X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/0e32fdb872d413f14da8ce045766f0e2f13e202d..192e6679f671a435a6276a475a57a0b8b501e0f4:/src/common/intl.cpp?ds=sidebyside diff --git a/src/common/intl.cpp b/src/common/intl.cpp index 5e03cbdc18..9c7a2e30b7 100644 --- a/src/common/intl.cpp +++ b/src/common/intl.cpp @@ -60,6 +60,10 @@ #include "wx/fontmap.h" // for CharsetToEncoding() #endif +#if defined(__WXMAC__) + #include "wx/mac/private.h" // includes mac headers +#endif + // ---------------------------------------------------------------------------- // simple types // ---------------------------------------------------------------------------- @@ -615,7 +619,12 @@ bool wxLocale::Init(const wxChar *szName, if ( m_strShort.IsEmpty() ) { // FIXME I don't know how these 2 letter abbreviations are formed, // this wild guess is surely wrong - m_strShort = tolower(szLocale[0]) + tolower(szLocale[1]); + if ( szLocale[0] ) + { + m_strShort += (wxChar)wxTolower(szLocale[0]); + if ( szLocale[1] ) + m_strShort += (wxChar)wxTolower(szLocale[1]); + } } // save the old locale to be able to restore it later @@ -796,7 +805,7 @@ void wxLocale::AddCatalogLookupPathPrefix(const wxString& prefix) return wxLANGUAGE_ENGLISH; } - if ( langFull == _T("C") ) + if ( langFull == _T("C") || langFull == _T("POSIX") ) { // default C locale return wxLANGUAGE_ENGLISH; @@ -804,18 +813,31 @@ void wxLocale::AddCatalogLookupPathPrefix(const wxString& prefix) // the language string has the following form // - // lang[_LANG[.encoding]] + // lang[_LANG][.encoding][@modifier] // - // where lang is the primary language, LANG is a sublang + // (see environ(5) in the Open Unix specification) + // + // where lang is the primary language, LANG is a sublang/territory, + // encoding is the charset to use and modifier "allows the user to select + // a specific instance of localization data within a single category" // // for example, the following strings are valid: // fr // fr_FR // de_DE.iso88591 + // de_DE@euro + // de_DE.iso88591@euro // for now we don't use the encoding, although we probably should (doing // translations of the msg catalogs on the fly as required) (TODO) - langFull = langFull.BeforeFirst(_T('.')); + // + // we don't use the modifiers neither but we probably should translate + // "euro" into iso885915 + size_t posEndLang = langFull.find_first_of(_T("@.")); + if ( posEndLang != wxString::npos ) + { + langFull.Truncate(posEndLang); + } // in addition to the format above, we also can have full language names // in LANG env var - for example, SuSE is known to use LANG="german" - so @@ -1222,7 +1244,7 @@ wxString wxLocale::GetSystemEncodingName() { wxString encname; -#ifdef __WIN32__ +#if defined(__WIN32__) && !defined(__WXMICROWIN__) // FIXME: what is the error return value for GetACP()? UINT codepage = ::GetACP(); encname.Printf(_T("windows-%u"), codepage); @@ -1274,14 +1296,34 @@ wxString wxLocale::GetSystemEncodingName() /* static */ wxFontEncoding wxLocale::GetSystemEncoding() { -#ifdef __WIN32__ +#if defined(__WIN32__) && !defined(__WXMICROWIN__) UINT codepage = ::GetACP(); - // wxWindows only knows about CP1250-1257 + // wxWindows only knows about CP1250-1257, 932, 936, 949, 950 if ( codepage >= 1250 && codepage <= 1257 ) { return (wxFontEncoding)(wxFONTENCODING_CP1250 + codepage - 1250); } + + if ( codepage == 932 ) + { + return wxFONTENCODING_CP932; + } + + if ( codepage == 936 ) + { + return wxFONTENCODING_CP936; + } + + if ( codepage == 949 ) + { + return wxFONTENCODING_CP949; + } + + if ( codepage == 950 ) + { + return wxFONTENCODING_CP950; + } #elif defined(__UNIX_LIKE__) && wxUSE_FONTMAP wxString encname = GetSystemEncodingName(); if ( !encname.empty() ) @@ -1326,7 +1368,7 @@ const wxMB2WXbuf wxLocale::GetString(const wxChar *szOrigString, const wxChar *szDomain) const { if ( wxIsEmpty(szOrigString) ) - return szDomain; + return _T(""); const char *pszTrans = NULL; #if wxUSE_UNICODE @@ -1372,12 +1414,13 @@ const wxMB2WXbuf wxLocale::GetString(const wxChar *szOrigString, return (wxMB2WXbuf)(szOrigString); } - else - { - return wxConvertMB2WX(pszTrans); // or preferably wxCSConv(charset).cMB2WX(pszTrans) or something, - // a macro similar to wxConvertMB2WX could be written for that - } + // or preferably wxCSConv(charset).cMB2WX(pszTrans) or something, a macro + // similar to wxConvertMB2WX could be written for that + + return wxConvertMB2WX(pszTrans); + + // undo the hack from the beginning of this function #undef szOrgString }