X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/0d8d91a98fefe95fae785dd9669d7e5fb1b8c66c..ae80f83724464f0d178d85a60e1ba6e9a1c4ae8f:/include/wx/generic/scrolwin.h diff --git a/include/wx/generic/scrolwin.h b/include/wx/generic/scrolwin.h index 8a337fa77d..ce7a477fec 100644 --- a/include/wx/generic/scrolwin.h +++ b/include/wx/generic/scrolwin.h @@ -17,122 +17,122 @@ #endif #include "wx/window.h" +#include "wx/panel.h" -WXDLLEXPORT_DATA(extern const char*) wxPanelNameStr; +WXDLLEXPORT_DATA(extern const wxChar*) wxPanelNameStr; -class WXDLLEXPORT wxScrolledWindow: public wxWindow +class WXDLLEXPORT wxScrolledWindow : public wxPanel { - DECLARE_ABSTRACT_CLASS(wxScrolledWindow) - public: - wxScrolledWindow(void); - inline wxScrolledWindow(wxWindow *parent, wxWindowID id = -1, + wxScrolledWindow(); + inline wxScrolledWindow(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxHSCROLL|wxVSCROLL, const wxString& name = wxPanelNameStr) - { + { Create(parent, id, pos, size, style, name); - } + } - inline ~wxScrolledWindow(void) {} + ~wxScrolledWindow(); - bool Create(wxWindow *parent, wxWindowID id, + bool Create(wxWindow *parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxHSCROLL|wxVSCROLL, const wxString& name = wxPanelNameStr); - // Set client size - // Should take account of scrollbars -// virtual void SetClientSize(int width, int size); - - // Is the window retained? -// inline bool IsRetained(void) const; - - // Number of pixels per user unit (0 or -1 for no scrollbar) - // Length of virtual canvas in user units - // Length of page in user units - virtual void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY, + // Normally the wxScrolledWindow will scroll itself, but in + // some rare occasions you might want it to scroll another + // window (e.g. a child of it in order to scroll only a portion + // the area between the scrollbars (spreadsheet: only cell area + // will move). + virtual void SetTargetWindow( wxWindow *target ); + virtual wxWindow *GetTargetWindow(); + + // Number of pixels per user unit (0 or -1 for no scrollbar) + // Length of virtual canvas in user units + // Length of page in user units + virtual void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY, int noUnitsX, int noUnitsY, int xPos = 0, int yPos = 0, bool noRefresh = FALSE ); - // Physically scroll the window - virtual void Scroll(int x_pos, int y_pos); + // Physically scroll the window + virtual void Scroll(int x_pos, int y_pos); #if WXWIN_COMPATIBILITY - virtual void GetScrollUnitsPerPage(int *x_page, int *y_page) const; + virtual void GetScrollUnitsPerPage(int *x_page, int *y_page) const; + virtual void CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const ; #endif - int GetScrollPageSize(int orient) const ; - void SetScrollPageSize(int orient, int pageSize); + int GetScrollPageSize(int orient) const ; + void SetScrollPageSize(int orient, int pageSize); - virtual void GetScrollPixelsPerUnit(int *x_unit, int *y_unit) const; - // Enable/disable Windows scrolling in either direction. - // If TRUE, wxWindows scrolls the canvas and only a bit of - // the canvas is invalidated; no Clear() is necessary. - // If FALSE, the whole canvas is invalidated and a Clear() is - // necessary. Disable for when the scroll increment is used - // to actually scroll a non-constant distance - virtual void EnableScrolling(bool x_scrolling, bool y_scrolling); + virtual void GetScrollPixelsPerUnit(int *x_unit, int *y_unit) const; + + // Enable/disable Windows scrolling in either direction. + // If TRUE, wxWindows scrolls the canvas and only a bit of + // the canvas is invalidated; no Clear() is necessary. + // If