X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/0dbd6262a9ee7d735fb3930707346298f71b2cb7..5d644707ca96dcaa63dc5a24c9eb5c2b7ee0b50d:/include/wx/mac/app.h diff --git a/include/wx/mac/app.h b/include/wx/mac/app.h index 67bceb9169..5f269ffc05 100644 --- a/include/wx/mac/app.h +++ b/include/wx/mac/app.h @@ -22,7 +22,7 @@ #include "wx/event.h" class WXDLLEXPORT wxFrame; -class WXDLLEXPORT wxWindow; +class WXDLLEXPORT wxWindowMac; class WXDLLEXPORT wxApp ; class WXDLLEXPORT wxKeyEvent; class WXDLLEXPORT wxLog; @@ -40,112 +40,176 @@ bool WXDLLEXPORT wxYield(); // Represents the application. Derive OnInit and declare // a new App object to start application -class WXDLLEXPORT wxApp: public wxEvtHandler +class WXDLLEXPORT wxApp: public wxAppBase { - DECLARE_DYNAMIC_CLASS(wxApp) - wxApp(); - inline ~wxApp() {} - - static void SetInitializerFunction(wxAppInitializerFunction fn) { m_appInitFn = fn; } - static wxAppInitializerFunction GetInitializerFunction() { return m_appInitFn; } - - virtual int MainLoop(); - void ExitMainLoop(); - bool Initialized(); - virtual bool Pending() ; - virtual void Dispatch() ; - - void OnIdle(wxIdleEvent& event); - -// Generic - virtual bool OnInit() { return FALSE; }; - - // No specific tasks to do here. - virtual bool OnInitGui() { return TRUE; } - - // Called to set off the main loop - virtual int OnRun() { return MainLoop(); }; - virtual int OnExit() { return 0; } - - inline void SetPrintMode(int mode) { m_printMode = mode; } - inline int GetPrintMode() const { return m_printMode; } - - inline void SetExitOnFrameDelete(bool flag) { m_exitOnFrameDelete = flag; } - inline bool GetExitOnFrameDelete() const { return m_exitOnFrameDelete; } - - inline wxString GetAppName() const { - if (m_appName != "") - return m_appName; - else return m_className; - } - - inline void SetAppName(const wxString& name) { m_appName = name; }; - inline wxString GetClassName() const { return m_className; } - inline void SetClassName(const wxString& name) { m_className = name; } - - void SetVendorName(const wxString& vendorName) { m_vendorName = vendorName; } - const wxString& GetVendorName() const { return m_vendorName; } - - wxWindow *GetTopWindow() const ; - inline void SetTopWindow(wxWindow *win) { m_topWindow = win; } + DECLARE_DYNAMIC_CLASS(wxApp) + + wxApp(); + virtual ~wxApp() {} + + virtual int MainLoop(); + virtual void ExitMainLoop(); + virtual bool Initialized(); + virtual bool Pending() ; + virtual void Dispatch() ; + virtual bool Yield(bool onlyIfNeeded = FALSE); + + virtual void SetPrintMode(int mode) { m_printMode = mode; } + virtual int GetPrintMode() const { return m_printMode; } + + // implementation only + void OnIdle(wxIdleEvent& event); + void OnEndSession(wxCloseEvent& event); + void OnQueryEndSession(wxCloseEvent& event); + + // Send idle event to all top-level windows. + // Returns TRUE if more idle time is requested. + bool SendIdleEvents(); + + // Send idle event to window and all subwindows + // Returns TRUE if more idle time is requested. + bool SendIdleEvents(wxWindowMac* win); + + // Windows only, but for compatibility... + inline void SetAuto3D(bool flag) { m_auto3D = flag; } + inline bool GetAuto3D() const { return m_auto3D; } + +protected: + bool m_showOnInit; + int m_printMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT + bool m_auto3D ; // Always use 3D controls, except + // where overriden +public: - inline void SetWantDebugOutput(bool flag) { m_wantDebugOutput = flag; } - inline bool GetWantDebugOutput() { return m_wantDebugOutput; } + // Implementation + static bool Initialize(); + static void CleanUp(); + + virtual bool OnInit(); + void DeletePendingObjects(); + bool ProcessIdle(); + bool IsExiting() { return !m_keepGoing ; } + +public: + static long sm_lastMessageTime; + static wxWindow* s_captureWindow ; + static int s_lastMouseDown ; // 0 = none , 1 = left , 2 = right + static WXHRGN s_macCursorRgn ; + WXEVENTREF m_macCurrentEvent ; + + int m_nCmdShow; + +protected: + bool m_keepGoing ; - // Send idle event to all top-level windows. - // Returns TRUE if more idle time is requested. - bool SendIdleEvents(); + // mac specifics - // Send idle event to window and all subwindows - // Returns TRUE if more idle time is requested. - bool SendIdleEvents(wxWindow* win); +public: + static bool s_macDefaultEncodingIsPC ; + static bool s_macSupportPCMenuShortcuts ; + static long s_macAboutMenuItemId ; + static wxString s_macHelpMenuTitleName ; + + static bool s_macHasAppearance ; + static long s_macAppearanceVersion ; + static bool s_macHasNavigation ; + static bool s_macNavigationVersion ; + static bool s_macHasWindowManager ; + static long s_macWindowManagerVersion ; + static bool s_macHasMenuManager ; + static long s_macMenuManagerVersion ; + static bool s_macHasDialogManager ; + static long s_macDialogManagerVersion ; + + WXHRGN m_macCursorRgn ; + WXHRGN m_macSleepRgn ; + WXHRGN m_macHelpRgn ; + + virtual void MacSuspend( bool convertClipboard ) ; + virtual void MacResume( bool convertClipboard ) ; + + virtual void MacConvertPrivateToPublicScrap() ; + virtual void MacConvertPublicToPrivateScrap() ; + + // event main methods + + void MacDoOneEvent() ; + void MacHandleOneEvent( WXEVENTREF ev ) ; + WXEVENTREF MacGetCurrentEvent() { return m_macCurrentEvent ; } + + // primary events + + virtual void MacHandleMouseDownEvent( WXEVENTREF ev ) ; + virtual void MacHandleMouseUpEvent( WXEVENTREF ev ) ; + virtual void MacHandleActivateEvent( WXEVENTREF ev ) ; + virtual void MacHandleUpdateEvent( WXEVENTREF ev ) ; + virtual void MacHandleKeyDownEvent( WXEVENTREF ev ) ; + virtual void MacHandleKeyUpEvent( WXEVENTREF ev ) ; + virtual void MacHandleDiskEvent( WXEVENTREF ev ) ; + virtual void MacHandleOSEvent( WXEVENTREF ev ) ; + virtual void MacHandleHighLevelEvent( WXEVENTREF ev ) ; + virtual void MacHandleMenuSelect( int menuid , int menuitem ) ; + + virtual bool MacSendKeyDownEvent( wxWindow* focus , long keyval , long modifiers , long when , short wherex , short wherey ) ; + virtual bool MacSendKeyUpEvent( wxWindow* focus , long keyval , long modifiers , long when , short wherex , short wherey ) ; + + virtual short MacHandleAEODoc(const WXAPPLEEVENTREF event , WXAPPLEEVENTREF reply) ; + virtual short MacHandleAEPDoc(const WXAPPLEEVENTREF event , WXAPPLEEVENTREF reply) ; + virtual short MacHandleAEOApp(const WXAPPLEEVENTREF event , WXAPPLEEVENTREF reply) ; + virtual short MacHandleAEQuit(const WXAPPLEEVENTREF event , WXAPPLEEVENTREF reply) ; + + DECLARE_EVENT_TABLE() +}; - // Windows only, but for compatibility... - inline void SetAuto3D(bool flag) { m_auto3D = flag; } - inline bool GetAuto3D() const { return m_auto3D; } +class WXDLLEXPORT wxStAppResource +{ +public: + wxStAppResource() ; + ~wxStAppResource() ; - // Creates a log object - virtual wxLog* CreateLogTarget(); + // opaque pointer for CFragInitBlock + static void OpenSharedLibraryResource(const void *) ; + static void CloseSharedLibraryResource() ; + +private: + short m_currentRefNum ; +} ; -public: - // Will always be set to the appropriate, main-style values. - int argc; - char ** argv; +// TODO: add platform-specific arguments +int WXDLLEXPORT wxEntry( int argc, char *argv[] , bool enterLoop = TRUE); -protected: - bool m_wantDebugOutput ; - wxString m_className; - wxString m_appName, - m_vendorName; - wxWindow * m_topWindow; - bool m_exitOnFrameDelete; - bool m_showOnInit; - int m_printMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT - bool m_auto3D ; // Always use 3D controls, except - // where overriden - static wxAppInitializerFunction m_appInitFn; +void wxMacConvertFromPCForControls( char * p ) ; -public: +void wxMacConvertToPC( const char *from , char *to , int len ) ; +void wxMacConvertFromPC( const char *from , char *to , int len ) ; +void wxMacConvertToPC( const char *from , char *to , int len ) ; +void wxMacConvertFromPC( char * p ) ; +void wxMacConvertFromPC( unsigned char *p ) ; +wxString wxMacMakeMacStringFromPC( const char * p ) ; +void wxMacConvertToPC( char * p ) ; +void wxMacConvertToPC( unsigned char *p ) ; +wxString wxMacMakePCStringFromMac( const char * p ) ; - // Implementation - static bool Initialize(); - static void CleanUp(); +// converts this string into a pascal with optional pc 2 mac encoding +void wxMacStringToPascal( const char * from , unsigned char* to , bool pc2macEncoding ) ; - void DeletePendingObjects(); - bool ProcessIdle(); +// converts this string into a pascal with pc 2 mac encoding if s_macDefaultEncodingIsPC +inline void wxMacStringToPascal( const char * from , unsigned char* to ) + { wxMacStringToPascal( from , to , wxApp::s_macDefaultEncodingIsPC ) ; } -public: - static long sm_lastMessageTime; - int m_nCmdShow; +// converts this string into a pascal with optional mac 2 pc encoding +wxString wxMacMakeStringFromPascal( unsigned char* from , bool mac2pcEncoding ) ; -protected: - bool m_keepGoing ; +// converts this pascal string into a wxString with pc 2 mac encoding if s_macDefaultEncodingIsPC +inline wxString wxMacMakeStringFromPascal( unsigned char* from ) + { return wxMacMakeStringFromPascal( from , wxApp::s_macDefaultEncodingIsPC ) ; } -DECLARE_EVENT_TABLE() -}; +// converts this c string into a wxString with optional mac 2 pc encoding +wxString wxMacMakeStringFromMacString( const char* from , bool mac2pcEncoding ) ; -// TODO: add platform-specific arguments -int WXDLLEXPORT wxEntry( int argc, char *argv[] ); +// converts this c string into a wxString with pc 2 mac encoding if s_macDefaultEncodingIsPC +inline wxString wxMacMakeStringFromMacString( const char* from ) + { return wxMacMakeStringFromMacString( from , wxApp::s_macDefaultEncodingIsPC ) ; } #endif // _WX_APP_H_