEditor, - wxGridCellTextEditor, wxGridCellNumberEditor -*/ -class wxGridCellChoiceEditor : public wxGridCellEditor -{ -public: - //@{ /** - @param count - Number of strings from which the user can choose. - @param choices - An array of strings from which the user can choose. - @param allowOthers - If allowOthers is @true, the user can type a string not in choices array. + Sets the renderer to be used for cells with this attribute. Takes + ownership of the pointer. */ - wxGridCellChoiceEditor(size_t count = 0, - const wxString choices[] = NULL, - bool allowOthers = false); - wxGridCellChoiceEditor(const wxArrayString& choices, - bool allowOthers = false); - //@} + void SetRenderer(wxGridCellRenderer* renderer); /** - Parameters string format is "item1[,item2[...,itemN]]" + Sets the text colour. */ - void SetParameters(const wxString& params); + void SetTextColour(const wxColour& colText); }; /** - @class wxGridEditorCreatedEvent + @class wxGridTableBase + + The almost abstract base class for grid tables. + + A grid table is responsible for storing the grid data and, indirectly, grid + cell attributes. The data can be stored in the way most convenient for the + application but has to be provided in string form to wxGrid. It is also + possible to provide cells values in other formats if appropriate, e.g. as + numbers. + + This base class is not quite abstract as it implements a trivial strategy + for storing the attributes by forwarding it to wxGridCellAttrProvider and + also provides stubs for some other functions. However it does have a number + of pure virtual methods which must be implemented in the derived classes. + @see wxGridStringTable @library{wxadv} @category{grid} */ -class wxGridEditorCreatedEvent : public wxCommandEvent +class wxGridTableBase : public wxObject { public: - //@{ /** - - */ - wxGridEditorCreatedEvent(); - wxGridEditorCreatedEvent(int id, wxEventType type, - wxObject* obj, - int row, - int col, - wxControl* ctrl); - //@} + Default constructor. + */ + wxGridTableBase(); /** - Returns the column at which the event occurred. - */ - int GetCol(); + Destructor frees the attribute provider if it was created. + */ + virtual ~wxGridTableBase(); /** - Returns the edit control. - */ - wxControl* GetControl(); + Must be overridden to return the number of rows in the table. - /** - Returns the row at which the event occurred. - */ - int GetRow(); + For backwards compatibility reasons, this method is not const. + Use GetRowsCount() instead of it in const methods of derived table + classes. + */ + virtual int GetNumberRows() = 0; /** - Sets the column at which the event occurred. - */ - void SetCol(int col); + Must be overridden to return the number of columns in the table. - /** - Sets the edit control. - */ - void SetControl(wxControl* ctrl); + For backwards compatibility reasons, this method is not const. + Use GetColsCount() instead of it in const methods of derived table + classes, + */ + virtual int GetNumberCols() = 0; /** - Sets the row at which the event occurred. - */ - void SetRow(int row); -}; + Return the number of rows in the table. + This method is not virtual and is only provided as a convenience for + the derived classes which can't call GetNumberRows() without a + @c const_cast from their const methods. + */ + int GetRowsCount() const; + /** + Return the number of columns in the table. -/** - @class wxGridRangeSelectEvent + This method is not virtual and is only provided as a convenience for + the derived classes which can't call GetNumberCols() without a + @c const_cast from their const methods. + */ + int GetColsCount() const; - @library{wxadv} - @category{grid} -*/ -class wxGridRangeSelectEvent : public wxNotifyEvent -{ -public: + /** + @name Table Cell Accessors + */ //@{ + /** + May be overridden to implement testing for empty cells. - */ - wxGridRangeSelectEvent(); - wxGridRangeSelectEvent(int id, wxEventType type, - wxObject* obj, - const wxGridCellCoords& topLeft, - const wxGridCellCoords& bottomRight, - bool sel = true, - bool control = false, - bool shift = false, - bool alt = false, - bool meta = false); - //@} + This method is used by the grid to test if the given cell is not used + and so whether a neighbouring cell may overflow into it. By default it + only returns true if the value of the given cell, as returned by + GetValue(), is empty. + */ + virtual bool IsEmptyCell(int row, int col); /** - Returns @true if the Alt key was down at the time of the event. - */ - bool AltDown(); + Same as IsEmptyCell() but taking wxGridCellCoords. - /** - Returns @true if the Control key was down at the time of the event. - */ - bool ControlDown(); + Notice that this method is not virtual, only IsEmptyCell() should be + overridden. + */ + bool IsEmpty(const wxGridCellCoords& coords); /** - Top left corner of the rectangular area that was (de)selected. - */ - wxGridCellCoords GetBottomRightCoords(); + Must be overridden to implement accessing the table values as text. + */ + virtual wxString GetValue(int row, int col) = 0; /** - Bottom row of the rectangular area that was (de)selected. - */ - int GetBottomRow(); + Must be overridden to implement setting the table values as text. + */ + virtual void SetValue(int row, int col, const wxString& value) = 0; /** - Left column of the rectangular area that was (de)selected. - */ - int GetLeftCol(); + Returns the type of the value in the given cell. - /** - Right column of the rectangular area that was (de)selected. - */ - int GetRightCol(); + By default all cells are strings and this method returns + @c wxGRID_VALUE_STRING. + */ + virtual wxString GetTypeName(int row, int col); /** - Top left corner of the rectangular area that was (de)selected. - */ - wxGridCellCoords GetTopLeftCoords(); + Returns true if the value of the given cell can be accessed as if it + were of the specified type. - /** - Top row of the rectangular area that was (de)selected. - */ - int GetTopRow(); + By default the cells can only be accessed as strings. Note that a cell + could be accessible in different ways, e.g. a numeric cell may return + @true for @c wxGRID_VALUE_NUMBER but also for @c wxGRID_VALUE_STRING + indicating that the value can be coerced to a string form. + */ + virtual bool CanGetValueAs(int row, int col, const wxString& typeName); /** - Returns @true if the Meta key was down at the time of the event. - */ - bool MetaDown(); + Returns true if the value of the given cell can be set as if it were of + the specified type. + + @see CanGetValueAs() + */ + virtual bool CanSetValueAs(int row, int col, const wxString& typeName); /** - Returns @true if the area was selected, @false otherwise. - */ - bool Selecting(); + Returns the value of the given cell as a long. + + This should only be called if CanGetValueAs() returns @true when called + with @c wxGRID_VALUE_NUMBER argument. Default implementation always + return 0. + */ + virtual long GetValueAsLong(int row, int col); /** - Returns @true if the Shift key was down at the time of the event. - */ - bool ShiftDown(); -}; + Returns the value of the given cell as a double. + This should only be called if CanGetValueAs() returns @true when called + with @c wxGRID_VALUE_FLOAT argument. Default implementation always + return 0.0. + */ + virtual double GetValueAsDouble(int row, int col); + /** + Returns the value of the given cell as a boolean. -/** - @class wxGridCellRenderer + This should only be called if CanGetValueAs() returns @true when called + with @c wxGRID_VALUE_BOOL argument. Default implementation always + return false. + */ + virtual bool GetValueAsBool(int row, int col); - This class is responsible for actually drawing the cell - in the grid. You may pass it to the wxGridCellAttr (below) to change the - format of one given cell or to wxGrid::SetDefaultRenderer() to change the - view of all cells. This is an abstract class, and you will normally use one of - the - predefined derived classes or derive your own class from it. + /** + Returns the value of the given cell as a user-defined type. - @library{wxadv} - @category{grid} + This should only be called if CanGetValueAs() returns @true when called + with @a typeName. Default implementation always return @NULL. + */ + virtual void *GetValueAsCustom(int row, int col, const wxString& typeName); - @see wxGridCellStringRenderer, wxGridCellNumberRenderer, - wxGridCellFloatRenderer, wxGridCellBoolRenderer -*/ -class wxGridCellRenderer -{ -public: /** + Sets the value of the given cell as a long. - */ - wxGridCellRenderer* Clone() const; + This should only be called if CanSetValueAs() returns @true when called + with @c wxGRID_VALUE_NUMBER argument. Default implementation doesn't do + anything. + */ + virtual void SetValueAsLong(int row, int col, long value); /** - Draw the given cell on the provided DC inside the given rectangle - using the style specified by the attribute and the default or selected - state corresponding to the isSelected value. - This pure virtual function has a default implementation which will - prepare the DC using the given attribute: it will draw the rectangle - with the background colour from attr and set the text colour and font. - */ - void Draw(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc, - const wxRect& rect, int row, int col, - bool isSelected); + Sets the value of the given cell as a double. + + This should only be called if CanSetValueAs() returns @true when called + with @c wxGRID_VALUE_FLOAT argument. Default implementation doesn't do + anything. + */ + virtual void SetValueAsDouble(int row, int col, double value); /** - Get the preferred size of the cell for its contents. - */ - wxSize GetBestSize(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc, - int row, int col); -}; + Sets the value of the given cell as a boolean. + This should only be called if CanSetValueAs() returns @true when called + with @c wxGRID_VALUE_BOOL argument. Default implementation doesn't do + anything. + */ + virtual void SetValueAsBool( int row, int col, bool value ); + /** + Sets the value of the given cell as a user-defined type. -/** - @class wxGridCellNumberEditor + This should only be called if CanSetValueAs() returns @true when called + with @a typeName. Default implementation doesn't do anything. + */ + virtual void SetValueAsCustom(int row, int col, const wxString& typeName, + void *value); - The editor for numeric integer data. + //@} - @library{wxadv} - @category{grid} - @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellBoolEditor, - wxGridCellTextEditor, wxGridCellChoiceEditor -*/ -class wxGridCellNumberEditor : public wxGridCellTextEditor -{ -public: /** - Allows to specify the range for acceptable data; - if min == max == -1, no range checking is done - */ - wxGridCellNumberEditor(int min = -1, int max = -1); + Called by the grid when the table is associated with it. - /** - String representation of the value. - */ - wxString GetString() const; + The default implementation stores the pointer and returns it from its + GetView() and so only makes sense if the table cannot be associated + with more than one grid at a time. + */ + virtual void SetView(wxGrid *grid); /** - If the return value is @true, the editor uses a wxSpinCtrl to get user input, - otherwise it uses a wxTextCtrl. - */ - bool HasRange() const; + Returns the last grid passed to SetView(). + */ + virtual wxGrid *GetView() const; - /** - Parameters string format is "min,max". - */ - void SetParameters(const wxString& params); -}; + /** + @name Table Structure Modifiers + Notice that none of these functions are pure virtual as they don't have + to be implemented if the table structure is never modified after + creation, i.e. neither rows nor columns are never added or deleted but + that you do need to implement them if they are called, i.e. if your + code either calls them directly or uses the matching wxGrid methods, as + by default they simply do nothing which is definitely inappropriate. + */ + //@{ -/** - @class wxGridSizeEvent + /** + Clear the table contents. - This event class contains information about a row/column resize event. + This method is used by wxGrid::ClearGrid(). + */ + virtual void Clear(); - @library{wxadv} - @category{grid} -*/ -class wxGridSizeEvent : public wxNotifyEvent -{ -public: - //@{ /** + Insert additional rows into the table. - */ - wxGridSizeEvent(); - wxGridSizeEvent(int id, wxEventType type, wxObject* obj, - int rowOrCol = -1, - int x = -1, - int y = -1, - bool control = false, - bool shift = false, - bool alt = false, - bool meta = false); - //@} + @param pos + The position of the first new row. + @param numRows + The number of rows to insert. + */ + virtual bool InsertRows(size_t pos = 0, size_t numRows = 1); /** - Returns @true if the Alt key was down at the time of the event. - */ - bool AltDown(); + Append additional rows at the end of the table. - /** - Returns @true if the Control key was down at the time of the event. - */ - bool ControlDown(); + This method is provided in addition to InsertRows() as some data models + may only support appending rows to them but not inserting them at + arbitrary locations. In such case you may implement this method only + and leave InsertRows() unimplemented. + + @param numRows + The number of rows to add. + */ + virtual bool AppendRows(size_t numRows = 1); /** - Position in pixels at which the event occurred. - */ - wxPoint GetPosition(); + Delete rows from the table. + + @param pos + The first row to delete. + @param numRows + The number of rows to delete. + */ + virtual bool DeleteRows(size_t pos = 0, size_t numRows = 1); /** - Row or column at that was resized. - */ - int GetRowOrCol(); + Exactly the same as InsertRows() but for columns. + */ + virtual bool InsertCols(size_t pos = 0, size_t numCols = 1); /** - Returns @true if the Meta key was down at the time of the event. - */ - bool MetaDown(); + Exactly the same as AppendRows() but for columns. + */ + virtual bool AppendCols(size_t numCols = 1); /** - Returns @true if the Shift key was down at the time of the event. - */ - bool ShiftDown(); -}; + Exactly the same as DeleteRows() but for columns. + */ + virtual bool DeleteCols(size_t pos = 0, size_t numCols = 1); + //@} + /** + @name Table Row and Column Labels -/** - @class wxGridCellNumberRenderer + By default the numbers are used for labeling rows and Latin letters for + labeling columns. If the table has more than 26 columns, the pairs of + letters are used starting from the 27-th one and so on, i.e. the + sequence of labels is A, B, ..., Z, AA, AB, ..., AZ, BA, ..., ..., ZZ, + AAA, ... + */ + //@{ - This class may be used to format integer data in a cell. + /** + Return the label of the specified row. + */ + virtual wxString GetRowLabelValue(int row); - @library{wxadv} - @category{grid} + /** + Return the label of the specified column. + */ + virtual wxString GetColLabelValue(int col); - @see wxGridCellRenderer, wxGridCellStringRenderer, wxGridCellFloatRenderer, - wxGridCellBoolRenderer -*/ -class wxGridCellNumberRenderer : public wxGridCellStringRenderer -{ -public: /** - Default constructor - */ - wxGridCellNumberRenderer(); -}; + Set the given label for the specified row. + The default version does nothing, i.e. the label is not stored. You + must override this method in your derived class if you wish + wxGrid::SetRowLabelValue() to work. + */ + virtual void SetRowLabelValue(int row, const wxString& label); + /** + Exactly the same as SetRowLabelValue() but for columns. + */ + virtual void SetColLabelValue(int col, const wxString& label); -/** - @class wxGridCellAttr + //@} - This class can be used to alter the cells' appearance in - the grid by changing their colour/font/... from default. An object of this - class may be returned by wxGridTableBase::GetAttr. - @library{wxadv} - @category{grid} -*/ -class wxGridCellAttr -{ -public: - //@{ /** - Constructor specifying some of the often used attributes. - */ - wxGridCellAttr(); - wxGridCellAttr(const wxColour& colText, - const wxColour& colBack, - const wxFont& font, - int hAlign, int vAlign); - //@} + @name Attributes Management - /** - Creates a new copy of this object. - */ - wxGridCellAttr* Clone() const; + By default the attributes management is delegated to + wxGridCellAttrProvider class. You may override the methods in this + section to handle the attributes directly if, for example, they can be + computed from the cell values. + */ + //@{ /** + Associate this attributes provider with the table. - */ - void DecRef(); + The table takes ownership of @a attrProvider pointer and will delete it + when it doesn't need it any more. The pointer can be @NULL, however + this won't disable attributes management in the table but will just + result in a default attributes being recreated the next time any of the + other functions in this section is called. To completely disable the + attributes support, should this be needed, you need to override + CanHaveAttributes() to return @false. + */ + void SetAttrProvider(wxGridCellAttrProvider *attrProvider); /** - See SetAlignment() for the returned values. - */ - void GetAlignment(int* hAlign, int* vAlign) const; + Returns the attribute provider currently being used. + + This function may return @NULL if the attribute provider hasn't been + neither associated with this table by SetAttrProvider() nor created on + demand by any other methods. + */ + wxGridCellAttrProvider *GetAttrProvider() const; /** + Return the attribute for the given cell. - */ - const wxColour GetBackgroundColour() const; + By default this function is simply forwarded to + wxGridCellAttrProvider::GetAttr() but it may be overridden to handle + attributes directly in the table. + */ + virtual wxGridCellAttr *GetAttr(int row, int col, + wxGridCellAttr::wxAttrKind kind); /** + Set attribute of the specified cell. - */ - wxGridCellEditor* GetEditor(wxGrid* grid, int row, int col) const; + By default this function is simply forwarded to + wxGridCellAttrProvider::SetAttr(). + + The table takes ownership of @a attr, i.e. will call DecRef() on it. + */ + virtual void SetAttr(wxGridCellAttr* attr, int row, int col); /** + Set attribute of the specified row. - */ - const wxFont GetFont() const; + By default this function is simply forwarded to + wxGridCellAttrProvider::SetRowAttr(). + + The table takes ownership of @a attr, i.e. will call DecRef() on it. + */ + virtual void SetRowAttr(wxGridCellAttr *attr, int row); /** + Set attribute of the specified column. - */ - wxGridCellRenderer* GetRenderer(wxGrid* grid, int row, int col) const; + By default this function is simply forwarded to + wxGridCellAttrProvider::SetColAttr(). - /** + The table takes ownership of @a attr, i.e. will call DecRef() on it. + */ + virtual void SetColAttr(wxGridCellAttr *attr, int col); - */ - const wxColour GetTextColour() const; + //@} /** + Returns true if this table supports attributes or false otherwise. - */ - bool HasAlignment() const; + By default, the table automatically creates a wxGridCellAttrProvider + when this function is called if it had no attribute provider before and + returns @true. + */ + virtual bool CanHaveAttributes(); +}; - /** +/** + @class wxGridSizesInfo - */ - bool HasBackgroundColour() const; + wxGridSizesInfo stores information about sizes of all wxGrid rows or + columns. - /** + It assumes that most of the rows or columns (which are both called elements + here as the difference between them doesn't matter at this class level) + have the default size and so stores it separately. And it uses a wxHashMap + to store the sizes of all elements which have the non-default size. - */ - bool HasEditor() const; + This structure is particularly useful for serializing the sizes of all + wxGrid elements at once. + @library{wxadv} + @category{grid} + */ +struct wxGridSizesInfo +{ /** + Default constructor. - */ - bool HasFont() const; + m_sizeDefault and m_customSizes must be initialized later. + */ + wxGridSizesInfo(); /** + Constructor. - */ - bool HasRenderer() const; + This constructor is used by wxGrid::GetRowSizes() and GetColSizes() + methods. User code will usually use the default constructor instead. - /** - accessors - */ - bool HasTextColour() const; + @param defSize + The default element size. + @param allSizes + Array containing the sizes of @em all elements, including those + which have the default size. + */ + wxGridSizesInfo(int defSize, const wxArrayInt& allSizes); /** - This class is ref counted: it is created with ref count of 1, so - calling DecRef() once will delete it. Calling IncRef() allows to lock - it until the matching DecRef() is called - */ - void IncRef(); + Get the element size. - /** + @param pos + The index of the element. + @return + The size for this element, using m_customSizes if @a pos is in it + or m_sizeDefault otherwise. + */ + int GetSize(unsigned pos) const; - */ - bool IsReadOnly() const; + + /// Default size + int m_sizeDefault; /** - Sets the alignment. @a hAlign can be one of @c wxALIGN_LEFT, - @c wxALIGN_CENTRE or @c wxALIGN_RIGHT and @a vAlign can be one - of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM. - */ - void SetAlignment(int hAlign, int vAlign); - - /** - Sets the background colour. - */ - void SetBackgroundColour(const wxColour& colBack); - - /** - - */ - void SetDefAttr(wxGridCellAttr* defAttr); - - /** - - */ - void SetEditor(wxGridCellEditor* editor); - - /** - Sets the font. - */ - void SetFont(const wxFont& font); - - /** - - */ - void SetReadOnly(bool isReadOnly = true); - - /** - takes ownership of the pointer - */ - void SetRenderer(wxGridCellRenderer* renderer); - - /** - Sets the text colour. - */ - void SetTextColour(const wxColour& colText); -}; - - - -/** - @class wxGridCellBoolRenderer - - This class may be used to format boolean data in a cell. - for string cells. - - @library{wxadv} - @category{grid} - - @see wxGridCellRenderer, wxGridCellStringRenderer, wxGridCellFloatRenderer, - wxGridCellNumberRenderer -*/ -class wxGridCellBoolRenderer : public wxGridCellRenderer -{ -public: - /** - Default constructor - */ - wxGridCellBoolRenderer(); -}; - - - -/** - @class wxGridEvent - - This event class contains information about various grid events. - - @library{wxadv} - @category{grid} -*/ -class wxGridEvent : public wxNotifyEvent -{ -public: - //@{ - /** - - */ - wxGridEvent(); - wxGridEvent(int id, wxEventType type, wxObject* obj, - int row = -1, int col = -1, - int x = -1, int y = -1, - bool sel = true, - bool control = false, - bool shift = false, - bool alt = false, - bool meta = false); - //@} - - /** - Returns @true if the Alt key was down at the time of the event. - */ - bool AltDown(); - - /** - Returns @true if the Control key was down at the time of the event. - */ - bool ControlDown(); - - /** - Column at which the event occurred. - */ - int GetCol(); - - /** - Position in pixels at which the event occurred. - */ - wxPoint GetPosition(); - - /** - Row at which the event occurred. - */ - int GetRow(); - - /** - Returns @true if the Meta key was down at the time of the event. - */ - bool MetaDown(); - - /** - Returns @true if the user is selecting grid cells, @false -- if - deselecting. - */ - bool Selecting(); - - /** - Returns @true if the Shift key was down at the time of the event. - */ - bool ShiftDown(); -}; - - - -/** - @class wxGridCellFloatEditor - - The editor for floating point numbers data. - - @library{wxadv} - @category{grid} - - @see wxGridCellEditor, wxGridCellNumberEditor, wxGridCellBoolEditor, - wxGridCellTextEditor, wxGridCellChoiceEditor -*/ -class wxGridCellFloatEditor : public wxGridCellTextEditor -{ -public: - /** - @param width - Minimum number of characters to be shown. - @param precision - Number of digits after the decimal dot. - */ - wxGridCellFloatEditor(int width = -1, int precision = -1); + Map with element indices as keys and their sizes as values. - /** - Parameters string format is "width,precision" - */ - void SetParameters(const wxString& params); + This map only contains the elements with non-default size. + */ + wxUnsignedToIntHashMap m_customSizes; }; - /** @class wxGrid wxGrid and its related classes are used for displaying and editing tabular - data. - They provide a rich set of features for display, editing, and interacting - with a variety of data sources. For simple applications, and to help you - get started, wxGrid is the only class you need to refer to directly. It - will set up default instances of the other classes and manage them for you. - For more complex applications you can derive your own classes for custom - grid views, grid data tables, cell editors and renderers. The @ref - overview_gridoverview has examples of simple and more complex applications, + data. They provide a rich set of features for display, editing, and + interacting with a variety of data sources. For simple applications, and to + help you get started, wxGrid is the only class you need to refer to + directly. It will set up default instances of the other classes and manage + them for you. For more complex applications you can derive your own classes + for custom grid views, grid data tables, cell editors and renderers. The + @ref overview_grid has examples of simple and more complex applications, explains the relationship between the various grid classes and has a summary of the keyboard shortcuts and mouse functions provided by wxGrid. - wxGrid has been greatly expanded and redesigned for wxWidgets 2.2 onwards. - The new grid classes are reasonably backward-compatible but there are some - exceptions. There are also easier ways of doing many things compared to the - previous implementation. - A wxGridTableBase class holds the actual data to be displayed by a wxGrid class. One or more wxGrid classes may act as a view for one table class. The default table class is called wxGridStringTable and holds an array of - strings. An instance of such a class is created by wxGrid::CreateGrid. + strings. An instance of such a class is created by CreateGrid(). wxGridCellRenderer is the abstract base class for rendereing contents in a cell. The following renderers are predefined: - - wxGridCellStringRenderer, - - wxGridCellBoolRenderer, - - wxGridCellFloatRenderer, - - wxGridCellNumberRenderer. + + - wxGridCellBoolRenderer + - wxGridCellFloatRenderer + - wxGridCellNumberRenderer + - wxGridCellStringRenderer + The look of a cell can be further defined using wxGridCellAttr. An object - of this type may be returned by wxGridTableBase::GetAttr. + of this type may be returned by wxGridTableBase::GetAttr(). wxGridCellEditor is the abstract base class for editing the value of a cell. The following editors are predefined: - - wxGridCellTextEditor - - wxGridCellBoolEditor - - wxGridCellChoiceEditor - - wxGridCellNumberEditor. + + - wxGridCellBoolEditor + - wxGridCellChoiceEditor + - wxGridCellFloatEditor + - wxGridCellNumberEditor + - wxGridCellTextEditor + + Please see wxGridEvent, wxGridSizeEvent, wxGridRangeSelectEvent, and + wxGridEditorCreatedEvent for the documentation of all event types you can + use with wxGrid. @library{wxadv} @category{grid} - @see @ref overview_gridoverview "wxGrid overview" + @see @ref overview_grid, wxGridUpdateLocker */ class wxGrid : public wxScrolledWindow { public: + /** Different selection modes supported by the grid. */ @@ -1262,6 +1177,12 @@ public: wxGridSelectColumns }; + + /** + @name Constructors and Initialization + */ + //@{ + /** Default constructor. @@ -1269,20 +1190,27 @@ public: CreateGrid() or SetTable() to initialize the grid contents. */ wxGrid(); - /** Constructor creating the grid window. You must call either CreateGrid() or SetTable() to initialize the grid contents before using it. */ - wxGrid(wxWindow* parent, - wxWindowID id, + wxGrid(wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxWANTS_CHARS, const wxString& name = wxGridNameStr); + /** + Destructor. + + This will also destroy the associated grid table unless you passed a + table object to the grid and specified that the grid should not take + ownership of the table (see SetTable()). + */ + virtual ~wxGrid(); + /** Creates the grid window for an object initialized using the default constructor. @@ -1290,47 +1218,833 @@ public: You must call either CreateGrid() or SetTable() to initialize the grid contents before using it. */ - bool Create(wxWindow* parent, - wxWindowID id, + bool Create(wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxWANTS_CHARS, const wxString& name = wxGridNameStr); /** - Destructor. + Creates a grid with the specified initial number of rows and columns. - This will also destroy the associated grid table unless you passed a - table object to the grid and specified that the grid should not take - ownership of the table (see wxGrid::SetTable). + Call this directly after the grid constructor. When you use this + function wxGrid will create and manage a simple table of string values + for you. All of the grid data will be stored in memory. + + For applications with more complex data types or relationships, or for + dealing with very large datasets, you should derive your own grid table + class and pass a table object to the grid with SetTable(). */ - virtual ~wxGrid(); + bool CreateGrid(int numRows, int numCols, + wxGridSelectionModes selmode = wxGridSelectCells); /** - Appends one or more new columns to the right of the grid. + Passes a pointer to a custom grid table to be used by the grid. - The @a updateLabels argument is not used at present. If you are using a - derived grid table class you will need to override - wxGridTableBase::AppendCols. See InsertCols() for further information. + This should be called after the grid constructor and before using the + grid object. If @a takeOwnership is set to @true then the table will be + deleted by the wxGrid destructor. - @return @true on success or @false if appending columns failed. + Use this function instead of CreateGrid() when your application + involves complex or non-string data or data sets that are too large to + fit wholly in memory. */ - bool AppendCols(int numCols = 1, bool updateLabels = true); + bool SetTable(wxGridTableBase* table, bool takeOwnership = false, + wxGridSelectionModes selmode = wxGridSelectCells); + + //@} + + + /** + @name Grid Line Formatting + */ + //@{ + + /** + Turns the drawing of grid lines on or off. + */ + void EnableGridLines(bool enable = true); + + /** + Returns the pen used for vertical grid lines. + + This virtual function may be overridden in derived classes in order to + change the appearance of individual grid lines for the given column + @a col. + + See GetRowGridLinePen() for an example. + */ + virtual wxPen GetColGridLinePen(int col); + + /** + Returns the pen used for grid lines. + + This virtual function may be overridden in derived classes in order to + change the appearance of grid lines. Note that currently the pen width + must be 1. + + @see GetColGridLinePen(), GetRowGridLinePen() + */ + virtual wxPen GetDefaultGridLinePen(); + + /** + Returns the colour used for grid lines. + + @see GetDefaultGridLinePen() + */ + wxColour GetGridLineColour() const; + + /** + Returns the pen used for horizontal grid lines. + + This virtual function may be overridden in derived classes in order to + change the appearance of individual grid line for the given @a row. + + Example: + @code + // in a grid displaying music notation, use a solid black pen between + // octaves (C0=row 127, C1=row 115 etc.) + wxPen MidiGrid::GetRowGridLinePen(int row) + { + if ( row % 12 == 7 ) + return wxPen(*wxBLACK, 1, wxSOLID); + else + return GetDefaultGridLinePen(); + } + @endcode + */ + virtual wxPen GetRowGridLinePen(int row); + + /** + Returns @true if drawing of grid lines is turned on, @false otherwise. + */ + bool GridLinesEnabled() const; + + /** + Sets the colour used to draw grid lines. + */ + void SetGridLineColour(const wxColour& colour); + + //@} + + + /** + @name Label Values and Formatting + */ + //@{ + + /** + Sets the arguments to the current column label alignment values. + + Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE + or @c wxALIGN_RIGHT. + + Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or + @c wxALIGN_BOTTOM. + */ + void GetColLabelAlignment(int* horiz, int* vert) const; + + /** + Returns the orientation of the column labels (either @c wxHORIZONTAL or + @c wxVERTICAL). + */ + int GetColLabelTextOrientation() const; + + /** + Returns the specified column label. + + The default grid table class provides column labels of the form + A,B...Z,AA,AB...ZZ,AAA... If you are using a custom grid table you can + override wxGridTableBase::GetColLabelValue() to provide your own + labels. + */ + wxString GetColLabelValue(int col) const; + + /** + Returns the colour used for the background of row and column labels. + */ + wxColour GetLabelBackgroundColour() const; + + /** + Returns the font used for row and column labels. + */ + wxFont GetLabelFont() const; + + /** + Returns the colour used for row and column label text. + */ + wxColour GetLabelTextColour() const; + + /** + Returns the alignment used for row labels. + + Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE + or @c wxALIGN_RIGHT. + + Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or + @c wxALIGN_BOTTOM. + */ + void GetRowLabelAlignment(int* horiz, int* vert) const; + + /** + Returns the specified row label. + + The default grid table class provides numeric row labels. If you are + using a custom grid table you can override + wxGridTableBase::GetRowLabelValue() to provide your own labels. + */ + wxString GetRowLabelValue(int row) const; + + /** + Hides the column labels by calling SetColLabelSize() with a size of 0. + Show labels again by calling that method with a width greater than 0. + */ + void HideColLabels(); + + /** + Hides the row labels by calling SetRowLabelSize() with a size of 0. + + The labels can be shown again by calling SetRowLabelSize() with a width + greater than 0. + */ + void HideRowLabels(); + + /** + Sets the horizontal and vertical alignment of column label text. + + Horizontal alignment should be one of @c wxALIGN_LEFT, + @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. Vertical alignment should be one + of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM. + */ + void SetColLabelAlignment(int horiz, int vert); + + /** + Sets the orientation of the column labels (either @c wxHORIZONTAL or + @c wxVERTICAL). + */ + void SetColLabelTextOrientation(int textOrientation); + + /** + Set the value for the given column label. + + If you are using a custom grid table you must override + wxGridTableBase::SetColLabelValue() for this to have any effect. + */ + void SetColLabelValue(int col, const wxString& value); + + /** + Sets the background colour for row and column labels. + */ + void SetLabelBackgroundColour(const wxColour& colour); + + /** + Sets the font for row and column labels. + */ + void SetLabelFont(const wxFont& font); + + /** + Sets the colour for row and column label text. + */ + void SetLabelTextColour(const wxColour& colour); + + /** + Sets the horizontal and vertical alignment of row label text. + + Horizontal alignment should be one of @c wxALIGN_LEFT, + @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. Vertical alignment should be one + of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM. + */ + void SetRowLabelAlignment(int horiz, int vert); + + /** + Sets the value for the given row label. + + If you are using a derived grid table you must override + wxGridTableBase::SetRowLabelValue() for this to have any effect. + */ + void SetRowLabelValue(int row, const wxString& value); + + /** + Call this in order to make the column labels use a native look by using + wxRendererNative::DrawHeaderButton() internally. + + There is no equivalent method for drawing row columns as there is not + native look for that. This option is useful when using wxGrid for + displaying tables and not as a spread-sheet. + + @see UseNativeColHeader() + */ + void SetUseNativeColLabels(bool native = true); + + /** + Enable the use of native header window for column labels. + + If this function is called with @true argument, a wxHeaderCtrl is used + instead to display the column labels instead of drawing them in wxGrid + code itself. This has the advantage of making the grid look and feel + perfectly the same as native applications (using SetUseNativeColLabels() + the grid can be made to look more natively but it still doesn't feel + natively, notably the column resizing and dragging still works slightly + differently as it is implemented in wxWidgets itself) but results in + different behaviour for column and row headers, for which there is no + equivalent function, and, most importantly, is unsuitable for grids + with huge numbers of columns as wxHeaderCtrl doesn't support virtual + mode. Because of this, by default the grid does not use the native + header control but you should call this function to enable it if you + are using the grid to display tabular data and don't have thousands of + columns in it. + + Also note that currently @c wxEVT_GRID_LABEL_LEFT_DCLICK and + @c wxEVT_GRID_LABEL_RIGHT_DCLICK events are not generated for the column + labels if the native columns header is used (but this limitation could + possibly be lifted in the future). + */ + void UseNativeColHeader(bool native = true); + + //@} + + + /** + @name Cell Formatting + + Note that wxGridCellAttr can be used alternatively to most of