X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/0e320a79f187558effb04d92020b470372bbe456..59fe1666ce79d76b7decec871801c7622a789299:/src/os2/dc.cpp diff --git a/src/os2/dc.cpp b/src/os2/dc.cpp index 2c1c613595..14f009b007 100644 --- a/src/os2/dc.cpp +++ b/src/os2/dc.cpp @@ -1,385 +1,803 @@ ///////////////////////////////////////////////////////////////////////////// // Name: dc.cpp // Purpose: wxDC class -// Author: AUTHOR +// Author: David Webster // Modified by: -// Created: 01/02/97 +// Created: 10/14/99 // RCS-ID: $Id$ -// Copyright: (c) AUTHOR -// Licence: wxWindows licence +// Copyright: (c) David Webster +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ -#pragma implementation "dc.h" +// For compilers that support precompilation, includes "wx.h". +#include "wx/wxprec.h" + +#ifndef WX_PRECOMP + #include "wx/window.h" + #include "wx/dc.h" + #include "wx/utils.h" + #include "wx/dialog.h" + #include "wx/app.h" + #include "wx/bitmap.h" + #include "wx/dcmemory.h" + #include "wx/log.h" + #include "wx/icon.h" #endif -#include "wx/dc.h" +#include "wx/dcprint.h" + +#include +#include + +#include "wx/os2/private.h" #if !USE_SHARED_LIBRARY -IMPLEMENT_ABSTRACT_CLASS(wxDC, wxObject) + IMPLEMENT_ABSTRACT_CLASS(wxDC, wxObject) #endif -//----------------------------------------------------------------------------- +// --------------------------------------------------------------------------- // constants -//----------------------------------------------------------------------------- +// --------------------------------------------------------------------------- + +static const int VIEWPORT_EXTENT = 1000; + +static const int MM_POINTS = 9; +static const int MM_METRIC = 10; -#define mm2inches 0.0393700787402 -#define inches2mm 25.4 -#define mm2twips 56.6929133859 -#define twips2mm 0.0176388888889 -#define mm2pt 2.83464566929 -#define pt2mm 0.352777777778 +// =========================================================================== +// implementation +// =========================================================================== -//----------------------------------------------------------------------------- +// --------------------------------------------------------------------------- // wxDC -//----------------------------------------------------------------------------- +// --------------------------------------------------------------------------- wxDC::wxDC(void) { - m_ok = FALSE; - m_optimize = FALSE; - m_autoSetting = FALSE; - m_colour = TRUE; - m_clipping = FALSE; - - m_mm_to_pix_x = 1.0; - m_mm_to_pix_y = 1.0; - - m_logicalOriginX = 0; - m_logicalOriginY = 0; - m_deviceOriginX = 0; - m_deviceOriginY = 0; - m_internalDeviceOriginX = 0; - m_internalDeviceOriginY = 0; - m_externalDeviceOriginX = 0; - m_externalDeviceOriginY = 0; - - m_logicalScaleX = 1.0; - m_logicalScaleY = 1.0; - m_userScaleX = 1.0; - m_userScaleY = 1.0; - m_scaleX = 1.0; - m_scaleY = 1.0; - - m_mappingMode = wxMM_TEXT; - m_needComputeScaleX = FALSE; - m_needComputeScaleY = FALSE; - - m_signX = 1; // default x-axis left to right - m_signY = 1; // default y-axis top down - - m_maxX = m_maxY = -100000; - m_minY = m_minY = 