X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/0dbd6262a9ee7d735fb3930707346298f71b2cb7..a6de86fa530d95b6f30e0349e81de8b8692b348f:/include/wx/mac/bitmap.h diff --git a/include/wx/mac/bitmap.h b/include/wx/mac/bitmap.h index 1d2f5417e5..a8e2439362 100644 --- a/include/wx/mac/bitmap.h +++ b/include/wx/mac/bitmap.h @@ -1,38 +1,40 @@ ///////////////////////////////////////////////////////////////////////////// // Name: bitmap.h // Purpose: wxBitmap class -// Author: AUTHOR +// Author: Stefan Csomor // Modified by: -// Created: ??/??/98 +// Created: 1998-01-01 // RCS-ID: $Id$ -// Copyright: (c) AUTHOR -// Licence: wxWindows licence +// Copyright: (c) Stefan Csomor +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_BITMAP_H_ #define _WX_BITMAP_H_ -#ifdef __GNUG__ -#pragma interface "bitmap.h" +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) + #pragma interface "bitmap.h" #endif -#include "wx/gdiobj.h" -#include "wx/gdicmn.h" #include "wx/palette.h" // Bitmap -class WXDLLEXPORT wxDC; -class WXDLLEXPORT wxControl; class WXDLLEXPORT wxBitmap; class WXDLLEXPORT wxBitmapHandler; -class WXDLLEXPORT wxIcon; +class WXDLLEXPORT wxControl; class WXDLLEXPORT wxCursor; +class WXDLLEXPORT wxDC; +class WXDLLEXPORT wxIcon; +class WXDLLEXPORT wxImage; +class WXDLLEXPORT wxPixelDataBase; -// A mask is a mono bitmap used for drawing bitmaps +// A mask is a bitmap used for drawing bitmaps +// it can be a monochrome bitmap or a multi-bit bitmap which transfers to alpha channels // transparently. class WXDLLEXPORT wxMask: public wxObject { - DECLARE_DYNAMIC_CLASS(wxMask) + DECLARE_DYNAMIC_CLASS(wxMask) + DECLARE_NO_COPY_CLASS(wxMask) public: wxMask(); @@ -54,17 +56,23 @@ public: bool Create(const wxBitmap& bitmap, int paletteIndex); bool Create(const wxBitmap& bitmap); -/* TODO: platform-specific data access // Implementation + bool PointMasked(int x, int y); inline WXHBITMAP GetMaskBitmap() const { return m_maskBitmap; } inline void SetMaskBitmap(WXHBITMAP bmp) { m_maskBitmap = bmp; } + int GetDepth() const { return m_depth ; } + void SetDepth( int depth ) { m_depth = depth ; } protected: WXHBITMAP m_maskBitmap; -*/ + int m_depth ; }; +enum { kMacBitmapTypeUnknownType , kMacBitmapTypeGrafWorld, kMacBitmapTypePict , kMacBitmapTypeIcon } ; + class WXDLLEXPORT wxBitmapRefData: public wxGDIRefData { + DECLARE_NO_COPY_CLASS(wxBitmapRefData) + friend class WXDLLEXPORT wxBitmap; friend class WXDLLEXPORT wxIcon; friend class WXDLLEXPORT wxCursor; @@ -78,32 +86,40 @@ public: int m_depth; bool m_ok; int m_numColors; +#if wxUSE_PALETTE wxPalette m_bitmapPalette; +#endif // wxUSE_PALETTE int m_quality; -/* WXHBITMAP m_hBitmap; TODO: platform-specific handle */ + int m_bitmapType ; + WXHMETAFILE m_hPict ; + WXHBITMAP m_hBitmap; + WXHICON m_hIcon ; wxMask * m_bitmapMask; // Optional mask + bool m_hasAlpha; }; #define M_BITMAPDATA ((wxBitmapRefData *)m_refData) -class WXDLLEXPORT wxBitmapHandler: public wxObject +class WXDLLEXPORT wxBitmapHandler: public wxBitmapHandlerBase { DECLARE_DYNAMIC_CLASS(wxBitmapHandler) public: - wxBitmapHandler() { m_name = ""; m_extension = ""; m_type = 0; }; + wxBitmapHandler() : m_name(), m_extension(), m_type(0) { } + virtual ~wxBitmapHandler(); virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1); virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags, int desiredWidth, int desiredHeight); - virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL); - - inline void SetName(const wxString& name) { m_name = name; } - inline void SetExtension(const wxString& ext) { m_extension = ext; } - inline void SetType(long type) { m_type = type; } - inline wxString GetName() const { return m_name; } - inline wxString GetExtension() const { return m_extension; } - inline long GetType() const { return m_type; } + virtual bool SaveFile(const wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL); + + void SetName(const wxString& name) { m_name = name; } + void SetExtension(const wxString& ext) { m_extension = ext; } + void SetType(long type) { m_type = type; } + wxString GetName() const { return m_name; } + wxString GetExtension() const { return m_extension; } + long GetType() const { return m_type; } + protected: wxString m_name; wxString m_extension; @@ -112,7 +128,7 @@ protected: #define M_BITMAPHANDLERDATA ((wxBitmapRefData *)bitmap->GetRefData()) -class WXDLLEXPORT wxBitmap: public wxGDIObject +class WXDLLEXPORT wxBitmap: public wxBitmapBase { DECLARE_DYNAMIC_CLASS(wxBitmap) @@ -122,76 +138,88 @@ public: wxBitmap(); // Platform-specific // Copy constructors - inline wxBitmap(const wxBitmap& bitmap) - { Ref(bitmap); if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this); } + wxBitmap(const