these + methods. See the "Attributes Management" of wxGridTableBase. + */ + //@{ + + /** + Sets the arguments to the horizontal and vertical text alignment values + for the grid cell at the specified location. + + Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE + or @c wxALIGN_RIGHT. + + Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or + @c wxALIGN_BOTTOM. + */ + void GetCellAlignment(int row, int col, int* horiz, int* vert) const; + + /** + Returns the background colour of the cell at the specified location. + */ + wxColour GetCellBackgroundColour(int row, int col) const; + + /** + Returns the font for text in the grid cell at the specified location. + */ + wxFont GetCellFont(int row, int col) const; + + /** + Returns the text colour for the grid cell at the specified location. + */ + wxColour GetCellTextColour(int row, int col) const; + + /** + Returns the default cell alignment. + + Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE + or @c wxALIGN_RIGHT. + + Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or + @c wxALIGN_BOTTOM. + + @see SetDefaultCellAlignment() + */ + void GetDefaultCellAlignment(int* horiz, int* vert) const; + + /** + Returns the current default background colour for grid cells. + */ + wxColour GetDefaultCellBackgroundColour() const; + + /** + Returns the current default font for grid cell text. + */ + wxFont GetDefaultCellFont() const; + + /** + Returns the current default colour for grid cell text. + */ + wxColour GetDefaultCellTextColour() const; + + /** + Sets the horizontal and vertical alignment for grid cell text at the + specified location. + + Horizontal alignment should be one of @c wxALIGN_LEFT, + @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. + + Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE + or @c wxALIGN_BOTTOM. + */ + void SetCellAlignment(int row, int col, int horiz, int vert); + /** + Sets the horizontal and vertical alignment for grid cell text at the + specified location. + + Horizontal alignment should be one of @c wxALIGN_LEFT, + @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. + + Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE + or @c wxALIGN_BOTTOM. + */ + void SetCellAlignment(int align, int row, int col); + + /** + Set the background colour for the given cell or all cells by default. + */ + void SetCellBackgroundColour(int row, int col, const wxColour& colour); + + /** + Sets the font for text in the grid cell at the specified location. + */ + void SetCellFont(int row, int col, const wxFont& font); + + /** + Sets the text colour for the given cell. + */ + void SetCellTextColour(int row, int col, const wxColour& colour); + /** + Sets the text colour for the given cell. + */ + void SetCellTextColour(const wxColour& val, int row, int col); + /** + Sets the text colour for all cells by default. + */ + void SetCellTextColour(const wxColour& colour); + + /** + Sets the default horizontal and vertical alignment for grid cell text. + + Horizontal alignment should be one of @c wxALIGN_LEFT, + @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. Vertical alignment should be one + of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM. + */ + void SetDefaultCellAlignment(int horiz, int vert); + + /** + Sets the default background colour for grid cells. + */ + void SetDefaultCellBackgroundColour(const wxColour& colour); + + /** + Sets the default font to be used for grid cell text. + */ + void SetDefaultCellFont(const wxFont& font); + + /** + Sets the current default colour for grid cell text. + */ + void SetDefaultCellTextColour(const wxColour& colour); + + //@} + + + /** + @name Cell Values, Editors, and Renderers + + Note that wxGridCellAttr can be used alternatively to most of these + methods. See the "Attributes Management" of wxGridTableBase. + */ + //@{ + + /** + Returns @true if the in-place edit control for the current grid cell + can be used and @false otherwise. + + This function always returns @false for the read-only cells. + */ + bool CanEnableCellControl() const; + + /** + Disables in-place editing of grid cells. + + Equivalent to calling EnableCellEditControl(@false). + */ + void DisableCellEditControl(); + + /** + Enables or disables in-place editing of grid cell data. + + The grid will issue either a @c wxEVT_GRID_EDITOR_SHOWN or + @c wxEVT_GRID_EDITOR_HIDDEN event. + */ + void EnableCellEditControl(bool enable = true); + + /** + Makes the grid globally editable or read-only. + + If the edit argument is @false this function sets the whole grid as + read-only. If the argument is @true the grid is set to the default + state where cells may be editable. In the default state you can set + single grid cells and whole rows and columns to be editable or + read-only via wxGridCellAttr::SetReadOnly(). For single cells you + can also use the shortcut function SetReadOnly(). + + For more information about controlling grid cell attributes see the + wxGridCellAttr class and the @ref overview_grid. + */ + void EnableEditing(bool edit); + + /** + Returns a pointer to the editor for the cell at the specified location. + + See wxGridCellEditor and the @ref overview_grid for more information + about cell editors and renderers. + + The caller must call DecRef() on the returned pointer. + */ + wxGridCellEditor* GetCellEditor(int row, int col) const; + + /** + Returns a pointer to the renderer for the grid cell at the specified + location. + + See wxGridCellRenderer and the @ref overview_grid for more information + about cell editors and renderers. + + The caller must call DecRef() on the returned pointer. + */ + wxGridCellRenderer* GetCellRenderer(int row, int col) const; + + /** + Returns the string contained in the cell at the specified location. + + For simple applications where a grid object automatically uses a + default grid table of string values you use this function together with + SetCellValue() to access cell values. For more complex applications + where you have derived your own grid table class that contains various + data types (e.g. numeric, boolean or user-defined custom types) then + you only use this function for those cells that contain string values. + + See wxGridTableBase::CanGetValueAs() and the @ref overview_grid for + more information. + */ + wxString GetCellValue(int row, int col) const; + /** + Returns the string contained in the cell at the specified location. + + For simple applications where a grid object automatically uses a + default grid table of string values you use this function together with + SetCellValue() to access cell values. For more complex applications + where you have derived your own grid table class that contains various + data types (e.g. numeric, boolean or user-defined custom types) then + you only use this function for those cells that contain string values. + + See wxGridTableBase::CanGetValueAs() and the @ref overview_grid for + more information. + */ + wxString GetCellValue(const wxGridCellCoords& coords) const; + + /** + Returns a pointer to the current default grid cell editor. + + See wxGridCellEditor and the @ref overview_grid for more information + about cell editors and renderers. + */ + wxGridCellEditor* GetDefaultEditor() const; + + /** + Returns the default editor for the specified cell. + + The base class version returns the editor appropriate for the current + cell type but this method may be overridden in the derived classes to + use custom editors for some cells by default. + + Notice that the same may be achieved in a usually simpler way by + associating a custom editor with the given cell or cells. + + The caller must call DecRef() on the returned pointer. + */ + virtual wxGridCellEditor* GetDefaultEditorForCell(int row, int col) const; + /** + Returns the default editor for the specified cell. + + The base class version returns the editor appropriate for the current + cell type but this method may be overridden in the derived classes to + use custom editors for some cells by default. + + Notice that the same may be achieved in a usually simpler way by + associating a custom editor with the given cell or cells. + + The caller must call DecRef() on the returned pointer. + */ + wxGridCellEditor* GetDefaultEditorForCell(const wxGridCellCoords& c) const; + + /** + Returns the default editor for the cells containing values of the given + type. + + The base class version returns the editor which was associated with the + specified @a typeName when it was registered RegisterDataType() but + this function may be overridden to return something different. This + allows to override an editor used for one of the standard types. + + The caller must call DecRef() on the returned pointer. + */ + virtual wxGridCellEditor* GetDefaultEditorForType(const wxString& typeName) const; + + /** + Returns a pointer to the current default grid cell renderer. + + See wxGridCellRenderer and the @ref overview_grid for more information + about cell editors and renderers. + + The caller must call DecRef() on the returned pointer. + */ + wxGridCellRenderer* GetDefaultRenderer() const; + + /** + Returns the default renderer for the given cell. + + The base class version returns the renderer appropriate for the current + cell type but this method may be overridden in the derived classes to + use custom renderers for some cells by default. + + The caller must call DecRef() on the returned pointer. + */ + virtual wxGridCellRenderer* GetDefaultRendererForCell(int row, int col) const; + + /** + Returns the default renderer for the cell containing values of the + given type. + + @see GetDefaultEditorForType() + */ + virtual wxGridCellRenderer* GetDefaultRendererForType(const wxString& typeName) const; + + /** + Hides the in-place cell edit control. + */ + void HideCellEditControl(); + + /** + Returns @true if the in-place edit control is currently enabled. + */ + bool IsCellEditControlEnabled() const; + + /** + Returns @true if the current cell is read-only. + + @see SetReadOnly(), IsReadOnly() + */ + bool IsCurrentCellReadOnly() const; + + /** + Returns @false if the whole grid has been set as read-only or @true + otherwise. + + See EnableEditing() for more information about controlling the editing + status of grid cells. + */ + bool IsEditable() const; + + /** + Returns @true if the cell at the specified location can't be edited. + + @see SetReadOnly(), IsCurrentCellReadOnly() + */ + bool IsReadOnly(int row, int col) const; + + /** + Register a new data type. + + The data types allow to naturally associate specific renderers and + editors to the cells containing values of the given type. For example, + the grid automatically registers a data type with the name + @c wxGRID_VALUE_STRING which uses wxGridCellStringRenderer and + wxGridCellTextEditor as its renderer and editor respectively -- this is + the data type used by all the cells of the default wxGridStringTable, + so this renderer and editor are used by default for all grid cells. + + However if a custom table returns @c wxGRID_VALUE_BOOL from its + wxGridTableBase::GetTypeName() method, then wxGridCellBoolRenderer and + wxGridCellBoolEditor are used for it because the grid also registers a + boolean data type with this name. + + And as this mechanism is completely generic, you may register your own + data types using your own custom renderers and editors. Just remember + that the table must identify a cell as being of the given type for them + to be used for this cell. + + @param typeName + Name of the new type. May be any string, but if the type name is + the same as the name of an already registered type, including one + of the standard ones (which are @c wxGRID_VALUE_STRING, @c + wxGRID_VALUE_BOOL, @c wxGRID_VALUE_NUMBER, @c wxGRID_VALUE_FLOAT + and @c wxGRID_VALUE_CHOICE), then the new registration information + replaces the previously used renderer and editor. + @param renderer + The renderer to use for the cells of this type. Its ownership is + taken by the grid, i.e. it will call DecRef() on this pointer when + it doesn't need it any longer. + @param editor + The editor to use for the cells of this type. Its ownership is also + taken by the grid. + */ + void RegisterDataType(const wxString& typeName, + wxGridCellRenderer* renderer, + wxGridCellEditor* editor); + + /** + Sets the value of the current grid cell to the current in-place edit + control value. + + This is called automatically when the grid cursor moves from the + current cell to a new cell. It is also a good idea to call this + function when closing a grid since any edits to the final cell location + will not be saved otherwise. + */ + void SaveEditControlValue(); + + /** + Sets the editor for the grid cell at the specified location. + + The grid will take ownership of the pointer. + + See wxGridCellEditor and the @ref overview_grid for more information + about cell editors and renderers. + */ + void SetCellEditor(int row, int col, wxGridCellEditor* editor); + + /** + Sets the renderer for the grid cell at the specified location. + + The grid will take ownership of the pointer. + + See wxGridCellRenderer and the @ref overview_grid for more information + about cell editors and renderers. + */ + void SetCellRenderer(int row, int col, wxGridCellRenderer* renderer); + + /** + Sets the string value for the cell at the specified location. + + For simple applications where a grid object automatically uses a + default grid table of string values you use this function together with + GetCellValue() to access cell values. For more complex applications + where you have derived your own grid table class that contains various + data types (e.g. numeric, boolean or user-defined custom types) then + you only use this function for those cells that contain string values. + + See wxGridTableBase::CanSetValueAs() and the @ref overview_grid for + more information. + */ + void SetCellValue(int row, int col, const wxString& s); + /** + Sets the string value for the cell at the specified location. + + For simple applications where a grid object automatically uses a + default grid table of string values you use this function together with + GetCellValue() to access cell values. For more complex applications + where you have derived your own grid table class that contains various + data types (e.g. numeric, boolean or user-defined custom types) then + you only use this function for those cells that contain string values. + + See wxGridTableBase::CanSetValueAs() and the @ref overview_grid for + more information. + */ + void SetCellValue(const wxGridCellCoords& coords, const wxString& s); + /** + @deprecated Please use SetCellValue(int,int,const wxString&) or + SetCellValue(const wxGridCellCoords&,const wxString&) + instead. + + Sets the string value for the cell at the specified location. + + For simple applications where a grid object automatically uses a + default grid table of string values you use this function together with + GetCellValue() to access cell values. For more complex applications + where you have derived your own grid table class that contains various + data types (e.g. numeric, boolean or user-defined custom types) then + you only use this function for those cells that contain string values. + + See wxGridTableBase::CanSetValueAs() and the @ref overview_grid for + more information. + */ + void SetCellValue(const wxString& val, int row, int col); + + /** + Sets the specified column to display boolean values. + + @see SetColFormatCustom() + */ + void SetColFormatBool(int col); + + /** + Sets the specified column to display data in a custom format. + + This method provides an alternative to defining a custom grid table + which would return @a typeName from its GetTypeName() method for the + cells in this column: while it doesn't really change the type of the + cells in this column, it does associate the renderer and editor used + for the cells of the specified type with them. + + See the @ref overview_grid for more information on working with custom + data types. + */ + void SetColFormatCustom(int col, const wxString& typeName); + + /** + Sets the specified column to display floating point values with the + given width and precision. + + @see SetColFormatCustom() + */ + void SetColFormatFloat(int col, int width = -1, int precision = -1); + + /** + Sets the specified column to display integer values. + + @see SetColFormatCustom() + */ + void SetColFormatNumber(int col); + + /** + Sets the default editor for grid cells. + + The grid will take ownership of the pointer. + + See wxGridCellEditor and the @ref overview_grid for more information + about cell editors and renderers. + */ + void SetDefaultEditor(wxGridCellEditor* editor); + + /** + Sets the default renderer for grid cells. + + The grid will take ownership of the pointer. + + See wxGridCellRenderer and the @ref overview_grid for more information + about cell editors and renderers. + */ + void SetDefaultRenderer(wxGridCellRenderer* renderer); + + /** + Makes the cell at the specified location read-only or editable. + + @see IsReadOnly() + */ + void SetReadOnly(int row, int col, bool isReadOnly = true); + + /** + Displays the in-place cell edit control for the current cell. + */ + void ShowCellEditControl(); + + //@} - /** - Appends one or more new rows to the bottom of the grid. - The @a updateLabels argument is not used at present. If you are using a - derived grid table class you will need to override - wxGridTableBase::AppendRows. See InsertRows() for further information. + /** + @name Column and Row Sizes - @return @true on success or @false if appending rows failed. - */ - bool AppendRows(int numRows = 1, bool updateLabels = true); + @see @ref overview_grid_resizing + */ + //@{ /** - Automatically sets the height and width of all rows and columns to fit their - contents. + Automatically sets the height and width of all rows and columns to fit + their contents. */ void AutoSize(); @@ -1340,23 +2054,23 @@ public: void AutoSizeColLabelSize(int col); /** - Automatically sizes the column to fit its contents. If setAsMin is @true the - calculated width will - also be set as the minimal width for the column. + Automatically sizes the column to fit its contents. If @a setAsMin is + @true the calculated width will also be set as the minimal width for + the column. */ void AutoSizeColumn(int col, bool setAsMin = true); /** - Automatically sizes all columns to fit their contents. If setAsMin is @true the - calculated widths will - also be set as the minimal widths for the columns. + Automatically sizes all columns to fit their contents. If @a setAsMin + is @true the calculated widths will also be set as the minimal widths + for the columns. */ void AutoSizeColumns(bool setAsMin = true); /** - Automatically sizes