100000; - - m_logicalFunction = wxCOPY; -// m_textAlignment = wxALIGN_TOP_LEFT; - m_backgroundMode = wxTRANSPARENT; - - m_textForegroundColour = *wxBLACK; - m_textBackgroundColour = *wxWHITE; - m_pen = *wxBLACK_PEN; - m_font = *wxNORMAL_FONT; - m_brush = *wxTRANSPARENT_BRUSH; - m_backgroundBrush = *wxWHITE_BRUSH; - -// m_palette = wxAPP_COLOURMAP; + m_canvas = NULL; + + m_oldBitmap = 0; + m_oldPen = 0; + m_oldBrush = 0; + m_oldFont = 0; + m_oldPalette = 0; + + m_bOwnsDC = FALSE; + m_hDC = 0; + m_hDCCount = 0; }; wxDC::~wxDC(void) { -}; + // TODO: +}; + +// This will select current objects out of the DC, +// which is what you have to do before deleting the +// DC. +void wxDC::SelectOldObjects(WXHDC dc) +{ + if (dc) + { + if (m_oldBitmap) + { +// ::SelectObject((HDC) dc, (HBITMAP) m_oldBitmap); + if (m_selectedBitmap.Ok()) + { + m_selectedBitmap.SetSelectedInto(NULL); + } + } + m_oldBitmap = 0; + if (m_oldPen) + { +// ::SelectObject((HDC) dc, (HPEN) m_oldPen); + } + m_oldPen = 0; + if (m_oldBrush) + { +// ::SelectObject((HDC) dc, (HBRUSH) m_oldBrush); + } + m_oldBrush = 0; + if (m_oldFont) + { +// ::SelectObject((HDC) dc, (HFONT) m_oldFont); + } + m_oldFont = 0; + if (m_oldPalette) + { +// ::SelectPalette((HDC) dc, (HPALETTE) m_oldPalette, TRUE); + } + m_oldPalette = 0; + } + + m_brush = wxNullBrush; + m_pen = wxNullPen; + m_palette = wxNullPalette; + m_font = wxNullFont; + m_backgroundBrush = wxNullBrush; + m_selectedBitmap = wxNullBitmap; +} + +// --------------------------------------------------------------------------- +// clipping +// --------------------------------------------------------------------------- + +void wxDC::DoSetClippingRegionAsRegion(const wxRegion& region) +{ + // TODO +} + +void wxDC::DoSetClippingRegion( wxCoord x, wxCoord y + ,wxCoord width, wxCoord height + ) +{ + // TODO +} + +void wxDC::DoClipping(WXHDC dc) +{ + if (m_clipping && dc) + { +// TODO: +// IntersectClipRect((HDC) dc, XLOG2DEV(m_clipX1), YLOG2DEV(m_clipY1), +// XLOG2DEV(m_clipX2), YLOG2DEV(m_clipY2)); + } +} -void wxDC::DrawIcon( const wxIcon &WXUNUSED(icon), long WXUNUSED(x), long WXUNUSED(y), bool WXUNUSED(useMask) ) +void wxDC::DestroyClippingRegion(void) { + // TODO: }; -void wxDC::DrawPoint( wxPoint& point ) -{ - DrawPoint( point.x, point.y ); -}; +// --------------------------------------------------------------------------- +// query capabilities +// --------------------------------------------------------------------------- -void wxDC::DrawPolygon( wxList *list, long xoffset, long yoffset, int fillStyle ) +bool wxDC::CanDrawBitmap() const { - int n = list->Number(); - wxPoint *points = new wxPoint[n]; + return TRUE; +} - int i = 0; - for( wxNode *node = list->First(); node; node = node->Next() ) - { - wxPoint *point = (wxPoint *)node->Data(); - points[i].x = point->x; - points[i++].y = point->y; - }; - DrawPolygon( n, points, xoffset, yoffset, fillStyle ); - delete[] points; -}; +bool wxDC::CanGetTextExtent() const +{ + // What sort of display is it? + int technology = 0; // TODO: ::GetDeviceCaps(GetHdc(), TECHNOLOGY); -void wxDC::DrawLines( wxList *list, long xoffset, long yoffset ) + // TODO: return (technology == DT_RASDISPLAY) || (technology == DT_RASPRINTER); + return FALSE; +} + +int wxDC::GetDepth() const { - int n = list->Number(); - wxPoint *points = new wxPoint[n]; + // TODO: + return (1); +} - int i = 0; - for( wxNode *node = list->First(); node; node = node->Next() ) - { - wxPoint *point = (wxPoint *)node->Data(); - points[i].x = point->x; - points[i++].y = point->y; - }; - DrawLines( n, points, xoffset, yoffset ); - delete []points; -}; +// --------------------------------------------------------------------------- +// drawing +// --------------------------------------------------------------------------- -void wxDC::DrawSpline( long x1, long y1, long x2, long y2, long x3, long y3 ) -{ - wxList list; - list.Append( (wxObject*)new wxPoint(x1, y1) ); - list.Append( (wxObject*)new wxPoint(x2, y2) ); - list.Append( (wxObject*)new wxPoint(x3, y3) ); - DrawSpline(&list); - wxNode *node = list.First(); - while (node) - { - wxPoint *p = (wxPoint*)node->Data(); - delete p; - node = node->Next(); - }; -}; +void wxDC::Clear() +{ + // TODO +} -void wxDC::DrawSpline( int n, wxPoint points[] ) +void wxDC::DoFloodFill( wxCoord x + ,wxCoord y + ,const wxColour& col + ,int style + ) { - wxList list; - for (int i = 0; i < n; i++) list.Append( (wxObject*)&points[i] ); - DrawSpline( &list ); -}; + // TODO +} -void wxDC::SetClippingRegion( long x, long y, long width, long height ) +bool wxDC::DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const { - m_clipping = TRUE; - m_clipX1 = x; - m_clipY1 = y; - m_clipX2 = x + width; - m_clipY2 = y + height; -}; + // TODO + return(TRUE); +} -void wxDC::DestroyClippingRegion(void) +void wxDC::DoCrossHair(wxCoord x, wxCoord y) { - m_clipping = FALSE; -}; + // TODO +} -void wxDC::GetClippingBox( long *x, long *y, long *width, long *height ) const -{ - if (m_clipping) - { - if (x) *x = m_clipX1; - if (y) *y = m_clipY1; - if (width) *width = (m_clipX2 - m_clipX1); - if (height) *height = (m_clipY2 - m_clipY1); - } - else - *x = *y = *width = *height = 0; -}; +void wxDC::DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2) +{ + // TODO +} -void wxDC::GetSize( int* width, int* height ) const +void wxDC::DoDrawArc( wxCoord x1, wxCoord y1 + ,wxCoord x2, wxCoord y2 + ,wxCoord xc, wxCoord yc + ) { - *width = m_maxX-m_minX; - *height = m_maxY-m_minY; -}; + // TODO +} -void wxDC::GetSizeMM( long* width, long* height ) const +void wxDC::DoDrawPoint(wxCoord x, wxCoord y) { - int w = 0; - int h = 0; - GetSize( &w, &h ); - *width = long( double(w) / (m_scaleX*m_mm_to_pix_x) ); - *height = long( double(h) / (m_scaleY*m_mm_to_pix_y) ); -}; + // TODO +} -void wxDC::SetTextForeground( const wxColour &col ) +void wxDC::DoDrawPolygon(int n, wxPoint points[] + ,wxCoord xoffset, wxCoord yoffset + ,int fillStyle + ) { - if (!Ok()) return; - m_textForegroundColour = col; -}; + // TODO +} -void wxDC::SetTextBackground( const wxColour &col ) +void wxDC::DoDrawLines( int n, wxPoint points[] + ,wxCoord xoffset, wxCoord yoffset + ) { - if (!Ok()) return; - m_textBackgroundColour = col; -}; + // TODO +} -void wxDC::SetMapMode( int mode ) +void wxDC::DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height) +{ + // TODO +} + +void wxDC::DoDrawRoundedRectangle( wxCoord x, wxCoord y + ,wxCoord width, wxCoord height + ,double radius + ) +{ + // TODO +} + +void wxDC::DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height) +{ + // TODO +} + +void wxDC::DoDrawEllipticArc( wxCoord x + ,wxCoord y + ,wxCoord w + ,wxCoord h + ,double sa + ,double ea + ) +{ + // TODO +} + +void wxDC::DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y) +{ + // TODO +} + +void wxDC::DoDrawBitmap( const wxBitmap &bmp + ,wxCoord x, wxCoord y + ,bool useMask + ) +{ + // TODO +} + +void wxDC::DoDrawText(const wxString& text, wxCoord x, wxCoord y) +{ + // TODO +} + +// --------------------------------------------------------------------------- +// set GDI objects +// --------------------------------------------------------------------------- + +void wxDC::SetPalette(const wxPalette& palette) +{ + // TODO +} + +void wxDC::SetFont(const wxFont& font) +{ + // TODO +} + +void wxDC::SetPen(const wxPen& pen) +{ + // TODO +} +void wxDC::SetBrush(const wxBrush& brush) +{ + // TODO +} + +void wxDC::SetBackground(const wxBrush& brush) +{ + // TODO +} + +void wxDC::SetBackgroundMode(int mode) +{ + // TODO +} + +void wxDC::SetLogicalFunction(int function) +{ + // TODO +} + +void wxDC::SetRop(WXHDC dc) { - switch (mode) - { - case wxMM_TWIPS: - SetLogicalScale( twips2mm*m_mm_to_pix_x, twips2mm*m_mm_to_pix_y ); - break; - case wxMM_POINTS: - SetLogicalScale( pt2mm*m_mm_to_pix_x, pt2mm*m_mm_to_pix_y ); - break; - case wxMM_METRIC: - SetLogicalScale( m_mm_to_pix_x, m_mm_to_pix_y ); - break; - case wxMM_LOMETRIC: - SetLogicalScale( m_mm_to_pix_x/10.0, m_mm_to_pix_y/10.0 ); - break; + if (!dc || m_logicalFunction < 0) + return; + + int c_rop; + // These may be wrong + switch (m_logicalFunction) + { +// TODO: Figure this stuff out + // case wxXOR: c_rop = R2_XORPEN; break; +// case wxXOR: c_rop = R2_NOTXORPEN; break; +// case wxINVERT: c_rop = R2_NOT; break; +// case wxOR_REVERSE: c_rop = R2_MERGEPENNOT; break; +// case wxAND_REVERSE: c_rop = R2_MASKPENNOT; break; +// case wxCLEAR: c_rop = R2_WHITE; break; +// case wxSET: c_rop = R2_BLACK; break; +// case wxSRC_INVERT: c_rop = R2_NOTCOPYPEN; break; +// case wxOR_INVERT: c_rop = R2_MERGENOTPEN; break; +// case wxAND: c_rop = R2_MASKPEN; break; +// case wxOR: c_rop = R2_MERGEPEN; break; +// case wxAND_INVERT: c_rop = R2_MASKNOTPEN; break; +// case wxEQUIV: +// case wxNAND: +// case wxCOPY: default: - case wxMM_TEXT: - SetLogicalScale( 1.0, 1.0 ); - break; - }; - if (mode != wxMM_TEXT) - { - m_needComputeScaleX = TRUE; - m_needComputeScaleY = TRUE; - }; -}; +// c_rop = R2_COPYPEN; + break; + } +// SetROP2((HDC) dc, c_rop); +} -void wxDC::SetUserScale( double x, double y ) +bool wxDC::StartDoc(const wxString& message) { - // allow negative ? -> no - m_userScaleX = x; - m_userScaleY = y; - ComputeScaleAndOrigin(); -}; + // We might be previewing, so return TRUE to let it continue. + return TRUE; +} -void wxDC::GetUserScale( double *x, double *y ) +void wxDC::EndDoc() { - if (x) *x = m_userScaleX; - if (y) *y = m_userScaleY; -}; +} -void wxDC::SetLogicalScale( double x, double y ) +void wxDC::StartPage() { - // allow