X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/104032545eaccb86693c41d8e49319b5b6deea86..7848088476db284a94f19eeb24411b45d676ac46:/src/msw/ownerdrw.cpp?ds=sidebyside diff --git a/src/msw/ownerdrw.cpp b/src/msw/ownerdrw.cpp index 2670d5464a..6c3de9fd92 100644 --- a/src/msw/ownerdrw.cpp +++ b/src/msw/ownerdrw.cpp @@ -165,55 +165,36 @@ bool wxOwnerDrawn::OnMeasureItem(size_t *pwidth, size_t *pheight) // add space at the end of the menu for the submenu expansion arrow // this will also allow offsetting the accel string from the right edge - *pwidth += (size_t) (GetDefaultMarginWidth() * 1.5) + 16; + *pwidth += GetDefaultMarginWidth() + 16; - // JACS: items still look too tightly packed, so adding 5 pixels. - (*pheight) = (*pheight) + 5; - - // Ray Gilbert's changes - Corrects the problem of a BMP - // being placed next to text in a menu item, and the BMP does - // not match the size expected by the system. This will - // resize the space so the BMP will fit. Without this, BMPs - // must be no larger or smaller than 16x16. + // increase size to accomodate bigger bitmaps if necessary if (m_bmpChecked.Ok()) { // Is BMP height larger then text height? size_t adjustedHeight = m_bmpChecked.GetHeight() + - wxSystemSettings::GetMetric(wxSYS_EDGE_Y); + 2*wxSystemSettings::GetMetric(wxSYS_EDGE_Y); if (*pheight < adjustedHeight) *pheight = adjustedHeight; // Does BMP encroach on default check menu position? - size_t adjustedWidth = m_bmpChecked.GetWidth() + - (wxSystemSettings::GetMetric(wxSYS_EDGE_X) * 2); + size_t adjustedWidth = m_bmpChecked.GetWidth(); // Do we need to widen margin to fit BMP? - if ((size_t)GetMarginWidth() != adjustedWidth) + if ((size_t)GetMarginWidth() < adjustedWidth) SetMarginWidth(adjustedWidth); } - // add the size of the bitmap to our total size - even if we don't have - // a bitmap we leave room for one... - *pwidth += GetMarginWidth(); - // make sure that this item is at least as // tall as the user's system settings specify if (*pheight < m_nMinHeight) *pheight = m_nMinHeight; - m_nHeight = *pheight; // remember height for use in OnDrawItem + // remember height for use in OnDrawItem + m_nHeight = *pheight; return TRUE; } -// searching for this macro you'll find all the code where I'm using the native -// Win32 GDI functions and not wxWindows ones. Might help to whoever decides to -// port this code to X. (VZ) - -#if defined(__WIN32__) && !defined(__SYMANTEC__) -#define O_DRAW_NATIVE_API // comments below explain why I use it -#endif - // draw the item bool wxOwnerDrawn::OnDrawItem(wxDC& dc, const wxRect& rc, @@ -224,10 +205,6 @@ bool wxOwnerDrawn::OnDrawItem(wxDC& dc, if ( act == wxODFocusChanged ) return TRUE; - // wxColor <-> RGB - #define ToRGB(col) PALETTERGB(col.Red(), col.Green(), col.Blue()) - #define UnRGB(col) GetRValue(col), GetGValue(col), GetBValue(col) - // this flag determines whether or not an edge will // be drawn around the bitmap. In most "windows classic" @@ -256,157 +233,144 @@ bool wxOwnerDrawn::OnDrawItem(wxDC& dc, } else { // fall back to default colors if none explicitly specified - colBack = m_colBack.Ok() ? ToRGB(m_colBack) : GetSysColor(COLOR_WINDOW); - colText = m_colText.Ok() ? ToRGB(m_colText) : GetSysColor(COLOR_WINDOWTEXT); + colBack = m_colBack.Ok() ? wxColourToPalRGB(m_colBack) + : GetSysColor(COLOR_WINDOW); + colText = m_colText.Ok() ? wxColourToPalRGB(m_colText) + : GetSysColor(COLOR_WINDOWTEXT); } - // if background is white, don't draw an edge around the bitmap + // don't draw an edge around the bitmap, if background is white ... DWORD menu_bg_color = GetSysColor(COLOR_MENU); - if (GetRValue(menu_bg_color) >= 0xf0 && - GetGValue(menu_bg_color) >= 0xf0 && - GetBValue(menu_bg_color) >= 0xf0) + if ( ( GetRValue( menu_bg_color ) >= 0xf0 && + GetGValue( menu_bg_color ) >= 0xf0 && + GetBValue( menu_bg_color ) >= 0xf0 ) + // ... or if the menu item is disabled + || ( st & wxODDisabled ) + ) { draw_bitmap_edge = false; } - #ifdef O_DRAW_NATIVE_API - #define hdc (HDC)dc.GetHDC() - COLORREF colOldText = ::SetTextColor(hdc, colText), - colOldBack = ::SetBkColor(hdc, colBack); - #else - dc.SetTextForeground(wxColor(UnRGB(colText))); - dc.SetTextBackground(wxColor(UnRGB(colBack))); - #endif + HDC hdc = GetHdcOf(dc); + COLORREF colOldText = ::SetTextColor(hdc, colText), + colOldBack = ::SetBkColor(hdc, colBack); + + int margin = GetMarginWidth() + wxSystemSettings::GetMetric(wxSYS_EDGE_X); // select the font and draw the text // --------------------------------- // determine where to draw and leave space for a check-mark. - // Add 3 pixel padding so text appears well within highlight rectangle - int x = rc.x + GetMarginWidth() + 3; + int xText = rc.x + margin; // using native API because it reckognizes '&' - #ifdef O_DRAW_NATIVE_API - int nPrevMode = SetBkMode(hdc, TRANSPARENT); - HBRUSH hbr = CreateSolidBrush(colBack), - hPrevBrush = (HBRUSH)SelectObject(hdc, hbr); + int nPrevMode = SetBkMode(hdc, TRANSPARENT); + HBRUSH hbr = CreateSolidBrush(colBack), + hPrevBrush = (HBRUSH)SelectObject(hdc, hbr); - RECT rectFill = { rc.GetLeft(), rc.GetTop(), rc.GetRight()+1, rc.GetBottom() }; + RECT rectFill = { rc.GetLeft(), rc.GetTop(), + rc.GetRight() + 1, rc.GetBottom() + 1 }; - if ( st & wxODSelected && m_bmpChecked.Ok() && draw_bitmap_edge) { - // only draw the highlight under the text, not under - // the bitmap or checkmark; leave a 1-pixel gap. - rectFill.left = GetMarginWidth() + 1; - } + if ( (st & wxODSelected) && m_bmpChecked.Ok() ) { + // only draw the highlight under the text, not under + // the bitmap or checkmark + rectFill.left = xText; + } - FillRect(hdc, &rectFill, hbr); + FillRect(hdc, &rectFill, hbr); - // use default font if no font set - HFONT hfont; - if ( m_font.Ok() ) { - m_font.RealizeResource(); - hfont = (HFONT)m_font.GetResourceHandle(); - } - else { - hfont = (HFONT)::GetStockObject(SYSTEM_FONT); - } + // use default font if no font set + HFONT hfont; + if ( m_font.Ok() ) { + m_font.RealizeResource(); + hfont = (HFONT)m_font.GetResourceHandle(); + } + else { + hfont = (HFONT)::GetStockObject(SYSTEM_FONT); + } - HFONT hPrevFont = (HFONT) ::SelectObject(hdc, hfont); + HFONT hPrevFont = (HFONT) ::SelectObject(hdc, hfont); - wxString strMenuText = m_strName.BeforeFirst('\t'); + wxString strMenuText = m_strName.BeforeFirst('\t'); - SIZE sizeRect; - GetTextExtentPoint32(hdc,strMenuText.c_str(), strMenuText.Length(),&sizeRect); - ::DrawState(hdc, NULL, NULL, - (LPARAM)strMenuText.c_str(), strMenuText.length(), - x, rc.y+( (int) ((rc.GetHeight()-sizeRect.cy)/2.0) )-1, // centre text vertically - rc.GetWidth()-GetMarginWidth(), sizeRect.cy, - DST_PREFIXTEXT | - (((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0)); + SIZE sizeRect; + GetTextExtentPoint32(hdc,strMenuText.c_str(), strMenuText.Length(),&sizeRect); + ::DrawState(hdc, NULL, NULL, + (LPARAM)strMenuText.c_str(), strMenuText.length(), + xText, rc.y+( (int) ((rc.GetHeight()-sizeRect.cy)/2.0) )-1, // centre text vertically + rc.GetWidth()-margin, sizeRect.cy, + DST_PREFIXTEXT | + (((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0)); - /* Right alignment does not work with DSS_DISABLED (Windows98) - why? - if ( !m_strAccel.empty() ) - { - // right align accel string with right edge of menu ( offset by the margin width ) - ::SetTextAlign(hdc, TA_RIGHT); - ::DrawState(hdc, NULL, NULL, - (LPARAM)m_strAccel.c_str(), m_strAccel.length(), - rc.GetWidth()-(GetMarginWidth()), rc.y+(int) ((rc.GetHeight()-sizeRect.cy)/2.0), - rc.GetWidth()-GetMarginWidth(), sizeRect.cy, - DST_TEXT | - (((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0)); - ::SetTextAlign(hdc, TA_LEFT); - } - */ - - // ::SetTextAlign(hdc, TA_RIGHT) doesn't work with DSS_DISABLED or DSS_MONO as last parameter - // in DrawState() (at least with Windows98). So we have to take care of right alignment ourselves. - if ( !m_strAccel.empty() ) - { - int accel_width, accel_height; - dc.GetTextExtent(m_strAccel, &accel_width, &accel_height); - // right align accel string with right edge of menu ( offset by the margin width ) - ::DrawState(hdc, NULL, NULL, - (LPARAM)m_strAccel.c_str(), m_strAccel.length(), - rc.GetWidth()-GetMarginWidth()-accel_width, rc.y+(int) ((rc.GetHeight()-sizeRect.cy)/2.0), - rc.GetWidth()-GetMarginWidth()-accel_width, sizeRect.cy, - DST_TEXT | - (((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0)); - } + // ::SetTextAlign(hdc, TA_RIGHT) doesn't work with DSS_DISABLED or DSS_MONO + // as last parameter in DrawState() (at least with Windows98). So we have + // to take care of right alignment ourselves. + if ( !m_strAccel.empty() ) + { + int accel_width, accel_height; + dc.GetTextExtent(m_strAccel, &accel_width, &accel_height); + // right align accel string with right edge of menu ( offset by the + // margin width ) + ::DrawState(hdc, NULL, NULL, + (LPARAM)m_strAccel.c_str(), m_strAccel.length(), + rc.GetWidth()-margin-accel_width, rc.y+(int) ((rc.GetHeight()-sizeRect.cy)/2.0), + rc.GetWidth()-margin-accel_width, sizeRect.cy, + DST_TEXT | + (((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0)); + } - (void)SelectObject(hdc, hPrevBrush); - (void)SelectObject(hdc, hPrevFont); - (void)SetBkMode(hdc, nPrevMode); + (void)SelectObject(hdc, hPrevBrush); + (void)SelectObject(hdc, hPrevFont); + (void)SetBkMode(hdc, nPrevMode); - DeleteObject(hbr); - #else - dc.SetFont(GetFont()); - dc.DrawText(wxStripMenuCodes(m_strName), x, rc.y); - #endif //O_DRAW_NATIVE_API + DeleteObject(hbr); // draw the bitmap // --------------- if ( IsCheckable() && !m_bmpChecked.Ok() ) { if ( st & wxODChecked ) { - // using native APIs for performance and simplicity -#ifdef O_DRAW_NATIVE_API // what goes on: DrawFrameControl creates a b/w mask, // then we copy it to screen to have right colors // first create a monochrome bitmap in a memory DC HDC hdcMem = CreateCompatibleDC(hdc); - HBITMAP hbmpCheck = CreateBitmap(GetMarginWidth(), m_nHeight, 1, 1, 0); + HBITMAP hbmpCheck = CreateBitmap(margin, m_nHeight, 1, 1, 0); SelectObject(hdcMem, hbmpCheck); // then draw a check mark into it - RECT rect = { 0, 0, GetMarginWidth(), m_nHeight }; + RECT rect = { 0, 0, margin, m_nHeight }; if ( m_nHeight > 0 ) { ::DrawFrameControl(hdcMem, &rect, DFC_MENU, DFCS_MENUCHECK); } // finally copy it to screen DC and clean up - BitBlt(hdc, rc.x, rc.y, GetMarginWidth(), m_nHeight, + BitBlt(hdc, rc.x, rc.y, margin, m_nHeight, hdcMem, 0, 0, SRCCOPY); DeleteDC(hdcMem); DeleteObject(hbmpCheck); -#else - // #### to do: perhaps using Marlett font (create equiv. font under X) -// wxFAIL("not implemented"); -#endif //O_DRAW_NATIVE_API } } else { - wxBitmap bmp( // for disabled items we use m_bmpDisabled if it exists - ( GetDisabledBitmap() != wxNullBitmap && ( st & wxODDisabled ) ) ? GetDisabledBitmap() : - // for uncheckable item we use only the 'checked' bitmap - GetBitmap(IsCheckable() ? ((st & wxODChecked) != 0) : TRUE) - ); + wxBitmap bmp; + + if ( st & wxODDisabled ) + { + bmp = GetDisabledBitmap(); + } + + if ( !bmp.Ok() ) + { + // for not checkable bitmaps we should always use unchecked one because + // their checked bitmap is not set + bmp = GetBitmap(!IsCheckable() || (st & wxODChecked)); + } + if ( bmp.Ok() ) { wxMemoryDC dcMem(&dc); dcMem.SelectObject(bmp); @@ -419,42 +383,24 @@ bool wxOwnerDrawn::OnDrawItem(wxDC& dc, wxASSERT((nBmpWidth <= rc.GetWidth()) && (nBmpHeight <= rc.GetHeight())); int heightDiff = m_nHeight - nBmpHeight; - dc.Blit(rc.x + (GetMarginWidth() - nBmpWidth) / 2, + dc.Blit(rc.x + (margin - nBmpWidth) / 2, rc.y + heightDiff / 2, nBmpWidth, nBmpHeight, &dcMem, 0, 0, wxCOPY, TRUE /* use mask */); if ( st & wxODSelected && draw_bitmap_edge ) { - #ifdef O_DRAW_NATIVE_API RECT rectBmp = { rc.GetLeft(), rc.GetTop(), - rc.GetLeft() + GetMarginWidth(), - rc.GetTop() + m_nHeight-1 }; + rc.GetLeft() + margin, + rc.GetTop() + m_nHeight }; SetBkColor(hdc, colBack); + DrawEdge(hdc, &rectBmp, BDR_RAISEDOUTER, BF_SOFT | BF_RECT); - #else - int x1, y1, x2, y2; - x1 = rc.x; - y1 = rc.y; - x2 = x1 + GetMarginWidth() - 1; - y2 = y1 + m_nHeight - 1; - - dc.SetPen(*wxWHITE_PEN); - dc.DrawLine(x1, y1, x2, y1); - dc.DrawLine(x1, y1, x1, y2); - dc.SetPen(*wxGREY_PEN); - dc.DrawLine(x1, y2-1, x2, y2-1); - dc.DrawLine(x2, y1, x2, y2); - #endif //O_DRAW_NATIVE_API } } } - #ifdef O_DRAW_NATIVE_API - ::SetTextColor(hdc, colOldText); - ::SetBkColor(hdc, colOldBack); - - #undef hdc - #endif //O_DRAW_NATIVE_API + ::SetTextColor(hdc, colOldText); + ::SetBkColor(hdc, colOldBack); return TRUE; }