the row to fit its contents. If setAsMin is @true the - calculated height will - also be set as the minimal height for the row. + Automatically sizes the row to fit its contents. If @a setAsMin is + @true the calculated height will also be set as the minimal height for + the row. */ void AutoSizeRow(int row, bool setAsMin = true); @@ -1366,332 +2080,388 @@ public: void AutoSizeRowLabelSize(int col); /** - Automatically sizes all rows to fit their contents. If setAsMin is @true the - calculated heights will - also be set as the minimal heights for the rows. + Automatically sizes all rows to fit their contents. If @a setAsMin is + @true the calculated heights will also be set as the minimal heights + for the rows. */ void AutoSizeRows(bool setAsMin = true); /** - Increments the grid's batch count. - - When the count is greater than zero repainting of the grid is - suppressed. Each call to BeginBatch must be matched by a later call to - EndBatch(). Code that does a lot of grid modification can be enclosed - between BeginBatch and EndBatch calls to avoid screen flicker. The - final EndBatch will cause the grid to be repainted. - - Notice that you should use wxGridUpdateLocker which ensures that there - is always a matching EndBatch() call for this BeginBatch() if possible - instead of calling this method directly. + Returns the current height of the column labels. */ - void BeginBatch(); + int GetColLabelSize() const; /** - Convert grid cell coordinates to grid window pixel coordinates. + Returns the minimal width to which a column may be resized. - This function returns the rectangle that encloses the block of cells - limited by @a topLeft and @a bottomRight cell in device coords and - clipped to the client size of the grid window. + Use SetColMinimalAcceptableWidth() to change this value globally or + SetColMinimalWidth() to do it for individual columns. - @see CellToRect() + @see GetRowMinimalAcceptableHeight() */ - wxRect BlockToDeviceRect(const wxGridCellCoords& topLeft, - const wxGridCellCoords& bottomRight) const; + int GetColMinimalAcceptableWidth() const; /** - Returns @true if columns can be moved by dragging with the mouse. - - Columns can be moved by dragging on their labels. + Returns the width of the specified column. */ - bool CanDragColMove() const; + int GetColSize(int col) const; /** - Returns @true if columns can be resized by dragging with the mouse. + Returns @true if the specified column is not currently hidden. + */ + bool IsColShown(int col) const; - Columns can be resized by dragging the edges of their labels. If grid - line dragging is enabled they can also be resized by dragging the right - edge of the column in the grid cell area (see - wxGrid::EnableDragGridSize). + /** + Returns the default height for column labels. */ - bool CanDragColSize() const; + int GetDefaultColLabelSize() const; /** - Return @true if the dragging of grid lines to resize rows and columns - is enabled or @false otherwise. + Returns the current default width for grid columns. */ - bool CanDragGridSize() const; + int GetDefaultColSize() const; /** - Returns @true if rows can be resized by dragging with the mouse. + Returns the default width for the row labels. + */ + int GetDefaultRowLabelSize() const; - Rows can be resized by dragging the edges of their labels. If grid line - dragging is enabled they can also be resized by dragging the lower edge - of the row in the grid cell area (see wxGrid::EnableDragGridSize). + /** + Returns the current default height for grid rows. */ - bool CanDragRowSize() const; + int GetDefaultRowSize() const; /** - Returns @true if the in-place edit control for the current grid cell - can be used and @false otherwise. + Returns the minimal size to which rows can be resized. - This function always returns @false for the read-only cells. + Use SetRowMinimalAcceptableHeight() to change this value globally or + SetRowMinimalHeight() to do it for individual cells. + + @see GetColMinimalAcceptableWidth() */ - bool CanEnableCellControl() const; + int GetRowMinimalAcceptableHeight() const; /** - Returns @true if this grid has support for cell attributes. + Returns the current width of the row labels. + */ + int GetRowLabelSize() const; - The grid supports attributes if it has the associated table which, in - turn, has attributes support, i.e. wxGridTableBase::CanHaveAttributes() - returns @true. + /** + Returns the height of the specified row. */ - bool CanHaveAttributes() const; + int GetRowSize(int row) const; - //@{ /** - Return the rectangle corresponding to the grid cell's size and position - in logical coordinates. + Returns @true if the specified row is not currently hidden. + */ + bool IsRowShown(int row) const; - @see BlockToDeviceRect() - */ - wxRect CellToRect(int row, int col) const; - const wxRect CellToRect(const wxGridCellCoords& coords) const; + /** + Sets the height of the column labels. - //@} + If @a height equals to @c wxGRID_AUTOSIZE then height is calculated + automatically so that no label is truncated. Note that this could be + slow for a large table. + */ + void SetColLabelSize(int height); /** - Clears all data in the underlying grid table and repaints the grid. + Sets the minimal @a width to which the user can resize columns. - The table is not deleted by this function. If you are using a derived - table class then you need to override wxGridTableBase::Clear() for this - function to have any effect. + @see GetColMinimalAcceptableWidth() */ - void ClearGrid(); + void SetColMinimalAcceptableWidth(int width); /** - Deselects all cells that are currently selected. + Sets the minimal @a width for the specified column @a col. + + It is usually best to call this method during grid creation as calling + it later will not resize the column to the given minimal width even if + it is currently narrower than it. + + @a width must be greater than the minimal acceptable column width as + returned by GetColMinimalAcceptableWidth(). */ - void ClearSelection(); + void SetColMinimalWidth(int col, int width); /** - Creates a grid with the specified initial number of rows and columns. + Sets the width of the specified column. - Call this directly after the grid constructor. When you use this - function wxGrid will create and manage a simple table of string values - for you. All of the grid data will be stored in memory. - For applications with more complex data types or relationships, or for - dealing with very large datasets, you should derive your own grid table - class and pass a table object to the grid with SetTable(). + @param col + The column index. + @param width + The new column width in pixels, 0 to hide the column or -1 to fit + the column width to its label width. */ - bool CreateGrid(int numRows, int numCols, - wxGridSelectionModes selmode = wxGridSelectCells); + void SetColSize(int col, int width); /** - Deletes one or more columns from a grid starting at the specified - position. + Hides the specified column. - The @a updateLabels argument is not used at present. If you are using a - derived grid table class you will need to override - wxGridTableBase::DeleteCols. See InsertCols() for further information. + To show the column later you need to call SetColSize() with non-0 + width or ShowCol(). - @return @true on success or @false if deleting columns failed. - */ - bool DeleteCols(int pos = 0, int numCols = 1, bool updateLabels = true); + @param col + The column index. + */ + void HideCol(int col); /** - Deletes one or more rows from a grid starting at the specified position. + Shows the previously hidden column by resizing it to non-0 size. - The @a updateLabels argument is not used at present. If you are using a - derived grid table class you will need to override - wxGridTableBase::DeleteRows. See InsertRows() for further information. + @see HideCol(), SetColSize() + */ + void ShowCol(int col); - @return @true on success or @false if appending rows failed. - */ - bool DeleteRows(int pos = 0, int numRows = 1, bool updateLabels = true); /** - Disables in-place editing of grid cells. + Sets the default width for columns in the grid. - Equivalent to calling EnableCellEditControl(@false). + This will only affect columns subsequently added to the grid unless + @a resizeExistingCols is @true. + + If @a width is less than GetColMinimalAcceptableWidth(), then the + minimal acceptable width is used instead of it. */ - void DisableCellEditControl(); + void SetDefaultColSize(int width, bool resizeExistingCols = false); /** - Disables column moving by dragging with the mouse. + Sets the default height for rows in the grid. - Equivalent to passing @false to EnableDragColMove(). + This will only affect rows subsequently added to the grid unless + @a resizeExistingRows is @true. + + If @a height is less than GetRowMinimalAcceptableHeight(), then the + minimal acceptable heihgt is used instead of it. */ - void DisableDragColMove(); + void SetDefaultRowSize(int height, bool resizeExistingRows = false); /** - Disables column sizing by dragging with the mouse. + Sets the width of the row labels. - Equivalent to passing @false to EnableDragColSize(). + If @a width equals @c wxGRID_AUTOSIZE then width is calculated + automatically so that no label is truncated. Note that this could be + slow for a large table. */ - void DisableDragColSize(); + void SetRowLabelSize(int width); /** - Disable mouse dragging of grid lines to resize rows and columns. + Sets the minimal row @a height used by default. - Equivalent to passing @false to EnableDragGridSize() + See SetColMinimalAcceptableWidth() for more information. */ - void DisableDragGridSize(); + void SetRowMinimalAcceptableHeight(int height); /** - Disables row sizing by dragging with the mouse. + Sets the minimal @a height for the specified @a row. - Equivalent to passing @false to EnableDragRowSize(). + See SetColMinimalWidth() for more information. */ - void DisableDragRowSize(); + void SetRowMinimalHeight(int row, int height); /** - Enables or disables in-place editing of grid cell data. + Sets the height of the specified row. - The grid will issue either a wxEVT_GRID_EDITOR_SHOWN or - wxEVT_GRID_EDITOR_HIDDEN event. + See SetColSize() for more information. */ - void EnableCellEditControl(bool enable = true); + void SetRowSize(int row, int height); /** - Enables or disables column moving by dragging with the mouse. - */ - void EnableDragColMove(bool enable = true); + Hides the specified row. + + To show the row later you need to call SetRowSize() with non-0 + width or ShowRow(). + + @param col + The row index. + */ + void HideRow(int col); /** - Enables or disables column sizing by dragging with the mouse. - */ - void EnableDragColSize(bool enable = true); + Shows the previously hidden row by resizing it to non-0 size. + + @see HideRow(), SetRowSize() + */ + void ShowRow(int col); /** - Enables or disables row and column resizing by dragging gridlines with the - mouse. - */ - void EnableDragGridSize(bool enable = true); + Get size information for all columns at once. + + This method is useful when the information about all column widths + needs to be saved. The widths can be later restored using + SetColSizes(). + + @sa wxGridSizesInfo, GetRowSizes() + */ + wxGridSizesInfo GetColSizes() const; /** - Enables or disables row sizing by dragging with the mouse. - */ - void EnableDragRowSize(bool enable = true); + Get size information for all row at once. + + @sa wxGridSizesInfo, GetColSizes() + */ + wxGridSizesInfo GetRowSizes() const; /** - Makes the grid globally editable or read-only. + Restore all columns sizes. - If the edit argument is @false this function sets the whole grid as - read-only. If the argument is @true the grid is set to the default - state where cells may be editable. In the default state you can set - single grid cells and whole rows and columns to be editable or - read-only via wxGridCellAttribute::SetReadOnly. For single cells you - can also use the shortcut function SetReadOnly(). + This is usually called with wxGridSizesInfo object previously returned + by GetColSizes(). - For more information about controlling grid cell attributes see the - wxGridCellAttr cell attribute class and the - @ref overview_gridoverview. + @sa SetRowSizes() + */ + void SetColSizes(const wxGridSizesInfo& sizeInfo); + + /** + Restore all rows sizes. + + @sa SetColSizes() + */ + void SetRowSizes(const wxGridSizesInfo& sizeInfo); + + //@} + + + /** + @name User-Resizing and Dragging + + Functions controlling various interactive mouse operations. + + By default, columns and rows can be resized by dragging the edges of + their labels (this can be disabled using DisableDragColSize() and + DisableDragRowSize() methods). And if grid line dragging is enabled with + EnableDragGridSize() they can also be resized by dragging the right or + bottom edge of the grid cells. + + Columns can also be moved to interactively change their order but this + needs to be explicitly enabled with EnableDragColMove(). + */ + //@{ + + /** + Return @true if the dragging of cells is enabled or @false otherwise. */ - void EnableEditing(bool edit); + bool CanDragCell() const; /** - Turns the drawing of grid lines on or off. + Returns @true if columns can be moved by dragging with the mouse. + + Columns can be moved by dragging on their labels. */ - void EnableGridLines(bool enable = true); + bool CanDragColMove() const; /** - Decrements the grid's batch count. + Returns @true if the given column can be resized by dragging with the + mouse. - When the count is greater than zero repainting of the grid is - suppressed. Each previous call to BeginBatch() must be matched by a - later call to EndBatch. Code that does a lot of grid modification can - be enclosed between BeginBatch and EndBatch calls to avoid screen - flicker. The final EndBatch will cause the grid to be repainted. + This function returns @true if resizing the columns interactively is + globally enabled, i.e. if DisableDragColSize() hadn't been called, and + if this column wasn't explicitly marked as non-resizable with + DisableColResize(). + */ + bool CanDragColSize(int col) const; - @see wxGridUpdateLocker + /** + Return @true if the dragging of grid lines to resize rows and columns + is enabled or @false otherwise. */ - void EndBatch(); + bool CanDragGridSize() const; /** - Overridden wxWindow method. + Returns @true if the given row can be resized by dragging with the + mouse. + + This is the same as CanDragColSize() but for rows. */ - void Fit(); + bool CanDragRowSize(int row) const; + + /** + Disable interactive resizing of the specified column. + + This method allows to disable resizing of an individual column in a + grid where the columns are otherwise resizable (which is the case by + default). + + Notice that currently there is no way to make some columns resizable in + a grid where columns can't be resized by default as there doesn't seem + to be any need for this in practice. There is also no way to make the + column marked as fixed using this method resizeable again because it is + supposed that fixed columns are used for static parts of the grid and + so should remain fixed during the entire grid lifetime. + + Also notice that disabling interactive column resizing will not prevent + the program from changing the column size. + + @see EnableDragColSize() + */ + void DisableColResize(int col); /** - Causes immediate repainting of the grid. + Disable interactive resizing of the specified row. - Use this instead of the usual wxWindow::Refresh. - */ - void ForceRefresh(); + This is the same as DisableColResize() but for rows. + + @see EnableDragRowSize() + */ + void DisableRowResize(int row); /** - Returns the number of times that BeginBatch() has been called - without (yet) matching calls to EndBatch(). While - the grid's batch count is greater than zero the display will not be updated. + Disables column moving by dragging with the mouse. + + Equivalent to passing @false to EnableDragColMove(). */ - int GetBatchCount() const; + void DisableDragColMove(); /** - Sets the arguments to the horizontal and vertical text alignment values - for the grid cell at the specified location. - - Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE - or @c wxALIGN_RIGHT. + Disables column sizing by dragging with the mouse. - Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or - @c wxALIGN_BOTTOM. + Equivalent to passing @false to EnableDragColSize(). */ - void GetCellAlignment(int row, int col, int* horiz, int* vert) const; + void DisableDragColSize(); /** - Returns the background colour of the cell at the specified location. + Disable mouse dragging of grid lines to resize rows and columns. + + Equivalent to passing @false to EnableDragGridSize() */ - wxColour GetCellBackgroundColour(int row, int col) const; + void DisableDragGridSize(); /** - Returns a pointer to the editor for the cell at the specified location. - - See wxGridCellEditor and the @ref overview_gridoverview "wxGrid - overview" for more information about cell editors and renderers. + Disables row sizing by dragging with the mouse. - The caller must call DecRef() on the returned pointer. + Equivalent to passing @false to EnableDragRowSize(). */ - wxGridCellEditor* GetCellEditor(int row, int col) const; + void DisableDragRowSize(); /** - Returns the font for text in the grid cell at the specified location. + Enables or disables cell dragging with the mouse. */ - wxFont GetCellFont(int row, int col) const; + void EnableDragCell(bool enable = true); /** - Returns a pointer to the renderer for the grid cell at the specified - location. + Enables or disables column moving by dragging with the mouse. + */ + void EnableDragColMove(bool enable = true); - See wxGridCellRenderer and the @ref overview_gridoverview "wxGrid - overview" for more information about cell editors and renderers. + /** + Enables or disables column sizing by dragging with the mouse. - The caller must call DecRef() on the returned pointer. + @see DisableColResize() */ - wxGridCellRenderer* GetCellRenderer(int row, int col) const; + void EnableDragColSize(bool enable = true); /** - Returns the text colour for the grid cell at the specified location. + Enables or disables row and column resizing by dragging gridlines with + the mouse. */ - wxColour GetCellTextColour(int row, int col) const; + void EnableDragGridSize(bool enable = true); - //@{ /** - Returns the string contained in the cell at the specified location. - - For simple applications where a grid object automatically uses a - default grid table of string values you use this function together with - SetCellValue() to access cell values. For more complex applications - where you have derived your own grid table class that