X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/0d80fb3122fabc3ce5080febba776053a45a0fcb..687b91d266990129fbbb8c21d92fa4298b458352:/include/wx/dc.h diff --git a/include/wx/dc.h b/include/wx/dc.h index 34ce1abdc2..d6bfafdc61 100644 --- a/include/wx/dc.h +++ b/include/wx/dc.h @@ -856,6 +856,10 @@ private: #include "wx/os2/dc.h" #endif +#if wxUSE_GRAPHICS_CONTEXT + #include "wx/dcgraph.h" +#endif + // ---------------------------------------------------------------------------- // helper class: you can use it to temporarily change the DC text colour and // restore it automatically when the object goes out of scope @@ -866,6 +870,11 @@ class WXDLLEXPORT wxDCTextColourChanger public: wxDCTextColourChanger(wxDC& dc) : m_dc(dc), m_colFgOld() { } + wxDCTextColourChanger(wxDC& dc, const wxColour& col) : m_dc(dc) + { + Set(col); + } + ~wxDCTextColourChanger() { if ( m_colFgOld.Ok() ) @@ -964,72 +973,4 @@ private: DECLARE_NO_COPY_CLASS(wxDCClipper) }; -// ---------------------------------------------------------------------------- -// creates an overlay over an existing window, allowing for manipulations like -// rubberbanding etc. this API is not stable yet, not to be used outside wx -// internal code -// ---------------------------------------------------------------------------- - -class WXDLLEXPORT wxOverlayImpl; -class WXDLLEXPORT wxWindowDC; - -class WXDLLEXPORT wxOverlay -{ -public: - wxOverlay(); - ~wxOverlay(); - - // clears the overlay without restoring the former state - // to be done eg when the window content has been changed and repainted - void Reset(); - -private: - friend class WXDLLEXPORT wxDCOverlay; - - // returns true if it has been setup - bool IsOk(); - - void Init(wxWindowDC* dc, int x , int y , int width , int height); - - void BeginDrawing(wxWindowDC* dc); - - void EndDrawing(wxWindowDC* dc); - - void Clear(wxWindowDC* dc); - - wxOverlayImpl* m_impl; - - bool m_inDrawing; - - - DECLARE_NO_COPY_CLASS(wxOverlay); -}; - -class WXDLLEXPORT wxDCOverlay -{ -public: - // connects this overlay to the corresponding drawing dc, if the overlay is not initialized yet - // this call will do so - wxDCOverlay(wxOverlay &overlay, wxWindowDC *dc, int x , int y , int width , int height); - - // convenience wrapper that behaves the same using the entire area of the dc - wxDCOverlay(wxOverlay &overlay, wxWindowDC *dc); - - // removes the connection between the overlay and the dc - virtual ~wxDCOverlay(); - - // clears the layer, restoring the state at the last init - void Clear(); - -private: - void Init(wxWindowDC *dc, int x , int y , int width , int height); - - wxOverlay& m_overlay; - - wxWindowDC* m_dc; - - - DECLARE_NO_COPY_CLASS(wxDCOverlay); -}; - #endif // _WX_DC_H_BASE_