negative ? - m_logicalScaleX = x; - m_logicalScaleY = y; - ComputeScaleAndOrigin(); -}; +} -void wxDC::GetLogicalScale( double *x, double *y ) +void wxDC::EndPage() { - if (x) *x = m_logicalScaleX; - if (y) *y = m_logicalScaleY; -}; +} + +// --------------------------------------------------------------------------- +// text metrics +// --------------------------------------------------------------------------- -void wxDC::SetLogicalOrigin( long x, long y ) +wxCoord wxDC::GetCharHeight() const { - m_logicalOriginX = x * m_signX; // is this still correct ? - m_logicalOriginY = y * m_signY; - ComputeScaleAndOrigin(); -}; + // TODO + return(1); +} -void wxDC::GetLogicalOrigin( long *x, long *y ) +wxCoord wxDC::GetCharWidth() const { - if (x) *x = m_logicalOriginX; - if (y) *y = m_logicalOriginY; -}; + // TODO + return(1); +} -void wxDC::SetDeviceOrigin( long x, long y ) +void wxDC::DoGetTextExtent( const wxString& string + ,wxCoord* x + ,wxCoord* y + ,wxCoord* decent + ,wxCoord* externalLeading + ,wxFont* theFont + ) const +{ + // TODO: +} + +void wxDC::SetMapMode( int mode ) { - m_externalDeviceOriginX = x; - m_externalDeviceOriginY = y; - ComputeScaleAndOrigin(); + // TODO: }; -void wxDC::GetDeviceOrigin( long *x, long *y ) +void wxDC::SetUserScale(double x, double y) { -// if (x) *x = m_externalDeviceOriginX; -// if (y) *y = m_externalDeviceOriginY; - if (x) *x = m_deviceOriginX; - if (y) *y = m_deviceOriginY; + m_userScaleX = x; + m_userScaleY = y; + + SetMapMode(m_mappingMode); +} + +void wxDC::SetAxisOrientation(bool xLeftRight, bool yBottomUp) +{ + m_signX = xLeftRight ? 1 : -1; + m_signY = yBottomUp ? -1 : 1; + + SetMapMode(m_mappingMode); +} + +void wxDC::SetSystemScale(double x, double y) +{ + m_scaleX = x; + m_scaleY = y; + + SetMapMode(m_mappingMode); +} + +void wxDC::SetLogicalOrigin( wxCoord x, wxCoord y ) +{ + // TODO: }; -void wxDC::SetInternalDeviceOrigin( long x, long y ) +void wxDC::SetDeviceOrigin( wxCoord x, wxCoord y ) { - m_internalDeviceOriginX = x; - m_internalDeviceOriginY = y; - ComputeScaleAndOrigin(); + // TODO: }; -void wxDC::GetInternalDeviceOrigin( long *x, long *y ) +// --------------------------------------------------------------------------- +// coordinates transformations +// --------------------------------------------------------------------------- + +wxCoord wxDCBase::DeviceToLogicalX(wxCoord x) const { - if (x) *x = m_internalDeviceOriginX; - if (y) *y = m_internalDeviceOriginY; + wxCoord new_x = x - m_deviceOriginX; + if (new_x > 0) + return (wxCoord)((double)(new_x) / m_scaleX + 0.5) * m_signX + m_logicalOriginX; + else + return (wxCoord)((double)(new_x) / m_scaleX - 0.5) * m_signX + m_logicalOriginX; }; -void wxDC::SetAxisOrientation( bool xLeftRight, bool yBottomUp ) +wxCoord wxDCBase::DeviceToLogicalXRel(wxCoord x) const { - m_signX = (xLeftRight ? 