contains various - data types (e.g. numeric, boolean or user-defined custom types) then - you only use this function for those cells that contain string values. + Enables or disables row sizing by dragging with the mouse. - See wxGridTableBase::CanGetValueAs and the @ref overview_gridoverview - "wxGrid overview" for more information. + @see DisableRowResize() */ - wxString GetCellValue(int row, int col) const; - const wxString GetCellValue(const wxGridCellCoords& coords) const; - //@} + void EnableDragRowSize(bool enable = true); /** Returns the column ID of the specified column position. @@ -1699,333 +2469,354 @@ public: int GetColAt(int colPos) const; /** - Returns the pen used for vertical grid lines. - - This virtual function may be overridden in derived classes in order to - change the appearance of individual grid lines for the given column @e - col. - - See GetRowGridLinePen() for an example. + Returns the position of the specified column. */ - wxPen GetColGridLinePen(int col); + int GetColPos(int colID) const; /** - Sets the arguments to the current column label alignment values. + Sets the position of the specified column. + */ + void SetColPos(int colID, int newPos); - Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE - or @c wxALIGN_RIGHT. + /** + Sets the positions of all columns at once. - Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or - @c wxALIGN_BOTTOM. + This method takes an array containing the indices of the columns in + their display order, i.e. uses the same convention as + wxHeaderCtrl::SetColumnsOrder(). */ - void GetColLabelAlignment(int* horiz, int* vert) const; + void SetColumnsOrder(const wxArrayInt& order); /** - Returns the current height of the column labels. + Resets the position of the columns to the default. */ - int GetColLabelSize() const; + void ResetColPos(); - /** - Returns the specified column label. + //@} - The default grid table class provides column labels of the form - A,B...Z,AA,AB...ZZ,AAA... If you are using a custom grid table you can - override wxGridTableBase::GetColLabelValue to provide your own labels. - */ - wxString GetColLabelValue(int col) const; /** - Returns the coordinate of the left border specified column. + @name Cursor Movement */ - int GetColLeft(int col) const; + //@{ /** - Returns the minimal width to which a column may be resized. - - Use SetColMinimalAcceptableWidth() to change this value globally or - SetColMinimalWidth() to do it for individual columns. + Returns the current grid cell column position. */ - int GetColMinimalAcceptableWidth() const; + int GetGridCursorCol() const; /** - Get the minimal width of the given column/row. - - The value returned by this function may be different than that returned - by GetColMinimalAcceptableWidth() if SetColMinimalWidth() had been - called for this column. + Returns the current grid cell row position. */ - int GetColMinimalWidth(int col) const; + int GetGridCursorRow() const; /** - Returns the position of the specified column. - */ - int GetColPos(int colID) const; + Make the given cell current and ensure it is visible. + This method is equivalent to calling MakeCellVisible() and + SetGridCursor() and so, as with the latter, a @c wxEVT_GRID_SELECT_CELL + event is generated by it and the selected cell doesn't change if the + event is vetoed. + */ + void GoToCell(int row, int col); /** - Returns the coordinate of the right border specified column. - */ - int GetColRight(int col) const; + Make the given cell current and ensure it is visible. + + This method is equivalent to calling MakeCellVisible() and + SetGridCursor() and so, as with the latter, a @c wxEVT_GRID_SELECT_CELL + event is generated by it and the selected cell doesn't change if the + event is vetoed. + */ + void GoToCell(const wxGridCellCoords& coords); /** - Returns the width of the specified column. + Moves the grid cursor down by one row. + + If a block of cells was previously selected it will expand if the + argument is @true or be cleared if the argument is @false. */ - int GetColSize(int col) const; + bool MoveCursorDown(bool expandSelection); /** - Returns the default cell alignment. + Moves the grid cursor down in the current column such that it skips to + the beginning or end of a block of non-empty cells. - Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE - or @c wxALIGN_RIGHT. + If a block of cells was previously selected it will expand if the + argument is @true or be cleared if the argument is @false. + */ + bool MoveCursorDownBlock(bool expandSelection); - Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or - @c wxALIGN_BOTTOM. + /** + Moves the grid cursor left by one column. - @see SetDefaultCellAlignment() + If a block of cells was previously selected it will expand if the + argument is @true or be cleared if the argument is @false. */ - void GetDefaultCellAlignment(int* horiz, int* vert) const; + bool MoveCursorLeft(bool expandSelection); /** - Returns the current default background colour for grid cells. + Moves the grid cursor left in the current row such that it skips to the + beginning or end of a block of non-empty cells. + + If a block of cells was previously selected it will expand if the + argument is @true or be cleared if the argument is @false. */ - wxColour GetDefaultCellBackgroundColour() const; + bool MoveCursorLeftBlock(bool expandSelection); /** - Returns the current default font for grid cell text. + Moves the grid cursor right by one column. + + If a block of cells was previously selected it will expand if the + argument is @true or be cleared if the argument is @false. */ - wxFont GetDefaultCellFont() const; + bool MoveCursorRight(bool expandSelection); /** - Returns the current default colour for grid cell text. + Moves the grid cursor right in the current row such that it skips to + the beginning or end of a block of non-empty cells. + + If a block of cells was previously selected it will expand if the + argument is @true or be cleared if the argument is @false. */ - wxColour GetDefaultCellTextColour() const; + bool MoveCursorRightBlock(bool expandSelection); /** - Returns the default height for column labels. + Moves the grid cursor up by one row. + + If a block of cells was previously selected it will expand if the + argument is @true or be cleared if the argument is @false. */ - int GetDefaultColLabelSize() const; + bool MoveCursorUp(bool expandSelection); /** - Returns the current default width for grid columns. + Moves the grid cursor up in the current column such that it skips to + the beginning or end of a block of non-empty cells. + + If a block of cells was previously selected it will expand if the + argument is @true or be cleared if the argument is @false. */ - int GetDefaultColSize() const; + bool MoveCursorUpBlock(bool expandSelection); /** - Returns a pointer to the current default grid cell editor. + Moves the grid cursor down by some number of rows so that the previous + bottom visible row becomes the top visible row. + */ + bool MovePageDown(); - See wxGridCellEditor and the @ref overview_gridoverview "wxGrid - overview" for more information about cell editors and renderers. + /** + Moves the grid cursor up by some number of rows so that the previous + top visible row becomes the bottom visible row. */ - wxGridCellEditor* GetDefaultEditor() const; + bool MovePageUp(); - //@{ /** - Returns the default editor for the specified cell. + Set the grid cursor to the specified cell. - The base class version returns the editor appropriate for the current - cell type but this method may be overridden in the derived classes to - use custom editors for some cells by default. + The grid cursor indicates the current cell and can be moved by the user + using the arrow keys or the mouse. - Notice that the same may be usually achieved in simpler way by - associating a custom editor with the given cell or cells. + Calling this function generates a @c wxEVT_GRID_SELECT_CELL event and + if the event handler vetoes this event, the cursor is not moved. - The caller must call DecRef() on the returned pointer. + This function doesn't make the target call visible, use GoToCell() to + do this. */ - virtual wxGridCellEditor* GetDefaultEditorForCell(int row, int col) const; - wxGridCellEditor* GetDefaultEditorForCell(const wxGridCellCoords& c) const; - //@} - + void SetGridCursor(int row, int col); /** - Returns the default editor for the cells containing values of the given - type. + Set the grid cursor to the specified cell. - The base class version returns the editor which was associated with the - specified @a typeName when it was registered RegisterDataType() but - this function may be overridden to return something different. This - allows to override an editor used for one of the standard types. + The grid cursor indicates the current cell and can be moved by the user + using the arrow keys or the mouse. - The caller must call DecRef() on the returned pointer. + Calling this function generates a @c wxEVT_GRID_SELECT_CELL event and + if the event handler vetoes this event, the cursor is not moved. + + This function doesn't make the target call visible, use GoToCell() to + do this. */ - virtual wxGridCellEditor * - GetDefaultEditorForType(const wxString& typeName) const; + void SetGridCursor(const wxGridCellCoords& coords); - /** - Returns the pen used for grid lines. + //@} - This virtual function may be overridden in derived classes in order to - change the appearance of grid lines. Note that currently the pen width - must be 1. - @see GetColGridLinePen(), GetRowGridLinePen() + /** + @name User Selection + */ + //@{ + + /** + Deselects all cells that are currently selected. */ - wxPen GetDefaultGridLinePen(); + void ClearSelection(); /** - Returns a pointer to the current default grid cell renderer. + Returns an array of individually selected cells. - See wxGridCellRenderer and the @ref overview_gridoverview "wxGrid - overview" for more information about cell editors and renderers. + Notice that this array does @em not contain all the selected cells in + general as it doesn't include the cells selected as part of column, row + or block selection. You must use this method, GetSelectedCols(), + GetSelectedRows() and GetSelectionBlockTopLeft() and + GetSelectionBlockBottomRight() methods to obtain the entire selection + in general. - The caller must call DecRef() on the returned pointer. + Please notice this behaviour is by design and is needed in order to + support grids of arbitrary size (when an entire column is selected in + a grid with a million of columns, we don't want to create an array with + a million of entries in this function, instead it returns an empty + array and GetSelectedCols() returns an array containing one element). */ - wxGridCellRenderer* GetDefaultRenderer() const; + wxGridCellCoordsArray GetSelectedCells() const; /** - Returns the default renderer for the given cell. - - The base class version returns the renderer appropriate for the current - cell type but this method may be overridden in the derived classes to - use custom renderers for some cells by default. + Returns an array of selected columns. - The caller must call DecRef() on the returned pointer. + Please notice that this method alone is not sufficient to find all the + selected columns as it contains only the columns which were + individually selected but not those being part of the block selection + or being selected in virtue of all of their cells being selected + individually, please see GetSelectedCells() for more details. */ - virtual wxGridCellRenderer *GetDefaultRendererForCell(int row, int col) const; + wxArrayInt GetSelectedCols() const; /** - Returns the default renderer for the cell containing values of the - given type. + Returns an array of selected rows. - @see GetDefaultEditorForType() + Please notice that this method alone is not sufficient to find all the + selected rows as it contains only the rows which were individually + selected but not those being part of the block selection or being + selected in virtue of all of their cells being selected individually, + please see GetSelectedCells() for more details. */ - virtual wxGridCellRenderer * - GetDefaultRendererForType(const wxString& typeName) const; + wxArrayInt GetSelectedRows() const; /** - Returns the default width for the row labels. + Returns the colour used for drawing the selection background. */ - int GetDefaultRowLabelSize() const; + wxColour GetSelectionBackground() const; /** - Returns the current default height for grid rows. + Returns an array of the bottom right corners of blocks of selected + cells. + + Please see GetSelectedCells() for more information about the selection + representation in wxGrid. + + @see GetSelectionBlockTopLeft() */ - int GetDefaultRowSize() const; + wxGridCellCoordsArray GetSelectionBlockBottomRight() const; /** - Returns the current grid cell column position. + Returns an array of the top left corners of blocks of selected cells. + + Please see GetSelectedCells() for more information about the selection + representation in wxGrid. + + @see GetSelectionBlockBottomRight() */ - int GetGridCursorCol() const; + wxGridCellCoordsArray GetSelectionBlockTopLeft() const; /** - Returns the current grid cell row position. + Returns the colour used for drawing the selection foreground. */ - int GetGridCursorRow() const; + wxColour GetSelectionForeground() const; /** - Returns the colour used for grid lines. + Returns the current selection mode. - @see GetDefaultGridLinePen() + @see SetSelectionMode(). */ - wxColour GetGridLineColour() const; + wxGridSelectionModes GetSelectionMode() const; /** - Returns the colour used for the background of row and column labels. + Returns @true if the given cell is selected. */ - wxColour GetLabelBackgroundColour() const; - + bool IsInSelection(int row, int col) const; /** - Returns the font used for row and column labels. + Returns @true if the given cell is selected. */ - wxFont GetLabelFont() const; + bool IsInSelection(const wxGridCellCoords& coords) const; /** - Returns the colour used for row and column label text. + Returns @true if there are currently any selected cells, rows, columns + or blocks. */ - wxColour GetLabelTextColour() const; + bool IsSelection() const; /** - Returns the total number of grid columns. - - This is the same as the number of columns in the underlying grid - table. + Selects all cells in the grid. */ - int GetNumberCols() const; + void SelectAll(); /** - Returns the total number of grid rows. + Selects a rectangular block of cells. - This is the same as the number of rows in the underlying grid table. + If @a addToSelected is @false then any existing selection will be + deselected; if @true the column will be added to the existing + selection. */ - int GetNumberRows() const; - + void SelectBlock(int topRow, int leftCol, int bottomRow, int rightCol, + bool addToSelected = false); /** - Returns the attribute for the given cell creating one if necessary. - - If the cell already has an attribute, it is returned. Otherwise a new - attribute is created, associated with the cell and returned. In any - case the caller must call DecRef() on the returned pointer. + Selects a rectangular block of cells. - This function may only be called if CanHaveAttributes() returns @true. + If @a addToSelected is @false then any existing selection will be + deselected; if @true the column will be added to the existing + selection. */ - wxGridCellAttr *GetOrCreateCellAttr(int row, int col) const; + void SelectBlock(const wxGridCellCoords& topLeft, + const wxGridCellCoords& bottomRight, + bool addToSelected = false); /** - Returns the pen used for horizontal grid lines. + Selects the specified column. - This virtual function may be overridden in derived classes in order to - change the appearance of individual grid line for the given row @e row. + If @a addToSelected is @false then any existing selection will be + deselected; if @true the column will be added to the existing + selection. - Example: - @code - // in a grid displaying music notation, use a solid black pen between - // octaves (C0=row 127, C1=row 115 etc.) - wxPen MidiGrid::GetRowGridLinePen(int row) - { - if ( row % 12 == 7 ) - return wxPen(*wxBLACK, 1, wxSOLID); - else - return GetDefaultGridLinePen(); - } - @endcode + This method won't select anything if the current selection mode is + wxGridSelectRows. */ - wxPen GetRowGridLinePen(int row); + void SelectCol(int col, bool addToSelected = false); /** - Returns the alignment used for row labels. + Selects the specified row. - Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE - or @c wxALIGN_RIGHT. + If @a addToSelected is @false then any existing selection will be + deselected; if @true the row will be added to the existing selection. - Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or - @c wxALIGN_BOTTOM. + This method won't select anything if the current selection mode is + wxGridSelectColumns. */ - void GetRowLabelAlignment(int* horiz, int* vert) const; + void SelectRow(int row, bool addToSelected = false); /** - Returns the current width of the row labels. + Set the colour to be used for drawing the selection background. */ - int GetRowLabelSize() const; + void SetSelectionBackground(const wxColour& c); /** - Returns the specified row label. - - The default grid table class provides numeric row labels. If you are - using a custom grid table you can override - wxGridTableBase::GetRowLabelValue to provide your own labels. + Set the colour to be used for drawing the selection foreground. */ - wxString GetRowLabelValue(int row) const; + void SetSelectionForeground(const wxColour& c); /** - Returns the minimal size to which rows can be resized. - - Use SetRowMinimalAcceptableHeight() to change this value globally or - SetRowMinimalHeight() to do it for individual cells. + Set the selection behaviour of the grid. - @see GetColMinimalAcceptableWidth() + The existing selection is converted to conform to the new mode if + possible and discarded otherwise (e.g. any individual selected cells + are deselected if the new mode allows only the selection of the entire + rows or columns). */ - int GetRowMinimalAcceptableHeight() const; + void SetSelectionMode(wxGridSelectionModes selmode); - /** - Returns the minimal size for the given column. + //@} - The value returned by this function may be different than that returned - by GetRowMinimalAcceptableHeight() if SetRowMinimalHeight() had been - called for this row. - */ - int GetRowMinimalHeight(int col) const; /** - Returns the height of the specified row. - */ - int GetRowSize(int row) const; + @name Scrolling + */ + //@{ /** Returns the number of pixels per horizontal scroll increment. @@ -2046,952 +2837,1015 @@ public: int GetScrollLineY() const; /** - Returns an array of individually selected cells. + Returns @true if a cell is either entirely or at least partially + visible in the grid window. - Notice that this array does @em not contain all the selected cells in - general as it doesn't include the cells selected as part of column, row - or block selection. You must use this method, GetSelectedCols(), - GetSelectedRows() and GetSelectionBlockTopLeft() and - GetSelectionBlockBottomRight() methods to obtain the entire selection - in general. + By default, the cell must be entirely visible for this function to + return @true but if @a wholeCellVisible is @false, the function returns + @true even if the cell is only partially visible. + */ + bool IsVisible(int row, int col, bool wholeCellVisible = true) const; + /** + Returns @true if a cell is either entirely or at least partially + visible in the grid window. - Please notice this behaviour is by design and is needed in order to - support grids of arbitrary size (when an entire column is selected in - a grid with a million of columns, we don't want to create an array with - a million of entries in this function, instead it returns an empty - array and GetSelectedCols() returns an array containing one element). + By default, the cell must be entirely visible for this function to + return @true but if @a wholeCellVisible is @false, the function returns + @true even if the cell is only partially visible. */ - wxGridCellCoordsArray GetSelectedCells() const; + bool IsVisible(const wxGridCellCoords& coords, + bool wholeCellVisible = true) const; /** - Returns an array of selected columns. + Brings the specified cell into the visible grid cell area with minimal + scrolling. - Please notice that this method alone is not sufficient to find all the - selected columns as it contains only the columns which were - individually selected but not those being part of the block selection - or being selected in virtue of all of their cells being selected - individually, please see GetSelectedCells() for more details. + Does nothing if the cell is already visible. */ - wxArrayInt GetSelectedCols() const; - + void MakeCellVisible(int row, int col); /** - Returns an array of selected rows. + Brings the specified cell into the visible grid cell area with minimal + scrolling. - Please notice that this method alone is not sufficient to find all the - selected rows as it contains only the rows which were individually - selected but not those being part of the block selection or being - selected in virtue of all of their cells being selected individually, - please see GetSelectedCells() for more details. + Does nothing if the cell is already visible. */ - wxArrayInt GetSelectedRows() const; + void MakeCellVisible(const wxGridCellCoords& coords); /** - Access or update the selection fore/back colours + Sets the number of pixels per horizontal scroll increment. + + The default is 15. + + @see GetScrollLineX(), GetScrollLineY(), SetScrollLineY() */ - wxColour GetSelectionBackground() const; + void SetScrollLineX(int x); /** - Returns an array of the bottom right corners of blocks of selected - cells. + Sets the number of pixels per vertical scroll increment. - Please see GetSelectedCells() for more information about the selection - representation in wxGrid. + The default is 15. - @see GetSelectionBlockTopLeft() + @see GetScrollLineX(), GetScrollLineY(), SetScrollLineX() */ - wxGridCellCoordsArray GetSelectionBlockBottomRight() const; + void SetScrollLineY(int y); + + //@} + /** - Returns an array of the top left corners of blocks of selected cells. + @name Cell and Device Coordinate Translation + */ + //@{ - Please see GetSelectedCells() for more information about the selection - representation in wxGrid. + /** + Convert grid cell coordinates to grid window pixel coordinates. - @see GetSelectionBlockBottomRight() + This function returns the rectangle that encloses the block of cells + limited by @a topLeft and @a bottomRight cell in device coords and + clipped to the client size of the grid window. + + @see CellToRect() */ - wxGridCellCoordsArray GetSelectionBlockTopLeft() const; + wxRect BlockToDeviceRect(const wxGridCellCoords& topLeft, + const wxGridCellCoords& bottomRight) const; /** - Returns the colour used for drawing the selection foreground. - */ - wxColour GetSelectionForeground() const; + Return the rectangle corresponding to the grid cell's size and position + in logical coordinates. + @see BlockToDeviceRect() + */ + wxRect CellToRect(int row, int col) const; /** - Returns the current selection mode. + Return the rectangle corresponding to the grid cell's size and position + in logical coordinates. - @see SetSelectionMode(). + @see BlockToDeviceRect() */ - wxGridSelectionModes GetSelectionMode() const; + wxRect CellToRect(const wxGridCellCoords& coords) const; /** - Returns a base pointer to the current table object. + Returns the column at the given pixel position. - The returned pointer is still owned by the grid. + @param x + The x position to evaluate. + @param clipToMinMax + If @true, rather than returning @c wxNOT_FOUND, it returns either + the first or last column depending on whether @a x is too far to + the left or right respectively. + @return + The column index or @c wxNOT_FOUND. */ - wxGridTableBase *GetTable() const; + int XToCol(int x, bool clipToMinMax = false) const; /** - Returns @true if drawing of grid lines is turned on, @false otherwise. + Returns the column whose right hand edge is close to the given logical + @a x position. + + If no column edge is near to this position @c wxNOT_FOUND is returned. */ - bool GridLinesEnabled() const; + int XToEdgeOfCol(int x) const; /** - Hides the in-place cell edit control. - */ - void HideCellEditControl(); + Translates logical pixel coordinates to the grid cell coordinates. + + Notice that this function expects logical coordinates on input so if + you use this function in a mouse event handler you need to translate + the mouse position, which is expressed in device coordinates, to + logical ones. + + @see XToCol(), YToRow() + */ + wxGridCellCoords XYToCell(int x, int y) const; + /** + Translates logical pixel coordinates to the grid cell coordinates. + + Notice that this function expects logical coordinates on input so if + you use this function in a mouse event handler you need to translate + the mouse position, which is expressed in device coordinates, to + logical ones. + + @see XToCol(), YToRow() + */ + wxGridCellCoords XYToCell(const wxPoint& pos) const; + // XYToCell(int, int, wxGridCellCoords&) overload is intentionally + // undocumented, using it is ugly and non-const reference parameters are + // not used in wxWidgets API /** - Hides the column labels by calling SetColLabelSize() - with a size of 0. Show labels again by calling that method with - a width greater than 0. + Returns the row whose bottom edge is close to the given logical @a y + position. + + If no row edge is near to this position @c wxNOT_FOUND is returned. */ - void HideColLabels(); + int YToEdgeOfRow(int y) const; /** - Hides the row labels by calling SetRowLabelSize() with a size of 0. + Returns the grid row that corresponds to the logical @a y coordinate. - The labels can be shown again by calling SetRowLabelSize() with a width - greater than 0. + Returns @c wxNOT_FOUND if there is no row at the @a y position. */ - void HideRowLabels(); + int YToRow(int y, bool clipToMinMax = false) const; - /** - Inserts one or more new columns into a grid with the first new column - at the specified position. + //@} - Notice that inserting the columns in the grid requires grid table - cooperation: when this method is called, grid object begins by - requesting the underlying grid table to insert new columns. If this is - successful the table notifies the grid and the grid updates the - display. For a default grid (one where you have called - wxGrid::CreateGrid) this process is automatic. If you are using a - custom grid table (specified with wxGrid::SetTable) then you must - override wxGridTableBase::InsertCols() in your derived table class. - @param pos - The position which the first newly inserted column will have. - @param numCols - The number of columns to insert. - @param updateLabels - Currently not used. - @return - @true if the columns were successfully inserted, @false if an error - occurred (most likely the table couldn't be updated). - */ - bool InsertCols(int pos = 0, int numCols = 1, bool updateLabels = true); + /** + @name Miscellaneous Functions + */ + //@{ /** - Inserts one or more new rows into a grid with the first new row at the - specified position. + Appends one or more new columns to the right of the grid. - Notice that you must implement wxGridTableBase::InsertRows() if you use - a grid with a custom table, please see InsertCols() for more + The @a updateLabels argument is not used at present. If you are using a + derived grid table class you will need to override + wxGridTableBase::AppendCols(). See InsertCols() for further information. - @param pos - The position which the first newly inserted row will have. - @param numRows - The number of rows to insert. - @param updateLabels - Currently not used. - @return - @true if the rows were successfully inserted, @false if an error - occurred (most likely the table couldn't be updated). + @return @true on success or @false if appending columns failed. */ - bool InsertRows(int pos = 0, int numRows = 1, bool updateLabels = true); + bool AppendCols(int numCols = 1, bool updateLabels = true); /** - Returns @true if the in-place edit control is currently enabled. - */ - bool IsCellEditControlEnabled() const; + Appends one or more new rows to the bottom of the grid. - /** - Returns @true if the current cell is read-only. + The @a updateLabels argument is not used at present. If you are using a + derived grid table class you will need to override + wxGridTableBase::AppendRows(). See InsertRows() for further + information. - @see SetReadOnly(), IsReadOnly() + @return @true on success or @false if appending rows failed. */ - bool IsCurrentCellReadOnly() const; + bool AppendRows(int numRows = 1, bool updateLabels = true); /** - Returns @false if the whole grid has been set as read-only or @true - otherwise. + Return @true if the horizontal grid lines stop at the last column + boundary or @false if they continue to the end of the window. - See EnableEditing() for more information about controlling the editing - status of grid cells. - */ - bool IsEditable() const; + The default is to clip grid lines. - //@{ - /** - Is this cell currently selected? - */ - bool IsInSelection(int row, int col) const; - bool IsInSelection(const wxGridCellCoords& coords) const; - //@} + @see ClipHorzGridLines(), AreVertGridLinesClipped() + */ + bool AreHorzGridLinesClipped() const; /** - Returns @true if the cell at the specified location can't be edited. + Return @true if the vertical grid lines stop at the last row + boundary or @false if they continue to the end of the window. - @see SetReadOnly(), IsCurrentCellReadOnly() - */ - bool IsReadOnly(int row, int col) const; + The default is to clip grid lines. + + @see ClipVertGridLines(), AreHorzGridLinesClipped() + */ + bool AreVertGridLinesClipped() const; /** - Returns @true if there are currently any selected cells, rows, columns - or blocks. + Increments the grid's batch count. + + When the count is greater than zero repainting of the grid is + suppressed. Each call to BeginBatch must be matched by a later call to + EndBatch(). Code that does a lot of grid modification can be enclosed + between BeginBatch() and EndBatch() calls to avoid screen flicker. The + final EndBatch() call will cause the grid to be repainted. + + Notice that you should use wxGridUpdateLocker which ensures that there + is always a matching EndBatch() call for this BeginBatch() if possible + instead of calling this method directly. */ - bool IsSelection() const; + void BeginBatch(); - //@{ /** - Returns @true if a cell is either wholly or at least partially visible - in the grid window. + Clears all data in the underlying grid table and repaints the grid. - By default, the cell must be entirely visible for this function to - return true but if @a wholeCellVisible is @false, the function returns - @true even if the cell is only partially visible. + The table is not deleted by this function. If you are using a derived + table class then you need to override wxGridTableBase::Clear() for this + function to have any effect. */ - bool IsVisible(int row, int col, bool wholeCellVisible = true) const; - const bool IsVisible(const wxGridCellCoords& coords, - bool wholeCellVisible = true) const; - //@} + void ClearGrid(); - //@{ /** - Brings the specified cell into the visible grid cell area with minimal - scrolling. + Change whether the horizontal grid lines are clipped by the end of the + last column. - Does nothing if the cell is already visible. - */ - void MakeCellVisible(int row, int col); - void MakeCellVisible(const wxGridCellCoords& coords); - //@} + By default the grid lines are not drawn beyond the end of the last + column but after calling this function with @a clip set to @false they + will be drawn across the entire grid window. + + @see AreHorzGridLinesClipped(), ClipVertGridLines() + */ + void ClipHorzGridLines(bool clip); /** - Moves the grid cursor down by one row. + Change whether the vertical grid lines are clipped by the end of the + last row. - If a block of cells was previously selected it will expand if the - argument is @true or be cleared if the argument is @false. - */ - bool MoveCursorDown(bool expandSelection); + By default the grid lines are not drawn beyond the end of the last + row but after calling this function with @a clip set to @false they + will be drawn across the entire grid window. + + @see AreVertGridLinesClipped(), ClipHorzGridLines() + */ + void ClipVertGridLines(bool clip); /** - Moves the grid cursor down in the current column such that it skips to - the beginning or end of a block of non-empty cells. + Deletes one or more columns from a grid starting at the specified + position. - If a block of cells was previously selected it will expand if the - argument is @true or be cleared if the argument is @false. + The @a updateLabels argument is not used at present. If you are using a + derived grid table class you will need to override + wxGridTableBase::DeleteCols(). See InsertCols() for further + information. + + @return @true on success or @false if deleting columns failed. */ - bool MoveCursorDownBlock(bool expandSelection); + bool DeleteCols(int pos = 0, int numCols = 1, bool updateLabels = true); /** - Moves the grid cursor left by one column. + Deletes one or more rows from a grid starting at the specified + position. - If a block of cells was previously selected it will expand if the - argument is @true or be cleared if the argument is @false. + The @a updateLabels argument is not used at present. If you are using a + derived grid table class you will need to override + wxGridTableBase::DeleteRows(). See InsertRows() for further + information. + + @return @true on success or @false if appending rows failed. */ - bool MoveCursorLeft(bool expandSelection); + bool DeleteRows(int pos = 0, int numRows = 1, bool updateLabels = true); /** - Moves the grid cursor left in the current row such that it skips to the - beginning or end of a block of non-empty cells. + Decrements the grid's batch count. - If a block of cells was previously selected it will expand if the - argument is @true or be cleared if the argument is @false. + When the count is greater than zero repainting of the grid is + suppressed. Each previous call to BeginBatch() must be matched by a + later call to EndBatch(). Code that does a lot of grid modification can + be enclosed between BeginBatch() and EndBatch() calls to avoid screen + flicker. The final EndBatch() will cause the grid to be repainted. + + @see wxGridUpdateLocker */ - bool MoveCursorLeftBlock(bool expandSelection); + void EndBatch(); /** - Moves the grid cursor right by one column. - - If a block of cells was previously selected it will expand if the - argument is @true or be cleared if the argument is @false. + Overridden wxWindow method. */ - bool MoveCursorRight(bool expandSelection); + virtual void Fit(); /** - Moves the grid cursor right in the current row such that it skips to - the beginning or end of a block of non-empty cells. + Causes immediate repainting of the grid. - If a block of cells was previously selected it will expand if the - argument is @true or be cleared if the argument is @false. + Use this instead of the usual wxWindow::Refresh(). */ - bool MoveCursorRightBlock(bool expandSelection); + void ForceRefresh(); /** - Moves the grid cursor up by one row. - - If a block of cells was previously selected it will expand if the - argument is @true or be cleared if the argument is @false. + Returns the number of times that BeginBatch() has been called without + (yet) matching calls to EndBatch(). While the grid's batch count is + greater than zero the display will not be updated. */ - bool MoveCursorUp(bool expandSelection); + int GetBatchCount(); /** - Moves the grid cursor up in the current column such that it skips to - the beginning or end of a block of non-empty cells. + Returns the total number of grid columns. - If a block of cells was previously selected it will expand if the - argument is @true or be cleared if the argument is @false. + This is the same as the number of columns in the underlying grid table. */ - bool MoveCursorUpBlock(bool expandSelection); + int GetNumberCols() const; /** - Moves the grid cursor down by some number of rows so that the previous - bottom visible row becomes the top visible row. + Returns the total number of grid rows. + + This is the same as the number of rows in the underlying grid table. */ - bool MovePageDown(); + int GetNumberRows() const; /** - Moves the grid cursor up by some number of rows so that the previous - top visible row becomes the bottom visible row. + Returns the attribute for the given cell creating one if necessary. + + If the cell already has an attribute, it is returned. Otherwise a new + attribute is created, associated with the cell and returned. In any + case the caller must call DecRef() on the returned pointer. + + This function may only be called if CanHaveAttributes() returns @true. */ - bool MovePageUp(); + wxGridCellAttr *GetOrCreateCellAttr(int row, int col) const; /** - Register a new data type. + Returns a base pointer to the current table object. - The data types allow to naturally associate specific renderers and - editors