wxBitmap& bitmap) + : wxBitmapBase() + { Ref(bitmap); } // Initialize with raw data. wxBitmap(const char bits[], int width, int height, int depth = 1); -/* TODO: maybe implement XPM reading // Initialize with XPM data - wxBitmap(const char **data); -*/ + bool CreateFromXpm(const char **bits); + wxBitmap(const char **bits); + wxBitmap(char **bits); // Load a file or resource - // TODO: make default type whatever's appropriate for the platform. - wxBitmap(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE); + wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_PICT_RESOURCE); // Constructor for generalised creation from data - wxBitmap(void *data, long type, int width, int height, int depth = 1); + wxBitmap(void *data, wxBitmapType type, int width, int height, int depth = 1); // If depth is omitted, will create a bitmap compatible with the display wxBitmap(int width, int height, int depth = -1); + + // Convert from wxImage: + wxBitmap(const wxImage& image, int depth = -1); + ~wxBitmap(); + + wxImage ConvertToImage() const; + + // get the given part of bitmap + wxBitmap GetSubBitmap( const wxRect& rect ) const; virtual bool Create(int width, int height, int depth = -1); - virtual bool Create(void *data, long type, int width, int height, int depth = 1); - virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE); - virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL); - - inline bool Ok() const { return (M_BITMAPDATA && M_BITMAPDATA->m_ok); } - inline int GetWidth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_width : 0); } - inline int GetHeight() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_height : 0); } - inline int GetDepth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_depth : 0); } - inline int GetQuality() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_quality : 0); } + virtual bool Create(void *data, wxBitmapType type, int width, int height, int depth = 1); + virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE); + virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const; + + // copies the contents and mask of the given (colour) icon to the bitmap + virtual bool CopyFromIcon(const wxIcon& icon); + + bool Ok() const; + int GetWidth() const; + int GetHeight() const; + int GetDepth() const; + int GetQuality() const; void SetWidth(int w); void SetHeight(int h); void SetDepth(int d); void SetQuality(int q); void SetOk(bool isOk); - inline wxPalette* GetPalette() const { return (M_BITMAPDATA ? (& M_BITMAPDATA->m_bitmapPalette) : (wxPalette*) NULL); } - void SetPalette(const wxPalette& palette); +#if wxUSE_PALETTE + wxPalette* GetPalette() const; + void SetPalette(const wxPalette& palette); +#endif // wxUSE_PALETTE - inline wxMask *GetMask() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_bitmapMask : (wxMask*) NULL); } + wxMask *GetMask() const; void SetMask(wxMask *mask) ; + int GetBitmapType() const; + inline wxBitmap& operator = (const wxBitmap& bitmap) { if (*this == bitmap) return (*this); Ref(bitmap); return *this; } - inline bool operator == (const wxBitmap& bitmap) { return m_refData == bitmap.m_refData; } - inline bool operator != (const wxBitmap& bitmap) { return m_refData != bitmap.m_refData; } - - // Format handling - static inline wxList& GetHandlers() { return sm_handlers; } - static void AddHandler(wxBitmapHandler *handler); - static void InsertHandler(wxBitmapHandler *handler); - static bool RemoveHandler(const wxString& name); - static wxBitmapHandler *FindHandler(const wxString& name); - static wxBitmapHandler *FindHandler(const wxString& extension, long bitmapType); - static wxBitmapHandler *FindHandler(long bitmapType); + inline bool operator == (const wxBitmap& bitmap) const { return m_refData == bitmap.m_refData; } + inline bool operator != (const wxBitmap& bitmap) const { return m_refData != bitmap.m_refData; } static void InitStandardHandlers(); - static void CleanUpHandlers(); -protected: - static wxList sm_handlers; -/* - // TODO: Implementation + // raw bitmap access support functions, for internal use only + void *GetRawData(wxPixelDataBase& data, int bpp); + void UngetRawData(wxPixelDataBase& data); + + void UseAlpha(); + public: + WXHBITMAP GetHBITMAP() const; + inline WXHICON GetHICON() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_hIcon : 0); } + WXHMETAFILE GetPict(bool *created = NULL ) const; + void SetHBITMAP(WXHBITMAP bmp); - inline WXHBITMAP GetHBITMAP() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_hBitmap : 0); } - bool FreeResource(bool force = FALSE); -*/ + void SetHICON(WXHICON ico); + void SetPict( WXHMETAFILE pict ) ; + bool FreeResource(bool force = FALSE); }; #endif // _WX_BITMAP_H_