X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/0dbd6262a9ee7d735fb3930707346298f71b2cb7..59840ba3b16e4baf3228dd79c6b7ae40b55cf488:/include/wx/mac/wave.h?ds=sidebyside diff --git a/include/wx/mac/wave.h b/include/wx/mac/wave.h index e55bd5aa5f..0f30137a64 100644 --- a/include/wx/mac/wave.h +++ b/include/wx/mac/wave.h @@ -19,23 +19,27 @@ #include "wx/object.h" -class wxWave : public wxObject +class WXDLLEXPORT wxWave : public wxObject { public: wxWave(); wxWave(const wxString& fileName, bool isResource = FALSE); + wxWave(int size, const wxByte* data); ~wxWave(); public: bool Create(const wxString& fileName, bool isResource = FALSE); - bool IsOk() const { return (m_waveData ? TRUE : FALSE); }; + bool IsOk() const { return !m_sndname.IsEmpty(); } bool Play(bool async = TRUE, bool looped = FALSE) const; protected: bool Free(); private: - char* m_waveData; + void* m_sndChan; + + wxString m_sndname; + void* m_hSnd; int m_waveLength; bool m_isResource; };