to the cells containing values of the given type. For example, - the grid automatically registers a data type with the name @c - wxGRID_VALUE_STRING which uses wxGridCellStringRenderer and - wxGridCellTextEditor as its renderer and editor respectively -- this is - the data type used by all the cells of the default wxGridStringTable, - so this renderer and editor are used by default for all grid cells. + The returned pointer is still owned by the grid. + */ + wxGridTableBase *GetTable() const; - However if a custom table returns @c wxGRID_VALUE_BOOL from its - wxGridTableBase::GetTypeName() method, then wxGridCellBoolRenderer and - wxGridCellBoolEditor are used for it because the grid also registers a - boolean data type with this name. + /** + Inserts one or more new columns into a grid with the first new column + at the specified position. - And as this mechanism is completely generic, you may register your own - data types using your own custom renderers and editors. Just remember - that the table must identify a cell as being of the given type for them - to be used for this cell. + Notice that inserting the columns in the grid requires grid table + cooperation: when this method is called, grid object begins by + requesting the underlying grid table to insert new columns. If this is + successful the table notifies the grid and the grid updates the + display. For a default grid (one where you have called CreateGrid()) + this process is automatic. If you are using a custom grid table + (specified with SetTable()) then you must override + wxGridTableBase::InsertCols() in your derived table class. - @param typeName - Name of the new type. May be any string, but if the type name is - the same as the name of an already registered type, including one - of the standard ones (which are @c wxGRID_VALUE_STRING, @c - wxGRID_VALUE_BOOL, @c wxGRID_VALUE_NUMBER, @c wxGRID_VALUE_FLOAT - and @c wxGRID_VALUE_CHOICE), then the new registration information - replaces the previously used renderer and editor. - @param renderer - The renderer to use for the cells of this type. Its ownership is - taken by the grid, i.e. it will call DecRef() on this pointer when - it doesn't need it any longer. - @param editor - The editor to use for the cells of this type. Its ownership is also - taken by the grid. + @param pos + The position which the first newly inserted column will have. + @param numCols + The number of columns to insert. + @param updateLabels + Currently not used. + @return + @true if the columns were successfully inserted, @false if an error + occurred (most likely the table couldn't be updated). */ - void RegisterDataType(const wxString& typeName, - wxGridCellRenderer* renderer, - wxGridCellEditor* editor); + bool InsertCols(int pos = 0, int numCols = 1, bool updateLabels = true); + + /** + Inserts one or more new rows into a grid with the first new row at the + specified position. - /** - Sets the value of the current grid cell to the current in-place edit - control value. + Notice that you must implement wxGridTableBase::InsertRows() if you use + a grid with a custom table, please see InsertCols() for more + information. - This is called automatically when the grid cursor moves from the - current cell to a new cell. It is also a good idea to call this - function when closing a grid since any edits to the final cell location - will not be saved otherwise. + @param pos + The position which the first newly inserted row will have. + @param numRows + The number of rows to insert. + @param updateLabels + Currently not used. + @return + @true if the rows were successfully inserted, @false if an error + occurred (most likely the table couldn't be updated). */ - void SaveEditControlValue(); + bool InsertRows(int pos = 0, int numRows = 1, bool updateLabels = true); /** - Selects all cells in the grid. + Sets the cell attributes for all cells in the specified column. + + For more information about controlling grid cell attributes see the + wxGridCellAttr cell attribute class and the @ref overview_grid. */ - void SelectAll(); + void SetColAttr(int col, wxGridCellAttr* attr); - //@{ /** - Selects a rectangular block of cells. + Sets the extra margins used around the grid area. - If @a addToSelected is @false then any existing selection will be - deselected; if @true the column will be added to the existing - selection. + A grid may occupy more space than needed for its data display and + this function allows to set how big this extra space is */ - void SelectBlock(int topRow, int leftCol, int bottomRow, int rightCol, - bool addToSelected = false); - void SelectBlock(const wxGridCellCoords& topLeft, - const wxGridCellCoords& bottomRight, - bool addToSelected = false); - //@} + void SetMargins(int extraWidth, int extraHeight); /** - Selects the specified column. + Sets the cell attributes for all cells in the specified row. - If @a addToSelected is @false then any existing selection will be - deselected; if @true the column will be added to the existing - selection. + The grid takes ownership of the attribute pointer. - This method won't select anything if the current selection mode is - wxGridSelectRows. + See the wxGridCellAttr class for more information about controlling + cell attributes. */ - void SelectCol(int col, bool addToSelected = false); + void SetRowAttr(int row, wxGridCellAttr* attr); + + //@} + /** - Selects the specified row. + @name Sorting support. - If @a addToSelected is @false then any existing selection will be - deselected; if @true the row will be added to the existing selection. + wxGrid doesn't provide any support for sorting the data but it does + generate events allowing the user code to sort it and supports + displaying the sort indicator in the column used for sorting. - This method won't select anything if the current selection mode is - wxGridSelectColumns. - */ - void SelectRow(int row, bool addToSelected = false); + To use wxGrid sorting support you need to handle wxEVT_GRID_COL_SORT + event (and not veto it) and resort the data displayed in the grid. The + grid will automatically update the sorting indicator on the column + which was clicked. + You can also call the functions in this section directly to update the + sorting indicator. Once again, they don't do anything with the grid + data, it remains your responsibility to actually sort it appropriately. + */ //@{ + /** - Sets the horizontal and vertical alignment for grid cell text at the - specified location. + Return the column in which the sorting indicator is currently + displayed. - Horizontal alignment should be one of @c wxALIGN_LEFT, @c - wxALIGN_CENTRE or @c wxALIGN_RIGHT. + Returns @c wxNOT_FOUND if sorting indicator is not currently displayed + at all. - Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE - or @c wxALIGN_BOTTOM. - */ - void SetCellAlignment(int row, int col, int horiz, int vert); - void SetCellAlignment(int align, int row, int col); - //@} + @see SetSortingColumn() + */ + int GetSortingColumn() const; - //@{ /** - Set the background colour for the given cell or all cells by default. - */ - void SetCellBackgroundColour(int row, int col, const wxColour& colour); - //@} + Return @true if this column is currently used for sorting. - /** - Sets the editor for the grid cell at the specified location. + @see GetSortingColumn() + */ + bool IsSortingBy(int col) const; - The grid will take ownership of the pointer. + /** + Return @true if the current sorting order is ascending or @false if it + is descending. - See wxGridCellEditor and the @ref overview_gridoverview "wxGrid - overview" for more information about cell editors and renderers. - */ - void SetCellEditor(int row, int col, wxGridCellEditor* editor); + It only makes sense to call this function if GetSortingColumn() returns + a valid column index and not @c wxNOT_FOUND. - /** - Sets the font for text in the grid cell at the specified location. - */ - void SetCellFont(int row, int col, const wxFont& font); + @see SetSortingColumn() + */ + bool IsSortOrderAscending() const; /** - Sets the renderer for the grid cell at the specified location. + Set the column to display the sorting indicator in and its direction. - The grid will take ownership of the pointer. + @param col + The column to display the sorting indicator in or @c wxNOT_FOUND to + remove any currently displayed sorting indicator. + @param ascending + If @true, display the ascending sort indicator, otherwise display + the descending sort indicator. - See wxGridCellRenderer and the @ref overview_gridoverview "wxGrid - overview" for more information about cell editors and renderers. - */ - void SetCellRenderer(int row, int col, wxGridCellRenderer* renderer); + @see GetSortingColumn(), IsSortOrderAscending() + */ + void SetSortingColumn(int col, bool ascending = true); - //@{ /** - Sets the text colour for the given cell or all cells by default. - */ - void SetCellTextColour(int row, int col, const wxColour& colour); - void SetCellTextColour(const wxColour& val, int row, int col); - void SetCellTextColour(const wxColour& colour); + Remove any currently shown sorting indicator. + + This is equivalent to calling SetSortingColumn() with @c wxNOT_FOUND + first argument. + */ + void UnsetSortingColumn(); //@} - //@{ + /** - Sets the string value for the cell at the specified location. + @name Accessors for component windows. - For simple applications where a grid object automatically uses a - default grid table of string values you use this function together with - GetCellValue() to access cell values. For more complex applications - where you have derived your own grid table class that contains various - data types (e.g. numeric, boolean or user-defined custom types) then - you only use this function for those cells that contain string values. - The last form is for backward compatibility only. + Return the various child windows of wxGrid. - See wxGridTableBase::CanSetValueAs and the @ref overview_gridoverview - "wxGrid overview" for more information. - */ - void SetCellValue(int row, int col, const wxString& s); - void SetCellValue(const wxGridCellCoords& coords, const wxString& s); - void SetCellValue(const wxString& val, int row, int col); - //@} + wxGrid is an empty parent window for 4 children representing the column + labels window (top), the row labels window (left), the corner window + (top left) and the main grid window. It may be necessary to use these + individual windows and not the wxGrid window itself if you need to + handle events for them (this can be done using wxEvtHandler::Connect() + or wxWindow::PushEventHandler()) or do something else requiring the use + of the correct window pointer. Notice that you should not, however, + change these windows (e.g. reposition them or draw over them) because + they are managed by wxGrid itself. + */ + //@{ /** - Sets the cell attributes for all cells in the specified column. + Return the main grid window containing the grid cells. - For more information about controlling grid cell attributes see the - wxGridCellAttr cell attribute class and the @ref overview_gridoverview. - */ - void SetColAttr(int col, wxGridCellAttr* attr); + This window is always shown. + */ + wxWindow *GetGridWindow() const; /** - Sets the specified column to display boolean values. + Return the row labels window. - @see SetColFormatCustom() - */ - void SetColFormatBool(int col); + This window is not shown if the row labels were hidden using + HideRowLabels(). + */ + wxWindow *GetGridRowLabelWindow() const; /** - Sets the specified column to display data in a custom format. + Return the column labels window. - This method provides an alternative to defining a custom grid table - which would return @a typeName from its GetTypeName() method for the - cells in this column: while it doesn't really change the type of the - cells in this column, it does associate the renderer and editor used - for the cells of the specified type with them. + This window is not shown if the columns labels were hidden using + HideColLabels(). - See the @ref overview_gridoverview "wxGrid overview" for more - information on working with custom data types. - */ - void SetColFormatCustom(int col, const wxString& typeName); + Depending on whether UseNativeColHeader() was called or not this can be + either a wxHeaderCtrl or a plain wxWindow. This function returns a valid + window pointer in either case but in the former case you can also use + GetGridColHeader() to access it if you need wxHeaderCtrl-specific + functionality. + */ + wxWindow *GetGridColLabelWindow() const; /** - Sets the specified column to display floating point values with the - given width and precision. + Return the window in the top left grid corner. - @see SetColFormatCustom() - */ - void SetColFormatFloat(int col, int width = -1, int precision = -1); + This window is shown only of both columns and row labels are shown and + normally doesn't contain anything. Clicking on it is handled by wxGrid + however and can be used to select the entire grid. + */ + wxWindow *GetGridCornerLabelWindow() const; /** - Sets the specified column to display integer values. + Return the header control used for column labels display. - @see SetColFormatCustom() - */ - void SetColFormatNumber(int col); + This function can only be called if UseNativeColHeader() had been + called. + */ + wxHeaderCtrl *GetGridColHeader() const; + //@} + +protected: /** - Sets the horizontal and vertical alignment of column label text. + Returns @true if this grid has support for cell attributes. - Horizontal alignment should be one of @c wxALIGN_LEFT, @c - wxALIGN_CENTRE or @c wxALIGN_RIGHT. - Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE - or @c wxALIGN_BOTTOM. + The grid supports attributes if it has the associated table which, in + turn, has attributes support, i.e. wxGridTableBase::CanHaveAttributes() + returns @true. */ - void SetColLabelAlignment(int horiz, int vert); + bool CanHaveAttributes() const; /** - Sets the height of the column labels. + Get the minimal width of the given column/row. - If @a height equals to @c wxGRID_AUTOSIZE then height is calculated - automatically so that no label is truncated. Note that this could be - slow for a large table. + The value returned by this function may be different than that returned + by GetColMinimalAcceptableWidth() if SetColMinimalWidth() had been + called for this column. */ - void SetColLabelSize(int height); + int GetColMinimalWidth(int col) const; /** - Set the value for the given column label. + Returns the coordinate of the right border specified column. + */ + int GetColRight(int col) const; - If you are using a custom grid table you must override - wxGridTableBase::SetColLabelValue for this to have any effect. + /** + Returns the coordinate of the left border specified column. */ - void SetColLabelValue(int col, const wxString& value); + int GetColLeft(int col) const; /** - Sets the minimal width to which the user can resize columns. + Returns the minimal size for the given column. - @see GetColMinimalAcceptableWidth() + The value returned by this function may be different than that returned + by GetRowMinimalAcceptableHeight() if SetRowMinimalHeight() had been + called for this row. */ - void SetColMinimalAcceptableWidth(int width); + int GetRowMinimalHeight(int col) const; +}; - /** - Sets the minimal width for the specified column. - It is usually best to call this method during grid creation as calling - it later will not resize the column to the given minimal width even if - it is currently narrower than it. - @a width must be greater than the minimal acceptable column width as - returned by GetColMinimalAcceptableWidth(). - */ - void SetColMinimalWidth(int col, int width); +/** + @class wxGridUpdateLocker - /** - Sets the position of the specified column. - */ - void SetColPos(int colID, int newPos); + This small class can be used to prevent wxGrid from redrawing during its + lifetime by calling wxGrid::BeginBatch() in its constructor and + wxGrid::EndBatch() in its destructor. It is typically used in a function + performing several operations with a grid which would otherwise result in + flicker. For example: - /** - Sets the width of the specified column. + @code + void MyFrame::Foo() + { + m_grid = new wxGrid(this, ...); - Notice that this function does not refresh the grid, you need to call - ForceRefresh() to make the changes take effect immediately. + wxGridUpdateLocker noUpdates(m_grid); + m_grid-AppendColumn(); + // ... many other operations with m_grid ... + m_grid-AppendRow(); - @param col - The column index. - @param width - The new column width in pixels or a negative value to fit the - column width to its label width. - */ - void SetColSize(int col, int width); + // destructor called, grid refreshed + } + @endcode + + Using this class is easier and safer than calling wxGrid::BeginBatch() and + wxGrid::EndBatch() because you don't risk missing the call the latter (due + to an exception for example). + @library{wxadv} + @category{grid} +*/ +class wxGridUpdateLocker +{ +public: /** - Sets the default horizontal and vertical alignment for grid cell text. + Creates an object preventing the updates of the specified @a grid. The + parameter could be @NULL in which case nothing is done. If @a grid is + non-@NULL then the grid must exist for longer than this + wxGridUpdateLocker object itself. - Horizontal alignment should be one of @c wxALIGN_LEFT, @c - wxALIGN_CENTRE or @c wxALIGN_RIGHT. - Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE - or @c wxALIGN_BOTTOM. + The default constructor could be followed by a call to Create() to set + the grid object later. */ - void SetDefaultCellAlignment(int horiz, int vert); + wxGridUpdateLocker(wxGrid* grid = NULL); /** - Sets the default background colour for grid cells. + Destructor reenables updates for the grid this object is associated + with. */ - void SetDefaultCellBackgroundColour(const wxColour& colour); + ~wxGridUpdateLocker(); /** - Sets the default font to be used for grid cell text. + This method can be called if the object had been constructed using the + default constructor. It must not be called more than once. */ - void SetDefaultCellFont(const wxFont& font); + void Create(wxGrid* grid); +}; - /** - Sets the current default colour for grid cell text. - */ - void SetDefaultCellTextColour(const wxColour& colour); - /** - Sets the default width for columns in the grid. - This will only affect columns subsequently added to the grid unless - @a resizeExistingCols is @true. +/** + @class wxGridEvent - If @a width is less than GetColMinimalAcceptableWidth(), then the - minimal acceptable width is used instead of it. + This event class contains