X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/0e320a79f187558effb04d92020b470372bbe456..bd1a4a99fc1bec4ac5d0b14379dc5345d6ce3253:/src/os2/app.cpp diff --git a/src/os2/app.cpp b/src/os2/app.cpp index b04a01bbe2..55c540bcd5 100644 --- a/src/os2/app.cpp +++ b/src/os2/app.cpp @@ -1,391 +1,667 @@ ///////////////////////////////////////////////////////////////////////////// // Name: app.cpp // Purpose: wxApp -// Author: AUTHOR +// Author: David Webster // Modified by: -// Created: ??/??/98 +// Created: 10/13/99 // RCS-ID: $Id$ -// Copyright: (c) AUTHOR -// Licence: wxWindows licence +// Copyright: (c) David Webster +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ -#pragma implementation "app.h" +// For compilers that support precompilation, includes "wx.h". +#include "wx/wxprec.h" + +#ifndef WX_PRECOMP + #include "wx/frame.h" + #include "wx/app.h" + #include "wx/utils.h" + #include "wx/gdicmn.h" + #include "wx/pen.h" + #include "wx/brush.h" + #include "wx/cursor.h" + #include "wx/icon.h" + #include "wx/palette.h" + #include "wx/dc.h" + #include "wx/dialog.h" + #include "wx/msgdlg.h" + #include "wx/intl.h" + #include "wx/dynarray.h" + #include "wx/wxchar.h" + #include "wx/icon.h" + #include "wx/stdpaths.h" + #include "wx/filename.h" #endif -#include "wx/frame.h" -#include "wx/app.h" -#include "wx/utils.h" -#include "wx/gdicmn.h" -#include "wx/pen.h" -#include "wx/brush.h" -#include "wx/cursor.h" -#include "wx/icon.h" -#include "wx/palette.h" -#include "wx/dc.h" -#include "wx/dialog.h" -#include "wx/msgdlg.h" #include "wx/log.h" #include "wx/module.h" -#include "wx/memory.h" -#if wxUSE_WX_RESOURCES -#include "wx/resource.h" -#endif - -#include +#include "wx/os2/private.h" -extern char *wxBuffer; -extern wxList wxPendingDelete; - -wxApp *wxTheApp = NULL; - -#if !USE_SHARED_LIBRARY -IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler) -BEGIN_EVENT_TABLE(wxApp, wxEvtHandler) - EVT_IDLE(wxApp::OnIdle) -END_EVENT_TABLE() -#endif +#ifdef __EMX__ -long wxApp::sm_lastMessageTime = 0; +#include +#include -bool wxApp::Initialize() -{ -#ifdef __WXMSW__ - wxBuffer = new char[1500]; #else - wxBuffer = new char[BUFSIZ + 512]; -#endif -/* No longer used -#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT +#include +#include +#include +#include - streambuf* sBuf = new wxDebugStreamBuf; - ostream* oStr = new ostream(sBuf) ; - wxDebugContext::SetStream(oStr, sBuf); -#endif -*/ - - wxClassInfo::InitializeClasses(); +#endif // - wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING); - wxTheColourDatabase->Initialize(); +#if defined(__WATCOMC__) - wxInitializeStockLists(); - wxInitializeStockObjects(); +#include -#if wxUSE_WX_RESOURCES - wxInitializeResourceSystem(); +#elif !defined(__EMX__) + +#define select(a,b,c,d,e) bsdselect(a,b,c,d,e) +extern "C" int _System bsdselect(int, + struct fd_set *, + struct fd_set *, + struct fd_set *, + struct timeval *); #endif - wxBitmap::InitStandardHandlers(); +#if wxUSE_THREADS + #include "wx/thread.h" +#endif // wxUSE_THREADS - wxModule::RegisterModules(); - wxASSERT( wxModule::InitializeModules() == TRUE ); +#if wxUSE_TOOLTIPS + #include "wx/tooltip.h" +#endif // wxUSE_TOOLTIPS - return TRUE; -} +#include +#include -void wxApp::CleanUp() -{ - wxModule::CleanUpModules(); +// --------------------------------------------------------------------------- +// global variables +// --------------------------------------------------------------------------- -#if wxUSE_WX_RESOURCES - wxCleanUpResourceSystem(); -#endif +extern wxChar* wxBuffer; +extern wxList WXDLLEXPORT wxPendingDelete; +extern wxCursor* g_globalCursor; - wxDeleteStockObjects() ; +HAB vHabmain = NULLHANDLE; - // Destroy all GDI lists, etc. - delete wxTheBrushList; - wxTheBrushList = NULL; +HICON wxSTD_FRAME_ICON = (HICON) NULL; +HICON wxSTD_MDICHILDFRAME_ICON = (HICON) NULL; +HICON wxSTD_MDIPARENTFRAME_ICON = (HICON) NULL; - delete wxThePenList; - wxThePenList = NULL; +HICON wxDEFAULT_FRAME_ICON = (HICON) NULL; +HICON wxDEFAULT_MDICHILDFRAME_ICON = (HICON) NULL; +HICON wxDEFAULT_MDIPARENTFRAME_ICON = (HICON) NULL; - delete wxTheFontList; - wxTheFontList = NULL; +HBRUSH wxDisableButtonBrush = (HBRUSH) 0; - delete wxTheBitmapList; - wxTheBitmapList = NULL; +MRESULT EXPENTRY wxWndProc( HWND hWnd,ULONG message,MPARAM mp1,MPARAM mp2); +MRESULT EXPENTRY wxFrameWndProc( HWND hWnd,ULONG message,MPARAM mp1,MPARAM mp2); - delete wxTheColourDatabase; - wxTheColourDatabase = NULL; +// =========================================================================== +// implementation +// =========================================================================== - wxBitmap::CleanUpHandlers(); +// --------------------------------------------------------------------------- +// helper struct and functions for socket handling +// --------------------------------------------------------------------------- - delete[] wxBuffer; - wxBuffer = NULL; +struct GsocketCallbackInfo{ + void (*proc)(void *); + int type; + int handle; + void* gsock; +}; - wxClassInfo::CleanUpClasses(); +// These defines are used here and in gsockpm.cpp +#define wxSockReadMask 0x01 +#define wxSockWriteMask 0x02 - delete wxTheApp; - wxTheApp = NULL; - -#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT - // At this point we want to check if there are any memory - // blocks that aren't part of the wxDebugContext itself, - // as a special case. Then when dumping we need to ignore - // wxDebugContext, too. - if (wxDebugContext::CountObjectsLeft() > 0) - { - wxTrace("There were memory leaks.\n"); - wxDebugContext::Dump(); - wxDebugContext::PrintStatistics(); - } -// wxDebugContext::SetStream(NULL, NULL); -#endif - - // do it as the very last thing because everything else can log messages - wxLog::DontCreateOnDemand(); - // do it as the very last thing because everything else can log messages - delete wxLog::SetActiveTarget(NULL); -} +void wxApp::HandleSockets() +{ + bool pendingEvent = FALSE; -int wxEntry( int argc, char *argv[] ) + // Check whether it's time for Gsocket operation + if (m_maxSocketHandles > 0 && m_maxSocketNr > 0) + { + fd_set readfds = m_readfds; + fd_set writefds = m_writefds; + struct timeval timeout; + int i; + struct GsocketCallbackInfo + *CallbackInfo = (struct GsocketCallbackInfo *)m_sockCallbackInfo; + timeout.tv_sec = 0; + timeout.tv_usec = 0; + if ( select(m_maxSocketNr, &readfds, &writefds, 0, &timeout) > 0) + { + for (i = m_lastUsedHandle + 1; i != m_lastUsedHandle; + (i < m_maxSocketNr - 1) ? i++ : (i = 0)) + { + if (FD_ISSET(i, &readfds)) + { + int r; + for (r = 0; r < m_maxSocketHandles; r++){ + if(CallbackInfo[r].handle == i && + CallbackInfo[r].type == wxSockReadMask) + break; + } + if (r < m_maxSocketHandles) + { + CallbackInfo[r].proc(CallbackInfo[r].gsock); + pendingEvent = TRUE; + } + } + if (FD_ISSET(i, &writefds)) + { + int r; + for (r = 0; r < m_maxSocketHandles; r++) + if(CallbackInfo[r].handle == i && + CallbackInfo[r].type == wxSockWriteMask) + break; + if (r < m_maxSocketHandles) + { + CallbackInfo[r].proc(CallbackInfo[r].gsock); + pendingEvent = TRUE; + } + } + } + m_lastUsedHandle = i; + } + if (pendingEvent) + ProcessPendingEvents(); + } +} +// --------------------------------------------------------------------------- +// wxApp +// --------------------------------------------------------------------------- + + IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler) + + BEGIN_EVENT_TABLE(wxApp, wxEvtHandler) + EVT_IDLE(wxApp::OnIdle) + EVT_END_SESSION(wxApp::OnEndSession) + EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession) + END_EVENT_TABLE() + +// +// Initialize +// +bool wxApp::Initialize(int& argc, wxChar **argv) { - if (!wxApp::Initialize()) - return FALSE; - if (!wxTheApp) + if ( !wxAppBase::Initialize(argc, argv) ) + return false; + +#if defined(wxUSE_CONSOLEDEBUG) + #if wxUSE_CONSOLEDEBUG +/***********************************************/ +/* Code for using stdout debug */ +/* To use it you mast link app as "Window" - EK*/ +/***********************************************/ { - if (!wxApp::GetInitializerFunction()) + PPIB pib; + PTIB tib; + + printf("In console\n"); + + DosGetInfoBlocks(&tib, &pib); +/* Try morphing into a PM application. */ +// if(pib->pib_ultype == 2) /* VIO */ + pib->pib_ultype = 3; + } +/**********************************************/ +/**********************************************/ + #endif //wxUSE_CONSOLEDEBUG +#endif + + // + // OS2 has to have an anchorblock + // + vHabmain = WinInitialize(0); + wxFileName GetPrefix(argv[0]); + GetPrefix.MakeAbsolute(); + wxStandardPaths::SetInstallPrefix(GetPrefix.GetPath()); + if (!vHabmain) { - printf( "wxWindows error: No initializer - use IMPLEMENT_APP macro.\n" ); - return 0; - }; - - wxTheApp = (wxApp*) (* wxApp::GetInitializerFunction()) (); - }; - - if (!wxTheApp) - { - printf( "wxWindows error: wxTheApp == NULL\n" ); - return 0; - }; + // TODO: at least give some error message here... + wxAppBase::CleanUp(); - wxTheApp->argc = argc; - wxTheApp->argv = argv; + return FALSE; + } - // GUI-specific initialization, such as creating an app context. - wxTheApp->OnInitGui(); + wxBuffer = new wxChar[1500]; // FIXME; why? - // Here frames insert themselves automatically - // into wxTopLevelWindows by getting created - // in OnInit(). - - if (!wxTheApp->OnInit()) return 0; + // Some people may wish to use this, but + // probably it shouldn't be here by default. +#ifdef __WXDEBUG__ + // wxRedirectIOToConsole(); +#endif - int retValue = 0; - - if (wxTheApp->Initialized()) retValue = wxTheApp->OnRun(); + wxWinHandleHash = new wxWinHashTable(wxKEY_INTEGER, 100); - if (wxTheApp->GetTopWindow()) - { - delete wxTheApp->GetTopWindow(); - wxTheApp->SetTopWindow(NULL); - } - - wxTheApp->DeletePendingObjects(); - - wxTheApp->OnExit(); - - wxApp::CleanUp(); - - return retValue; -}; + // This is to foil optimizations in Visual C++ that throw out dummy.obj. + // PLEASE DO NOT ALTER THIS. +#if !defined(WXMAKINGDLL) && defined(__VISAGECPP__) + extern char wxDummyChar; + if (wxDummyChar) wxDummyChar++; +#endif -// Static member initialization -wxAppInitializerFunction wxApp::m_appInitFn = (wxAppInitializerFunction) NULL; + // wxSetKeyboardHook(TRUE); -wxApp::wxApp() -{ - m_topWindow = NULL; - wxTheApp = this; - m_className = ""; - m_wantDebugOutput = TRUE ; - m_appName = ""; - argc = 0; - argv = NULL; -#ifdef __WXMSW__ - m_printMode = wxPRINT_WINDOWS; -#else - m_printMode = wxPRINT_POSTSCRIPT; -#endif - m_exitOnFrameDelete = TRUE; - m_auto3D = TRUE; -} + RegisterWindowClasses(vHabmain); -bool wxApp::Initialized() -{ - if (GetTopWindow()) return TRUE; - else - return FALSE; -} +} // end of wxApp::Initialize -int wxApp::MainLoop() -{ - m_keepGoing = TRUE; +const char* CANTREGISTERCLASS = " Can't register Class "; +// --------------------------------------------------------------------------- +// RegisterWindowClasses +// --------------------------------------------------------------------------- -/* TODO: implement your main loop here, calling ProcessIdle in idle time. - while (m_keepGoing) - { - while (!::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) && - ProcessIdle()) {} - if (!DoMessage()) - m_keepGoing = FALSE; - } -*/ - - return 0; -} - -// Returns TRUE if more time is needed. -bool wxApp::ProcessIdle() +bool wxApp::RegisterWindowClasses( + HAB vHab +) { - wxIdleEvent event; - event.SetEventObject(this); - ProcessEvent(event); - - return event.MoreRequested(); -} + ERRORID vError = 0L; + wxString sError; + + if (!::WinRegisterClass( vHab + ,(PSZ)wxFrameClassName + ,wxFrameWndProc + ,CS_SIZEREDRAW | CS_SYNCPAINT + ,sizeof(ULONG) + )) + { + vError = ::WinGetLastError(vHab); + sError = wxPMErrorToStr(vError); + wxLogLastError(sError.c_str()); + return FALSE; + } + + if (!::WinRegisterClass( vHab + ,(PSZ)wxFrameClassNameNoRedraw + ,wxWndProc + ,0 + ,sizeof(ULONG) + )) + { + vError = ::WinGetLastError(vHab); + sError = wxPMErrorToStr(vError); + wxLogLastError(sError.c_str()); + return FALSE; + } + + if (!::WinRegisterClass( vHab + ,(PSZ)wxMDIFrameClassName + ,wxWndProc + ,CS_SIZEREDRAW | CS_MOVENOTIFY | CS_SYNCPAINT + ,sizeof(ULONG) + )) + { + vError = ::WinGetLastError(vHab); + sError = wxPMErrorToStr(vError); + wxLogLastError(sError.c_str()); + return FALSE; + } + + if (!::WinRegisterClass( vHab + ,(PSZ)wxMDIFrameClassNameNoRedraw + ,wxWndProc + ,0 + ,sizeof(ULONG) + )) + { + vError = ::WinGetLastError(vHab); + sError = wxPMErrorToStr(vError); + wxLogLastError(sError.c_str()); + return FALSE; + } + + if (!::WinRegisterClass( vHab + ,(PSZ)wxMDIChildFrameClassName + ,wxWndProc + ,CS_MOVENOTIFY | CS_SIZEREDRAW | CS_SYNCPAINT | CS_HITTEST + ,sizeof(ULONG) + )) + { + vError = ::WinGetLastError(vHab); + sError = wxPMErrorToStr(vError); + wxLogLastError(sError.c_str()); + return FALSE; + } + + if (!::WinRegisterClass( vHab + ,(PSZ)wxMDIChildFrameClassNameNoRedraw + ,wxWndProc + ,CS_HITTEST + ,sizeof(ULONG) + )) + { + vError = ::WinGetLastError(vHab); + sError = wxPMErrorToStr(vError); + wxLogLastError(sError.c_str()); + return FALSE; + } + + if (!::WinRegisterClass( vHab + ,(PSZ)wxPanelClassName + ,wxWndProc + ,CS_MOVENOTIFY | CS_SIZEREDRAW | CS_HITTEST | CS_SAVEBITS | CS_SYNCPAINT + ,sizeof(ULONG) + )) + { + vError = ::WinGetLastError(vHab); + sError = wxPMErrorToStr(vError); + wxLogLastError(sError.c_str()); + return FALSE; + } + + if (!::WinRegisterClass( vHab + ,(PSZ)wxCanvasClassName + ,wxWndProc + ,CS_SIZEREDRAW | CS_HITTEST | CS_SYNCPAINT + ,sizeof(ULONG) + )) + { + vError = ::WinGetLastError(vHab); + sError = wxPMErrorToStr(vError); + wxLogLastError(sError.c_str()); + return FALSE; + } + if (!::WinRegisterClass( vHab + ,(PSZ)wxCanvasClassNameNR + ,wxWndProc + ,CS_HITTEST | CS_SYNCPAINT + ,sizeof(ULONG) + )) + { + vError = ::WinGetLastError(vHab); + sError = wxPMErrorToStr(vError); + wxLogLastError(sError.c_str()); + return FALSE; + } + return TRUE; +} // end of wxApp::RegisterWindowClasses -void wxApp::ExitMainLoop() +// +// Cleans up any wxWidgets internal structures left lying around +// +void wxApp::CleanUp() { - m_keepGoing = FALSE; -} + delete[] wxBuffer; + wxBuffer = NULL; + + // + // PM-SPECIFIC CLEANUP + // + + // wxSetKeyboardHook(FALSE); + + if (wxSTD_FRAME_ICON) + ::WinFreeFileIcon(wxSTD_FRAME_ICON); + if (wxSTD_MDICHILDFRAME_ICON) + ::WinFreeFileIcon(wxSTD_MDICHILDFRAME_ICON); + if (wxSTD_MDIPARENTFRAME_ICON) + ::WinFreeFileIcon(wxSTD_MDIPARENTFRAME_ICON); + + if (wxDEFAULT_FRAME_ICON) + ::WinFreeFileIcon(wxDEFAULT_FRAME_ICON); + if (wxDEFAULT_MDICHILDFRAME_ICON) + ::WinFreeFileIcon(wxDEFAULT_MDICHILDFRAME_ICON); + if (wxDEFAULT_MDIPARENTFRAME_ICON) + ::WinFreeFileIcon(wxDEFAULT_MDIPARENTFRAME_ICON); + + if ( wxDisableButtonBrush ) + { +// TODO: ::DeleteObject( wxDisableButtonBrush ); + } -// Is a message/event pending? -bool wxApp::Pending() -{ -/* TODO. - */ - return FALSE; -} + delete wxWinHandleHash; + wxWinHandleHash = NULL; -// Dispatch a message. -void wxApp::Dispatch() -{ -/* TODO. - */ -} + // Delete Message queue + if (wxTheApp->m_hMq) + ::WinDestroyMsgQueue(wxTheApp->m_hMq); -void wxApp::OnIdle(wxIdleEvent& event) -{ - static bool inOnIdle = FALSE; + wxAppBase::CleanUp(); +} // end of wxApp::CleanUp - // Avoid recursion (via ProcessEvent default case) - if (inOnIdle) - return; +bool wxApp::OnInitGui() +{ + ERRORID vError; + wxString sError; - inOnIdle = TRUE; + if (!wxAppBase::OnInitGui()) + return FALSE; - // 'Garbage' collection of windows deleted with Close(). - DeletePendingObjects(); + m_hMq = ::WinCreateMsgQueue(vHabmain, 0); + if (!m_hMq) + { + vError = ::WinGetLastError(vHabmain); + sError = wxPMErrorToStr(vError); + wxLogDebug(sError); + return FALSE; + } - // flush the logged messages if any - wxLog *pLog = wxLog::GetActiveTarget(); - if ( pLog != NULL && pLog->HasPendingMessages() ) - pLog->Flush(); + return TRUE; +} // end of wxApp::OnInitGui - // Send OnIdle events to all windows - bool needMore = SendIdleEvents(); +wxApp::wxApp() +{ + argc = 0; + argv = NULL; + m_nPrintMode = wxPRINT_WINDOWS; + m_hMq = 0; + m_maxSocketHandles = 0; + m_maxSocketNr = 