X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/0e4cfcdd7729457d2fb5922ace5c091576c2ca6b..e11898f903183f897a2b2a50a4447ea73ba7273f:/src/generic/splitter.cpp?ds=sidebyside diff --git a/src/generic/splitter.cpp b/src/generic/splitter.cpp index 98b0c13ce3..11ab7e9734 100644 --- a/src/generic/splitter.cpp +++ b/src/generic/splitter.cpp @@ -9,7 +9,7 @@ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma implementation "splitter.h" #endif @@ -17,6 +17,7 @@ #include "wx/wxprec.h" #if wxUSE_SPLITTER + #ifdef __BORLANDC__ #pragma hdrstop #endif @@ -35,6 +36,12 @@ #include "wx/settings.h" #endif +#ifdef __WXMAC__ + #include "wx/mac/private.h" +#endif + +#include "wx/renderer.h" + #include "wx/splitter.h" #include @@ -45,12 +52,21 @@ DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPLITTER_DOUBLECLICKED) DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPLITTER_UNSPLIT) IMPLEMENT_DYNAMIC_CLASS(wxSplitterWindow, wxWindow) + +/* + TODO PROPERTIES + style wxSP_3D + sashpos (long , 0 ) + minsize (long -1 ) + object, object_ref + orientation +*/ + IMPLEMENT_DYNAMIC_CLASS(wxSplitterEvent, wxNotifyEvent) BEGIN_EVENT_TABLE(wxSplitterWindow, wxWindow) EVT_PAINT(wxSplitterWindow::OnPaint) EVT_SIZE(wxSplitterWindow::OnSize) - EVT_IDLE(wxSplitterWindow::OnIdle) EVT_MOUSE_EVENTS(wxSplitterWindow::OnMouseEvent) #if defined( __WXMSW__ ) || defined( __WXMAC__) @@ -71,31 +87,16 @@ bool wxSplitterWindow::Create(wxWindow *parent, wxWindowID id, // allow TABbing from one window to the other style |= wxTAB_TRAVERSAL; - if (!wxWindow::Create(parent, id, pos, size, style, name)) - return FALSE; - - m_permitUnsplitAlways = (style & wxSP_PERMIT_UNSPLIT) != 0; - - if ( style & wxSP_3DSASH ) - m_sashSize = 7; - else - m_sashSize = 3; + // we draw our border ourselves to blend the sash with it + style &= ~wxBORDER_MASK; + style |= wxBORDER_NONE; - if ( style & wxSP_3DBORDER ) - m_borderSize = 2; - else if ( style & wxSP_BORDER ) - m_borderSize = 1; - else - m_borderSize = 0; + if ( !wxWindow::Create(parent, id, pos, size, style, name) ) + return false; -#ifdef __WXMAC__ - int major,minor; - wxGetOsVersion( &major, &minor ); - if (major >= 10) - m_windowStyle |= wxSP_SASH_AQUA; -#endif + m_permitUnsplitAlways = (style & wxSP_PERMIT_UNSPLIT) != 0; - return TRUE; + return true; } void wxSplitterWindow::Init() @@ -103,7 +104,7 @@ void wxSplitterWindow::Init() m_container.SetContainerWindow(this); m_splitMode = wxSPLIT_VERTICAL; - m_permitUnsplitAlways = TRUE; + m_permitUnsplitAlways = true; m_windowOne = (wxWindow *) NULL; m_windowTwo = (wxWindow *) NULL; m_dragMode = wxSPLIT_DRAG_NONE; @@ -111,34 +112,50 @@ void wxSplitterWindow::Init() m_oldY = 0; m_firstX = 0; m_firstY = 0; - m_sashSize = 3; - m_borderSize = 0; m_sashPosition = m_requestedSashPosition = 0; + m_checkRequestedSashPosition = false; m_minimumPaneSize = 0; m_sashCursorWE = wxCursor(wxCURSOR_SIZEWE); m_sashCursorNS = wxCursor(wxCURSOR_SIZENS); m_sashTrackerPen = new wxPen(*wxBLACK, 2, wxSOLID); - m_lightShadowPen = (wxPen *) NULL; - m_mediumShadowPen = (wxPen *) NULL; - m_darkShadowPen = (wxPen *) NULL; - m_faceBrush = (wxBrush *) NULL; - m_facePen = (wxPen *) NULL; - m_hilightPen = (wxPen *) NULL; - - InitColours(); - m_needUpdating = FALSE; + m_needUpdating = false; + m_isHot = false; } wxSplitterWindow::~wxSplitterWindow() { delete m_sashTrackerPen; - delete m_lightShadowPen; - delete m_darkShadowPen; - delete m_mediumShadowPen; - delete m_hilightPen; - delete m_facePen; - delete m_faceBrush; +} + +// ---------------------------------------------------------------------------- +// entering/leaving sash +// ---------------------------------------------------------------------------- + +void wxSplitterWindow::RedrawIfHotSensitive(bool isHot) +{ + if ( wxRendererNative::Get().GetSplitterParams(this).isHotSensitive ) + { + m_isHot = isHot; + + wxClientDC dc(this); + DrawSash(dc); + } + //else: we don't change our appearance, don't redraw to avoid flicker +} + +void wxSplitterWindow::OnEnterSash() +{ + SetResizeCursor(); + + RedrawIfHotSensitive(true); +} + +void wxSplitterWindow::OnLeaveSash() +{ + SetCursor(*wxSTANDARD_CURSOR); + + RedrawIfHotSensitive(false); } void wxSplitterWindow::SetResizeCursor() @@ -147,21 +164,32 @@ void wxSplitterWindow::SetResizeCursor() : m_sashCursorNS); } +// ---------------------------------------------------------------------------- +// other event handlers +// ---------------------------------------------------------------------------- + void wxSplitterWindow::OnPaint(wxPaintEvent& WXUNUSED(event)) { wxPaintDC dc(this); - if ( m_borderSize > 0 ) - DrawBorders(dc); DrawSash(dc); } -void wxSplitterWindow::OnIdle(wxIdleEvent& event) +void wxSplitterWindow::OnInternalIdle() { - if (m_needUpdating) + wxWindow::OnInternalIdle(); + + // if this is the first idle time after a sash position has potentially + // been set, allow SizeWindows to check for a requested size. + if (!m_checkRequestedSashPosition) + { + m_checkRequestedSashPosition = true; SizeWindows(); + return; // it won't needUpdating in this case + } - event.Skip(); + if (m_needUpdating) + SizeWindows(); } void wxSplitterWindow::OnMouseEvent(wxMouseEvent& event) @@ -169,10 +197,6 @@ void wxSplitterWindow::OnMouseEvent(wxMouseEvent& event) int x = (int)event.GetX(), y = (int)event.GetY(); -#if defined(__WXMSW__) - // SetCursor(wxCursor()); // Is this required? -#endif - if (GetWindowStyle() & wxSP_NOSASH) return; @@ -180,15 +204,18 @@ void wxSplitterWindow::OnMouseEvent(wxMouseEvent& event) // following the mouse movement while it drags the sash, without it we only // draw the sash at the new position but only resize the windows when the // dragging is finished +#if defined( __WXMAC__ ) && TARGET_API_MAC_OSX == 1 + bool isLive = true ; +#else bool isLive = (GetWindowStyleFlag() & wxSP_LIVE_UPDATE) != 0; - +#endif if (event.LeftDown()) { if ( SashHitTest(x, y) ) { // Start the drag now m_dragMode = wxSPLIT_DRAG_DRAGGING; - + // Capture mouse and set the cursor CaptureMouse(); SetResizeCursor(); @@ -213,7 +240,7 @@ void wxSplitterWindow::OnMouseEvent(wxMouseEvent& event) { // We can stop dragging now and see what we've got. m_dragMode = wxSPLIT_DRAG_NONE; - + // Release mouse and unset the cursor ReleaseMouse(); SetCursor(* wxSTANDARD_CURSOR); @@ -281,13 +308,12 @@ void wxSplitterWindow::OnMouseEvent(wxMouseEvent& event) SizeWindows(); } // left up && dragging - else if (event.Moving() && !event.Dragging()) + else if ((event.Moving() || event.Leaving() || event.Entering()) && (m_dragMode == wxSPLIT_DRAG_NONE)) { - // Just change the cursor as required - if ( SashHitTest(x, y) ) - SetResizeCursor(); + if ( event.Leaving() || !SashHitTest(x, y) ) + OnLeaveSash(); else - SetCursor(* wxSTANDARD_CURSOR); + OnEnterSash(); } else if (event.Dragging() && (m_dragMode == wxSPLIT_DRAG_DRAGGING)) { @@ -347,7 +373,7 @@ void wxSplitterWindow::OnMouseEvent(wxMouseEvent& event) else { SetSashPositionAndNotify(posSashNew); - m_needUpdating = TRUE; + m_needUpdating = true; } } else if ( event.LeftDClick() && m_windowTwo ) @@ -361,32 +387,20 @@ void wxSplitterWindow::OnSize(wxSizeEvent& event) // only process this message if we're not iconized - otherwise iconizing // and restoring a window containing the splitter has a funny side effect // of changing the splitter position! - wxWindow *parent = GetParent(); - while ( parent && !parent->IsTopLevel() ) - { - parent = parent->GetParent(); - } - - bool iconized = FALSE; + wxWindow *parent = wxGetTopLevelParent(this); + bool iconized; - // wxMotif doesn't yet have a wxTopLevelWindow implementation -#ifdef __WXMOTIF__ - wxFrame *winTop = wxDynamicCast(parent, wxFrame); -#else wxTopLevelWindow *winTop = wxDynamicCast(parent, wxTopLevelWindow); -#endif if ( winTop ) { iconized = winTop->IsIconized(); } -#ifndef __WXMOTIF__ else { wxFAIL_MSG(wxT("should have a top level parent!")); - iconized = FALSE; + iconized = false; } -#endif if ( iconized ) { @@ -395,20 +409,14 @@ void wxSplitterWindow::OnSize(wxSizeEvent& event) return; } - int cw, ch; - GetClientSize( &cw, &ch ); if ( m_windowTwo ) { - if ( m_splitMode == wxSPLIT_VERTICAL ) - { - if ( m_sashPosition >= (cw - 5) ) - SetSashPositionAndNotify(wxMax(10, cw - 40)); - } - else // m_splitMode == wxSPLIT_HORIZONTAL - { - if ( m_sashPosition >= (ch - 5) ) - SetSashPositionAndNotify(wxMax(10, ch - 40)); - } + int w, h; + GetClientSize(&w, &h); + + int size = m_splitMode == wxSPLIT_VERTICAL ? w : h; + if ( m_sashPosition >= size - 5 ) + SetSashPositionAndNotify(wxMax(10, size - 40)); } SizeWindows(); @@ -417,196 +425,54 @@ void wxSplitterWindow::OnSize(wxSizeEvent& event) bool wxSplitterWindow::SashHitTest(int x, int y, int tolerance) { if ( m_windowTwo == NULL || m_sashPosition == 0) - return FALSE; // No sash + return false; // No sash - if ( m_splitMode == wxSPLIT_VERTICAL ) - { - if ( (x >= m_sashPosition - tolerance) && (x <= m_sashPosition + m_sashSize + tolerance) ) - return TRUE; - else - return FALSE; - } - else - { - if ( (y >= (m_sashPosition- tolerance)) && (y <= (m_sashPosition + m_sashSize + tolerance)) ) - return TRUE; - else - return FALSE; - } + int z = m_splitMode == wxSPLIT_VERTICAL ? x : y; + int hitMin = m_sashPosition - tolerance; + int hitMax = m_sashPosition + GetSashSize() + tolerance; + + return z >= hitMin && z <= hitMax; } -// Draw 3D effect borders -void wxSplitterWindow::DrawBorders(wxDC& dc) +int wxSplitterWindow::GetSashSize() const { - int w, h; - GetClientSize(&w, &h); - - if ( GetWindowStyleFlag() & wxSP_3DBORDER ) - { - - dc.SetPen(*m_facePen); - dc.SetBrush(*m_faceBrush); - dc.DrawRectangle(1, 1 , w-1, m_borderSize-2 ); //high - dc.DrawRectangle(1, m_borderSize-2 , m_borderSize-2, h-1 ); // left - dc.DrawRectangle(w-m_borderSize+2, m_borderSize-2 , w-1, h-1 ); // right - dc.DrawRectangle(m_borderSize-2, h-m_borderSize+2 , w-m_borderSize+2, h-1 ); //bottom - - dc.SetPen(*m_mediumShadowPen); - dc.DrawLine(m_borderSize-2, m_borderSize-2, w-m_borderSize+1, m_borderSize-2); - dc.DrawLine(m_borderSize-2, m_borderSize-2, m_borderSize-2, h-m_borderSize+1); - - dc.SetPen(*m_darkShadowPen); - dc.DrawLine(m_borderSize-1, m_borderSize-1, w-m_borderSize, m_borderSize-1); - dc.DrawLine(m_borderSize-1, m_borderSize-1, m_borderSize-1, h-m_borderSize); - - dc.SetPen(*m_hilightPen); - dc.DrawLine(m_borderSize - 2, h-m_borderSize+1, w-m_borderSize+1, h-m_borderSize+1); - dc.DrawLine(w-m_borderSize+1, m_borderSize - 2, w-m_borderSize+1, h-m_borderSize+2); // Surely the maximum y pos. should be h - 1. - /// Anyway, h is required for MSW. - - dc.SetPen(*m_lightShadowPen); - dc.DrawLine(w-m_borderSize, m_borderSize-1, w-m_borderSize, h-m_borderSize); // Right hand side - dc.DrawLine(m_borderSize-1, h-m_borderSize, w-m_borderSize+1, h-m_borderSize); // Bottom - } - else if ( GetWindowStyleFlag() & wxSP_BORDER ) - { - dc.SetBrush(*wxTRANSPARENT_BRUSH); - dc.SetPen(*wxBLACK_PEN); - dc.DrawRectangle(0, 0, w-1, h-1); - } + return wxRendererNative::Get().GetSplitterParams(this).widthSash; +} - dc.SetPen(wxNullPen); - dc.SetBrush(wxNullBrush); +int wxSplitterWindow::GetBorderSize() const +{ + return wxRendererNative::Get().GetSplitterParams(this).border; } // Draw the sash void wxSplitterWindow::DrawSash(wxDC& dc) { - if ( m_sashPosition == 0 || !m_windowTwo) - return; - if (GetWindowStyle() & wxSP_NOSASH) + if (HasFlag(wxSP_3DBORDER)) + wxRendererNative::Get().DrawSplitterBorder + ( + this, + dc, + GetClientRect() + ); + + // don't draw sash if we're not split + if ( m_sashPosition == 0 || !m_windowTwo ) return; - int w, h; - GetClientSize(&w, &h); - - if ( GetWindowStyleFlag() & wxSP_3DSASH ) - { - if ( m_splitMode == wxSPLIT_VERTICAL ) - { - dc.SetPen(*m_facePen); - - if (HasFlag( wxSP_SASH_AQUA )) - dc.SetBrush(*wxWHITE_BRUSH); - else - dc.SetBrush(*m_faceBrush); - dc.DrawRectangle(m_sashPosition + 2, 0 , m_sashSize - 4, h ); - - dc.SetBrush(*wxTRANSPARENT_BRUSH); - - dc.SetPen(*m_lightShadowPen); - int xShadow = m_borderSize ? m_borderSize - 1 : 0 ; - dc.DrawLine(m_sashPosition, xShadow , m_sashPosition, h-m_borderSize); - - dc.SetPen(*m_hilightPen); - dc.DrawLine(m_sashPosition+1, m_borderSize - 2, m_sashPosition+1, h - m_borderSize+2); - - if (!HasFlag( wxSP_SASH_AQUA )) - dc.SetPen(*m_mediumShadowPen); - - int yMedium = m_borderSize ? h-m_borderSize+1 : h ; - dc.DrawLine(m_sashPosition+m_sashSize-2, xShadow, m_sashPosition+m_sashSize-2, yMedium); - - if (HasFlag( wxSP_SASH_AQUA )) - dc.SetPen(*m_lightShadowPen); - else - dc.SetPen(*m_darkShadowPen); - dc.DrawLine(m_sashPosition+m_sashSize-1, m_borderSize, m_sashPosition+m_sashSize-1, h-m_borderSize ); - - // Draw the top and bottom edges of the sash, if requested - if (GetWindowStyle() & wxSP_FULLSASH) - { - // Top - dc.SetPen(*m_hilightPen); - dc.DrawLine(m_sashPosition+1, m_borderSize, m_sashPosition+m_sashSize-1, m_borderSize); - - // Bottom - dc.SetPen(*m_darkShadowPen); - dc.DrawLine(m_sashPosition+1, h-m_borderSize-1, m_sashPosition+m_sashSize-1, h-m_borderSize-1); - } - } - else // wxSPLIT_HORIZONTAL - { - dc.SetPen(*m_facePen); - if (HasFlag( wxSP_SASH_AQUA )) - dc.SetBrush(*wxWHITE_BRUSH); - else - dc.SetBrush(*m_faceBrush); - dc.DrawRectangle( m_borderSize-2, m_sashPosition + 2, w-m_borderSize+2, m_sashSize - 4); - - dc.SetBrush(*wxTRANSPARENT_BRUSH); - - dc.SetPen(*m_lightShadowPen); - dc.DrawLine(m_borderSize-1, m_sashPosition, w-m_borderSize, m_sashPosition); - - dc.SetPen(*m_hilightPen); - dc.DrawLine(m_borderSize-2, m_sashPosition+1, w-m_borderSize+1, m_sashPosition+1); - - if (!HasFlag( wxSP_SASH_AQUA )) - dc.SetPen(*m_mediumShadowPen); - dc.DrawLine(m_borderSize-1, m_sashPosition+m_sashSize-2, w-m_borderSize+1, m_sashPosition+m_sashSize-2); - - if (HasFlag( wxSP_SASH_AQUA )) - dc.SetPen(*m_lightShadowPen); - else - dc.SetPen(*m_darkShadowPen); - dc.DrawLine(m_borderSize, m_sashPosition+m_sashSize-1, w-m_borderSize, m_sashPosition+m_sashSize-1); - - // Draw the left and right edges of the sash, if requested - if (GetWindowStyle() & wxSP_FULLSASH) - { - // Left - dc.SetPen(*m_hilightPen); - dc.DrawLine(m_borderSize, m_sashPosition, m_borderSize, m_sashPosition+m_sashSize); - - // Right - dc.SetPen(*m_darkShadowPen); - dc.DrawLine(w-m_borderSize-1, m_sashPosition+1, w-m_borderSize-1, m_sashPosition+m_sashSize-1); - } - } - } - else // !wxSP_3DSASH - { - dc.SetPen(*wxTRANSPARENT_PEN); - dc.SetBrush(*m_faceBrush); - if ( m_splitMode == wxSPLIT_VERTICAL ) - { - int h1 = h-1; - int y1 = 0; - if ( (GetWindowStyleFlag() & wxSP_BORDER) != wxSP_BORDER && (GetWindowStyleFlag() & wxSP_3DBORDER) != wxSP_3DBORDER ) - h1 += 1; // Not sure why this is necessary... - if ( (GetWindowStyleFlag() & wxSP_3DBORDER) == wxSP_3DBORDER) - { - y1 = 2; h1 -= 3; - } - dc.DrawRectangle(m_sashPosition, y1, m_sashSize, h1); - } - else // wxSPLIT_HORIZONTAL - { - int w1 = w-1; - int x1 = 0; - if ( (GetWindowStyleFlag() & wxSP_BORDER) != wxSP_BORDER && (GetWindowStyleFlag() & wxSP_3DBORDER) != wxSP_3DBORDER ) - w1 ++; - if ( (GetWindowStyleFlag() & wxSP_3DBORDER) == wxSP_3DBORDER) - { - x1 = 2; w1 -= 3; - } - dc.DrawRectangle(x1, m_sashPosition, w1, m_sashSize); - } - } + // nor if we're configured to not show it + if ( HasFlag(wxSP_NOSASH) ) + return; - dc.SetPen(wxNullPen); - dc.SetBrush(wxNullBrush); + wxRendererNative::Get().DrawSplitterSash + ( + this, + dc, + GetClientSize(), + m_sashPosition, + m_splitMode == wxSPLIT_VERTICAL ? wxVERTICAL + : wxHORIZONTAL, + m_isHot ? wxCONTROL_CURRENT : 0 + ); } // Draw the sash tracker (for whilst moving the sash) @@ -660,9 +526,6 @@ void wxSplitterWindow::DrawSashTracker(int x, int y) screenDC.DrawLine(x1, y1, x2, y2); screenDC.SetLogicalFunction(wxCOPY); - - screenDC.SetPen(wxNullPen); - screenDC.SetBrush(wxNullBrush); } int wxSplitterWindow::GetWindowSize() const @@ -704,7 +567,7 @@ int wxSplitterWindow::AdjustSashPosition(int sashPos) const if ( minSize == -1 || m_minimumPaneSize > minSize ) minSize = m_minimumPaneSize; - int maxSize = window_size - minSize - GetBorderSize(); + int maxSize = window_size - minSize - GetBorderSize() - GetSashSize(); if ( sashPos > maxSize ) sashPos = maxSize; } @@ -717,15 +580,21 @@ bool wxSplitterWindow::DoSetSashPosition(int sashPos) int newSashPosition = AdjustSashPosition(sashPos); if ( newSashPosition == m_sashPosition ) - return FALSE; + return false; m_sashPosition = newSashPosition; - return TRUE; + return true; } void wxSplitterWindow::SetSashPositionAndNotify(int sashPos) { + // we must reset the request here, otherwise the sash would be stuck at + // old position if the user attempted to move the sash after invalid + // (e.g. smaller than minsize) sash position was requested using + // SetSashPosition(): + m_requestedSashPosition = INT_MAX; + if ( DoSetSashPosition(sashPos) ) { wxSplitterEvent event(wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED, this); @@ -741,7 +610,7 @@ void wxSplitterWindow::SetSashPositionAndNotify(int sashPos) void wxSplitterWindow::SizeWindows() { // check if we have delayed setting the real sash position - if ( m_requestedSashPosition != INT_MAX ) + if ( m_checkRequestedSashPosition && m_requestedSashPosition != INT_MAX ) { int newSashPosition = ConvertSashPosition(m_requestedSashPosition); if ( newSashPosition != m_sashPosition ) @@ -767,41 +636,46 @@ void wxSplitterWindow::SizeWindows() } else if ( GetWindow1() && GetWindow2() ) { - if (GetSplitMode() == wxSPLIT_VERTICAL) + const int border = GetBorderSize(), + sash = GetSashSize(); + + int size1 = GetSashPosition() - border, + size2 = GetSashPosition() + sash; + + int x2, y2, w1, h1, w2, h2; + if ( GetSplitMode() == wxSPLIT_VERTICAL ) { - int x1 = GetBorderSize(); - int y1 = GetBorderSize(); - int w1 = GetSashPosition() - GetBorderSize(); - int h1 = h - 2*GetBorderSize(); - - int x2 = GetSashPosition() + GetSashSize(); - int y2 = GetBorderSize(); - int w2 = w - 2*GetBorderSize() - GetSashSize() - w1; - int h2 = h - 2*GetBorderSize(); - - GetWindow1()->SetSize(x1, y1, w1, h1); - GetWindow2()->SetSize(x2, y2, w2, h2); + w1 = size1; + w2 = w - 2*border - sash - w1; + h1 = + h2 = h - 2*border; + x2 = size2; + y2 = border; } - else + else // horz splitter { - GetWindow1()->SetSize(GetBorderSize(), GetBorderSize(), - w - 2*GetBorderSize(), GetSashPosition() - GetBorderSize()); - GetWindow2()->SetSize(GetBorderSize(), GetSashPosition() + GetSashSize(), - w - 2*GetBorderSize(), h - 2*GetBorderSize() - GetSashSize() - (GetSashPosition() - GetBorderSize())); + w1 = + w2 = w - 2*border; + h1 = size1; + h2 = h - 2*border - sash - h1; + x2 = border; + y2 = size2; } + + GetWindow1()->SetSize(border, border, w1, h1); + GetWindow2()->SetSize(x2, y2, w2, h2); } + wxClientDC dc(this); - if ( GetBorderSize() > 0 ) - DrawBorders(dc); DrawSash(dc); - SetNeedUpdating(FALSE); + SetNeedUpdating(false); } // Set pane for unsplit window void wxSplitterWindow::Initialize(wxWindow *window) { - wxASSERT_MSG( window && window->GetParent() == this, + wxASSERT_MSG( (!window || (window && window->GetParent() == this)), _T("windows in the splitter should have it as parent!") ); m_windowOne = window; @@ -811,18 +685,18 @@ void wxSplitterWindow::Initialize(wxWindow *window) // Associates the given window with window 2, drawing the appropriate sash // and changing the split mode. -// Does nothing and returns FALSE if the window is already split. +// Does nothing and returns false if the window is already split. bool wxSplitterWindow::DoSplit(wxSplitMode mode, wxWindow *window1, wxWindow *window2, int sashPosition) { if ( IsSplit() ) - return FALSE; + return false; - wxCHECK_MSG( window1 && window2, FALSE, + wxCHECK_MSG( window1 && window2, false, _T("can not split with NULL window(s)") ); - wxCHECK_MSG( window1->GetParent() == this && window2->GetParent() == this, FALSE, + wxCHECK_MSG( window1->GetParent() == this && window2->GetParent() == this, false, _T("windows in the splitter should have it as parent!") ); m_splitMode = mode; @@ -832,12 +706,13 @@ bool wxSplitterWindow::DoSplit(wxSplitMode mode, // remember the sash position we want to set for later if we can't set it // right now (e.g. because the window is too small) m_requestedSashPosition = sashPosition; + m_checkRequestedSashPosition = false; DoSetSashPosition(ConvertSashPosition(sashPosition)); SizeWindows(); - return TRUE; + return true; } int wxSplitterWindow::ConvertSashPosition(int sashPosition) const @@ -863,9 +738,9 @@ int wxSplitterWindow::ConvertSashPosition(int sashPosition) const bool wxSplitterWindow::Unsplit(wxWindow *toRemove) { if ( ! IsSplit() ) - return FALSE; + return false; - wxWindow *win = NULL; + wxWindow *win; if ( toRemove == NULL || toRemove == m_windowTwo) { win = m_windowTwo ; @@ -881,21 +756,21 @@ bool wxSplitterWindow::Unsplit(wxWindow *toRemove) { wxFAIL_MSG(wxT("splitter: attempt to remove a non-existent window")); - return FALSE; + return false; } OnUnsplit(win); DoSetSashPosition(0); SizeWindows(); - return TRUE; + return true; } // Replace a window with another one bool wxSplitterWindow::ReplaceWindow(wxWindow *winOld, wxWindow *winNew) { - wxCHECK_MSG( winOld, FALSE, wxT("use one of Split() functions instead") ); - wxCHECK_MSG( winNew, FALSE, wxT("use Unsplit() functions instead") ); + wxCHECK_MSG( winOld, false, wxT("use one of Split() functions instead") ); + wxCHECK_MSG( winNew, false, wxT("use Unsplit() functions instead") ); if ( winOld == m_windowTwo ) { @@ -909,23 +784,29 @@ bool wxSplitterWindow::ReplaceWindow(wxWindow *winOld, wxWindow *winNew) { wxFAIL_MSG(wxT("splitter: attempt to replace a non-existent window")); - return FALSE; + return false; } SizeWindows(); - return TRUE; + return true; } void wxSplitterWindow::SetMinimumPaneSize(int min) { m_minimumPaneSize = min; - SetSashPosition(m_sashPosition); // re-check limits + int pos = m_requestedSashPosition != INT_MAX ? m_requestedSashPosition : m_sashPosition; + SetSashPosition(pos); // re-check limits } void wxSplitterWindow::SetSashPosition(int position, bool redraw) { - DoSetSashPosition(position); + // remember the sash position we want to set for later if we can't set it + // right now (e.g. because the window is too small) + m_requestedSashPosition = position; + m_checkRequestedSashPosition = false; + + DoSetSashPosition(ConvertSashPosition(position)); if ( redraw ) { @@ -933,41 +814,14 @@ void wxSplitterWindow::SetSashPosition(int position, bool redraw) } } -// Initialize colours -void wxSplitterWindow::InitColours() +// Make sure the child window sizes are updated. This is useful +// for reducing flicker by updating the sizes before a +// window is shown, if you know the overall size is correct. +void wxSplitterWindow::UpdateSize() { - wxDELETE( m_facePen ); - wxDELETE( m_faceBrush ); - wxDELETE( m_mediumShadowPen ); - wxDELETE( m_darkShadowPen ); - wxDELETE( m_lightShadowPen ); - wxDELETE( m_hilightPen ); - - // Shadow colours -#ifndef __WIN16__ - wxColour faceColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); - m_facePen = new wxPen(faceColour, 1, wxSOLID); - m_faceBrush = new wxBrush(faceColour, wxSOLID); - - wxColour mediumShadowColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW)); - m_mediumShadowPen = new wxPen(mediumShadowColour, 1, wxSOLID); - - wxColour darkShadowColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DDKSHADOW)); - m_darkShadowPen = new wxPen(darkShadowColour, 1, wxSOLID); - - wxColour lightShadowColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DLIGHT)); - m_lightShadowPen = new wxPen(lightShadowColour, 1, wxSOLID); - - wxColour hilightColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DHILIGHT)); - m_hilightPen = new wxPen(hilightColour, 1, wxSOLID); -#else - m_facePen = new wxPen("LIGHT GREY", 1, wxSOLID); - m_faceBrush = new wxBrush("LIGHT GREY", wxSOLID); - m_mediumShadowPen = new wxPen("GREY", 1, wxSOLID); - m_darkShadowPen = new wxPen("BLACK", 1, wxSOLID); - m_lightShadowPen = new wxPen("LIGHT GREY", 1, wxSOLID); - m_hilightPen = new wxPen("WHITE", 1, wxSOLID); -#endif // __WIN16__ + m_checkRequestedSashPosition = true; + SizeWindows(); + m_checkRequestedSashPosition = false; } bool wxSplitterWindow::DoSendEvent(wxSplitterEvent& event) @@ -982,7 +836,7 @@ bool wxSplitterWindow::DoSendEvent(wxSplitterEvent& event) bool wxSplitterWindow::OnSashPositionChange(int WXUNUSED(newSashPosition)) { // always allow by default - return TRUE; + return true; } int wxSplitterWindow::OnSashPositionChanging(int newSashPosition) @@ -1000,7 +854,7 @@ int wxSplitterWindow::OnSashPositionChanging(int newSashPosition) // Obtain relevant window dimension for bottom / right threshold check int window_size = GetWindowSize(); - bool unsplit_scenario = FALSE; + bool unsplit_scenario = false; if ( m_permitUnsplitAlways || m_minimumPaneSize == 0 ) { // Do edge detection if unsplit premitted @@ -1008,13 +862,13 @@ int wxSplitterWindow::OnSashPositionChanging(int newSashPosition) { // threshold top / left check newSashPosition = 0; - unsplit_scenario = TRUE; + unsplit_scenario = true; } if ( newSashPosition >= window_size - UNSPLIT_THRESHOLD ) { // threshold bottom/right check newSashPosition = window_size; - unsplit_scenario = TRUE; + unsplit_scenario = true; } } @@ -1079,7 +933,7 @@ void wxSplitterWindow::OnDoubleClickSash(int x, int y) void wxSplitterWindow::OnUnsplit(wxWindow *winRemoved) { // call this before calling the event handler which may delete the window - winRemoved->Show(FALSE); + winRemoved->Show(false); } #if defined( __WXMSW__ ) || defined( __WXMAC__) @@ -1091,7 +945,7 @@ void wxSplitterWindow::OnSetCursor(wxSetCursorEvent& event) // and like this we explicitly say that our cursor should not be used for // children windows which overlap us - if ( SashHitTest(event.GetX(), event.GetY()) ) + if ( SashHitTest(event.GetX(), event.GetY(), 0) ) { // default processing is ok event.Skip(); @@ -1099,6 +953,7 @@ void wxSplitterWindow::OnSetCursor(wxSetCursorEvent& event) //else: do nothing, in particular, don't call Skip() } +#endif // wxMSW || wxMac + #endif // wxUSE_SPLITTER -#endif // wxMSW