X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/0dbd6262a9ee7d735fb3930707346298f71b2cb7..7c74e7fe1de14f32dcd6f3c9cdd727de540bbd0e:/include/wx/mac/setup.h diff --git a/include/wx/mac/setup.h b/include/wx/mac/setup.h index 74e055c016..0a1df37e9a 100644 --- a/include/wx/mac/setup.h +++ b/include/wx/mac/setup.h @@ -16,51 +16,108 @@ * General features * */ + +#define WORDS_BIGENDIAN 1 -#define wxUSE_CONSTRAINTS 1 - // Use constraints mechanism #define wxUSE_CONFIG 1 // Use wxConfig, with CreateConfig in wxApp -#define _WX_GOODCOMPILER__ - // gcc can have problems, but Windows compilers - // are generally OK. -#define WXWIN_COMPATIBILITY 1 + +#define WXWIN_COMPATIBILITY 0 // Compatibility with 1.66 API. // Level 0: no backward compatibility, all new features // Level 1: wxDC, OnSize (etc.) compatibility, but // some new features such as event tables - -#define wxUSE_POSTSCRIPT 1 +#define wxUSE_POSTSCRIPT 0 // 0 for no PostScript device context #define wxUSE_AFM_FOR_POSTSCRIPT 0 // 1 to use font metric files in GetTextExtent #define wxUSE_METAFILE 1 // 0 for no Metafile and metafile device context -#define wxUSE_IPC 1 +#define wxUSE_IPC 0 // 0 for no interprocess comms -#define wxUSE_HELP 1 +#define wxUSE_HELP 0 // 0 for no help facility #define wxUSE_RESOURCES 1 // 0 for no wxGetResource/wxWriteResource +#define wxUSE_CONSTRAINTS 1 + // Use constraints mechanism +#define wxUSE_TIMEDATE 1 + // 0 for no wxTime/wxDate classes + #define wxUSE_CLIPBOARD 1 - // 0 for no clipboard functions + // 0 for no clipboard functions + #define wxUSE_SPLINES 1 - // 0 for no splines -#define wxUSE_XFIG_SPLINE_CODE 1 - // 1 for XFIG spline code, 0 for AIAI spline code. -// AIAI spline code is slower, but freer of copyright issues. - // 0 for no splines + // 0 for no splines + +#define wxUSE_DRAG_AND_DROP 0 + // 0 for no drag and drop + +#define wxUSE_TOOLBAR 1 + // Define 1 to use toolbar classes +#define wxUSE_BUTTONBAR 1 + // Define 1 to use buttonbar classes (enhanced toolbar + // for MS Windows) +#define wxUSE_GAUGE 1 + // Define 1 to use Microsoft's gauge (Windows) + // or Bull's gauge (Motif) library (both in contrib). +#define wxUSE_COMBOBOX 1 + // Define 1 to use COMBOXBOX control (Windows) + // or FWW's ComboBox widget (Motif). +#define wxUSE_CHOICE 1 + // Define 1 to use CHOICE + +#define wxUSE_RADIOBUTTON 1 + // Define 1 to use radio button control +#define wxUSE_RADIOBTN 1 + // Unfortunately someone introduced this one, too + +#define wxUSE_SCROLLBAR 1 + // Define 1 to compile contributed wxScrollBar class + +#define wxUSE_CHECKBOX 1 + // Define 1 to compile checkbox + +#define wxUSE_LISTBOX 1 + // Define 1 to compile listbox + +#define wxUSE_SPINBTN 1 + // Define 1 to compile spin button -#define wxUSE_TOOLBAR 1 - // Use toolbars -#define wxUSE_DRAG_AND_DROP 1 - // 0 for no drag and drop +// use wxStaticLine class (separator line in the dialog)? +#define wxUSE_STATLINE 1 +#define wxUSE_CHECKLISTBOX 1 + // Define 1 to compile check listbox + +#define wxUSE_CHOICE 1 + // Define 1 to compile choice + +#define wxUSE_CARET 1 + // Define 1 to use wxCaret class +#define wxUSE_XPM_IN_MSW 1 + // Define 1 to support the XPM package in wxBitmap. +#define wxUSE_IMAGE_LOADING_IN_MSW 1 + // Use dynamic DIB loading/saving code in utils/dib under MSW. +#define wxUSE_RESOURCE_LOADING_IN_MSW 1 + // Use dynamic icon/cursor loading/saving code + // under MSW. #define wxUSE_WX_RESOURCES 1 // Use .wxr