X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/0dbd6262a9ee7d735fb3930707346298f71b2cb7..2f0e16e186a58e730e38400f5ddd96df62ee19bb:/include/wx/mac/bitmap.h diff --git a/include/wx/mac/bitmap.h b/include/wx/mac/bitmap.h index 1d2f5417e5..297b4b51d5 100644 --- a/include/wx/mac/bitmap.h +++ b/include/wx/mac/bitmap.h @@ -1,197 +1,5 @@ -///////////////////////////////////////////////////////////////////////////// -// Name: bitmap.h -// Purpose: wxBitmap class -// Author: AUTHOR -// Modified by: -// Created: ??/??/98 -// RCS-ID: $Id$ -// Copyright: (c) AUTHOR -// Licence: wxWindows licence -///////////////////////////////////////////////////////////////////////////// - -#ifndef _WX_BITMAP_H_ -#define _WX_BITMAP_H_ - -#ifdef __GNUG__ -#pragma interface "bitmap.h" +#ifdef __WXMAC_CLASSIC__ +#include "wx/mac/classic/bitmap.h" +#else +#include "wx/mac/carbon/bitmap.h" #endif - -#include "wx/gdiobj.h" -#include "wx/gdicmn.h" -#include "wx/palette.h" - -// Bitmap -class WXDLLEXPORT wxDC; -class WXDLLEXPORT wxControl; -class WXDLLEXPORT wxBitmap; -class WXDLLEXPORT wxBitmapHandler; -class WXDLLEXPORT wxIcon; -class WXDLLEXPORT wxCursor; - -// A mask is a mono bitmap used for drawing bitmaps -// transparently. -class WXDLLEXPORT wxMask: public wxObject -{ - DECLARE_DYNAMIC_CLASS(wxMask) - -public: - wxMask(); - - // Construct a mask from a bitmap and a colour indicating - // the transparent area - wxMask(const wxBitmap& bitmap, const wxColour& colour); - - // Construct a mask from a bitmap and a palette index indicating - // the transparent area - wxMask(const wxBitmap& bitmap, int paletteIndex); - - // Construct a mask from a mono bitmap (copies the bitmap). - wxMask(const wxBitmap& bitmap); - - ~wxMask(); - - bool Create(const wxBitmap& bitmap, const wxColour& colour); - bool Create(const wxBitmap& bitmap, int paletteIndex); - bool Create(const wxBitmap& bitmap); - -/* TODO: platform-specific data access - // Implementation - inline WXHBITMAP GetMaskBitmap() const { return m_maskBitmap; } - inline void SetMaskBitmap(WXHBITMAP bmp) { m_maskBitmap = bmp; } -protected: - WXHBITMAP m_maskBitmap; -*/ -}; - -class WXDLLEXPORT wxBitmapRefData: public wxGDIRefData -{ - friend class WXDLLEXPORT wxBitmap; - friend class WXDLLEXPORT wxIcon; - friend class WXDLLEXPORT wxCursor; -public: - wxBitmapRefData(); - ~wxBitmapRefData(); - -public: - int m_width; - int m_height; - int m_depth; - bool m_ok; - int m_numColors; - wxPalette m_bitmapPalette; - int m_quality; - -/* WXHBITMAP m_hBitmap; TODO: platform-specific handle */ - wxMask * m_bitmapMask; // Optional mask -}; - -#define M_BITMAPDATA ((wxBitmapRefData *)m_refData) - -class WXDLLEXPORT wxBitmapHandler: public wxObject -{ - DECLARE_DYNAMIC_CLASS(wxBitmapHandler) -public: - wxBitmapHandler() { m_name = ""; m_extension = ""; m_type = 0; }; - - virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1); - virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags, - int desiredWidth, int desiredHeight); - virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL); - - inline void SetName(const wxString& name) { m_name = name; } - inline void SetExtension(const wxString& ext) { m_extension = ext; } - inline void SetType(long type) { m_type = type; } - inline wxString GetName() const { return m_name; } - inline wxString GetExtension() const { return m_extension; } - inline long GetType() const { return m_type; } -protected: - wxString m_name; - wxString m_extension; - long m_type; -}; - -#define M_BITMAPHANDLERDATA ((wxBitmapRefData *)bitmap->GetRefData()) - -class WXDLLEXPORT wxBitmap: public wxGDIObject -{ - DECLARE_DYNAMIC_CLASS(wxBitmap) - - friend class WXDLLEXPORT wxBitmapHandler; - -public: - wxBitmap(); // Platform-specific - - // Copy constructors - inline wxBitmap(const wxBitmap& bitmap) - { Ref(bitmap); if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this); } - - // Initialize with raw data. - wxBitmap(const char bits[], int width, int height, int depth = 1); - -/* TODO: maybe implement XPM reading - // Initialize with XPM data - wxBitmap(const char **data); -*/ - - // Load a file or resource - // TODO: make default type whatever's appropriate for the platform. - wxBitmap(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE); - - // Constructor for generalised creation from data - wxBitmap(void *data, long type, int width, int height, int depth = 1); - - // If depth is omitted, will create a bitmap compatible with the display - wxBitmap(int width, int height, int depth = -1); - ~wxBitmap(); - - virtual bool Create(int width, int height, int depth = -1); - virtual bool Create(void *data, long type, int width, int height, int depth = 1); - virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE); - virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL); - - inline bool Ok() const { return (M_BITMAPDATA && M_BITMAPDATA->m_ok); } - inline int GetWidth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_width : 0); } - inline int GetHeight() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_height : 0); } - inline int GetDepth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_depth : 0); } - inline int GetQuality() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_quality : 0); } - void SetWidth(int w); - void SetHeight(int h); - void SetDepth(int d); - void SetQuality(int q); - void SetOk(bool isOk); - - inline wxPalette* GetPalette() const { return (M_BITMAPDATA ? (& M_BITMAPDATA->m_bitmapPalette) : (wxPalette*) NULL); } - void SetPalette(const wxPalette& palette); - - inline wxMask *GetMask() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_bitmapMask : (wxMask*) NULL); } - void SetMask(wxMask *mask) ; - - inline wxBitmap& operator = (const wxBitmap& bitmap) { if (*this == bitmap) return (*this); Ref(bitmap); return *this; } - inline bool operator == (const wxBitmap& bitmap) { return m_refData == bitmap.m_refData; } - inline bool operator != (const wxBitmap& bitmap) { return m_refData != bitmap.m_refData; } - - // Format handling - static inline wxList& GetHandlers() { return sm_handlers; } - static void AddHandler(wxBitmapHandler *handler); - static void InsertHandler(wxBitmapHandler *handler); - static bool RemoveHandler(const wxString& name); - static wxBitmapHandler *FindHandler(const wxString& name); - static wxBitmapHandler *FindHandler(const wxString& extension, long bitmapType); - static wxBitmapHandler *FindHandler(long bitmapType); - - static void InitStandardHandlers(); - static void CleanUpHandlers(); -protected: - static wxList sm_handlers; - -/* - // TODO: Implementation -public: - void SetHBITMAP(WXHBITMAP bmp); - inline WXHBITMAP GetHBITMAP() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_hBitmap : 0); } - bool FreeResource(bool force = FALSE); -*/ - -}; -#endif - // _WX_BITMAP_H_