X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/105fbe1ffa8968cb85fd2cac7192957e522d17ba..1deef99727c57b21976be81a14312f001fededb4:/include/wx/motif/private.h diff --git a/include/wx/motif/private.h b/include/wx/motif/private.h index 8bee9f9bf7..871497df94 100644 --- a/include/wx/motif/private.h +++ b/include/wx/motif/private.h @@ -13,13 +13,15 @@ #define _WX_PRIVATE_H_ #include "wx/defs.h" -#include "X11/Xlib.h" +#include +#include +#include "wx/evtloop.h" -class WXDLLEXPORT wxFont; -class WXDLLEXPORT wxWindow; -class WXDLLEXPORT wxSize; -class WXDLLEXPORT wxBitmap; -class WXDLLEXPORT wxColour; +class WXDLLIMPEXP_FWD_CORE wxFont; +class WXDLLIMPEXP_FWD_CORE wxWindow; +class WXDLLIMPEXP_FWD_CORE wxSize; +class WXDLLIMPEXP_FWD_CORE wxBitmap; +class WXDLLIMPEXP_FWD_CORE wxColour; #include "wx/x11/privx.h" @@ -127,8 +129,11 @@ extern XColor itemColors[5] ; // ---------------------------------------------------------------------------- wxString wxXmStringToString( const XmString& xmString ); -XmString wxStringToXmString( const wxString& string ); XmString wxStringToXmString( const char* string ); +inline XmString wxStringToXmString( const wxCharBuffer& string ) + { return wxStringToXmString(string.data()); } +inline XmString wxStringToXmString( const wxString& string ) + { return wxStringToXmString((const char*)string.mb_str()); } // XmString made easy to use in wxWidgets (and has an added benefit of // cleaning up automatically) @@ -145,6 +150,11 @@ public: Init(str); } + wxXmString(const wchar_t* str) + { + Init(wxConvLibc.cWC2MB(str)); + } + wxXmString(const wxString& str) { Init(str.mb_str()); @@ -185,11 +195,9 @@ wxSize wxDoGetSingleTextCtrlBestSize( Widget textWidget, // event-related functions // ---------------------------------------------------------------------------- -class wxEventLoop; - // executes one main loop iteration (implemented in src/motif/evtloop.cpp) // returns true if the loop should be exited -bool wxDoEventLoopIteration( wxEventLoop& evtLoop ); +bool wxDoEventLoopIteration( wxGUIEventLoop& evtLoop ); // Consume all events until no more left void wxFlushEvents(WXDisplay* display);