FALSE, the whole canvas is invalidated and a Clear() is + // necessary. Disable for when the scroll increment is used + // to actually scroll a non-constant distance + virtual void EnableScrolling(bool x_scrolling, bool y_scrolling); - // Get the view start - virtual void ViewStart(int *x, int *y) const; + // Get the view start + virtual void GetViewStart(int *x, int *y) const; + // Compatibility + void ViewStart(int *x, int *y) const + { GetViewStart( x, y ); } - // Actual size in pixels when scrolling is taken into account - virtual void GetVirtualSize(int *x, int *y) const; + // Actual size in pixels when scrolling is taken into account + virtual void GetVirtualSize(int *x, int *y) const; - // Set the scale factor, used in PrepareDC - inline void SetScale(double xs, double ys) { m_scaleX = xs; m_scaleY = ys; } - inline double GetScaleX() const { return m_scaleX; } - inline double GetScaleY() const { return m_scaleY; } + // Set the scale factor, used in PrepareDC + void SetScale(double xs, double ys) { m_scaleX = xs; m_scaleY = ys; } + double GetScaleX() const { return m_scaleX; } + double GetScaleY() const { return m_scaleY; } - virtual void CalcScrolledPosition(int x, int y, int *xx, int *yy) const ; - virtual void CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const ; + virtual void CalcScrolledPosition(int x, int y, int *xx, int *yy) const ; + virtual void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const ; - // Adjust the scrollbars - virtual void AdjustScrollbars(void); + // Adjust the scrollbars + virtual void AdjustScrollbars(void); - void OnScroll(wxScrollEvent& event); - void OnSize(wxSizeEvent& event); - void OnPaint(wxPaintEvent& event); + // Override this function to draw the graphic (or just process EVT_PAINT) + virtual void OnDraw(wxDC& WXUNUSED(dc)) {}; - // Override this function to draw the graphic. - virtual void OnDraw(wxDC& WXUNUSED(dc)) {}; + // Override this function if you don't want to have wxScrolledWindow + // automatically change the origin according to the scroll position. + virtual void PrepareDC(wxDC& dc); - // Override this function if you don't want to have wxScrolledWindow - // automatically change the origin according to the scroll position. - virtual void PrepareDC(wxDC& dc); + // implementation from now on + void OnScroll(wxScrollWinEvent& event); + void OnSize(wxSizeEvent& event); + void OnPaint(wxPaintEvent& event); + + // Calculate scroll increment + virtual int CalcScrollInc(wxScrollWinEvent& event); -public: - //////////////////////////////////////////////////////////////////////// - //// IMPLEMENTATION - - // Calculate scroll increment - virtual int CalcScrollInc(wxScrollEvent& event); - - //////////////////////////////////////////////////////////////////////// - //// PROTECTED DATA protected: - int m_xScrollPixelsPerLine; - int m_yScrollPixelsPerLine; - bool m_xScrollingEnabled; - bool m_yScrollingEnabled; - int m_xScrollPosition; - int m_yScrollPosition; - int m_xScrollLines; - int m_yScrollLines; - int m_xScrollLinesPerPage; - int m_yScrollLinesPerPage; - double m_scaleX; - double m_scaleY; - -DECLARE_EVENT_TABLE() + wxWindow *m_targetWindow; + int m_xScrollPixelsPerLine; + int m_yScrollPixelsPerLine; + bool m_xScrollingEnabled; + bool m_yScrollingEnabled; + int m_xScrollPosition; + int m_yScrollPosition; + int m_xScrollLines; + int m_yScrollLines; + int m_xScrollLinesPerPage; + int m_yScrollLinesPerPage; + double m_scaleX; + double m_scaleY; + +private: + DECLARE_EVENT_TABLE() + DECLARE_ABSTRACT_CLASS(wxScrolledWindow) }; -//////////////////////////////////////////////////////////////////////// -//// INLINES - #endif // __SCROLWINH_G__