0; + m_sockCallbackInfo = 0; +} // end of wxApp::wxApp + +wxApp::~wxApp() +{ + // + // Delete command-line args + // +#if wxUSE_UNICODE + int i; - if (needMore) - event.RequestMore(TRUE); + for (i = 0; i < argc; i++) + { + delete[] argv[i]; + } + delete[] argv; +#endif +} // end of wxApp::~wxApp - inOnIdle = FALSE; -} +bool gbInOnIdle = FALSE; -// Send idle event to all top-level windows -bool wxApp::SendIdleEvents() +void wxApp::OnIdle( + wxIdleEvent& rEvent +) { - bool needMore = FALSE; - wxNode* node = wxTopLevelWindows.First(); - while (node) - { - wxWindow* win = (wxWindow*) node->Data(); - if (SendIdleEvents(win)) - needMore = TRUE; - - node = node->Next(); - } - return needMore; -} -// Send idle event to window and all subwindows -bool wxApp::SendIdleEvents(wxWindow* win) -{ - bool needMore = FALSE; + // + // Avoid recursion (via ProcessEvent default case) + // + if (gbInOnIdle) + return; - wxIdleEvent event; - event.SetEventObject(win); - win->ProcessEvent(event); + gbInOnIdle = true; - if (event.MoreRequested()) - needMore = TRUE; + wxAppBase::OnIdle(rEvent); - wxNode* node = win->GetChildren().First(); - while (node) - { - wxWindow* win = (wxWindow*) node->Data(); - if (SendIdleEvents(win)) - needMore = TRUE; +#if wxUSE_DC_CACHEING + // automated DC cache management: clear the cached DCs and bitmap + // if it's likely that the app has finished with them, that is, we + // get an idle event and we're not dragging anything. + if (!::WinGetKeyState(HWND_DESKTOP, VK_BUTTON1) && + !::WinGetKeyState(HWND_DESKTOP, VK_BUTTON3) && + !::WinGetKeyState(HWND_DESKTOP, VK_BUTTON2)) + wxDC::ClearCache(); +#endif // wxUSE_DC_CACHEING - node = node->Next(); - } - return needMore ; -} + gbInOnIdle = FALSE; +} // end of wxApp::OnIdle -void wxApp::DeletePendingObjects() +void wxApp::OnEndSession( + wxCloseEvent& WXUNUSED(rEvent)) { - wxNode *node = wxPendingDelete.First(); - while (node) - { - wxObject *obj = (wxObject *)node->Data(); - - delete obj; - - if (wxPendingDelete.Member(obj)) - delete node; + if (GetTopWindow()) + GetTopWindow()->Close(TRUE); +} // end of wxApp::OnEndSession + +// +// Default behaviour: close the application with prompts. The +// user can veto the close, and therefore the end session. +// +void wxApp::OnQueryEndSession( + wxCloseEvent& rEvent +) +{ + if (GetTopWindow()) + { + if (!GetTopWindow()->Close(!rEvent.CanVeto())) + rEvent.Veto(TRUE); + } +} // end of wxApp::OnQueryEndSession + +// +// Yield to incoming messages +// +bool wxApp::Yield(bool onlyIfNeeded) +{ + static bool s_inYield = FALSE; - // Deleting one object may have deleted other pending - // objects, so start from beginning of list again. - node = wxPendingDelete.First(); - } -} + if ( s_inYield ) + { + if ( !onlyIfNeeded ) + { + wxFAIL_MSG( _T("wxYield() called recursively") ); + } + + return FALSE; + } + + HAB vHab = 0; + QMSG vMsg; + + // + // Disable log flushing from here because a call to wxYield() shouldn't + // normally result in message boxes popping up &c + // + wxLog::Suspend(); + + s_inYield = TRUE; + + // + // We want to go back to the main message loop + // if we see a WM_QUIT. (?) + // + while (::WinPeekMsg(vHab, &vMsg, (HWND)NULL, 0, 0, PM_NOREMOVE) && vMsg.msg != WM_QUIT) + { +#if wxUSE_THREADS + wxMutexGuiLeaveOrEnter(); +#endif // wxUSE_THREADS + if (!wxTheApp->Dispatch()) + break; + } + // + // If they are pending events, we must process them. + // + if (wxTheApp) + wxTheApp->ProcessPendingEvents(); + + HandleSockets(); + // + // Let the logs be flashed again + // + wxLog::Resume(); + s_inYield = FALSE; + return TRUE; +} // end of wxYield -wxLog* wxApp::CreateLogTarget() +int wxApp::AddSocketHandler(int handle, int mask, + void (*callback)(void*), void * gsock) { - return new wxLogGui; + int find; + struct GsocketCallbackInfo + *CallbackInfo = (struct GsocketCallbackInfo *)m_sockCallbackInfo; + + for (find = 0; find < m_maxSocketHandles; find++) + if (CallbackInfo[find].handle == -1) + break; + if (find == m_maxSocketHandles) + { + // Allocate new memory + m_sockCallbackInfo = realloc(m_sockCallbackInfo, + (m_maxSocketHandles+=10)* + sizeof(struct GsocketCallbackInfo)); + CallbackInfo = (struct GsocketCallbackInfo *)m_sockCallbackInfo; + for (find = m_maxSocketHandles - 10; find < m_maxSocketHandles; find++) + CallbackInfo[find].handle = -1; + find = m_maxSocketHandles - 10; + } + CallbackInfo[find].proc = callback; + CallbackInfo[find].type = mask; + CallbackInfo[find].handle = handle; + CallbackInfo[find].gsock = gsock; + if (mask & wxSockReadMask) + FD_SET(handle, &m_readfds); + if (mask & wxSockWriteMask) + FD_SET(handle, &m_writefds); + if (handle >= m_maxSocketNr) + m_maxSocketNr = handle + 1; + return find; } -wxWindow* wxApp::GetTopWindow() const +void wxApp::RemoveSocketHandler(int handle) { - if (m_topWindow) - return m_topWindow; - else if (wxTopLevelWindows.Number() > 0) - return (wxWindow*) wxTopLevelWindows.First()->Data(); - else - return NULL; + struct GsocketCallbackInfo + *CallbackInfo = (struct GsocketCallbackInfo *)m_sockCallbackInfo; + if (handle < m_maxSocketHandles) + { + if (CallbackInfo[handle].type & wxSockReadMask) + FD_CLR(CallbackInfo[handle].handle, &m_readfds); + if (CallbackInfo[handle].type & wxSockWriteMask) + FD_CLR(CallbackInfo[handle].handle, &m_writefds); + CallbackInfo[handle].handle = -1; + } } -void wxExit() +//----------------------------------------------------------------------------- +// wxWakeUpIdle +//----------------------------------------------------------------------------- + +void wxApp::WakeUpIdle() { - wxApp::CleanUp(); -/* - * TODO: Exit in some platform-specific way. Not recommended that the app calls this: - * only for emergencies. - */ + // + // Send the top window a dummy message so idle handler processing will + // start up again. Doing it this way ensures that the idle handler + // wakes up in the right thread (see also wxWakeUpMainThread() which does + // the same for the main app thread only) + // + wxWindow* pTopWindow = wxTheApp->GetTopWindow(); + + if (pTopWindow) + { + if ( !::WinPostMsg(GetHwndOf(pTopWindow), WM_NULL, (MPARAM)0, (MPARAM)0)) + { + // + // Should never happen + // + wxLogLastError(wxT("PostMessage(WM_NULL)")); + } + } +} // end of wxWakeUpIdle + +HAB wxGetInstance() +{ + return vHabmain; } -// Yield to other processes -bool wxYield() +void wxSetInstance( HAB vHab ) { - /* - * TODO - */ - return TRUE; + vHabmain = vHab; } -