resource mechanism (requires PrologIO library) +// support for startup tips (wxShowTip &c) +#define wxUSE_STARTUP_TIPS 1 + +// BC++/Win16 can't cope with the amount of data in resource.cpp +#if defined(__WIN16__) && defined(__BORLANDC__) +#undef wxUSE_WX_RESOURCES +#define wxUSE_WX_RESOURCES 0 +#endif + #define wxUSE_DOC_VIEW_ARCHITECTURE 1 // Set to 0 to disable document/view architecture +#define wxUSE_MDI_ARCHITECTURE 1 + // Set to 0 to disable MDI document/view architecture #define wxUSE_PRINTING_ARCHITECTURE 1 // Set to 0 to disable print/preview architecture code #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1 @@ -71,13 +128,13 @@ // NOW MANDATORY: don't change. #define wxUSE_MEMORY_TRACING 1 // If 1, enables debugging versions of wxObject::new and - // wxObject::delete *IF* WXDEBUG is also defined. + // wxObject::delete *IF* __WXDEBUG__ is also defined. // WARNING: this code may not work with all architectures, especially // if alignment is an issue. #define wxUSE_DEBUG_CONTEXT 1 // If 1, enables wxDebugContext, for // writing error messages to file, etc. - // If WXDEBUG is not defined, will still use + // If __WXDEBUG__ is not defined, will still use // normal memory operators. // It's recommended to set this to 1, // since you may well need to output @@ -91,35 +148,187 @@ // In debug mode, causes new to be defined to // be WXDEBUG_NEW (see object.h). // If this causes problems (e.g. link errors), set this to 0. + // You may need to set this to 0 if using templates (at least + // for VC++). #define REMOVE_UNUSED_ARG 1 // Set this to 0 if your compiler can't cope // with omission of prototype parameters. -#define wxUSE_C_MAIN 0 - // Set to 1 to use main.c instead of main.cpp (UNIX only) - -#define wxUSE_ODBC 0 +#define wxUSE_ODBC 1 // Define 1 to use ODBC classes + +#define wxODBC_FWD_ONLY_CURSORS 1 + // Some databases/ODBC drivers only allow forward scrolling cursors. + // Unless you specifically want to use backward scrolling + // cursors, and you know that all of the databases/ODBC drivers + // that you will use these odbc classes with allow backward + // scrolling cursors, this setting should remain set to 1 + // for maximum database/driver compatibilty + + + +#ifndef __MWERKS__ #define wxUSE_IOSTREAMH 0 +#else +#define wxUSE_IOSTREAMH 1 +#endif // VC++ 4.2 and above allows and // but you can't mix them. Set to 1 for , // 0 for +#define wxUSE_STREAMS 1 + // If enabled (1), compiles wxWindows streams classes + +#define wxUSE_STD_IOSTREAM 1 + // Use standard C++ streams if 1. If 0, use wxWin + // streams implementation. + #define wxUSE_WXCONFIG 1 // if enabled, compiles built-in OS independent wxConfig // class and it's file (any platform) and registry (Win) // based implementations +#define wxUSE_THREADS 0 + // support for multithreaded applications: if + // 1, compile in thread classes (thread.h) + // and make the library thread safe +#define wxUSE_ZLIB 1 + // Use zlib for compression in streams and PNG code +#define wxUSE_LIBPNG 1 + // Use PNG bitmap code +#define wxUSE_LIBJPEG 0 + // Use JPEG bitmap code +#define wxUSE_SERIAL 0 + // Use serialization (requires utils/serialize) +#define wxUSE_DYNLIB_CLASS 0 + // Compile in wxLibrary class for run-time + // DLL loading and function calling +#define wxUSE_TOOLTIPS 1 + // Define to use wxToolTip class and + // wxWindow::SetToolTip() method +#define wxUSE_SOCKETS 0 // 0 + // Set to 1 to use socket classes +#define wxUSE_HTML 1 // 0 + // Set to 1 to use wxHTML sub-library +#define wxUSE_FS_ZIP 1 // 0 +#define wxUSE_FS_INET 1 // 0 // Set to 1 to enable virtual file systems + +#define wxUSE_BUSYINFO 1 // 0 + // wxBusyInfo displays window with message + // when app is busy. Works in same way as + // wxBusyCursor +#define wxUSE_ZIPSTREAM 1 // 0 + // input stream for reading from zip archives + /* * Finer detail * */ -#define wxUSE_APPLE_IEEE 1 - // if enabled, the float codec written by Apple - // will be used to write, in a portable way, - // float on the disk +#define wxUSE_APPLE_IEEE 1 + // if enabled, the float codec written by Apple + // will be used to write, in a portable way, + // float on the disk + +// use wxFile class - required by i18n code, wxConfig and others - recommended +#define wxUSE_FILE 1 + +// use wxTextFile class: requires wxFile, required by wxConfig +#define wxUSE_TEXTFILE 1 + +// i18n support: _() macro, wxLocale class. Requires wxFile +#define wxUSE_INTL 1 + +// wxLogXXX functions - highly recommended +#define wxUSE_LOG 1 + +// wxValidator class +#define wxUSE_VALIDATORS 1 + +// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar) +#define wxUSE_ACCEL 1 + +// wxSashWindow class +#define wxUSE_SASH 1 + +// text entry dialog and wxGetTextFromUser function +#define wxUSE_TEXTDLG 1 + +// wxToolBar class +#define wxUSE_TOOLBAR 1 + +// wxStatusBar class +#define wxUSE_STATUSBAR 1 + +// progress dialog class for lengthy operations +#define wxUSE_PROGRESSDLG 1 + +// wxDirDlg class for getting a directory name from user +#define wxUSE_DIRDLG 1 + +/* + * MS Windows/Windows NT + * + */ + +#define wxUSE_OLE 1 + // drag-and-drop, clipboard, OLE Automation + +#if defined(__WIN95__) +#define wxUSE_CTL3D 0 +#else +#define wxUSE_CTL3D 1 + // Define 1 to use Microsoft CTL3D library. + // See note above about using FAFA and CTL3D. +#endif + +#define wxUSE_COMMON_DIALOGS 1 + // On rare occasions (e.g. using DJGPP) may want + // to omit common dialogs + // (e.g. file selector, printer dialog). + // Switching this off also switches off + // the printing architecture and interactive + // wxPrinterDC. +#define wxUSE_ITSY_BITSY 1 + // Define 1 to use Microsoft's ItsyBitsy + // small title bar library, for wxMiniFrame +#define wxUSE_BITMAP_MESSAGE 1 + // Define 1 to use bitmap messages. +#define wxUSE_PORTABLE_FONTS_IN_MSW 0 + // Define 1 to use new portable font scheme in Windows + // (used by default under X) +#define wxFONT_SIZE_COMPATIBILITY 0 + // Define 1 for font size to be backward compatible + // to 1.63 and earlier. 1.64 and later define point + // sizes to be compatible with Windows. +#define wxUSE_GENERIC_DIALOGS_IN_MSW 1 + // Define 1 to use generic dialogs in Windows, even though + // they duplicate native common dialog (e.g. wxColourDialog) +#define wxUSE_PENWINDOWS 0 + // Set to 1 to use PenWindows + +#define wxUSE_OWNER_DRAWN 0 + // Owner-drawn menus and listboxes + +#define wxUSE_NATIVE_STATUSBAR 1 + // Set to 0 to use cross-platform wxStatusBar +#define wxUSE_DBWIN32 1 + // Use Andrew Tucker's OutputDebugString implementation + // (required on Win95 only). See utils.cpp. + +/* + * Any platform + * + */ + +#define wxUSE_TYPEDEFS 1 + // Use typedefs not classes for wxPoint + // and others, to reduce overhead and avoid + // MS C7 memory bug. Bounds checker + // complains about deallocating + // arrays of wxPoints if wxPoint is a class. + #endif // _WX_SETUP_H_