information about various grid events. + + Notice that all grid event table macros are available in two versions: + @c EVT_GRID_XXX and @c EVT_GRID_CMD_XXX. The only difference between the + two is that the former doesn't allow to specify the grid window identifier + and so takes a single parameter, the event handler, but is not suitable if + there is more than one grid control in the window where the event table is + used (as it would catch the events from all the grids). The version with @c + CMD takes the id as first argument and the event handler as the second one + and so can be used with multiple grids as well. Otherwise there are no + difference between the two and only the versions without the id are + documented below for brevity. + + @beginEventTable{wxGridEvent} + @event{EVT_GRID_CELL_CHANGING(func)} + The user is about to change the data in a cell. The new cell value as + string is available from GetString() event object method. This event + can be vetoed if the change is not allowed. + Processes a @c wxEVT_GRID_CELL_CHANGING event type. + @event{EVT_GRID_CELL_CHANGED(func)} + The user changed the data in a cell. The old cell value as string is + available from GetString() event object method. Notice that vetoing + this event still works for backwards compatibility reasons but any new + code should only veto EVT_GRID_CELL_CHANGING event and not this one. + Processes a @c wxEVT_GRID_CELL_CHANGED event type. + @event{EVT_GRID_CELL_LEFT_CLICK(func)} + The user clicked a cell with the left mouse button. Processes a + @c wxEVT_GRID_CELL_LEFT_CLICK event type. + @event{EVT_GRID_CELL_LEFT_DCLICK(func)} + The user double-clicked a cell with the left mouse button. Processes a + @c wxEVT_GRID_CELL_LEFT_DCLICK event type. + @event{EVT_GRID_CELL_RIGHT_CLICK(func)} + The user clicked a cell with the right mouse button. Processes a + @c wxEVT_GRID_CELL_RIGHT_CLICK event type. + @event{EVT_GRID_CELL_RIGHT_DCLICK(func)} + The user double-clicked a cell with the right mouse button. Processes a + @c wxEVT_GRID_CELL_RIGHT_DCLICK event type. + @event{EVT_GRID_EDITOR_HIDDEN(func)} + The editor for a cell was hidden. Processes a + @c wxEVT_GRID_EDITOR_HIDDEN event type. + @event{EVT_GRID_EDITOR_SHOWN(func)} + The editor for a cell was shown. Processes a + @c wxEVT_GRID_EDITOR_SHOWN event type. + @event{EVT_GRID_LABEL_LEFT_CLICK(func)} + The user clicked a label with the left mouse button. Processes a + @c wxEVT_GRID_LABEL_LEFT_CLICK event type. + @event{EVT_GRID_LABEL_LEFT_DCLICK(func)} + The user double-clicked a label with the left mouse button. Processes a + @c wxEVT_GRID_LABEL_LEFT_DCLICK event type. + @event{EVT_GRID_LABEL_RIGHT_CLICK(func)} + The user clicked a label with the right mouse button. Processes a + @c wxEVT_GRID_LABEL_RIGHT_CLICK event type. + @event{EVT_GRID_LABEL_RIGHT_DCLICK(func)} + The user double-clicked a label with the right mouse button. Processes + a @c wxEVT_GRID_LABEL_RIGHT_DCLICK event type. + @event{EVT_GRID_SELECT_CELL(func)} + The user moved to, and selected a cell. Processes a + @c wxEVT_GRID_SELECT_CELL event type. + @event{EVT_GRID_COL_MOVE(func)} + The user tries to change the order of the columns in the grid by + dragging the column specified by GetCol(). This event can be vetoed to + either prevent the user from reordering the column change completely + (but notice that if you don't want to allow it at all, you simply + shouldn't call wxGrid::EnableDragColMove() in the first place), vetoed + but handled in some way in the handler, e.g. by really moving the + column to the new position at the associated table level, or allowed to + proceed in which case wxGrid::SetColPos() is used to reorder the + columns display order without affecting the use of the column indices + otherwise. + This event macro corresponds to @c wxEVT_GRID_COL_MOVE event type. + @event{EVT_GRID_COL_SORT(func)} + This event is generated when a column is clicked by the user and its + name is explained by the fact that the custom reaction to a click on a + column is to sort the grid contents by this column. However the grid + itself has no special support for sorting and it's up to the handler of + this event to update the associated table. But if the event is handled + (and not vetoed) the grid supposes that the table was indeed resorted + and updates the column to indicate the new sort order and refreshes + itself. + This event macro corresponds to @c wxEVT_GRID_COL_SORT event type. + @endEventTable + + @library{wxadv} + @category{grid,events} +*/ +class wxGridEvent : public wxNotifyEvent +{ +public: + /** + Default constructor. */ - void SetDefaultColSize(int width, bool resizeExistingCols = false); - + wxGridEvent(); /** - Sets the default editor for grid cells. - - The grid will take ownership of the pointer. - - See wxGridCellEditor and the @ref overview_gridoverview "wxGrid - overview" for more information about cell editors and renderers. + Constructor for initializing all event attributes. */ - void SetDefaultEditor(wxGridCellEditor* editor); + wxGridEvent(int id, wxEventType type, wxObject* obj, + int row = -1, int col = -1, int x = -1, int y = -1, + bool sel = true, const wxKeyboardState& kbd = wxKeyboardState()); /** - Sets the default renderer for grid cells. - - The grid will take ownership of the pointer. - - See wxGridCellRenderer and the @ref overview_gridoverview "wxGrid - overview" for more information about cell editors and renderers. + Returns @true if the Alt key was down at the time of the event. */ - void SetDefaultRenderer(wxGridCellRenderer* renderer); + bool AltDown() const; /** - Sets the default height for rows in the grid. - - This will only affect rows subsequently added to the grid unless - @a resizeExistingRows is @true. - - If @a height is less than GetRowMinimalAcceptableHeight(), then the - minimal acceptable heihgt is used instead of it. + Returns @true if the Control key was down at the time of the event. */ - void SetDefaultRowSize(int height, bool resizeExistingRows = false); + bool ControlDown() const; /** - Set the grid cursor to the specified cell. - - This function calls MakeCellVisible(). + Column at which the event occurred. */ - void SetGridCursor(int row, int col); + virtual int GetCol(); /** - Sets the colour used to draw grid lines. + Position in pixels at which the event occurred. */ - void SetGridLineColour(const wxColour& colour); + wxPoint GetPosition(); /** - Sets the background colour for row and column labels. + Row at which the event occurred. */ - void SetLabelBackgroundColour(const wxColour& colour); + virtual int GetRow(); /** - Sets the font for row and column labels. + Returns @true if the Meta key was down at the time of the event. */ - void SetLabelFont(const wxFont& font); + bool MetaDown() const; /** - Sets the colour for row and column label text. + Returns @true if the user is selecting grid cells, or @false if + deselecting. */ - void SetLabelTextColour(const wxColour& colour); + bool Selecting(); /** - Sets the extra margins used around the grid area. - - A grid may occupy more space than needed for its data display and - this function allows to set how big this extra space is + Returns @true if the Shift key was down at the time of the event. */ - void SetMargins(int extraWidth, int extraHeight); + bool ShiftDown() const; +}; - /** - Makes the cell at the specified location read-only or editable. - @see IsReadOnly() - */ - void SetReadOnly(int row, int col, bool isReadOnly = true); - /** - Sets the cell attributes for all cells in the specified row. +/** + @class wxGridSizeEvent - The grid takes ownership of the attribute pointer. + This event class contains information about a row/column resize event. - See the wxGridCellAttr class for more information about controlling - cell attributes. - */ - void SetRowAttr(int row, wxGridCellAttr* attr); + @beginEventTable{wxGridSizeEvent} + @event{EVT_GRID_CMD_COL_SIZE(id, func)} + The user resized a column, corresponds to @c wxEVT_GRID_COL_SIZE event + type. + @event{EVT_GRID_CMD_ROW_SIZE(id, func)} + The user resized a row, corresponds to @c wxEVT_GRID_ROW_SIZE event + type. + @event{EVT_GRID_COL_SIZE(func)} + Same as EVT_GRID_CMD_COL_SIZE() but uses `wxID_ANY` id. + @event{EVT_GRID_ROW_SIZE(func)} + Same as EVT_GRID_CMD_ROW_SIZE() but uses `wxID_ANY` id. + @endEventTable + @library{wxadv} + @category{grid,events} +*/ +class wxGridSizeEvent : public wxNotifyEvent +{ +public: /** - Sets the horizontal and vertical alignment of row label text. - - Horizontal alignment should be one of @c wxALIGN_LEFT, @c - wxALIGN_CENTRE or @c wxALIGN_RIGHT. - Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE - or @c wxALIGN_BOTTOM. + Default constructor. */ - void SetRowLabelAlignment(int horiz, int vert); - + wxGridSizeEvent(); /** - Sets the width of the row labels. - - If @a width equals @c wxGRID_AUTOSIZE then width is calculated - automatically so that no label is truncated. Note that this could be - slow for a large table. + Constructor for initializing all event attributes. */ - void SetRowLabelSize(int width); + wxGridSizeEvent(int id, wxEventType type, wxObject* obj, + int rowOrCol = -1, int x = -1, int y = -1, + const wxKeyboardState& kbd = wxKeyboardState()); /** - Sets the value for the given row label. - - If you are using a derived grid table you must override - wxGridTableBase::SetRowLabelValue for this to have any effect. + Returns @true if the Alt key was down at the time of the event. */ - void SetRowLabelValue(int row, const wxString& value); + bool AltDown() const; /** - Sets the minimal row height used by default. - - See SetColMinimalAcceptableWidth() for more information. + Returns @true if the Control key was down at the time of the event. */ - void SetRowMinimalAcceptableHeight(int height); + bool ControlDown() const; /** - Sets the minimal height for the specified row. - - See SetColMinimalWidth() for more information. + Position in pixels at which the event occurred. */ - void SetRowMinimalHeight(int row, int height); + wxPoint GetPosition(); /** - Sets the height of the specified row. + Row or column at that was resized. + */ + int GetRowOrCol(); - See SetColSize() for more information. + /** + Returns @true if the Meta key was down at the time of the event. */ - void SetRowSize(int row, int height); + bool MetaDown() const; /** - Sets the number of pixels per horizontal scroll increment. + Returns @true if the Shift key was down at the time of the event. + */ + bool ShiftDown() const; +}; - The default is 15. - @see GetScrollLineX(), GetScrollLineY(), SetScrollLineY() - */ - void SetScrollLineX(int x); - /** - Sets the number of pixels per vertical scroll increment. +/** + @class wxGridRangeSelectEvent - The default is 15. + @beginEventTable{wxGridRangeSelectEvent} + @event{EVT_GRID_RANGE_SELECT(func)} + The user selected a group of contiguous cells. Processes a + @c wxEVT_GRID_RANGE_SELECT event type. + @event{EVT_GRID_CMD_RANGE_SELECT(id, func)} + The user selected a group of contiguous cells; variant taking a window + identifier. Processes a @c wxEVT_GRID_RANGE_SELECT event type. + @endEventTable - @see GetScrollLineX(), GetScrollLineY(), SetScrollLineX() + @library{wxadv} + @category{grid,events} +*/ +class wxGridRangeSelectEvent : public wxNotifyEvent +{ +public: + /** + Default constructor. */ - void SetScrollLineY(int y); - + wxGridRangeSelectEvent(); /** - Set the colour to be used for drawing the selection background. + Constructor for initializing all event attributes. */ - void SetSelectionBackground(const wxColour& c); + wxGridRangeSelectEvent(int id, wxEventType type, + wxObject* obj, + const wxGridCellCoords& topLeft, + const wxGridCellCoords& bottomRight, + bool sel = true, const wxKeyboardState& kbd = wxKeyboardState()); /** - Set the colour to be used for drawing the selection foreground. + Returns @true if the Alt key was down at the time of the event. */ - void SetSelectionForeground(const wxColour& c); + bool AltDown() const; /** - Set the selection behaviour of the grid. - - The existing selection is converted to conform to the new mode if - possible and discarded otherwise (e.g. any individual selected cells - are deselected if the new mode allows only the selection of the entire - rows or columns). + Returns @true if the Control key was down at the time of the event. */ - void SetSelectionMode(wxGridSelectionModes selmode); + bool ControlDown() const; /** - Passes a pointer to a custom grid table to be used by the grid. - - This should be called after the grid constructor and before using the - grid object. If @a takeOwnership is set to @true then the table will be - deleted by the wxGrid destructor. - - Use this function instead of CreateGrid() when your application - involves complex or non-string data or data sets that are too large to - fit wholly in memory. + Top left corner of the rectangular area that was (de)selected. */ - bool SetTable(wxGridTableBase* table, - bool takeOwnership = false, - wxGridSelectionModes selmode = wxGridSelectCells); + wxGridCellCoords GetBottomRightCoords(); /** - Call this in order to make the column labels use a native look by using - wxRenderer::DrawHeaderButton internally. - - There is no equivalent method for drawing row columns as there is not - native look for that. This option is useful when using wxGrid for - displaying tables and not as a spread-sheet. + Bottom row of the rectangular area that was (de)selected. */ - void SetUseNativeColLabels(bool native = true); + int GetBottomRow(); /** - Displays the in-place cell edit control for the current cell. + Left column of the rectangular area that was (de)selected. */ - void ShowCellEditControl(); + int GetLeftCol(); /** - Returns the column at the given pixel position. - - @param x - The x position to evaluate. - @param clipToMinMax - If @true, rather than returning wxNOT_FOUND, it returns either the - first or last column depending on whether x is too far to the left - or right respectively. - @return - The column index or wxNOT_FOUND. + Right column of the rectangular area that was (de)selected. */ - int XToCol(int x, bool clipToMinMax = false) const; + int GetRightCol(); /** - Returns the column whose right hand edge is close to the given logical - x position. - - If no column edge is near to this position @c wxNOT_FOUND is returned. + Top left corner of the rectangular area that was (de)selected. */ - int XToEdgeOfCol(int x) const; + wxGridCellCoords GetTopLeftCoords(); /** - Returns the row whose bottom edge is close to the given logical y - position. + Top row of the rectangular area that was (de)selected. + */ + int GetTopRow(); - If no row edge is near to this position @c wxNOT_FOUND is returned. + /** + Returns @true if the Meta key was down at the time of the event. */ - int YToEdgeOfRow(int y) const; + bool MetaDown() const; /** - Returns the grid row that corresponds to the logical y coordinate. + Returns @true if the area was selected, @false otherwise. + */ + bool Selecting(); - Returns @c wxNOT_FOUND if there is no row at the y position. + /** + Returns @true if the Shift key was down at the time of the event. */ - int YToRow(int y) const; + bool ShiftDown() const; }; /** - @class wxGridCellBoolEditor + @class wxGridEditorCreatedEvent - The editor for boolean data. + @beginEventTable{wxGridEditorCreatedEvent} + @event{EVT_GRID_EDITOR_CREATED(func)} + The editor for a cell was created. Processes a + @c wxEVT_GRID_EDITOR_CREATED event type. + @event{EVT_GRID_CMD_EDITOR_CREATED(id, func)} + The editor for a cell was created; variant taking a window identifier. + Processes a @c wxEVT_GRID_EDITOR_CREATED event type. + @endEventTable @library{wxadv} - @category{grid} - - @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellNumberEditor, - wxGridCellTextEditor, wxGridCellChoiceEditor + @category{grid,events} */ -class wxGridCellBoolEditor : public wxGridCellEditor +class wxGridEditorCreatedEvent : public wxCommandEvent { public: /** Default constructor. */ - wxGridCellBoolEditor(); - + wxGridEditorCreatedEvent(); /** - Returns @true if the given @a value is equal to the string representation of - the truth value we currently use (see - wxGridCellBoolEditor::UseStringValues). + Constructor for initializing all event attributes. */ - static bool IsTrueValue(const wxString& value); + wxGridEditorCreatedEvent(int id, wxEventType type, wxObject* obj, + int row, int col, wxControl* ctrl); /** - , wxString&@e valueFalse = _T("")) - This method allows to customize the values returned by GetValue() method for - the cell using this editor. By default, the default values of the arguments are - used, i.e. @c "1" is returned if the cell is checked and an empty string - otherwise, using this method allows to change this. + Returns the column at which the event occurred. */ - static void UseStringValues() const; -}; - - - -/** - @class wxGridUpdateLocker - - This small class can be used to prevent wxGrid from redrawing - during its lifetime by calling wxGrid::BeginBatch - in its constructor and wxGrid::EndBatch in its - destructor. It is typically used in a function performing several operations - with a grid which would otherwise result in flicker. For example: - - @code - void MyFrame::Foo() - { - m_grid = new wxGrid(this, ...); - - wxGridUpdateLocker noUpdates(m_grid); - m_grid-AppendColumn(); - ... many other operations with m_grid... - m_grid-AppendRow(); + int GetCol(); - // destructor called, grid refreshed - } - @endcode + /** + Returns the edit control. + */ + wxControl* GetControl(); - Using this class is easier and safer than calling - wxGrid::BeginBatch and wxGrid::EndBatch - because you don't risk not to call the latter (due to an exception for example). + /** + Returns the row at which the event occurred. + */ + int GetRow(); - @library{wxadv} - @category{grid} -*/ -class wxGridUpdateLocker -{ -public: /** - Creates an object preventing the updates of the specified @e grid. The - parameter could be @NULL in which case nothing is done. If @a grid is - non-@NULL then the grid must exist for longer than wxGridUpdateLocker object - itself. - The default constructor could be followed by a call to - Create() to set the - grid object later. + Sets the column at which the event occurred. */ - wxGridUpdateLocker(wxGrid* grid = NULL); + void SetCol(int col); /** - Destructor reenables updates for the grid this object is associated with. + Sets the edit control. */ - ~wxGridUpdateLocker(); + void SetControl(wxControl* ctrl); /** - This method can be called if the object had been constructed using the default - constructor. It must not be called more than once. + Sets the row at which the event occurred. */ - void Create(wxGrid* grid); + void SetRow(int row); };