X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/0e320a79f187558effb04d92020b470372bbe456..f244aef2825dbea130f7950ada91ce5325efb203:/src/os2/bmpbuttn.cpp?ds=sidebyside diff --git a/src/os2/bmpbuttn.cpp b/src/os2/bmpbuttn.cpp index 169f0d557a..6bd9f29557 100644 --- a/src/os2/bmpbuttn.cpp +++ b/src/os2/bmpbuttn.cpp @@ -1,65 +1,295 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: bmpbuttn.cpp +// Name: src/os2/bmpbuttn.cpp // Purpose: wxBitmapButton -// Author: AUTHOR +// Author: David Webster // Modified by: -// Created: ??/??/98 +// Created: 10/13/99 // RCS-ID: $Id$ -// Copyright: (c) AUTHOR -// Licence: wxWindows licence +// Copyright: (c) David Webster +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ -#pragma implementation "bmpbuttn.h" -#endif +// For compilers that support precompilation, includes "wx.h". +#include "wx/wxprec.h" + +#if wxUSE_BMPBUTTON #include "wx/bmpbuttn.h" -#if !USE_SHARED_LIBRARY -IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton) +#ifndef WX_PRECOMP #endif -bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap, - const wxPoint& pos, - const wxSize& size, long style, - const wxValidator& validator, - const wxString& name) +#include "wx/os2/private.h" + + +IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton) + +#define BUTTON_HEIGHT_FACTOR (EDIT_CONTROL_FACTOR * 1.1) + +bool wxBitmapButton::Create( wxWindow* pParent, + wxWindowID vId, + const wxBitmap& rBitmap, + const wxPoint& rPos, + const wxSize& rSize, + long lStyle, + const wxValidator& rValidator, + const wxString& rsName ) { - m_buttonBitmap = bitmap; - SetName(name); - SetValidator(validator); - parent->AddChild(this); - - m_backgroundColour = parent->GetBackgroundColour() ; - m_foregroundColour = parent->GetForegroundColour() ; - m_windowStyle = style; - m_marginX = 0; - m_marginY = 0; - - int x = pos.x; - int y = pos.y; - int width = size.x; - int height = size.y; - - if (id == -1) + m_bmpNormal = rBitmap; + SetName(rsName); +#if wxUSE_VALIDATORS + SetValidator(rValidator); +#endif + + pParent->AddChild(this); + + m_backgroundColour = pParent->GetBackgroundColour() ; + m_foregroundColour = pParent->GetForegroundColour() ; + m_windowStyle = lStyle; + + if (lStyle & wxBU_AUTODRAW) + { + m_marginX = wxDEFAULT_BUTTON_MARGIN; + m_marginY = wxDEFAULT_BUTTON_MARGIN; + } + + int nX = rPos.x; + int nY = rPos.y; + int nWidth = rSize.x; + int nHeight = rSize.y; + + if (vId == wxID_ANY) m_windowId = NewControlId(); else - m_windowId = id; + m_windowId = vId; + + if (nWidth == wxDefaultCoord && rBitmap.Ok()) + nWidth = rBitmap.GetWidth() + 4 * m_marginX; + + if (nHeight == wxDefaultCoord && rBitmap.Ok()) + nHeight = rBitmap.GetHeight() + 4 * m_marginY; + + ULONG ulOS2Style = WS_VISIBLE | WS_TABSTOP | BS_USERBUTTON; + + if (m_windowStyle & wxCLIP_SIBLINGS) + ulOS2Style |= WS_CLIPSIBLINGS; + + m_hWnd = (WXHWND)::WinCreateWindow( GetHwndOf(pParent) + ,WC_BUTTON + ,(PSZ)wxEmptyString + ,ulOS2Style + ,0, 0, 0, 0 + ,GetHwndOf(pParent) + ,HWND_TOP + ,m_windowId + ,NULL + ,NULL + ); + + // + //Subclass again for purposes of dialog editing mode + // + SubclassWin(m_hWnd); + SetFont(*wxSMALL_FONT); + SetSize( nX + ,nY + ,nWidth + ,nHeight + ); + return true; +} // end of wxBitmapButton::Create + +bool wxBitmapButton::OS2OnDraw( WXDRAWITEMSTRUCT* pItem) +{ + PUSERBUTTON pUser = (PUSERBUTTON)pItem; + bool bAutoDraw = (GetWindowStyleFlag() & wxBU_AUTODRAW) != 0; + + if (!pUser) + return false; + + wxBitmap* pBitmap; + bool bIsSelected = pUser->fsState & BDS_HILITED; + wxClientDC vDc(this); + + if (bIsSelected && m_bmpSelected.Ok()) + pBitmap = &m_bmpSelected; + else if ((pUser->fsState & BDS_DEFAULT) && m_bmpFocus.Ok()) + pBitmap = &m_bmpFocus; + else if ((pUser->fsState & BDS_DISABLED) && m_bmpDisabled.Ok()) + pBitmap = &m_bmpDisabled; + else + pBitmap = &m_bmpNormal; + + if (!pBitmap->Ok() ) + return false; + + + // + // Centre the bitmap in the control area + // + int nX1 = 0; + int nY1 = 0; + int nWidth = vDc.m_vRclPaint.xRight - vDc.m_vRclPaint.xLeft; + int nHeight = vDc.m_vRclPaint.yTop - vDc.m_vRclPaint.yBottom; + int nBmpWidth = pBitmap->GetWidth(); + int nBmpHeight = pBitmap->GetHeight(); + + nX1 = (nWidth - nBmpWidth) / 2; + nY1 = (nHeight - nBmpHeight) / 2; - if ( width == -1 && bitmap.Ok()) - width = bitmap.GetWidth() + 2*m_marginX; + if (bIsSelected && bAutoDraw) + { + nX1++; + nY1++; + } - if ( height == -1 && bitmap.Ok()) - height = bitmap.GetHeight() + 2*m_marginY; + // + // Draw the button face + // + DrawFace( vDc, bIsSelected ); - /* TODO: create bitmap button - */ + // + // Draw the bitmap + // + vDc.DrawBitmap( *pBitmap, nX1, nY1, true ); - return FALSE; -} + // + // Draw focus / disabled state, if auto-drawing + // + if ((pUser->fsState == BDS_DISABLED) && bAutoDraw) + { + DrawButtonDisable( vDc, *pBitmap ); + } + else if ((pUser->fsState == BDS_DEFAULT) && bAutoDraw) + { + DrawButtonFocus(vDc); + } + return true; +} // end of wxBitmapButton::OS2OnDraw -void wxBitmapButton::SetBitmapLabel(const wxBitmap& bitmap) +void wxBitmapButton::DrawFace (wxClientDC& rDC, bool bSel) { - m_buttonBitmap = bitmap; -} + // + // Set up drawing colors + // + wxPen vHiLitePen(*wxWHITE, 2, wxSOLID); // White + wxColour gray85(85, 85, 85); + wxPen vDarkShadowPen(gray85, 2, wxSOLID); + wxColour vFaceColor(204, 204, 204); // Light Grey + + // + // Draw the main button face + // + // This triggers a redraw and destroys the bottom & left focus border and + // doesn't seem to do anything useful. + // ::WinFillRect(rDC.GetHPS(), &rDC.m_vRclPaint, vFaceColor.GetPixel()); + + // + // Draw the border + // Note: DrawLine expects wxWidgets coordinate system so swap + // + rDC.SetPen(bSel ? vDarkShadowPen : vHiLitePen); + // top + rDC.DrawLine( rDC.m_vRclPaint.xLeft + 1 + ,rDC.m_vRclPaint.yBottom + 1 + ,rDC.m_vRclPaint.xRight - 1 + ,rDC.m_vRclPaint.yBottom + 1 + ); + // left + rDC.DrawLine( rDC.m_vRclPaint.xLeft + 1 + ,rDC.m_vRclPaint.yBottom + 1 + ,rDC.m_vRclPaint.xLeft + 1 + ,rDC.m_vRclPaint.yTop - 1 + ); + + rDC.SetPen(bSel ? vHiLitePen : vDarkShadowPen); + // bottom + rDC.DrawLine( rDC.m_vRclPaint.xLeft + 1 + ,rDC.m_vRclPaint.yTop - 1 + ,rDC.m_vRclPaint.xRight - 1 + ,rDC.m_vRclPaint.yTop - 1 + ); + // right + rDC.DrawLine( rDC.m_vRclPaint.xRight - 1 + ,rDC.m_vRclPaint.yBottom + 1 + ,rDC.m_vRclPaint.xRight - 1 + ,rDC.m_vRclPaint.yTop - 1 + ); + +} // end of wxBitmapButton::DrawFace + +void wxBitmapButton::DrawButtonFocus ( + wxClientDC& rDC +) +{ + wxPen vBlackPen(*wxBLACK, 2, wxSOLID); + + // + // Draw a thick black line around the outside of the button + // Note: DrawLine expects wxWidgets coordinate system so swap + // + rDC.SetPen(vBlackPen); + // top + rDC.DrawLine( rDC.m_vRclPaint.xLeft + ,rDC.m_vRclPaint.yBottom + ,rDC.m_vRclPaint.xRight + ,rDC.m_vRclPaint.yBottom + ); + // right + rDC.DrawLine( rDC.m_vRclPaint.xRight + ,rDC.m_vRclPaint.yBottom + ,rDC.m_vRclPaint.xRight + ,rDC.m_vRclPaint.yTop + ); + // bottom + rDC.DrawLine( rDC.m_vRclPaint.xRight + ,rDC.m_vRclPaint.yTop + ,rDC.m_vRclPaint.xLeft + ,rDC.m_vRclPaint.yTop + ); + // left + rDC.DrawLine( rDC.m_vRclPaint.xLeft + ,rDC.m_vRclPaint.yTop + ,rDC.m_vRclPaint.xLeft + ,rDC.m_vRclPaint.yBottom + ); +} // end of wxBitmapButton::DrawButtonFocus + +void wxBitmapButton::DrawButtonDisable( wxClientDC& rDC, + wxBitmap& rBmp ) +{ + wxPen vGreyPen(wxT("GREY"), 2, wxSOLID); + + // + // Draw a thick black line around the outside of the button + // Note: DrawLine expects wxWidgets coordinate system so swap + // + rDC.SetPen(vGreyPen); + // top + rDC.DrawLine( rDC.m_vRclPaint.xLeft + ,rDC.m_vRclPaint.yBottom + ,rDC.m_vRclPaint.xRight + ,rDC.m_vRclPaint.yBottom + ); + // right + rDC.DrawLine( rDC.m_vRclPaint.xRight + ,rDC.m_vRclPaint.yBottom + ,rDC.m_vRclPaint.xRight + ,rDC.m_vRclPaint.yTop + ); + // bottom + rDC.DrawLine( rDC.m_vRclPaint.xRight + ,rDC.m_vRclPaint.yTop + ,rDC.m_vRclPaint.xLeft + ,rDC.m_vRclPaint.yTop + ); + // left + rDC.DrawLine( rDC.m_vRclPaint.xLeft + ,rDC.m_vRclPaint.yTop + ,rDC.m_vRclPaint.xLeft + ,rDC.m_vRclPaint.yBottom + ); + wxDisableBitmap(rBmp, vGreyPen.GetColour().GetPixel()); +} // end of wxBitmapButton::DrawButtonDisable +#endif // ndef for wxUSE_BMPBUTTON