1 : -1); - m_signY = (yBottomUp ? -1 : 1); - ComputeScaleAndOrigin(); + if (x > 0) + return (wxCoord)((double)(x) / m_scaleX + 0.5); + else + return (wxCoord)((double)(x) / m_scaleX - 0.5); }; -long wxDC::DeviceToLogicalX(long x) const +wxCoord wxDCBase::DeviceToLogicalY(wxCoord y) const { - return XDEV2LOG(x); + wxCoord new_y = y - m_deviceOriginY; + if (new_y > 0) + return (wxCoord)((double)(new_y) / m_scaleY + 0.5) * m_signY + m_logicalOriginY; + else + return (wxCoord)((double)(new_y) / m_scaleY - 0.5) * m_signY + m_logicalOriginY; }; -long wxDC::DeviceToLogicalY(long y) const +wxCoord wxDCBase::DeviceToLogicalYRel(wxCoord y) const { - return YDEV2LOG(y); + if (y > 0) + return (wxCoord)((double)(y) / m_scaleY + 0.5); + else + return (wxCoord)((double)(y) / m_scaleY - 0.5); }; -long wxDC::DeviceToLogicalXRel(long x) const +wxCoord wxDCBase::LogicalToDeviceX(wxCoord x) const { - return XDEV2LOGREL(x); + wxCoord new_x = x - m_logicalOriginX; + if (new_x > 0) + return (wxCoord)((double)(new_x) * m_scaleX + 0.5) * m_signX + m_deviceOriginX; + else + return (wxCoord)((double)(new_x) * m_scaleX - 0.5) * m_signX + m_deviceOriginX; }; -long wxDC::DeviceToLogicalYRel(long y) const +wxCoord wxDCBase::LogicalToDeviceXRel(wxCoord x) const { - return YDEV2LOGREL(y); + if (x > 0) + return (wxCoord)((double)(x) * m_scaleX + 0.5); + else + return (wxCoord)((double)(x) * m_scaleX - 0.5); }; -long wxDC::LogicalToDeviceX(long x) const +wxCoord wxDCBase::LogicalToDeviceY(wxCoord y) const { - return XLOG2DEV(x); + wxCoord new_y = y - m_logicalOriginY; + if (new_y > 0) + return (wxCoord)((double)(new_y) * m_scaleY + 0.5) * m_signY + m_deviceOriginY; + else + return (wxCoord)((double)(new_y) * m_scaleY - 0.5) * m_signY + m_deviceOriginY; }; -long wxDC::LogicalToDeviceY(long y) const +wxCoord wxDCBase::LogicalToDeviceYRel(wxCoord y) const { - return YLOG2DEV(y); + if (y > 0) + return (wxCoord)((double)(y) * m_scaleY + 0.5); + else + return (wxCoord)((double)(y) * m_scaleY - 0.5); }; -long wxDC::LogicalToDeviceXRel(long x) const +// --------------------------------------------------------------------------- +// bit blit +// --------------------------------------------------------------------------- + +bool wxDC::DoBlit( wxCoord xdest + ,wxCoord ydest + ,wxCoord width + ,wxCoord height + ,wxDC *source + ,wxCoord xsrc + ,wxCoord ysrc + ,int rop + ,bool useMask + ) +{ + // TODO + return(TRUE); +} + +void wxDC::DoGetSize( int* width, int* height ) const { - return XLOG2DEVREL(x); + // TODO: }; -long wxDC::LogicalToDeviceYRel(long y) const +void wxDC::DoGetSizeMM( int* width, int* height ) const { - return YLOG2DEVREL(y); + // TODO: }; - -void wxDC::CalcBoundingBox( long x, long y ) + +wxSize wxDC::GetPPI() const +{ + int x = 1; + int y = 1; + // TODO: + return (wxSize(x,y)); +} + +void wxDC::SetLogicalScale( double x, double y ) { - if (x < m_minX) m_minX = x; - if (y < m_minY) m_minY = y; - if (x > m_maxX) m_maxX = x; - if (y > m_maxY) m_maxY = y; + // TODO: }; -void wxDC::ComputeScaleAndOrigin(void) +#if WXWIN_COMPATIBILITY +void wxDC::DoGetTextExtent(const wxString& string, float *x, float *y, + float *descent, float *externalLeading, + wxFont *theFont, bool use16bit) const { - // CMB: copy scale to see if it changes - double origScaleX = m_scaleX; - double origScaleY = m_scaleY; + wxCoord x1, y1, descent1, externalLeading1; + GetTextExtent(string, & x1, & y1, & descent1, & externalLeading1, theFont, use16bit); + *x = x1; *y = y1; + if (descent) + *descent = descent1; + if (externalLeading) + *externalLeading = externalLeading1; +} +#endif + +// --------------------------------------------------------------------------- +// spline drawing code +// --------------------------------------------------------------------------- + +#if wxUSE_SPLINES - m_scaleX = m_logicalScaleX * m_userScaleX; - m_scaleY = m_logicalScaleY * m_userScaleY; +class wxSpline: public wxObject +{ +public: + int type; + wxList *points; - m_deviceOriginX = m_internalDeviceOriginX + m_externalDeviceOriginX; - m_deviceOriginY = m_internalDeviceOriginY + m_externalDeviceOriginY; + wxSpline(wxList *list); + void DeletePoints(); - // CMB: if scale has changed call SetPen to recalulate the line width - if (m_scaleX != origScaleX || m_scaleY != origScaleY) - { - // this is a bit artificial, but we need to force wxDC to think - // the pen has changed - wxPen* pen = & GetPen(); - wxPen tempPen; - m_pen = tempPen; - SetPen(* pen); - } + // Doesn't delete points + ~wxSpline(); }; +void wx_draw_open_spline(wxDC *dc, wxSpline *spline); + +void wx_quadratic_spline(double a1, double b1, double a2, double b2, + double a3, double b3, double a4, double b4); +void wx_clear_stack(); +int wx_spline_pop(double *x1, double *y1, double *x2, double *y2, double *x3, + double *y3, double *x4, double *y4); +void wx_spline_push(double x1, double y1, double x2, double y2, double x3, double y3, + double x4, double y4); +static bool wx_spline_add_point(double x, double y); +static void wx_spline_draw_point_array(wxDC *dc); +wxSpline *wx_make_spline(int x1, int y1, int x2, int y2, int x3, int y3); + +void wxDC::DoDrawSpline(wxList *list) +{ + wxSpline spline(list); + + wx_draw_open_spline(this, &spline); +} + +wxList wx_spline_point_list; + +void wx_draw_open_spline(wxDC *dc, wxSpline *spline) +{ + wxPoint *p; + double cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4; + double x1, y1, x2, y2; + + wxNode *node = spline->points->First(); + p = (wxPoint *)node->Data(); + + x1 = p->x; + y1 = p->y; + + node = node->Next(); + p = (wxPoint *)node->Data(); + + x2 = p->x; + y2 = p->y; + cx1 = (double)((x1 + x2) / 2); + cy1 = (double)((y1 + y2) / 2); + cx2 = (double)((cx1 + x2) / 2); + cy2 = (double)((cy1 + y2) / 2); + + wx_spline_add_point(x1, y1); + + while ((node = node->Next()) != NULL) + { + p = (wxPoint *)node->Data(); + x1 = x2; + y1 = y2; + x2 = p->x; + y2 = p->y; + cx4 = (double)(x1 + x2) / 2; + cy4 = (double)(y1 + y2) / 2; + cx3 = (double)(x1 + cx4) / 2; + cy3 = (double)(y1 + cy4) / 2; + + wx_quadratic_spline(cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4); + + cx1 = cx4; + cy1 = cy4; + cx2 = (double)(cx1 + x2) / 2; + cy2 = (double)(cy1 + y2) / 2; + } + + wx_spline_add_point((double)wx_round(cx1), (double)wx_round(cy1)); + wx_spline_add_point(x2, y2); + + wx_spline_draw_point_array(dc); + +} + +/********************* CURVES FOR SPLINES ***************************** + + The following spline drawing routine is from + + "An Algorithm for High-Speed Curve Generation" + by George Merrill Chaikin, + Computer Graphics and Image Processing, 3, Academic Press, + 1974, 346-349. + + and + + "On Chaikin's Algorithm" by R. F. Riesenfeld, + Computer Graphics and Image Processing, 4, Academic Press, + 1975, 304-310. + +***********************************************************************/ + +#define half(z1, z2) ((z1+z2)/2.0) +#define THRESHOLD 5 + +/* iterative version */ + +void wx_quadratic_spline(double a1, double b1, double a2, double b2, double a3, double b3, double a4, + double b4) +{ + register double xmid, ymid; + double x1, y1, x2, y2, x3, y3, x4, y4; + + wx_clear_stack(); + wx_spline_push(a1, b1, a2, b2, a3, b3, a4, b4); + + while (wx_spline_pop(&x1, &y1, &x2, &y2, &x3, &y3, &x4, &y4)) { + xmid = (double)half(x2, x3); + ymid = (double)half(y2, y3); + if (fabs(x1 - xmid) < THRESHOLD && fabs(y1 - ymid) < THRESHOLD && + fabs(xmid - x4) < THRESHOLD && fabs(ymid - y4) < THRESHOLD) { + wx_spline_add_point((double)wx_round(x1), (double)wx_round(y1)); + wx_spline_add_point((double)wx_round(xmid), (double)wx_round(ymid)); + } else { + wx_spline_push(xmid, ymid, (double)half(xmid, x3), (double)half(ymid, y3), + (double)half(x3, x4), (double)half(y3, y4), x4, y4); + wx_spline_push(x1, y1, (double)half(x1, x2), (double)half(y1, y2), + (double)half(x2, xmid), (double)half(y2, ymid), xmid, ymid); + } + } +} + + +/* utilities used by spline drawing routines */ + + +typedef struct wx_spline_stack_struct { + double x1, y1, x2, y2, x3, y3, x4, y4; +} +Stack; + +#define SPLINE_STACK_DEPTH 20 +static Stack wx_spline_stack[SPLINE_STACK_DEPTH]; +static Stack *wx_stack_top; +static int wx_stack_count; + +void wx_clear_stack() +{ + wx_stack_top = wx_spline_stack; + wx_stack_count = 0; +} + +void wx_spline_push(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) +{ + wx_stack_top->x1 = x1; + wx_stack_top->y1 = y1; + wx_stack_top->x2 = x2; + wx_stack_top->y2 = y2; + wx_stack_top->x3 = x3; + wx_stack_top->y3 = y3; + wx_stack_top->x4 = x4; + wx_stack_top->y4 = y4; + wx_stack_top++; + wx_stack_count++; +} + +int wx_spline_pop(double *x1, double *y1, double *x2, double *y2, + double *x3, double *y3, double *x4, double *y4) +{ + if (wx_stack_count == 0) + return (0); + wx_stack_top--; + wx_stack_count--; + *x1 = wx_stack_top->x1; + *y1 = wx_stack_top->y1; + *x2 = wx_stack_top->x2; + *y2 = wx_stack_top->y2; + *x3 = wx_stack_top->x3; + *y3 = wx_stack_top->y3; + *x4 = wx_stack_top->x4; + *y4 = wx_stack_top->y4; + return (1); +} + +static bool wx_spline_add_point(double x, double y) +{ + wxPoint *point = new wxPoint; + point->x = (int) x; + point->y = (int) y; + wx_spline_point_list.Append((wxObject*)point); + return TRUE; +} + +static void wx_spline_draw_point_array(wxDC *dc) +{ + dc->DrawLines(&wx_spline_point_list, 0, 0); + wxNode *node = wx_spline_point_list.First(); + while (node) + { + wxPoint *point = (wxPoint *)node->Data(); + delete point; + delete node; + node = wx_spline_point_list.First(); + } +} + +wxSpline::wxSpline(wxList *list) +{ + points = list; +} + +wxSpline::~wxSpline() +{ +} + +void wxSpline::DeletePoints() +{ + for(wxNode *node = points->First(); node; node = points->First()) + { + wxPoint *point = (wxPoint *)node->Data(); + delete point; + delete node; + } + delete points; +} + + +#endif // wxUSE_SPLINES +